There are interviews on Destructoid
each talking with Arkane Studio's Creative Directors Raphaël Colantonio and Harvey Smith about Dishonored
, their upcoming first-person shooter. The Ausgamer's interview is on video with a text transcript, and they discuss the game's showing at QuakeCon and get into a lot o nuts-and-bolts about game design and gameplay. The Destructoid piece is a bit more meta, talking about The Crossing
, their on hold
project, and what elements from that are finding their way into Dishonored, as well as other game influences, reflections on Arx Fatalis
, the direction of current FPS games, console considerations, and more. They conclude with a perspective from Harvey on what he considers the game's genre to be: "We always use the term 'immersive simulation.' It’s that school of thought that it’s a first-person game, but it’s not a shooter. It’s a first-person game with depth and world cohesion."