Conclusively, if these working conditions stay unchanged in the upcoming weeks, preparation will be made to take legal action against Rockstar San Diego. This is the course that naturally presents itself, as either these conditions were manufactured from unawareness and actions to improve conditions will prove such innocence. Or if no action is seen after this letter, it clear that other aspects are the cause of the deteriorated conditions of Rockstar San Diego employees and must be further addressed. Rest assure, all that is desired is compensation for health, mental, financial, and damages done to families of employees.
IGN - Lying to the Masses.
Many of us cut our teeth on hard games. We played Mega Man, Castlevania, and Mario, and when we think of licensed titles from the past they too had the core gameplay that lived up to titles of that era. Rather than pandering to the masses and writing it off as "hitting the mainstream" I'm in favor of a little deception. Rather than sacrificing quality to appeal to the casual masses, this industry is in dire need of publishers and developers that'll take casual licenses or mainstream content and deliver a little hardcore gaming tucked away in there for players to discover. It worked 20 years ago, and it worked well enough to make many of us lifelong gamers.GameSetWatch - "The Magic Resolution": It's Not All Fun And Games.
Dear Esther seems to have spawned a new trend in indie development: the game that isn't a game. Since Esther, we've seen Judith - a low-fi walk around an unsettling castle, a retelling of the opera Bluebeard - The Path - Tale of Tales' controversial and heavily symbolic version of Little Red Riding Hood - Small Worlds - a pure-exploration game, in which the player slowly uncovers a collection of snowglobe-esque environments - and now a couple of my own pieces. My ongoing Half-Life 2 mod project Post Script is an attempt to see how little interaction you can get away with in something that's still ostensibly game-like. Nestlings just gets rid of the game altogether, and simply uses the Source engine to tell a short story.GamesRadar - Are some games more about luck than skill? Thanks Joker961.
Sometimes, you can rely on luck to progress. Veteran mode in Call of Duty 4: Modern Warfare ended up being so ridiculously hard in places, the best tactic is often to just sprint towards your next checkpoint, ducking left and right occasionally in an ironic nod to the random walk and hope you make it there alive. Some GR editors swear by this. Yes, we're that good at games. It may take a few tries, but more often than not, you'll soon get lucky and make the unlikely run between the bullets to safety.
Strolling Links: | Thanks Ant and Mike Martinez. |
Play: |
Pole Dance Hero. Red and Blue Balls. Alphabet Shoot. |
Links: |
38 Snowmen Nightmares- Calvin and Hobbes In Real Life. The 7 Ballsiest Ways Anyone Ever Quit Their Job. Thanks Acleacius. |
Story: | DUI Expert Charged With DUI. Thanks Mark. |
Science: |
Google’s Book Scanning Technology Revealed. An embarrassment of Kepler riches, planetary and otherwise. |
Images: |
Mario Question Block Coin Candy. Amazing Things To Do To Your Friends When They Pass Out. Thanks Acleacius. |
Media: |
George Lucas to Critics: Whatever. Thanks nin. Gabriel Iglesias- Six Levels of Fatness. |
The Funnies: | azarimy's sketchstation. BFBC2 comics. |