The person that I normally talk to about this stuff does not believe that we currently the rights. They've never seen it, they've never been given the permission to put that stuff on Good Old Games. He said, basically, 'If we had it, I would love to be able to reissue those old games.' So, that leaves the question if Activision no longer has the rights to No One Lives Forever, who does? Monolith was the developer that handled those games, and they are now part of WB. So I thought, maybe at the time when Activision was saying 'we'll keep these, we'll leave these, we'll sell these, whatever,' maybe Monolith stepped up and took their IP back. So I contacted a friend at Monolith... and he doesn't know. Uh, so, unfortunately, all I can definitively say is that at this time I do not believe that Activision has the rights to No One Lives Forever.
Distant Worlds: Shadows adds new gameplay to the Distant Worlds universe and is set in a new era in the Distant Worlds timeline, called the Age of Shadows.
In this time, when the planetary civilizations have not yet rediscovered hyperspace travel, factions of space-based pirates with remnants of ancient technologies battle each other to succeed in survival and expansion. They struggle to hold back the rebirth of the space empires from the ashes of the first war against the Shakturi while establishing themselves as the new power in the galaxy. It is up to the player to choose a side.
New gameplay includes expanded ground combat, with a full new ground combat tech tree, a ground combat resolution screen and multiple different troop types as well as ship and base boarding and capture. The expanded tech tree also includes Gravitic Weapons and Tractor Beams as well as additional planetary facilities that allow you more customization on character recruitment.
Distant Worlds: Shadows also includes an updated and improved graphical engine, a much enhanced AI and comprehensive difficulty settings that will be challenging even for the veterans of the series and as usual many new modding possibilities.
Purchasers will be delighted to find the following upgrades:
- Better graphics and new visual effects
- Improved controls
- Improved character animation and cinematics (including some facial animations)
- More robust gameplay – lots of bugs fixed
- Full controller support for Steam Big Picture mode
- Multi-monitor support
Rock, Paper, Shotgun - Misogyny, Sexism, And Why RPS Isn’t Shutting Up. Also on Pastebin with no ads to make a point.
I want to try to break down why people object to the discussion, why there is a concerted effort to deny the need for the discussion, and to explain how my own tangential role in it all has affected me. I want to do this because I want to dispel myths, raise awareness, and encourage others to speak out. For those who think such articles are “preaching to the choir”, were that true, I certainly want that choir to be bolstered, encouraged to sing louder and truer. Sadly it’s not entirely true, as is evidenced by the responses any such article receives on RPS. I want to speak to those people too.
|Fixable Links:||Thanks Ant and Acleacius.|
|Play:||Jim Loves Mary.|
Under the Sea with Mister B. Dr. Seuss-style game cover, like
the one below.|
Some Time to Kill in Silent Hill. Thanks OTLGaming via Laughing Squid.
My Favorite Roger Ebert Stories.
|Stories:||The next big thing- New beer can goes topless.|
|Science:||Breakthrough in hydrogen fuel production could revolutionize alternative energy market.|
Worlds Coolest Dog.
Bob Barker (Price is Right) can be quite a dick sometimes.
Homeless Man With A Talented Moustache!.
|The Funnies:||xkcd: Flowchart.|