Ubisoft has sent out surveys to Call of Juarez: The Cartel players suggesting they are gearing up for another installment in the Call of Juarez series of western shooters. The survey asks players to rate aspects of the most recent CoJ and goes on to probe for gameplay scenarios for the next iteration of the franchise. Thanks
Gaming Liberty via
GameInformer.
Kegetys' Misc Stuff offers several useful game-related utilities. One of these is version 1.01. of a program called D3D Antilag. Word about this is simply: "Helps reduce input latency (mainly mouse lag) in Direct3D 9 games by limiting the amount of frames rendered ahead. Can also limit the framerate." Thanks
GamesDot.Org, where they note how useful this is at combating Windows 7 input lag in
The Elder Scrolls V: Skyrim.
The Korea Herald has word on a data breach on
MapleStory that exposed private details on 13.2 million Korean players of the online game This represents almost three quarters of the 18 million users of the game in the region, but word is overseas players accounts were not compromised. "We operate separate servers in each country," said a Nexon spokesman. "Only Korean users' information was affected." Thanks
Kotaku.
A brand-new
Gratuitous Tank Battles Website is online as home to Positech's upcoming tower defense-style armored combat game. The new site offers a link to
this video developer blog described like so: "Answering the question 'what sort of game is gratuitous tank battles' which takes more talking than I thought. Plus clips of the editor and the unit design tools."
Here's Valve's report of the ten bestselling games for the past week on
Steam:
- The Elder Scrolls V: Skyrim
- Portal 2
- Call of Duty: Modern Warfare 3
- Dead Island
- Batman: Arkham City
- L.A. Noire: The Complete Edition
- Deus Ex: Human Revolution
- Orcs Must Die!
- Fallout: New Vegas
- Anno 2070
VG247 - RIP, PC: How Ubisoft managed to be wrong and right.
At this point, hardcore PC gamers need to be convinced that games releasing under these new business models are worthwhile just as much as publishers need to be convinced that PC’s worth developing for. But if publishers won’t give it their all, consumers won’t pay attention. Instead, PC gamers will continue to feel like they’re getting sloppy seconds while console players enjoy big-budget feasts served up on silver platters. And then we’ll be right back at square one, with companies like Ubisoft saying, “Well, clearly PC gamers don’t want to spend money on these games” when, in reality, the content they’ve been offered hasn’t been worth the asking price.
Obviously, Ubisoft’s hardly the only guilty party here. PC gaming’s transforming in a big way, but many hardcore PC gamers still pine for the past, back when big-budget retail games were made – nay, forged – with their beefy rigs in mind. So it’s time for big publishers to put up or shut up. Bring out the big guns. Give us something with the impact, scope, and craftsmanship of a Battlefield 3 and the business model of a Ghost Recon Online.
Still fighting this cold, and losing. Actually I feel a bit better, so hopefully I'll be back on track when the news comes back to life tomorrow.