|
|
 |
Archived News:
Crytek Across the World on Develop is an article from about a week ago
profiling the various arms of Crytek (thanks
Joystiq via
GoGamingGiant). The profile of Crytek UK (formerly Free Radical Design)
describes a new IP they are currently "concepting" in remarks that also mention
the FPS genre, though it's not clear if the new IP is a shooter. Here's word:
"We are currently concepting up an original IP that we hope will become a
defining game series for the UK studio,” reveals Karl Hilton, studio manager.
“However, in reality, the opportunity to make any kind of original FPS genre
game where we get to focus on the quality of both the multiplayer and single
player experience is what drives people at the studio. We have a strong history
of creativity here, and we want to take that forward with Crytek and the
CryENGINE 3."
The
Company of Heroes Website announces development of a version 2.601
hotfix for Relic's World War II RTS game that they hope will go live soon. The
new version will address a bug that could prevent destroyed tanks from
respawning, and will also enhance the game's modification support. The update
has further details on the bug and what they are doing to help modders.
The Zeno Clash Postmortem on Gamasutra looks back at the ups and downs of
ACE Team's first-person fighting game. They start off describing a failed
Lithtech-engine game that preceded this project, how that scaled back their
ambitions for its follow-up, and how they developed Zeno Clash in a living room
to save on office expenses. Moving on to the game, they discuss things that went
right, including creating the visual impression of a large universe, sticking
with their aggressive artistic vision, choosing the Source engine to go with
their digital distribution, and their unusual reaction to the game
being pirated. Among the things they felt went wrong were the creation of too
much art to prototype, problems getting the lighting right, an unpredictable
development process with no design document, lack of multiplayer support, and
more.
The Champions Online Website
announces the addition of a
Comic Strip Creator
for players of Cryptic's superhero MMORPG. Strips can be created using supplied
artwork or screenshots from the game or both, and completed strips can be
uploaded for all to see, provided they meet the game's
Usage Guidelines.
GameShark offers three new Dragon Age: Origins interviews, speaking
with
Executive Producer Mark Darrah and
Lead Designer Mike Laidlaw on BioWare's upcoming RPG, as well as
BioWare
co-founders Ray Muzyka and Greg Zeschuk, and there's also
an interview with
Mike Laidlaw on GameZone discussing choices within the game. Also, a new
trailer is now available to introduce the Broodmother, one of the threats to be
encountered in the game. Word is: "No one knows how the Darkspawn truly live in
their tainted warrens beneath the earth, although a few Grey Wardens have, on
occasion, delved deep into the old Dwarven tunnels in an effort to find the
heart of the Darkspawn corruption and scour it clean. Those who ever returned,
did so with ashen faces and spoke only of a creature called a 'Broodmother' that
haunted their dreams for the rest of their short existence. What the Broodmother
truly is, only the Grey Wardens know for certain." The Broodmother introductory
trailer is available on
FileFront,
Gamer's Hell,
GameTrailers, and
GameVideos. Finally, there's also a trailer showing off the Blood Dragon
bonus Dragon Age/Mass Effect 2 armor from the game, which can be found on
ActionTrip and
AtomicGamer.
A video diary is now available for Torchlight, the upcoming RPG from
Runic Games. The clip harkens back to the prior experiences of the development
team and how the game emphasizes fast and fun action/RPG gameplay and supports
short gaming sessions (though they also tout its addictiveness). The clip is
primarily developer narration, though plenty of gameplay is displayed along the
way (unfortunately someone was too aggressive with their audio compression, and
the sound is pretty awful, though everything said can still be understood). The
clip is available on the
YouTube and mirrored on
FileFront and Gamer's
Hell. On the same topic,
Gamer's Hell also has three movies show off the game's editor, which will be
included with its release.
There's a Nexon Games interview on The MMO Gamer chatting with Nexon
America's Min Kim about their subscription-free MMOGs. Topics include the
difficulty in getting western gamers and media to consider their offerings
"real" MMOGs, what defines the "casual" experience, the differences between
eastern and western players, grinding, how a moratorium on Japanese consoles in
Korea has shaped the Korean gaming market, and more.
Mod DB now features a new version 1.01 of the Multi Theft Auto: San Andreas
Mod for Grand Theft Auto: San Andreas, the open world action game. The
new version fixes some client and server crashes, resolves compatibility issues,
improves cross-platform compatibility for the dedicated server, and fixes
various "major" bugs. Word is the new client can still connect to old servers,
but server operators are encouraged to update to the latest version. Thanks
Ant.
- Cellblock Squadrons on
Impulse. Save 50%.
- Defense Grid: The Awakening on
Steam. Save 50% (this
is a price drop, not a sale).
- Gratuitous Space Battles on
Impulse. Save 13% on
preorders.
- Hitman series on
Steam. Save 50%.
- Metal Drift on
Steam. Save 20% on pre-purchase and get beta access.
- Red Faction: Guerrilla on
Amazon.com. Save 10% on the Xbox 360 edition. Thanks nin.
- Restaurant Empire 2 on
Impulse. Save 30%.
- Sins of a Solar Empire on
Impulse. Save 33%.
- Sins of a Solar Empire Bundle on
Impulse.
Save 14%.
- THQ Classic FPS Bundle on
Impulse.
Save 25%.
Still on sale (previously reported)
- AudioSurf on Steam.
Save 50%.
- Arx Fatalis on
GOG.com. Save $1.00.
- Battlestations: Pacific on
Direct2Drive. Only $5.00.
- Borderlands on
Direct2Drive. Save 10% on preorders.
- Brothers In Arms: Road to Hill 30 Download on
Direct2Drive. Only $5.00.
- Cities XL: Pre-Purchase on
Steam. Limited
Edition for the standard edition price plus in-game bonus items.
- Codename: Panzers - Cold War on
Direct2Drive. Only $5.00.
- Company of Heroes Gold on
Direct2Drive. Only $5.00.
- Dark Void Preorders on
GameStop. Outlines the preorder bonus.
- Dark Void Preorders on
Game Crazy. Get a limited edition Trexi.
- Delta Force: Land Warrior on
Direct2Drive. Only $5.00.
- Delta Force: Task Force Dagger on
Direct2Drive. Only $5.00.
- Dreamkiller on
Steam. Pre-purchase and save 10%.
- Elder Scrolls IV: Oblivion on
GoGamer. Save 86%.
- Elder Scrolls IV: Oblivion Shivering Isles Expansion on
GoGamer. Save 84%.
- Empire: Total War on
Steam. Save 50%.
- Hearts Of Iron II Collection on
Direct2Drive. Only $5.00.
- Mercenaries 2: World in Flames on
GoGamer. Save 51%.
- Nemesis of the Roman Empire on
Impulse. Save 47%.
- Neverend on
GoGamer. Save 29%.
- Oddworld Games on
Steam. Save 66%.
- Prey on
GoGamer. Save 90%.
- Prince of Persia on
GoGamer. Save 87%.
- Prototype on
GoGamer. Save 44%.
- Raven Squad on Steam. Includes a free copy of Legendary.
- Raven Squad: Hidden Dagger on
GoGamer. Save 38%.
- Shadowrun on
GoGamer. Save 90%.
- SFI Mission 4-Pack on
the Strategy First Website. Four games for $19.99.
- Spiderweb Software Store. All games 10% off through October.
- Supreme Commander Gold on
Direct2Drive. Only $5.00.
- Tex Murphy Series on
GOG.com. Save 30%.
- Tropico 3 Pre-purchase on
Steam. Save 10%.
- Tropico 3 on
Direct2Drive. Preorders save 10%.
- Warhammer 40,000: Dawn of War - Dark Crusade on
Direct2Drive. Only $5.00.
- Warlords Battlecry III on
Impulse. Save 47%.
- Wolfenstein on
Amazon. Save
44%.
- World in Conflict Gold Edition on
Direct2Drive. Only $5.00.
Tomorrow morning is when NASA will blow up the moon, or attempt to measure the
amount of water on the moon, or both. For the early-rising voyeur,
Wired (thanks brother19) outlines a few ways to view the festivities. Here's
hoping they don't go all Space 1999 on us.
GameTap
announces that Trine is the newest game on their subscription gaming
service, saying this is their first 64-bit compatible PC game based on some new
technology they've implemented. They also say they will be converting several
games per week from their existing library to include this 64-bit compatibility.
GameTap also announces the return of save states to all 543 of their in-browser
games, which even encompasses games that did not originally support saved
games in the first place. Finally, they also announce that
Total Overdose will be spending the next two weeks slumming in their
subscription-free area with the cheapskates.
A playable demo for RACE On
is now available, offering a test drive of SimBin's motorsports game that
simulates the WTCC season as well as other racy endeavors. The demo includes the
Dodge Challenger SRT8 and the Seat Leon TDI, two game modes, and two racetracks.
Word is: "The RACE On demo has two game modes: 'Racing Event' and 'Time Attack.'
While in 'Racing Event' mode, players can try their hand at a whole weekend of
racing, including training, qualifiers and the race itself. In 'Time Attack'
mode, they must achieve the fastest lap around a circuit. The mouthwatering demo
is designed to give players a taste of the excitement and thrill of the most
realistic racing simulation ever." The 665 MB download is available on
AtomicGamer,
ComputerGames.ro,
FanGaming,
FileFront,
and Gamer's Hell.
Frogster Interactive announces a new version 2.1 patch is now live in
Runes of Magic, the
subscription-free MMORPG from Runewaker Entertainment. As described here, the
new version adds a volcano and a dragon for your marshmallow toasting pleasure:
"What does [sic] a volcano and a dragon have in common, apart from their ability
to spew fire? Both of them appeared yesterday for the very first time in
Taborea, the game world of Runes of Magic, courtesy of Patch 2.1. Just a few
weeks following the release of the second chapter of Runes of Magic, the
‘Aotulia Volcano’, the hellish heart of the evil Naga empire, is now open for
all gamers. The recently announced six-player dungeon, ‘Cave of the Water
Dragon’, is also now live as player groups prepare to conquer the deranged
dragon Lytfir."
NAMCO BANDAI Partners
announces that Monte Cristo's urban planning simulation
Cities XL is now available in the UK,
Scandinavia, Italy, Spain, Portugal, Greece, Australia, and New Zealand. Here's
a bit on the game: In the solo mode, you can build from a selection of 500
buildings on varied landscape maps. In the online mode – subject to a monthly
subscription - you can collaborate to build famous landmarks, trade resources
with other players, and get monthly new content such as new building packs. The
game has an RRP of £29.99.
In Cities XL, you build up your city in resplendent 3D from a selection of 500
buildings, whilst trying to keep your population happy – in the beta, players
have managed to get up to 17,000,000 inhabitants in one city! You have to take
account pollution, traffic, trade and class to build that perfect city.
Cities are built on amazing 3D maps (such as Mount St Helens), and the game
really reflects that impressive scale, letting you zoom out to a Google Earth
perspective or right into street level to watch your inhabitants going about
their day.
If you want, you can go online and build your city on a planet with up to 10,000
other cities per planet. Here you can trade excess resources, chat with friends,
specialize your city to corner your local market, or build Megastructures that
aren’t available in the single-player game.
A hotfix patch for Risen updates Piranha Byte's recently released RPG to
version 1.01, addressing a bug that caused a grey veil for owners of NVIDIA
GeForce 6 and 7-series graphics cards. The patch is available from
AtomicGamer,
FileFront,
Gamer's Hell, and
The Patches Scrolls.
An Archon Classic DEVblog
has word that a PC remake of Archon is nearing release from React! Games,
developer of the current iPhone remake of the old school strategy game as well
as another upcoming Archon-based iPhone game (thanks
Kotaku). Presales of the new PC version will begin on October 15, and its
release will be "soon." The new version is based on the original (which was
based on Chess), but adds enhancements, including four-player multiplayer
support. Word is: "There are many other surprises in store for the PC, such as
various new boards, new abilities, etc. I don’t have any screenshots yet, mainly
because the TEMP art is so ugly…but that will change soon."
Planet Alien Arena now offers a new
versions 7.31 of Alien Arena for Windows and Linux, updating the freeware
first-person shooter built using the CRX Engine, which is their OpenSource
engine based on id's OpenSource Tech 2 engine ( QUAKE II). There are a
number of changes in the new version, including engine improvements,
optimizations, and gameplay enhancements, all neatly summarized in
this change log.
Mount&Blade: Warband is now scheduled for release on March 19, 2010,
reports Gamer's Hell, a
delay from the add-on's originally announced Q3 2009 release
window. This expansion adds multiplayer support to TaleWorlds Entertainment's
medieval role-playing game, along with various other improvements.
GOG.com announces
the release of the Red Baron Pack on their DRM-free marketplace, offering the
highly regarded original Red Baron World War I combat flight simulation,
as well as Red Baron 3D, the version of Red Baron II that adds three
dimensional graphics to the sequel. Also included is the Red Baron: Mission
Builder. As always, the Good Old Gamers have added modern Windows support to
both games (originally for DOS and Windows 95, respectively).
There's a Left 4 Dead 2
Preview on 1UP.com with another look at the just-announced
Scavenge mode for the multiplayer shooter. At the end of the article they
mention a menu option called "Realism Mode," which Valve's Chet Faliszek said
was "a special modifier that we forgot to hide for this demo." They asked Doug
Lombardi about this, explained this was for super hardcore players, saying:
"Take Portal for example: We had our best internal players who could blow
through that game in about 30 minutes, but within weeks of launching it we had
people on YouTube beating [the testers'] times by 10 minutes or more. Realism is
for those players." Thanks
VG247.
Guild Wars 2 RTS
on Kill Ten Rats reports on the translation of a Dutch magazine article
about ArenaNet's upcoming online RPG sequel. The RTS in the title refers to new
details on the game's World PvP mode that add elements of real-time strategy to
the game. They describe the role of supply lines in this mode, using the example
of conquering stone mines (those would be mountains, right?) to supply catapults
with ammunition, or cutting off enemy caravans to prevent them doing the same.
They hash through the possibilities, both good and bad, for such a complex
system, which may involve hundreds of players per side. Thanks
Massively.
Valve announces Scavenge mode is the fourth game mode in Left 4 Dead 2,
offering a
couple of screenshots and details on how it will work. There are hands-on
previews on
G4tv.com and IGN,
a Scavenge Victory gameplay
video and a Scavenge
Sword Gameplay Video on GameVideos (as well as a
Jockey gameplay video),
and here's word: Oct 8, 2009 - Valve, creator of best-selling game
franchises (such as Half-Life and Counter-Strike) and leading technologies (such
as Steam and Source), today announced Scavenge, the fourth game mode to be
included in its upcoming zombie thriller, Left 4 Dead 2.
Scavenge mode challenges players to compete in round-based games of up to 8
players (Survivors vs. Infected). The Survivors must battle both the Infected
and the clock as they collect gas cans to refuel a generator located in each
map. Every can the Survivors pour into the generator scores their team a point
and adds time to the clock.
On defense, the Infected team plays as the boss Infected (including the new
Spitter, Jockey, and Charger). They must keep the Survivors from fueling the
generator by attacking them, destroying the gas cans, or running out the clock.
During a round, each team gets an opportunity to play both sides, with the round
going to whichever team successfully delivers the most cans.
Games On Net has news the censored version of Left 4 Dead 2 has
passed the Australian ratings board, following up on yesterday's
news that a cut version of the co-op zombie shooter was submitted in case
the appeal of the game's down-under ban fails. The
decision on that appeal is expected on October 22, which is when Australian
gamers will find out if they are getting a censored version of the game, or the
uncut version being released everywhere else.
News.com.au has details on what was cut, saying the melee weapons remain,
but that: "The board notes that the game no longer contains depictions of
decapitation, dismemberment, wound detail or piles of dead bodies lying about
the environment," according to
the report ( Adobe Acrobat-format). "No wound detail is shown and the implicitly dead
bodies and blood splatter disappear as they touch the ground."
Matrix Games (and Slitherine Strategies) announce the release of another new
playable demo for Conquest! Medieval Realms, also announcing the version
1.8 patch for the real-time strategy game that was reported here
last week. They say: "the new demo includes all of the improvements that come
with the latest update and adds two additional scenarios over and above what is
already available from the older demo version. Overall, this new demo gives
gamers a much more accurate picture of the addicting puzzle-style gameplay found
in the new Matrix Games release of Conquest! Medieval Realms. Newcomers as well
as customers who already tried the old demo should check out this new version!"
Activision has closed San Francisco-based developer
Shaba Games, reports
Kotaku, attributing this news to a pair of anonymous "tipsters." According
to the report some 30 jobs were lost by the demise of the developer of
Spider-Man: Web of Shadows, and sluggish sales of Guitar Hero 5 are
mentioned as one of the possible reasons for the move. Shaba Games was formed in
1997, and was acquired by Activision in 2002. Just yesterday it
was announced that Activision laid off 30 employees at Scratches developer 7 Studios. Update: Corrected the mistaken reference to 7 Studios being closed (thanks Parallax Abstraction).
VentureBeat reports that Will Wright's startup developer Stupid Fun
Club is currently "pursuing" three games, saying: "Right now we are pursuing
three pretty aggressively. We might get up to four or five. I want to stay
pretty focused. We have a lot of ideas that we want to do. But it’s just three
now." The article is a Q&A with the Spore/Sims creator also going into his plans
for toy and web-based development as well as games. Thanks
Develop.
The
Diablo III Interview, part 2 on Diii.net continues their conversation
with Jay Wilson about Blizzard's highly anticipated action/RPG sequel. The main
focus of today's installment is the Monk class, and they discuss the possibility
this will be the class that gets party support skills such as auras, the
character's mythology, combat skills, combo attacks, the reasons the Monk will
wear armor, and more.
Collect - Yes, Video Games are political. Thanks Mike Martinez via
Slashdot.
Perhaps the most profound shift in the games industry in the last few
years has been the explosion of co-op. Not only are developers dedicating
more and more time to providing co-op experiences in their games, they are
also finding new ways of exploring the dynamic within it. Perhaps the best
example of this is the work by Valve in the Left 4 Dead series. Here, rather
than just providing a space for a team of individuals to progress through
the game, they are explicitly designing them to punish those who do not
co-ordinate their efforts.
IncGamers - MMO Weekly- A Flatter, Funner MMO.
This tepid realization actually caused a bit of discussion. Are the
levels really necessary? Is this meaningless sojourn through sub-80 (again)
really needed? Is a level-free MMO possible?
It seems that the answer is yes. Unfortunately, this is something of an
anathema. Since D&D introduced the leveling concept waaaaaaay back in the
70s, role players have been leveling up character after character. There are
very few examples of level-free MMOs to point to, and some folks don't want
to give up the leveling mechanic we've all grown so accustomed to. (Story
would be lost! Players would have no opportunity to build their skills!
Players should have to *earn* their status! So, the noobs would basically
start out the same as level 80s? Unthinkable!) You'd think the “level up –
gear up – skill up” triad was a law of some kind.
One Last Continue - Don’t Ask About Rock Band On IGN’s Music Hub – UPDATE.
Instead of covering each title in the plastic-instrument genre, MusicHub
focuses on pumping out story after story in Activision’s Hero series. Wanna
know who’s going to be in Band Hero? They have that info. Did you hear about
the DJ Hero Special Edition? They have that too. But don’t ask about this
week’s Rock Band or SingStar DLC releases – that info just doesn’t exist. In
fact, the only mentions of Harmonix on the site muck this up even more. For
example, a revisionist history wiki page seems the suggest that Harmonix got
out of the music game biz when they moved to MTV/EA. And the only mention of
Rock Band on the site’s Twitter account states simply “Guitar Hero 5 to
Outsell The Beatles: Rock Band by 2-to1.” Thanks, IGN MusicHub! You fulfill
all of my rhythm action game news needs. So, what’s going on here?
There was a weather advisory for the past two days in these parts that was for
windy conditions that seemed to apply to pilots and sailors more than the rest
of us. That was until I drove to get the pups some food yesterday, and
encountered delays getting around as downed trees and such were cleared. Then I
hit an area where the dying autumn leaves were falling like a blizzard from
being blown across the road straight from the trees, and as I passed through, my
car was pelted by acorns being carried by the wind that sounded like bullets.
Wind warning indeed. Wow!
|