Archived News:
An official website is online for Hit Monkey, revealing development of a game based on this Marvel Comics character is underway at High Moon Studios ( Transformers). There's not much there at this time, and no platforms are revealed. The site does offer a link to the HeroHQ Community and word that the game is expected in 2013. Thanks GameInformer.
Lightmare Studio now offers a playable demo for Beware Planet Earth, as well as a new patch to update their just-released tower defense game to version 1.0.1. Both downloads are mirrored on Gamer's Hell. Here's the launch trailer, and here's word on the game's Mars Attacks sensibilities: "Heed the warning from the red planet, Earthlings! The Martians are about to strike our beloved planet to take our single most valuable resource: cows! Protect Barney's "ladies" in this colorful and whimsical tower defense game!"
Killing Floor on Steam Page has details on the return of the Killing Floor Summer Sideshow, which adds free content to Tripwire Interactive's co-op survival/horror FPS. This includes a new map, five new weapons, new enemy models, and more. Thanks BeyondUnreal.
The Ubisoft Forums reveal plans for patching the Windows edition of Tom Clancy's Ghost Recon Future Soldier. They have details on a version 1.3 patch expected next week, as well as a version 1.4 patch that will follow, though exactly when is yet to be determined. Thanks Charlie.
Gamasutra has a postmortem on the rise and fall of KAOS Studios, the developer formed by the team that created the Desert Combat modification for Battlefield 1942. An interesting element of the story is how the studios expansion resulted in hiring developers with more complete resumes than the managers they were working for and other hurdles they had to overcome to succeed in an increasingly competitive FPS genre.
An interview on Adventure Classic Gaming talks with Larry Ahern of Crackpot Entertainment about his work on the half-cancelled Insecticide and his time before that at LucasArts. Word is: "In the interview, Ahern speaks to us candidly about the less glamorous side of game development, such as the challenges of securing funding and publishing deals for Insecticide. Ahern also talks to us about his memories of working at LucasArts, revealing the secret history behind the original sequel to Full Throttle wrongly nicknamed Payback as well as the cancelled magic themed adventure game Vanishing Act." Included is previously unpublished concept art from those projects, and on a related note, this YouTube channel has all the pre-rendered cut scenes from the cancelled Insecticide, Part 2.
The other night MrsBlue and I were just talking about how we always seem to have guests on the rare days when it's too hot to be comfortable in our normally cool, but air conditioning deficient, home. So since we're having company this afternoon, I guess I didn't even need to check the weather to know that today is going to be extra hot. Sure enough, they say it should be the hottest day of the year, and we have a shot at setting a record high for the day. Hot stuff!
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