The Sleeping Dogs Website
has details on four DLC packs for Sleeping Dogs
scheduled for release next month for this action game set in the streets of Hong Kong. They have a trailer showing off these four packs: A Street Racer pack, a SWAT pack, a Tactical Soldier Pack, as well as a Community Gift Pack, which as the name implies, will be free. Word is: "With packs hitting throughout the month, you will be able to download a variety of add-on packs at different price points, from the totally free Community Gift Pack to the first story-driven game extension, to be revealed at October's New York Comic Con."
Blizzard is "looking at free to play as an option for the multiplayer" in StarCraft II, reports StarcraftN
, quoting lead designer Dustin Browder during a panel discussion at the Valencia eSports Congress
. He also notes that the nature of their RTS sequel may not make this worthwhile. "We don’t know how we would monetize it," he adds. "While it might be good fun for me to play against someone with only half the units available to them, that’s not going to be an enjoyable experience for them." Thanks Eurogamer
The BioWare Blog
announces Operation: PATRIOT as this weekend's special event in Mass Effect 3
. This is now underway, offering special goals and rewards for participants. They also announce they've added the ability to unlock the Argus Assault Rifle in multiplayer play, offering a weapon previously only available in solo play. Finally, they have updated their multiplayer battle telemetry
, an infographic with statistics on what's happened since the Reaper invasion.
shows off gameplay footage from Chivalry Medieval Warfare
, the upcoming Unreal engine game of brutal melee combat. In addition to beheadings and various other amputations, the clip also reveals a release date for the game, which is expected on October 16th (thanks Yan). Continue here to read the full story
The Left 4 Dead Blog
announces Left 4 Dead 2 will soon incorporate Steam Workshop support, and that this will be accompanied by an expanded scripting tool:
The Steam Workshop website will allow you to browse, rate, and discuss thousands of community created add-ons and even install them directly to your game with just one click of the mouse. We are also going to try an experiment with the L4D2 Workshop that will allow content to appear in the L4D2 world even more seamlessly based on the community’s response.
To compliment the new access to maps, weapons, and items, we are also creating an expanded scripting tool to allow deeper and more varied experiences inside of Left 4 Dead 2. Similar to the current Mutations, these experiences can be laid on top of existing maps or included with brand new maps. These new style Mutations will also be available from the Steam Workshop.
All of this will also be available not just on the PC and Mac, but also for Linux users as well starting in the middle of next month and rolling out from there. We will have more details as we get closer to launch.
Tripwire Interactive announces they have launched a Steam Workshop for Killing Floor
, their co-op survival/horror shooter. Word is: "For the players, this means that you can find new content for your favorite Tripwire Interactive titles on the Steam Workshop. You will find a ton of community-made maps, mutators and mods of all kinds in there. More importantly, you can subscribe to content you like and be sure that you will always have the latest version as Steam Workshop will automatically download it for you and update it whenever the creator puts a new version in the Workshop." To celebrate, the Tripwire Interactive Bundle on Steam
is on sale for 66% off.
A post to the PlanetSide 2 Forums
from earlier this week discusses how SOE will monetize PlanetSide 2
, their upcoming free-to-play MMOFPS sequel (thanks Shacknews
). The post, by Matt Higby, includes a frank discussion of the concerns that F2P often means "pay to win," and discusses the implications of offering paying customers advantages in such games and what benefits they have planned for members. Here is his outline of their philosophy:
Okay, so “access to stuff” is out as paid benefit. So too is “more powerful stuff”. So what do we do to keep the team employed in these jobs we love creating games that hopefully you guys love too? There are two things that we are considering selling in the game: Cosmetics and Convenience. That’s it. Seriously.
Cosmetics are pretty self-explanatory, I think everyone “gets it” with cosmetics and won’t be too upset at buying camo patterns or decals for real money.
What about Convenience, what does that mean exactly?
For us, convenience is purely the act of unlocking something faster, whether that means through buying a side-grade weapon directly with a StationCash microtransaction or earning certification points faster due to a boost or membership. That leads us to the real topic of the thread (which will probably end up being shorter than this “aside”, go figure).
the patches page
for Drox Operative
now offers new beta patches to update the Windows and OS X editions of Soldak's action/RPG sequel to beta version 0.921. The change log
has details on what this does, and here's the tl;dr version: "This patch adds some filtering control over event messages, adds a borderless windowed mode, and as usual fixes a bunch of small things."
The Diablo III Website
announces Blizzard will soon be launching a PTR (Public Test Realm) for Diablo III
, allowing the chance to check prerelease versions of upcoming changes to their action/RPG sequel. They accompany this with the release of PTR Patch 1.0.5 Notes
for the next patch for the game, offering details on the new Monster Power system, the new Infernal Machine event, and gameplay changes, which include changes to monster damage and defensive abilities, two new shrines, diminishing returns on crowd control effects, class balance tweaks, and more.
A playable demo is available for Secret Files 3
is now available, offering a sample of this recently released point-and-click adventure game sequel. The demo is automatically available through the game's Steam page
(thanks Frans) and there is also a manual installer available on AtomicGamer
and Strategy Informer
. Here's word: "In the demo, players will witness Max’ arrest by a SWAT team, throwing the couple’s lives into disarray once more. Nina starts to search for her fiancé and soon hits upon the trail of a long-forgotten mystery that extends from ancient Alexandria through the times of Leonardo da Vinci to the present day."
German consumer organization Verbraucherzentrale Bundesverband
outlines objections to changes to the Steam
end-user license agreement, complaining that declining the agreement causes users to lose access to previously purchased games, and also runs afoul of a recent legal ruling
in the EU that requires the ability to resell games purchased through digital distribution. According to a translation of this article
this requires Valve to issue a "required declaration of failure" by next week, which Blend Games
describes a response to a cease and desist order.
Gameforge announces plans to expand Runes of Magic
next week with an expansion that adds a new territory to the free-to-play MMORPG. This video
shows off the city of Chrysalia, a "mysterious land of the elements," which they say will go live on September 25th.
There's a new update on the Kickstarter Blog
titled "Kickstarter Is Not a Store," which follows that hopefully obvious point by outlining some policy changes intended to make this distinction more apparent when viewing listings on the fundraising site (thanks nin). This includes the requirement that projects list "risks and challenges" they face and that hardware projects cease using simulations and renderings. Of these changes, they say: "We hope these updates reinforce that Kickstarter isn't a traditional retail experience and underline the uniqueness of Kickstarter."
The World of Warcraft Website
has another list of hotfixes for World of Warcraft
applied on the server side since the launch of the recent version 5.0.5 patch for Blizzard's MMORPG. Here's the change list: Continue here to read the full story
I exercised some exceptionally poor judgment yesterday when dealing with our smoke detector, which is probably Hudson the wonder dog's least favorite object in the world, thanks to the occasional high-pitched chirps it emits like it recently did when the batteries died. I realized I had failed to put new batteries in when that happened (speaking of poor judgment) and decided with Hudson downstairs I could rectify this with only the one chirp the detector would emit when powered up. Well that one short chirp caused my poor pooch to run upstairs, squat and evacuate her entire bladder at my feet, and then run up into my office where she cowered in the bathroom for an hour. Note to self: Next time it would be a better to do this when she is out in the yard. From her standpoint, it would probably be better still to just discard the smoke detector and take our chances.