The Command & Conquer 4 Tiberian Twilight open multiplayer beta features four maps including the new Afflicted Arena. This new map features a once lush, Polynesian landscape transformed into a military dock by the Global Defense Initiative (GDI) and currently besieged by Brotherhood of Nod forces aiming to claim the tactically important location and take control of the Pacific Rim. Players in the roles of the Offense, Defense and Support classes will engage in strategic battles to win key vantage points across the map and secure a majority of the TCN Hubs to take control of this vital location. Experience earned through the new Persistent Player Progression system during the multiplayer beta period will be transitioned to the full game upon its release.
As a special agent playing only the non-subscription features, players can fully level eight different agent characters, participating in both player-vs-player and cooperative missions, as they infiltrate locations belonging to a totalitarian faction, The Commonwealth, and establish themselves inside the game world.
Players in Global Agenda: Conquest form their own groups, called Agencies. These Agencies conquer territory, construct facilities, manufacture vehicles, raid bases, and engage in formal and informal alliances and betrayals on their way toward world domination. The Conquest meta-game revolves around player-driven politics and strategy with each battle being resolved via squad-based combat.
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