The
Zombies Website offers sales of the full version of
Zombies, an indie 2D throwback game pitting a hapless office worker against the scariest form of zombies known: bureaucrats.
This trailer offers a look at the game,
and this one introduces the most recent version, and there is also a two-level playable demo to check this out before you part with your $4.00. Here's a description of the game written by the entire development team: "My name is bignic and I've written a violent, sarcastic, 2D isometric rampage game that pits you (an apathetic IT Helpdesk Operator) against the mindless, drooling hordes of Middle Management in a bloody and hilarious battle against corporate oppression. Smash the office, save the red-haired girl, and kill buzzword spewing bureaucrats with your fists, chainsaws, Molotov cocktails, or anything else in the office that you can grab/throw."
Valve offers the following list of the 10 bestselling games for the past week on their
Steam service:
- Dishonored
- Borderlands 2
- Torchlight II
- Call of Duty: Black Ops II
- Chivalry: Medieval Warfare
- The Witcher: Assassins of Kings Enhanced Edition
- Batman: Arkham City Game of the Year Edition
- Counter-Strike: Global Offensive
- Far Cry 3
- Sid Meier's Civilization V: Gods & Kings
An
interview on Gamasutra chats with Chris Avellone of Obsidian Entertainment about their upcoming
Project Eternity, as well as some of the old school RPGs that inspired this upcoming release and the successful Kickstarter that got the project underway. He offers the following outlook on what RPGs like this fell out of favor with publishers:
I don't know if I have a good answer for that. I do know that there's one technical limitation: when you're developing an RPG for the consoles -- which most publishers want because it generates the most revenue -- it's often very difficult to control a party of characters, with either the PlayStation controller or the Xbox controller. So that immediately causes you to change the dynamic of how you design the RPG. You can have two party members with you [the player], but you've got to recognize that that consumes a lot of memory right then and there. And you also have to set their AI states -- you're not really controlling them.
A lot of those [Infinity Engine] titles were PC-only, and that's not really an appealing pitch to any publisher. They don't really want a PC-only title, because that's not going to maximize their revenue.
Stage Deli’s Closing Ends a Restaurant War has the unfortunate news about this New York institution. I have always been a Carnegie Deli man myself, but the pair co-existed in what seemed like an important deli ecosystem, and its closing and my associated regrets make me feel a little old. And I was already on track for feeling that way, as we met some friends for dinner last night, and because they needed to get back to their kids relatively early, we had a 6:30 reservation, which made me feel a little like Jerry Seinfeld going to dinner with his parents after the early bird special... "Bernie, look who's eating at six o'clock!"