2 Dawn Games
, an upcoming post-apocalyptic vehicular first-person shooter (and remember, you can't spell Ravaged without R-A-G-E). The website has details and images from the game, a recent video developer diary
, an older one
, and word they are now accepting preorders, which will allow access to the game's beta testing. Thanks Joao.
Starbreeze Studios is cutting 25 jobs, reports GamesIndustry.biz
(registration required), saying they follow the completion of the Swedish developer's Syndicate
shooter for EA. They also note that Peter Tornquist will resign from Starbreeze's board with no replacement planned. "It is sad that we are forced to make staff cutbacks affecting employees," says Starbreeze CEO Mikael Nermark. "But we have to reduce staff after the final delivery of the Syndicate."
The Tomes of Mephistopheles Website
now offers sales of the alpha version of this first-person action/RPG/dungeon crawler "with randomly generated, virtually infinite persistent game world." Buying the game in its unfinished state will obviously help fund its completion, but will also guarantee getting the game at its lowest possible price (thanks Bumadar). Here's a trailer
, and here's word on the game:
Tomes of Mephistopheles is a first-person action-RPG dungeon crawler. With its fast-paced fluid combat, a multitude of medieval and magical weapons, an in-depth custom spell system, and randomly generated persistent worlds, ToM is a pinnacle of the genre. Seeking the sinister Tomes, you will forge a path through the dungeons using anything that becomes available to you, while attaining skill and power along the way by exploring, questing, and crafting unique equipment and tailoring spells for yourself.
Features: Crawl through vast, procedurally generated dungeons and overworlds. Use explosives or other means to create your own path through a destructible world
This is an alpha funding project. By purchasing Tomes of Mephistopheles right now, you will be getting at at the lowest price possible, you will be able to download early alpha version immediately after the purchase and will be granted all future updates for the title for free, including final release of the game.
talks with CD Projekt RED
about their future plans, confirming indications late last year
that they have two AAA titles in the works for release in 2014 and 2015. The conversation touches on advances in their new "Red" game engine, which will be capable of taking advantage of PC advances as well as the next generation of consoles.
BioWare's Casey Hudson offers reassurances to gamers by way of Computer and Video Games
that the use of Origin does not mean Mass Effect 3
will be burdened by intrusive DRM. They say the game will use a one time online activation, and will allow an unlimited number of installs. Here's more from Hudson:
We use Origin, and it's interesting because really, it's just a way to get access to the online and digital features that, you know, generally, PC games have now. I think people are going to be fine with it.
"I think that the people who try Mass Effect 3 on Origin will realise that it's not an intrusive DRM scheme," he added. "It's just a way for you to sign up for the online services that you're going to get on an ongoing basis through Mass Effect 3.
"Just like you get with any other kind of online digital distribution, or multiplayer or whatever. It's not something that requires you to always be online - you can play Mass Effect 3 offline."
The Bethesda Blog
announces plans for a new double pack combo that will bundle The Elder Scrolls IV: Oblivion and Fallout 3, two of their RPG sequels. The packs will be released in North America on April 3rd for Windows ($19.99) and Xbox 360 ($29.99).
Speaking with Kotaku
, Bethesda's Todd Howard discusses plans for DLC for The Elder Scrolls V: Skyrim
, saying each DLC pack will "feel closer to an expansion pack." There is also discussion of other smaller releases interspersed along the way (though Horse Armor goes unmentioned), and a discussion of ambitions besides DLC for tweaking and enhancing the game.
- Age of Wonders Games on GOG.com. Save 50%.
- Wolfenstein on Steam. Save 75%.
Link of the Day: Best. Technical College. Ad. Ever
. Thanks Dakslf.
The Mass Effect Website
announces the early access period has concluded for the Mass Effect 3
demo, and this sample of BioWare's action/RPG sequel is now available to all. Word is: "The demo for 2012's most anticipated game is here! Experience two spectacular levels from the single-player campaign, along with intense four player co-op multiplayer matches."
The Word of Notch
has a follow up on his well publicized
overture to Double Fine productions about possibly supplying funding for Psychonauts 2
. In spite of recent indications
that this was a serious offer, this update is a bit of a reality check, as evidenced by the post's "Hype" title. Notch now says he actually "semi-jokingly" tweeted about funding a sequel to the adventure game, and shows a little naïveté about the attention his public actions attract: "Point is, stop hyping over this, internet! You’re going to scare me into doing things secretly instead of being open and transparent via twitter. I am incredibly scared of the very real risk of people feeling let down just because I took a chance at something that doesn’t end up panning out." He also offers what he sees are the facts in this situation, as he seems them:
- Tim and I haven’t spoken much at all other than a couple of emails.
- We mentioned meeting at GDC, I hope that will happen
- I assume Double Fine will be very busy for many months with the kickstarter project
- The budget for doing a Psychonauts 2 is three times higher than my initial impression
- A couple of other parties have mentioned also being interested in investing in it
- I would not be investing in this as a charity. It would be because I think the game would be profitable
- And naturally, I wouldn’t want to have any creative input in the game. It would be purely a high risk investment in a project I believe in.
bitComposer Games announces Air Conflicts: Pacific Carriers
, a sequel to Conflicts: Secret Wars
, saying this arcade flight sim from Games Farm will offer "breathtaking flight action in the Pacific" when it is released in the second half of this year for Windows, Xbox 360, and PlayStation 3. Here's word:
Eschborn, February XX, 2012: The battle in the Pacific during the Second World War is the central theme of the new arcade flight sim Air Conflicts: Pacific Carriers. Players can fight on the side of America or Japan and experience the historic battles of the era right up close. The game was developed by Russian developers Games Farm, who also created the title's predecessor Air Conflicts: Secret Wars. bitComposer Games owns the worldwide publishing rights to the game, and Air Conflicts: Pacific Carriers is scheduled for release in the second half of 2012 on the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 and Windows PC in Europe.
Air Conflicts: Pacific Carriers combines authentic Second World War settings and a fictitious story that will lead the player through the arcade flight sim. The starting point for all the flight missions in the campaign is an aircraft carrier in the Pacific, which the player commands as the captain of the ship. The player decides at the beginning of the game whether to engage in battle under the flag of the US Navy or the Japanese Imperial Fleet. In Air Conflicts: Pacific Carriers the battles are also fought in the air, e.g. Pearl Harbor, Midway and Wake Island. Instead of individual aircraft, here the player can control entire squadrons and switch between them during the mission. Various single and multiplayer modes will guarantee long-lasting game fun.
The Day 1 Studios Website
now sports a new trailer
called "Storm Warning," teasing an upcoming project from Day 1 Studios. The clip shows a glimpse of a mech, and the accompanying text saying that in 2012 "Day 1 Studios Returns to its Roots," leading to rampant speculation that this may signal a return of the MechAssault
franchise. There's no indication yet when we can expect more on this. Thanks Hump.
The StarCraft II Website
announces that in conjunction with their new BattleTag system
, Blizzard is offering free name changes in the real-time strategy sequel:
With the introduction of the BattleTag system, we’re in the process of evaluating how they might be integrated into StarCraft II, and how they may impact character names in the future. Instead of making everyone wait until we know how that integration could affect a name change system, we’ve decided to provide an additional free character name change for StarCraft II players eager to pick something else. We appreciate everyone’s continued patience and look forward to sharing more information on the future of the StarCraft II service as it becomes available.
If you'd like to change your character name, log in to Account Management and choose your StarCraft II: Wings of Liberty game license. On your game license screen a "Character Name Change" button at the bottom will initiate the request. After confirming that you'd like to change your character name, simply log in to StarCraft II and you'll be prompted to select a new one.
A new Legends of Pegasus Website
is online for this 4X space strategy game in development at Novacore Studios. The site features a teaser trailer
"which will give viewers a brief taste of the visuals to be featured in the game."
This is the Presidents' Day weekend here in the U.S., which is supposed to be a holiday weekend. This is one of those occasions that I think of as a minor holiday that only schoolkids get off, but not only does MrsBlue have Monday off, but her office is having a half-day today as well, so maybe its more prominent than I think.
R.I.P.: Insomniac Programmer Michael Kuehl Passes Away