The WatchDogs Twitter Feed tweets about release plans for the
just-announced open world game: "The game will be released in 2013 and will be on released on PC and consoles." Thanks
VG247.
Crytek CEO tells
Videogamer.com that Crytek is moving towards developing only free-to-play games. "Right now we are in the transitional phase of our company, transitioning from packaged goods games into an entirely free-to-play experience," he told them at E3. "What this entails is that our future, all the new games that we're working on, as well new projects, new platforms and technologies, are designed around free-to-play and online, with the highest quality development."
This
Unreal Engine 4 E3 2012 Demo shows off the capabilities of the next version of Epic's game engine. The clip shows off advanced lighting, particle and liquid worthy of a Hollywood production (thanks Tony!!!).
This clip (thanks
Ant) features Alan Willard showing off the engine and what's new.
Continue here to read the full story.
Matrix Games announces the release of a new patch as a "major update" for
Conflict of Heroes, which brings Western Civilization Software's tactical turn-based World War II game to version 1.5. Word is: "Players can look forward to the addition of terrain sculpting controls to the editor to allow them to make more varied and diverse maps on their own. We also added in a new option to show elevations in a more high-contrast style which is closer to the original board game maps while also making the elevations easier to see for players who use the top-down view. This update includes many other improvements, including fixes for all the reported bugs since release, as well as audio notification for multiplayer chat messages, a new preference to always display units above the terrain, unit tooltip information for carried units, additional damage types (including Berserk) and full implementation of the extra 1d6 APs card for groups."
Cyanide Studio announces the release of
Dungeonbowl, the new multiplayer variant of Blood Bowl, their game that combines the graceful athleticism of Warhammer fantasy characters with the brutal violence of American tackle football. Here's word:
Dungeonbowl, as its name suggests, is played in a dungeon and is a variant of the mighty popular Blood Bowl! The teams move about using teleporters, and must begin the game by searching for the ball hidden in one of the trapped chests scattered throughout the dungeon. Once the ball has been found, there’s a furious battle for possession – the first team to score a Touchdown wins, so the game is hard-fought and fast-paced!
Paradox Interactive announces the release of a new mission editor for
Naval War: Arctic Circle, a free release for owners of the naval combat real-time strategy game that adds the ability for users to add new scenarios. Here's
a new multiplayer action trailer celebrating the news. New missions for are appearing on the
Steam Workshop, and here's a feature list for the editor:
- Access to all game units and free distribution on the game map
- Full control of initial unit grouping, waypoints and weapon loads
- Full configurability of airfields and flight decks, and custom setup of aircraft units types and amounts
- Simple selection of victory condition types from the game
- Use of any units from any nation found in the game on any side
- Hosting of multiplayer games using any custom mission
- Steam Workshop integration for simple sharing and downloading of any community created mission
- Option to create unique mission preview image
Though there has been no talk of follow-ups to
RAGE since the release of id Software's first-person shooter, Bethesda's Pete Hines tells
Eurogamer that it's "certainly our hope and certainly our intent" that this becomes a big franchise. "We're looking at doing some things with Rage. But obviously the first thing out of anybody's lips now when we talk about id is not, hey, what else is up with Rage? They're asking the question they've been asking for five years, six years, seven years, which is, where's Doom 4? What about Doom 4?," he explains. "As far as where we are with Rage, the future for that is still TBD." Along the way he addresses other recent rumors to some extent or another, saying
DOOM 4 is still in development, and that he can't say whether Human Head has been removed as developer for
Prey 2.
Well another E3 has come to a close. Seemed fairly sedate this year, which seems understandable in light of some contraction in the industry and what clearly seem to be the waning days of the current console cycle. This probably means one of the next couple of installments in the trade show will be extra-insane after the next round of console hardware is announced, but the one predicable thing about E3 seems to be its unpredictability.