We’ve stuck to the classic core gameplay, but we’ve also expanded it with something new. Don’t worry – it’s not a random idea out of the blue, but builds on the central theme of our heroine transforming from “cutie” to “punky” within a dream world. You can now switch between both forms at will – any time, anywhere, and each form has its own abilities.
But that’s only half of the story… whenever you transform, you’re actually warping the entire dream world! Cute Giana likes it spooky, thank you very much, and can lightly twirl over obstacles and enemies as long as the dream is sufficiently morbid. Flip to her candyland nightmare, and angry Punk Giana takes over, smashing anything fluffy that dares bar her way. The dream and nightmare worlds look, sound and behave differently, and morph between each other in real time, enabling all kinds of tricky maneuvers and bonus puzzly bits for secret areas.
Armada Online is an action role-playing game, set in a colorful science fiction universe. You take command of a starship and battle hordes of biomechanical aliens. As you warp to different regions, you will engage in new challenges, such as summoning stations to defend against incoming waves, or fight in pvp arenas, or hunt elite aliens across star systems. Gain levels to allocate skill points, learn special skills, and customize your ship to take on more difficult challenges. An interesting thing about our game is that we started by making what is typically considered “the end game” and made it rewarding for players of different skill levels, so even in its present state, it is highly replayable and welcomes spontaneous/mixed groups with different play styles.
As a Monsterling, your choices are simple ones. Do you have that blueberry pie, knowing it will spoil your dinner and turn your coat blue? Do you play with one bowling ball and become better at sports, or juggle a dozen thereby growing lots of arms? What happens when you win that staring contest with the Thousand Eyed Demon? As a youth, your choices determine your appearance.
But all youngins must grow up. Monsters and humans have been at odds for centuries, and there are human villages on the other side of the enchanted woods. When human children get lost in those dark and winding thickets, do you terrorize them for fun? Do you help return them to Human civilization to prove that not all monsters are to be feared and hated? Or do you fatten them up for succulent human foie gras?
Between Aug 20th and 22th at the CEDEC 2012 Conference held in Pacifico Yokohama, Japan, Mr. Hyo-Jung Shin/Manager from Blueside had successfully made a speech about their game engine animation functions system that is used for “Kingdom under Fire ll” which is a PC online game under being developed now.Continue here to read the full story.
Links: | Thanks Ant and Acleacius. |
Play: | Angry Birds Space. |
Links: |
11 Time Traveler Urban Legends That Pretty Much Debunk Themselves. Thanks nin. The 6 Most Absurdly Difficult Video Game Puzzles. |
Stories: |
LL Cool J leaves intruder with broken bones. Artist Samuel Silva's Incredible Photorealistic Ballpoint Pen Drawings. Lance Armstrong gives up fight against USADA, raising questions about his innocence. |
Science: | NASA's hot radiation mission. |
Media: |
Fake Celebrity Pranks New York City. Thanks The Flying Penguin. Toronto Batman reviews the Hyundai i30. How to Stop a Persistent Cough. |
Auction: |
Final Fantasy 2 NES (English) cartridge Appears on Ebay. Thanks Slashdot. SUPERCUT: Temper Tantrum. NSFW. Google zerg rush. |
Follow-up: | The Tesla museum just passed one million dollars. Now what? |