Archived News:
The Hawken Website has news on this upcoming mech combat first-person shooter. They announce they are accepting signups for closed beta testing, though they don't reveal when this testing will begin. They do give an idea when it will be ending, though, announcing the game is due on December 12, 2012, also revealing it will be a free-to-play game.
Joystiq has word that Sanctum 2 is in development for release on Windows PC and consoles next year, offering more of the Sanctum mix of first-person shooter and tower-defense game. "Sanctum has been a huge success on Steam for Coffee Stain Studios, and bringing the next version to console players as well as the PC market is a great next step to share this unique experience," said Ted Lange, executive producer for Reverb Publishing. "We all have logged quite a few hours with Sanctum and can definitively say that what Coffee Stain has in store for Sanctum 2 will blow the minds of Sanctum fans and new gamers alike." On a related note, the original Sanctum is currently on sale on Steam for 66% off.
The Microsoft Flight Website has a release date for the upcoming free flight simulator from Microsoft Games Studio, saying it is due on Leap Day, February 29th. The post also offers details on the first DLC for the game, a Hawaiian Adventure Pack, which will go on sale that same day, offering the remaining Hawaiian Islands, a new plane, and 20 new missions.
Guild Wars 2 Guru has indications that invitations have gone out for a press beta for Guild Wars 2, another sign of progress for ArenaNet's upcoming MMORPG sequel. One of the tweets they quote suggests the NDA on this will expire on February 20th.
This new trailer from Shoot Many Robots introduces some of the robots to be shot in Demiurge Studios' upcoming side-scrolling RPG/shooter. Here's the pitch: "Shoot Many Robots follows P. Walter Tugnut on his mission to kill as many robots as possible after a factory begins to ominously produce killer robots. With an RV full of guns and beer, gamers will experience a four-player co-op run-n-gun side-scrolling shooter filled with tons of weapon and item customization. Shoot Many Robots will feature two game modes: Traversal, where players must progress linearly through a level, and Survival, where players fight against waves of robot hordes, delivering hours of robotic carnage and fun." Continue here to read the full story.
Link of the Day: OK Go - Needing-Getting. Thanks Acleacius via HuffPo where they explain its making.
Though not noted on the game's official website, the Crusader Kings Facebook Page notes that a playable demo is now available for Crusader Kings II, Paradox Interactive's upcoming grand strategy sequel (thanks Fiend). The demo is available for download from AtomicGamer, Gamer's Hell, and FilePlanet. According to AtomicGamer: "The Demo of the PC strategy/RPG Crusader Kings 2 allows you to play one of four different characters through 20 years of history. All single player capabilities as well as an extensive tutorial are included in this demo. There are no multiplayer capabilities, and please note that the ability to save & load have been disabled."
MCV has the latest financial reporting from Konami, showing growth based on strong performance in the social gaming arena, as their social games user-base boasts more than 15 million players. Word is: "Net revenues for the period grew 3.3 per cent to ¥194,522m while operating income climbed 86 per cent to ¥30,921m. Digital entertainment revenues in isolation grew 1.6 per cent to ¥99,464m and operating income increased by 87.4 per cent to ¥24,289."
An update on GfK Chart-Track provides the list of the twenty bestselling full-price PC entertainment titles for the week ending February 4th. Football Manager 2012 retains the top spot in a reshuffled top six. There's more action on the all-platforms chart, where FINAL FANTASY XIII-2 debuts at number one, Metal Gear Solid HD Collection enters the chart at number two, and Soul Calibur V appears at number four.
Gaming Blend - Companies Supported Piracy When It Was Shareware.
Is it possible that bringing back shareware could potentially help curb the amount of piracy happening in both the PC and console arena? Possibly. For the most part shareware represented an age where consumers were in control. Publishers aimed to please. Marketing was about positive word of mouth, not how many trailers, posters and celebrity actors you could get to help promote your game. As a publisher, shareware could make or break you based on the quality of the product. As a gamer, shareware gave you a lot for a little (or nothing at all). As an industry, shareware helped shape the golden age of gaming.
Clean-up crews are still digging up the confetti here in the BlueTower following our celebration of Super Bowl Sunday. The tendency to view the past as prologue can often be deceptive, but the parallels to the Giants' 2007/2008 playoff run continued through the final game to a startling degree, down to the key 30+ yard circus catch and the winning score coming with less than one minute left. Just crazy. Congrats to the Pats who continue to live up to their incredible standard of excellence, and of course, congrats to the G-men for another startling run of winning football right when it mattered the most.
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