The Ghost Recon Online Website
announces the promised
open beta test for the online military shooter (thanks melinn). This includes word that as part of this they are adding weekly missions:
We're kicking off OB with the first of many weekly missions: Eagle Eye. The goal this week - maintain an accuracy of 15% over 5 matches and you will earn a rare Mark IV armor insert. These missions and their goals will change every week providing new and exciting challenges for you to overcome. Learn more about this mission and other events on our event detail page.
Two members of the BioShock Infinite
team have left developer Irrational Games, reports Gamasutra
, where they say Tim Gerritsen, director of product development, and art director Nate Wells have both announced their departures. Ken Levine follows this with a tweet saying
: "Scott Sinclair, art director of Bio1, back in the art director's chair for Infinite to bring it home. Can't wait to show you what's cooking." In reporting this, Kotaku
notes: "Kotaku has heard that development on BioShock Infinite has hit choppy waters," though they don't clarify what that means.
is in development at 2K Czech, according to an unconfirmed report on Eurogamer.cz
, following a similar rumor from earlier this year
, with the twist this time being that according to their inside sources, the console editions are now targeting the next generation of systems (which also have not yet been announced). Thanks Computer and Video Games
Stompy Bot Productions and Dream Pod 9 announce
a return of the Heavy Gear series of mecha combat games that had a pair of video game releases from Activision back in the 20th century. There's no release date yet, but they say the game is coming to PC, mobile, and consoles. "Dream Pod 9 looks forward to working closely with Stompy Bot Productions in developing the next incarnation of Heavy Gear's 3D video game," says Robert Dubois, President of Dream Pod 9. "Stompy Bot has the drive and talent to bring the world of Heavy Gear® to life for all of our fans and a whole new generation of gamers." The Stompy Bot Website
has the first concept art. Missed this last week, thanks nin via Rock, Paper, Shotgun
for the reminder.
an automatic update is now available for Dungeon Defenders
to bring the dungeon crawler to version 7.40 along with the announcement
that the new Jester Hero
DLC is now available for the game, and will be free-of-charge for the next two weeks. Here's word:
A sly trickster born in a whimsical realm of chaos, the Jester's abilities are shrouded in mystery. She can quickly turn the tide of battle by using any weapon and can deceive enemies with 'presents' that explode to reveal random defenses and bonuses. Her 'Move Tower' ability allows her to adapt defensive strategies and react to any combat situation, while her 'Wheel O' Fortuna' ability can grant boons or decimate friend and foe alike.
has financial results for NCsoft's fiscal Q2, showing losses amid what they call "spiraling costs." They also say: "A key contributor to the company's declining sales was Aion, whose revenues fell from ₩54.2 million in Q2 2011 to ₩36.3 million this year due to lower in-game item transactions."
- Flatout Complete Pack on Steam. Save 80%.
- Galaxy on Fire 2 Full HD on Steam. Save 20%.
- Unmechanical on GOG.com. Save 10%.
- Unmechanical on Steam. Save 10%.
Link of the Day: Google is Full of Crap
. Thanks Ant
Valve announces plans to add non-gaming applications to Steam
saying they are set to launch their first set of "software" (what does that make games?) titles to the service on September 5th:
Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the first set of Software titles are heading to Steam, marking a major expansion to the platform most commonly known as a leading destination for PC and Mac games.
The Software titles coming to Steam range from creativity to productivity. Many of the launch titles will take advantage of popular Steamworks features, such as easy installation, automatic updating, and the ability to save your work to your personal Steam Cloud space so your files may travel with you.
More Software titles will be added in an ongoing fashion following the September 5th launch, and developers will be welcome to submit Software titles via Steam Greenlight.
"The 40 million gamers frequenting Steam are interested in more than playing games," said Mark Richardson at Valve. "They have told us they would like to have more of their software on Steam, so this expansion is in response to those customer requests."
For more information, please visit www.steampowered.com.
Codemasters Announces Grid 2
, saying a sequel to Race Driver: GRID
is in development at Codemasters Racing Studios for release next year for Windows, Xbox 360, and PlayStation 3. Here is the announcement trailer
, here are some screenshots
, and here's word:
Continue here to read the full story
Codemasters® today announced that GRID® 2™, the long-awaited sequel to the BAFTA-award winning, critically acclaimed Race Driver: GRID™, is in production at Codemasters Racing Studios and set for a 2013 launch for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and PC.
Revealing the first of the game’s new locations, including Chicago and Paris, the debut GRID 2 trailer video is now showing at www.gridgame.com and captures a snapshot of the relentless, high-impact aggressive thrills that lie at the core of GRID 2’s cinematic race experience.
GRID 2 will challenge players to be fast, be first and be famous as they enter a stunning new world of competitive motorsport. In pre-production for two years, GRID 2 is now in full development on the latest evolution of the award-winning EGO Game Technology Platform. Following the success of GRID, which set new standards for damage, AI, visuals and introduced the Flashback time rewind feature - now adopted by many racing games – GRID 2 will again raise the gameplay and technological bar for motorsport gaming and remain true to the series’ core value – it’s all about the race.
Gameforge has cancelled Star Trek: Infinite Space
, saying they have failed to inspire interest in the free-to-play Star Trek browser game from publishers, reports GamesIndustry International
. Back in November
the company indicated the project was in jeopardy if they could not secure a co-publisher. "Since autumn 2011 we made many efforts to find a publishing and marketing partner for Star Trek: Infinite Space," reads their translation of a German statement. "Unfortunately, our efforts were not successful. So we have decided with a heavy heart to finally abandon the project Star Trek: Infinite Space. The discontinuation is very regrettable. Unfortunately it happens from time to time that a good concept for a game cannot be implemented as originally planned."
Crytek has opened the Crytek Shanghai Software Co., a new studio in Shanghai, reports GamesIndustry International
. Word is: "The new studio will work on CryEngine, and allow a closer relationship with customers, and potential customers, in the all important Asian market. It will also collaborate with Tencent on the company's first free-play-title, Warface."
shows off the upcoming Windows edition of Galaxy on Fire 2
, saying this space shooter that's already out on mobile devices is expected for release on August 21st. Here's word on the game:
With a compelling storyline and a unique mixture of story-bound, mission-based and sandbox gameplay, Galaxy on Fire 2 Full HD makes for an unprecedented outer space adventure with dozens of hours of action-packed sci-fi gameplay at its best. Explore a vast universe with more than 20 star systems and 100 planets, fly more than 30 different space ships, trade more than 160 individual commodities, take on an infinite number of enthralling tasks and save the galaxy from its impending destruction by the hands of a band of devious alien raiders known as Voids. The galaxy's ablaze with terror and deceit... and only you can beat down the flames!
Over the weekend we discovered the proposed nearby Five Guys restaurant opened its doors, finally giving me the chance to try one of these burgers I've heard so much raving about. The burger was certainly better than other fast food joints, and the fries were outstanding: This certainly makes up for the loss of the one nearby Fatburger, and is closer than that was to boot. They get high marks for using fresh ingredients, as well as for cooking everything, including the fries, to order, as there's no way to replicate that with heat lamps on pre-cooked food.