Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
San Diego, CA 08/21

Regularly scheduled events

Archived News:

Sunday, Aug 23, 2009

  

StarCraft II LAN Still a Possibility

It's possible StarCraft II will have a workaround to allow play on a Local Area Network following the uproar over previous indications that Blizzard's RTS sequel will not include LAN support. Kotaku brought this up with Rob Pardo, and he seemed amused at the idea that people will still consider this an issue when the game is released, indicating that in cases where no 'net connection is available, there may still be ways to play: "There's a few legitimate cases that we're going to try and address over time. Location-based tournaments, or let's say I'm in a dorm with a firewall or something like that, hopefully there's a way to determine that and maybe start a peer-to-peer game." Likewise, Shacknews raised the possibility in a conversation with Battle.net developer Greg Canessa work on a solution to support low latency/high bandwidth situations where they asked if such a solution could provide "pseudo-LAN" support with Battle.Net authentication for local games: "Something like that," he told them. "Maintaining a connection with Battle.net, I don't know if it's once or periodically, but then also having a peer-to-peer connection between players to facilitate a very low-ping, high-bandwidth connection.. those are the things that we're working on." They also confirm with Jay Wilson that Diablo III will deal with LANs the same way StarCraft II does, so it should support any such programming created for StarCraft II.

More on id and Linux

About a month ago we saw comments from John Carmack indicating that Linux versions of RAGE and the new DOOM game were up in the air, as the id technical director said: "There are no firm plans for linux ports of the idTech 5 titles, but it certainly isn’t off the table." Now a later email exchange with Mr. Carmack posted to the Ubuntu Forums (thanks Ant and LinuxGames) indicates that the chances they will port their Tech5 titles to Linux are nearing ever-closer to the edge of that table, with a later exchange repeating his thinking that it "probably wouldn't be all that bad to get it running on the nvidia binary drivers, but the chance of it working correctly and acceptably anywhere else would be small." Here's his overview of the situation:

The PC and Mac versions are still OpenGL 2.x.

We are not currently scheduling native linux ports. It isn't out of the question, but I don't think we will be able to justify the work. If there are hundreds of thousands of linux users playing Quake Live when we are done with Rage, that would certainly influence our decision...

Going Back to Kali

The Kali Website has shown unexpected signs of life after a couple of years of dormancy, with a couple of posts from about a month ago announcing that a new Kali tracker is online, and offering the Kali software for $10.00 "for a limited time" (thanks Ant). Old school online gamers will recall Kali from when it first appeared almost 15 years ago as a way of playing IPX games over TCP/IP networks, which allowed DOOM to be played on the internet. Over they years the program grew into a more full-fledged server browser for other games, but the last update prior to June 22, 2009 was in late 2007 announcing a server going down. The resumption of activity in Kali-land goes unexplained, and the software they now offer is the version released in 2004 that added DOOM 3 support.

World of Warcraft Interviews

There's a Frank Pearce Interview where the World of Warcraft executive producer fields questions from some journalists about the Cataclysm expansion, StarCraft II, the new Battle.Net, and more, among other things indicating WoW Mods will probably not be distributed through the BattleNet Marketplace. Finally, the J. Allen Brack Interview on IncGamers TV talks with the World of Warcraft production director about WoW. They discuss race changes in the Cataclysm expansion and more topics of interest, but in failing to follow advice we offered in a rant about trade show video interviews a few years ago, they rely on the camcorder's microphone, which picks up background conversations better than the interview itself, at times making the conversation difficult, if not impossible to follow.

Diablo III Interviews

The Diablo III Open Q&A Full Transcript on Diii.net offers the chance to read through answers at a BlizzCon Q&A session for Blizzard's action/RPG sequel. Ever party with a player that grabbed all the good loot every time a monster dies? Well apologies, sometimes I can't help myself. But this won't be a problem in Diablo III: "All items are dropped on a per player basis so every monster that dies has a chance to drop loot for every player in the game. I say ‘chance’ because some creatures don’t drop items but a boss would drop loot for every player. You will see your loot, your friend will see their and the scrub would see their look but you can’t see each others." There's also a BlizzCon 09 Diablo III Q&A on IGNspy talking with Jay Wilson about the game.

More from BlizzCon

Gatherings & Competitions

Previews

Screenshots

Consolidation

Tech Bits

Metaverse

Legal Briefs

Safety Dance

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Last night we celebrated the birthday of a close friend who is a few years older than I am. I asked him to explain whatever mistake he made to get so old, but he wouldn't share, so now I'm concerned I'll end up repeating it, darn it all. Oh well, not learning that secret aside, it was a fun celebration.

Celebratory Links: Thanks Ant and Mike Martinez.
Play: Enigmata.
99 Bricks - Legend of Garry.
Link: Top 10 Other Things that Han Shot that Didn't Shoot at Him First. Thanks Digg.
Stories: Finland's passion for crazy contests. Thanks Morris.
Gillian Anderson Says X-Files 3 May Happen. Thanks Digg.
Science: Early Risers Are Mutants. Thanks Neatorama.
Recreating the Big Bang Inside Metamaterials. Thanks Slashdot.
Device Lets the Blind "See" with Their Tongues. Thanks Slashdot.
Media: Gamer Trailer.
8-Bit Trip - Lego Stop-Motion Awesomeness.
Test: Eating Breakfast while receiving Electric Shocks.
The Funnies: UserFriendly.
FoxTrot.



Blue's News logo