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Monday, Aug 31, 2009

  

Gratuitous Space Battles Beta Access with Preorder

Gratuitous Space Battles Beta Page has details on how to get to play with the beta of the "spacebattle porn" of Gratuitous Space Battles if you preorder this upcoming science-fiction strategy/management/simulation from Positech Games. Indie developer Cliff Harris outlines what he thinks still needs work on the game in a post to his Blog. There's a video from the game on Shacknews and there's an interview with the man also known as "cliffski" on Rock, Paper, Shotgun where he outlines what this game is all about, which is not 4X strategy: "Take a game like Galciv II or Sins of a Solar Wossname… they take AGES before you build up enough resources and enough ships and money to actually have a big space battle. GSB is like spacebattle porn, without all the foreplay of empire-building. Although it would work well if it had a traditional 4x built around it."

Team Fortress 2 Patch

Steam News has word that a new update for Team Fortress 2 is now available the next time you log into Steam. The new version of Valve's class-based multiplayer shooter adds a new server console variable, three player requested changes and a bunch of bug fixes.

EVE Online: Dominion Announced

The EVE Online Website announces plans for EVE Online: Dominion, an eleventh free expansion for CCP's sci-fi MMORPG planned for release this winter. A Dominion feature page is online for the expansion, offering a gameplay trailer, and here's word:

Ten free expansions down. Now an eleventh. Set for Winter 2009, EVE Online: Dominion will focus on what is often cited as EVE's "end game" - alliance warfare. It offers a complete overhaul of the current sovereignty mechanics in favor of a system that's a brilliant mix of our game design vision and the input we've received from fans on forums, at conventions (FANFEST!) and via the CSM. Savvy alliances will benefit greatly from following and understanding these changes, which will receive extensive testing.

In addition, we'll be adding some new epic arcs for pirate factions, offering the first iteration of the integrated social networking platform known as COSMOS, setting our artists free to rebeautify planets and more.

WAR's The Wild Hunt Underway

Warhammer Online's The Wild Hunt event kicks off today, the first of the many planned events celebrating the one year anniversary for Mythic's MMORPG. Word is: "Groups of six players can test their mettle against the ultimate quarry in the new instanced dungeon: The Hunter's Vale—the hunting grounds of the Spirit of Kurnous! But be warned, the sacred vine portals to The Hunter's Vale are located only in RvR battlefields, where the looming Ghostly Avatar of Kurnous curses all who incur his wrath. If the God of the Hunt lays his Beast Hex upon you, you may have only seconds to pass it on to someone else before his wrath transforms you ... and not for the better. In addition, players who sight the fabled White Stag will be granted a special experience buff ("The Blessing of Kurnous"), and vie for the honor of slaying Kurnous's sacred deer." Thanks Massively.

Age Of Conan Producer's Letter

A new producer's letter on the Age Of Conan: Hyborian Adventures Website discusses the recently announced Rise of the Godslayer expansion for Funcom's MMORPG, as well as other upcoming plans, including the possibility that the version 1.06 update will be rolled out in stages, plans for the House of Crom level 80 instance, new Tier Three Raids, and more details on the veteran rewards system they've previously hinted about. Thanks Voodoo Extreme.

Raymond to Run Ubisoft Toronto

Gamasutra has word that Jade Raymond will manage day-to-day operations at Ubisoft's recently announced Toronto studio. Raymond, who garners significant attention due to being particularly easy on the eyes, served as producer on Assassin's Creed and is executive producer on the upcoming sequel to the stealth action game. According to Yannis Mallat, CEO of Ubisoft Montreal and Toronto, "I'm excited to have Jade managing our Toronto studio. With more than 12 years of experience in the video game industry, Jade’s knowledge and leadership as an industry veteran are major assets in building the Toronto studio and expanding Ubisoft’s presence in Canada."

Free StarCraft II Novel Preview

Simon & Schuster offers free downloads of an excerpt from Heaven's Devil's, the upcoming novel that introduces the story in StarCraft II, Blizzard's upcoming RTS sequel. Thanks Big Download.

Serious Sam HD Website

The Serious Sam HD Website is online as home to Croteam's upcoming first-person shooter remake. The site includes before and after screenshots showing the game's new HD glory, gameplay trailers, forums, awesome marketing bullet points, and more. Thanks Seriously!

On Sale

The joys of cheapness.

Champions Online Interviews

The Champions Online Launch Interview on Ten Ton Hammer talks with Bill Roper as Cryptic wraps up beta testing on Champions Online and prepares to open the doors on their new superhero MMORPG. They discuss the balance issues Cryptic worked through during the beta, other things learned during testing, preparations for launch, the role of the game's crafting system, gamepad support, and more. There's also a video interview with Roper on GameTrailers.com discussing creating super groups in the game. Avengers Assemble!

StarCraft II Interview

The Blizzard interview on Joystiq chats with Samwise Didier about his role as art director on StarCraft II. Topics include his long term plan of entering game development to become Ozzy Osbourne's opening act, his art, whether delaying the game is a relief for him, his stint at Blizzard since "the Jurassic period," and more.

Global Agenda Interview

The Global Agenda Interview on MMORPG.COM talks with Todd Harris, executive producer on Global Agenda, Hi-Rez Studios' futuristic espionage-themed MMOG. The focus of this conversation is PvP gameplay, discussing how the whole spy versus spy thing is going to work.

WoW: Cataclysm Interview

The WoW: Cataclysm interview on Ten Ton Hammer features answers from J. Allen Brack to questions from a number of WoW fan-sites about the recently announced Cataclysm add-on as well as other topics related to their moderately successful MMORPG. Topics include level-caps and character progression rates, bosses, content updates, WoW in China, Battle.net accounts, updating character models, and lots more.

Evening Previews

  • Jumpgate Evolution on MMORPG.com. Blog: Making the Sound of Music for Space.

Evening Screenshots

Evening Consolidation

Evening Tech Bits

Evening Mobilization

etc., etc.

Into the Black

Today is the birthday of one of my absolutely favorite people in this world, Hudson the wonder dog. Our loyal friend turns nine years old today, and celebrated the occasion by chasing a friend's cat for a bit, demonstrating pretty nicely that she's still got a lot of her youthful verve. And, yes I said she was a people: anyone who'd deny it has not been exposed to her personable personality.

Bounty Bay Online: Beyond the Horizon Announced

Frogster Interactive announces plans to expand Bounty Bay Online with a third add-on called Beyond the Horizon, which will launch for the English and German editions of this subscription-free MMORPG before the end of this year, with a French version to follow. Here's a batch of new screenshots and a Bounty Bay Online- Beyond the Horizon Microsite is dedicated to the free expansion, which will offer "five new character classes, the active pet system, new instances, new PvP arenas and tournaments, new ranking system and new mini-games."

Blizzard on the Business of Battle.net

There's an interview with Blizzard's Paul Sams on GamesIndustry.biz talking with the Blizzard COO specifically about Battle.net, and what to expect as they evolve their online service with some recently announced changes. They are intent on finding out what sort of fees or charges may be coming, but do not get anything concrete, though Sams does say: "It's certainly possible that there could be a charging mechanism at some point - we're looking at all possibilities for each of the areas of Battle.net."

Borderlands Interview

There's a very short interview about Borderlands on Fragland.net where Randy Pitchford answers six quick questions and escapes before anyone gets hurt. They cover familiar turf about the role-playing shooting of Borderlands, and conclude sharing the insight that there will be no achievement for collecting all hundred-trillion of the game's weapons.

Game Gun This Year

There's a GameGun Update video on the YouTube offering another look at this first-person shooter peripheral first revealed a couple of months ago. The clip shows more of the Game Gun in action, which features a gun-mounted screen for full motion tracking, and announces Windows will be one of the supported platforms along with consoles. They say preorders begin soon, and that the Game Gun should be ready for Christmas, though details about pricing are not being discussed yet. Thanks Mike Martinez and Engadget.

Dragon Age: Origins Q&A

An Age To Come: Ray Muzyka On BioWare's Dragon Age on Gamasutra talks with EA RPG/MMO group GM Ray Muzyka about Dragon Age: Origins, BioWare's upcoming RPG that hopes to revive memories of the Baldur's Gate series. Topics includes what it means when they say the game is a "social experience," BioWare getting input on social mechanisms from their MMO development colleagues, sharing fan-created content, control differences between the PC and console versions, the ramifications of the BioWare and Mythic reorganization, retaining BioWare culture under the EA brand, and more.

Disney: Make Mine Marvel

Disney to buy Marvel for $4 billion has word that the Walt Disney Company is set to purchase Marvel Entertainment for approximately $4 billion USD in cash and stock. This values Marvel at $50 per share, 29% over Marvel's closing stock price on Friday. Word is: "The deal has been approved by the boards of both companies. " Thanks Neutronbeam.

Postal III Interview

The Postal III interview on UGDB is a lengthy chat about the coming installment in the outrageous shooter series with Steve Wik of developer Running with Scissors and Andrew Belkin of publisher/partner Akella. They discuss how the third go-round with the Postal-dude will present a more character-focused game with more "coherent" storytelling using more cut-scenes, how the new game fits with the events of the previous Apocalypse weekend, how the game can be played without any killing, the game's locale of Catharsis City, the progression from the isometric view of Postal to the first-person view of Postal II to the third-person view of Postal III, groups they are looking to offend with their NPCs this time around, weapons like BadgerSaws and cat-silencers, how most of the poor reviews of the first two game were written by "douchebags," how Uwe Boll is the new Gary Coleman, DLC plans, and unbelievably, still more.

Gatherings & Competitions

Morning Previews

Morning Screenshots

Morning Consolidation

Morning Tech Bits

Morning Mobilization

Metaverse

Legal Briefs

Safety Dance

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Today is the "Summer Bank Holiday" in the UK. This seems a great contrast to here in the US where there's been a trend over years to take away holidays, with lots of people working through occasions like Columbus Day and Washington's Day that were previously more commonly taken off. I like the "Bank Holiday" concept a lot, and move to adopt them over here too. We're off today! Why? It's a holiday! Dig.

Working Links: Thanks Ant and Mike Martinez.
Play: Guardian Rock.
Ice Castle Blaster.
Science: Giant Burrowing Cockroach May Set Record for World's Largest Insect. Thanks theAntiELVIS.
NASA's Great Observatories after Chandra's anniversary.
Breath test to detect lung cancer. Thanks Slashdot.
Images: Xbox 720 Design Concept by Tai Chiem. Thanks Xbox Freedom.



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