Waterstones.com's listing for The Elder Scrolls: Infernal City has a blurb
about this
recently revealed novel set in the Elder Scrolls
Universe. As noted by
Kotaku, the write-up about the book revealed the timeline of the next Elder
Scrolls game, though this has been since edited out. According to their report,
the blurb previously said: "A novel that takes places forty-five years after the
Oblivion Crisis, which is the story of The Elder Scrolls IV: Oblivion game and
the expansion pack Shivering Isles. It partly bridges the gap for the next game,
which is set 200 years after the Oblivion crisis."
Ubisoft has trademarked the title
Assassin for video games and related
projects, specifically: "Entertainment services namely providing an on-line
computer game for others over global and local area computer networks and
providing information on-line relating to computer games, video games and
computer and video games related products; entertainment services namely
television action series and the production of motion pictures." This was
spotted a few days ago by
Destructoid, and we have been quite successful at unintentionally failing to
post this until now.
QUAKE LIVE interview on the Bethesda Blog talks with id Software's Marty
Stratton about
QUAKE LIVE, their
free online first-person shooter. One of the answers follows up on John
Carmack's
recent indications that they are investigating premium
services:
We’re toying with a number of ideas for features, functionality,
and even content that will translate well and represent a real value for players
wanting an affordably-priced premium service. One of the most requested features
in QUAKE LIVE and something that I think would be at the core of any premium
service, would be the ability to very easily and quickly start a private match
(that only you and the players you invite can join). Right now, all of our
matches are open to the public and started by our back end systems. So, what
we’re looking at creating is a totally integrated and very easy to use method
for starting and running a personalized private match.
It’s a similar concept to players in other games renting their own server, but
our approach would be to allow them more of a “private match on demand.” Making
this type of system available through the same site you are playing the game on,
allows us much more flexibility in making the interface easy to use and more
integrated with things like your friends list.
Media Violence, Sex Threaten Kids, Pediatricians Say is an article outlining
concerns expressed by the American Academy of Pediatrics' council on
communications and the media in the November issue of
Pediatrics. "The
evidence is now clear and convincing: media violence is one of the causal
factors of real-life violence and aggression," is a statement from the group,
though it doesn't seem like this is based on a new study, as the article says:
"They reviewed a variety of studies that found associations between media
violence and aggressive behavior, bullying, desensitization to violence,
nightmares, depression, sleep disturbances, and a fear of being harmed that
could result in a teen carrying a weapon or acting more aggressively." Here's a
bit more:
The data show that the strength of these relationships is
greater than more widely accepted medical associations, such as those between
calcium intake and bone mass, lead ingestion and lower IQ, and condom nonuse and
sexually acquired HIV infection, the authors asserted.
In fact, they wrote, the associations between violence on screen or in games and
really life aggression are nearly as strong as the association between cigarette
smoking and lung cancer.
The
Command & Conquer Website has a profile of the GDI MCV Mk VII, one of the
crawler units from
Command & Conquer 4: Tiberian Twilight, the upcoming RTS
sequel. The article has a profile of the unit, some images, and a trailer with
footage of the crawler in action.
So I was playing a bit of The Bigs 2 yesterday, as I recently received a review
copy of this arcade baseball game focused on an unrealistic over-the-top
depiction of the sport. One of the game modes is called "build a legend," where
you create a player and play his career. After completing a few seasons, the
game announced I was tracking down the single-season homerun record. This had me
laughing out loud, because when the Ear, Nose and Throat doctor found a node on
one of my vocal cords, he prescribed a cortisone-based anti-inflammatory to
address this, so yes, last night I broke the single-season homerun record just
after I started taking steroids. Wait, did I say this game is unrealistic?