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Monday, Aug 17, 2009

  

Guild Wars 2 News Inbound

Mike O'Brien's user talk on the Guild Wars Wiki reflects the ArenaNet president's excitement that the "day is almost here" when fans will get their first glimpse of Guild Wars 2 (thanks Tadej). Also, a Guild Wars 2 teaser site is online (thanks IGN). Here's the preview of "an exciting week ahead," as Mike puts it:

Last week I promised you’d get your first glimpse of Guild Wars 2 “very soon now”. That day is almost here.

I want to thank all our fans for their patience as we developed the game to the point where we can start talking about it publically. I know you’ve all been anxiously awaiting this moment. You’ll soon understand how ambitious we’ve been and what we’ve accomplished during these past two years of development. We still have a lot of work ahead of us, but from here on out we’ll be able to provide you with more regular updates.

Guild Wars 2 is going to be a huge leap beyond the original. We have the best team in the industry executing at the top of their game, and I’m very proud of what our team has accomplished so far. As I said last week, I’m confident that when you get your first look at what we’ve been working on, you’re going to love what you see. Stay tuned for an exciting week ahead.

EVE's Banhammer of Unholy Rage

This EVE Online Dev Blog has more on CCP's efforts at curbing real-money transactions in EVE Online, their sci-fi MMORPG, describing a campaign against RMT they've dubbed "Unholy Rage." As part of this effort, they recently banned over 6200 paying accounts in one shot, and the post goes into what the culprits were doing and how they were caught. Thanks Massively.

Champions Online Beta Status

The Champions Online Website has the promised update on issues with the launch of beta testing of Cryptic's MMORPG from Bill "Chronomancer" Roper. The first part of the update outlines the problems users experienced and what caused them, while the second part describes how things stand right now:

There is now a new build of the installer at fileplanet.com that addresses the incorrect file placement and patch size, as well as a known Windows 64 Bit issue. We tried to keep the new install a simple single-file .exe autoextract, but those can't be bigger than 2GB in size. This requires players to do a second ~300MB patch after newly installing the game. If you previously downloaded the game from fileplanet.com, you do not need to do so again. The latest version of our patcher will move the incorrectly installed files and not require the previously massive patch.

Some players are currently experiencing issues where the Patcher can “freeze.” The main problem is we’re delivering a 400 MB patch to ~20,000 people simultaneously. At the current speed, the patching crush should clear up in about six hours. We are also currently working with our hosting partner to deploy more patch servers.

We appreciate the patience of our testers and hope that you’ll all stick in there as we go through our first day of getting the huge number of moving parts that is putting an MMO out there meshing together.

Spaceships Ahoy - All Aspect Warfare & Angle of Attack

Steam News announces that both All Aspect Warfare and Angle of Attack are now available via their digital marketplace. All Aspect Warfare features ground-based combat, described like this: "After an intense battle, a badly damaged GALCOM ship carrying a devastating 'planet killer' weapon crash landed on a hostile Gammulan planet. The crash survivors, a group of combat veterans, must fight off the enemy while trying to locate and disarm the catastrophic weapon - code named R.A.N.D.O.M. (Random Access Nuclear Destruction of Obsolete Matter) - or get off the planet before it detonates." Meanwhile, Angle of Attack features aerial combat set in the same universe, here's word on that: "The events that take place in Angle Of Attack occur during the final days of the air campaign of the assault on LV-115 - an important planet used by the Gammulans for military purposes and as a staging area for their assault on GALCOM forces." Also both games are available together in an All Aspect War Pack.

TF2 and Day of Defeat: Source Patched

Steam now offers an automatic update for Day of Defeat: Source that features a fix for an engine crash. They also offer a new automatic update for Team Fortress 2 with a bunch of fixes and a tweak for the map PL_Hoodoo.

Pick Your Price for Championship Manager 2010

Computer and Video Games reports that Eidos plans to offer a downloadable version of Championship Manager 2010 and will allow customers to choose their own price for the game, similar to Radiohead's promotion for their most recent album. Here's word on the plan, which apparently is valid until the day before the game's official release:

The 'pay what you want' promotion will run until midnight on September 10 - from which point users will be able to download their game purchase directly from www.championshipmanager.co.uk," says Eidos. "All fans need to pay is a £2.50 transaction fee plus any additional amount of their choice, starting from just a PENNY before the game will be available for full price from all good retailers. "

Chronicles of Spellborn Free Now

The Spellborn Discussion Forum announces that Chronicles of Spellborn is subscription-free as of now, a change from the recently announced plan to continue the subscription version of this fantasy themed MMORPG as re-development continues on a subscription-free version for a re-launch next year. The re-development continues, but in the meantime, the game in its current form is now free. Word is:

Today, as you read this, Spellborn as it currently exists is now free to play. Keep in mind that there will be no upgrades and no patches. It has become in effect, an Action RPG with superior Multiplayer. The only thing it will cost you to play is the time it takes to download.

So play it. Tell your friends.

Now because it is frozen in time, we will be creating events for the players and we will help support any players that want to make their own events. And if you have thoughts on how we might make this version more enjoyable as we wait for the New free to play version, we are glad to listen.

Elder Scrolls 5 Reassurances

The Bethesda Blog clarifies statements attributed to Todd Howard saying that Bethesda had no current plans for an Elder Scrolls V, but that "there's always a chance" an Elder Scrolls MMOG would be made (thanks Kotaku). Apparently the comment about ES5 was misinterpreted:

Apparently some folks got a bit upset by reports based on Todd’s talk at QuakeCon last week. An article came out where Todd was quoted as saying we had no plans for a TES V. He did not say that. That was not a direct quote from him. That was someone’s interpretation of what he said. I know, I was there.

At his QuakeCon talk he was asked when TESV is coming out and Todd replied, “Don’t look for a new Elder Scrolls game in the near future.” He also went on to say how much the franchise means to us and that it definitely will continue. He just wasn’t going to provide any timeframe on “when.” This should not be news to anyone that has been paying attention. Both Todd and I have said repeatedly that, of course, we’re going to do another Elder Scrolls game. The last one was enormously popular. So was the one before that. You get the idea. So do we.

Todd and Bethesda Game Studios are hard at work on their next big game, and we’re not ready to discuss it. As always, we prefer to have something amazing to show when we talk about it. We aren’t going to confirm or deny or comment on speculation, nor are we going to give hints about anything. If you know us by now, you know we don’t really do that.

In regards to the MMO comment, he was asked if there was “any chance of an Elder Scrolls MMO” and he replied — in a joking fashion — by saying “I guess there’s a chance.” To be clear, Todd and his team do not make MMOs, for any franchise, at all. We have another division – ZeniMax Online Studios – which is lead by Matt Firor, and they are working on an MMO. They have not said anything about what game they are making. When ZeniMax Online is ready to show what they are up to, we’ll let everyone know. Until then we aren’t going to provide hints or speculate on what they’re doing either.

Hope that helps clear things up.

Champions Online Beta

As noted on the Champions Online Official Website announces open beta testing of Cryptic's MMORPG is underway. This is not quite as open as all that, as you must be a preorder customer or a paid FilePlanet subscriber to participate. There was a post on their website earlier with workarounds for problems with a client patch that was apparently a staggering 3GB download, but the post has been deleted, so this issue may have been resolved along the way. Also, a new "Travel Powers" trailer from the game shows off how to get from here to there in the game while saving on bus fare. You can find the clip on GameTrailers.com. According to Massively, Bill Roper is preparing a statement on beta issues that will be released shortly.

East India Company Patch

A new version of East India Company is now available through the game's auto-update function, and the East India Company Downloads Page lists where to find the new manual patch to update the naval combat RTS game to version 1.06. This is a non-essential update that adds the winners of their "Rule the Waves" competition to the game.

PC Fairytale Fights in 2010

The PC edition of Fairytale Fights is not expected until next year, but the Xbox 360 and PlayStation 3 editions of the grim adventure game will ship on October 23 in Europe and October 27 in North America, reports Gamer's Hell. No reason for the staggered release is offered, presumably it's something logical like piracy or sunspots or crop circles.

Crytek On The Future Of Game Graphics

Crytek's Yerli On The Future Of Gaming Graphics on Gamasutra shares some thoughts from Crytek co-founder Cevat Yerli's GDC Europe keynote where he discusses the history of their engine development efforts and the future of game graphics. Here's a bit:

Talking trends, Yerli observed that GPUs and CPUs are "on a collision course", as CPUs get more parallel and GPUs -- already highly parallel -- are moving towards more general-purpose computing. He recommended OpenCL as a good base for addressing the issue.

In general, Crytek is trying to make all of its engines very scalable, due to the uncertainty about when the next-gen consoles might arrive. Yerli suggested that Crytek is estimating 2012 to 2013 for the next generation of home console hardware. But thanks to the success of the relatively horsepower-light Wii, "there's a big debate about whether there will be a next generation at all", he admitted.

The Crytek co-founder also discussed the dangers of the Uncanny Valley in work that companies -- even Crytek -- are doing. So he suggested most games use artistic styles, physics and AI to differentiate themselves, at least up to 2012 when the next generations may arrive.

Early visual style development is key, even now, he said. Procedural content development is also a heavy research area for Crytek, with Yerli saying that his dream is to create a game made by just a few people that looks like it was created by many more.

RAGE Interview, Preview

The team behind RAGE speak on Big Download is an article-format interview with Stephan Martiniere, Matt Hooper, Jason Kim, and Tim Willits about id's upcoming shooting and racing game. One thing they discuss is the hour-long demonstration of the game at QuakeCon to give an idea about all it entails, since they felt shorter demonstrations were not conveying it properly: "You can't get that in a five minute E3 demo," according to Hooper. The interview is accompanied by a hands-on RAGE preview.

StarCraft II Interviews, Previews

Dustin Browder talks StarCraft 2 development and delays on Joystiq is an interview with the lead designer on Blizzard's RTS sequel, while Andy Chambers on writing StarCraft 2 is their conversation with the game's scribe. There are also previews of the game on G4tv.com, GameSpot, and Joystiq. Finally, Shacknews has a reassurance from StarCraft II Producer Chris Sigaty that they view the second and third parts of StarCraft II as "expansions" and that "we're not going to gouge people. We're going to charge them what's fair."

Silent Hunter 5 Trailer

The debut trailer for Silent Hunter 5 is available for the just announced next installment in the submarine warfare series. The clip is available on AtomicGamer.

Need For Speed: SHIFT Trailer

A new trailer from Need For Speed: SHIFT introduces one of the world's most famous rod racing course, the Mazda Raceway at Laguna Seca. The clip shows off the game and the track, and even offers a couple of tips on how to drive the course. You can find the clip on AtomicGamer, Gamer's Hell, and GameTrailers.com.

Why Valve Isn't Called Gearbox

Joystiq passes along an anecdote told by Randy Pitchford on how Gearbox Software came to possess their name. According to the Gearbox boss, he won the name in a poker game with Valve's Gabe Newell. Apparently Gabe was trying to show Randy why AK is sometimes called Anna Kournikova (looks great but never wins), but instead learned why K9 is sometimes called a pair of dogs. Woof.

Prison Break's Death Row Reprieve

Zootfly's Troha On Trials, Tribulations Of Prison Break Game on Gamasutra discusses the upcoming Prison Break game, and how a the recently announced publishing deal with Deep Silver saved this project from cancellation. The article discusses the demise of Brash that lead to Zootfly suing the game's former publisher, and the somewhat scattered direction they got on the project before Brash went under.

Evening Previews

Evening Screenshots

Evening Consolidation

Evening Mobilization

Evening Tech Bits

etc., etc.

Into the Black

Link of the Day: 'Spider-Man'- Sony Looking Towards Franchise Reboot? But they're going to make a fourth movie first? Oh, yeah, and Last Person Shooting (NSFW) is a fun compilation of the stuff that enemies utter (in some cases repeatedly) in shooters.

Supreme Ruler 2020 GOLD Next Month

Paradox Interactive announces September 18 is the release date for Supreme Ruler 2020 GOLD at retail as well as digital distribution. This edition includes both the original Supreme Ruler 2020 as well as the Global Crisis expansion for Battlegoat's strategy game. The full announcement has details on the bundle, and is accompanied by a couple of screenshots.

Football Manager 2010 Steam Offer

Steam announces plans to carry Football Manager 2010 when the next installment of the association football/soccer series is released in October. Those who prepurchase the game via Steam will receive a free copy of OutRun 2006: Coast 2 Coast to play right away and they are also offering a 25% discount on the previous Worldwide Soccer Manager 2009.

New Dawn of War II Co-op Mode Planned

A new gameplay mode for Warhammer 40,000: Dawn of War II is in the works, reports Big Download based on information found in the schedule for events for the Penny Arcade Expo. According to the schedule, Relic's seminar on September 6 will include discussion of a game mode for the RTS sequel called "The Last Stand," said to "expand the game to include co-operative based arcade gameplay."

Silent Hunter 5 Announced

Ubisoft announces Silent Hunter 5, saying the next installment in the submarine combat game is in development at Ubisoft Romania to be released exclusively for the PC early next year. The Official Silent Hunter 5 Website is online, and the announcement is accompanied by a batch of Silent Hunter 5 screenshots. Here's their list of "key features" in the sequel:

• VIEW AS A CAPTAIN: Walk through highly detailed submarines in the new first-person view and access every part of your U-boat.

• BECOME A REAL LEADER: Interact with your crew, watch them perform their daily jobs and experience the tension and fear inside the U-boat through the new advanced order system.

• WAR STRATEGIES: Choose your own strategy and select your targets with a new objective-driven, dynamic campaign.

• ENEMY REACTIONS: Open new locations, upgrades and resupply possibilities, while the Allied ships adjust dynamically to your approach. Your actions will directly impact the evolution of the campaign.

• NEW USER INTERFACE: Prowl the waters with a brand-new user interface. Now, every beginner can successfully command a sub while remaining free of confusion. In expert mode, experienced players will be provided all the necessary information and controls to command the sub completely on their own.

• CINEMATIC EXPERIENCE: Experience the most realistic and immersive Silent Hunter ever created. Improved environment graphics create a powerful level of immersion as you operate authentic, highly detailed U-boats and fight against surface ships.

Official ATI Catalyst 9.8 Release

The ATI Graphics Drivers & Software page now offers the official release of the new version 9.8 Catalyst Reference Drivers for ATI accelerators that were released early on Friday on the AMD QuakeCon Blog. This release includes the official release notes and a couple of programs not available Friday; version 9.8 of the Avivo video converter and version 9.8 of HydraVision for Windows Vista (thanks Bill). The new Windows drivers boast DirectX 10 improvements in several games and OpenGL 3.1 support, while the Linux drivers add support for RHEL 4.8 and Ubuntu 9.04.

Gold - Aion

NCsoft announces that Aion is gold and the western version of this MMORPG is scheduled for launch on September 22. Word is there is still further content to be revealed at GamesCom and Penny Arcade Expo, so there are still some previews to be seen between now and the game's release. Here's word:

In advance of the game’s launch, Aion will be showcased at both GamesCom 2009 in Cologne, Germany, as well as the Penny Arcade Expo 2009 in Seattle, Washington. Both events will feature exclusive hands-on access to the 1.5 version of the game, which has yet to be unveiled to Western audiences. This version of the game introduces numerous enhancements, including continued improvements to Aion’s innovative character customization that will now include a host of Western styles, as well as new zones, instances, skills, quests and continued game balancing and improvements.

Aion has already built major momentum among gamers across Europe and North America, with more than three million hours of gameplay logged in the game’s closed best testing alone. Additionally, the Limited Collector’s Edition version of the game is nearly sold out in retailers, and Aion is currently on the best-seller lists for PC games weeks ahead of the game’s launch. Aion is available for pre-order from several participating online and brick-and-mortar retailers, including Aiononline.com, Amazon, Best Buy, EB Games Canada, Fry’s Electronics, GameStop, Steam and Target.

StarCraft II Details - No Co-op Campaign

An NDA for StarCraft II: Wings of Liberty previews ends today, so here is the first information overload on the upcoming real-time strategy sequel.

New info: IncGamers reports on plans for DLC as well as trial versions of the game, which will be released after the game, not before, and they also report on DRM (even though Blizzard seems relatively unconcerned about piracy) saying the game will require a Battle.Net account and an online verification to install, but players will not need to be connected for solo play after that. Also, VG247 reports there will be no co-op campaign and that the game has a new logo. Finally, Shacknews discusses classic StarCraft units that will be making cameos in the sequel.

As for media, There's a new StarCraft II: Wings of Liberty story/gameplay movie on the YouTube (mirrored on ActionTrip and AtomicGamer) and a StarCraft II "Old Rivals" cinematic trailer on GameTrailers as well as StarCraft II screenshots on Computer and Video Games.

There's a Q&A with Blizzard’s Rob Pardo on VG247 and StarCraft II Developers Talk Single Player on IncGamers (highlights: Blizzard: PC Gaming Is NOT Dying! and Metzen Prefers StarCraft over WarCraft). There are also hands-on previews of the game on 1Up, BlizzPlanet, Destructoid, IncGamers, IGN, Shacknews, and VG247.

Finally, the LAN in Starcraft 2 Please Petition now contains over 100,000 signatures (thanks VG247).

No APB Subscription Fees

An All Points Bulletin/ APB FAQ clarifies that Realtime Worlds' upcoming open-world action game will not carry any subscription fees: "The actual price for the game itself is still under discussion but we’ll keep you up to date. We can confirm that APB will not require a monthly subscription." Thanks VG247 (this should have been posted earlier, thanks MCV for the reminder).

More Lionhead Teasing

The Lionhead Studios Website has its latest image/quote combo presumably leading to a Gamescom announcement this week. The new image is of Emma Goldman, and they offer the following quote from this anarchist once described as the most dangerous woman in America: "If I can't dance, I don't want to be part of your revolution."

Mini Ninjas Demo This Week

Eidos interactive announces plans to release a demo for Mini Ninjas for Windows, Xbox 360, and PlayStation 3 this week. The PC and Xbox 360 demos for IO Interactive's action/adventure game are due Wednesday, and the PlayStation 3 demo is to follow on Thursday. It was announced least week the game is expected on September 8 in North America, September 11 in the United Kingdom and PAL territories except France and Germany, and October 9 in those last two countries. The description of the demo is pretty vague at this point, saying it "takes you on an exciting journey to feudal Japan where you join Hiro, Futo and Suzume on their biggest ninja adventure ever as they embark on an epic and electrifying quest to restore harmony to a world on the brink of chaos."

Redbox Game Rentals

Redbox is experimenting with renting video games through its automated kiosks, even as legal battles continue over their dollar-per-night movie DVD rentals. According to Inside Redbox (thanks Gizmodo) a pilot program is being tested in Reno, NV, where Redbox kiosks are currently offering rentals of Xbox games for $2.00 per night. Support for other consoles is planned, and word is this program will be expanded to other territories if successful.

On the Dragon Age Delay

BioWare talks Dragon Age delay, DLC on GameSpot is an interview with BioWare executive producer Mark Darrah, among other things discussing the just-announced delay to the RPG. "It's just taking an extra couple of weeks to get through the finalization process. We'll take any opportunity to spend a little bit more time making the game even better, Mark explains, and when asked if this had to do with not wanting to compete with other fourth quarter releases, he says: "I think we try to make our games stand on their own. It's not about competing with other products, it's about making the game that our fans and the gaming public in general are going to like and enjoy."

Video Games = "Play-Like Activities"

Average age of adult computer game addicts is 35, US study shows reports on a study at the CDC, Emory University, and Andrews University with stats on how overweight and depressed game players supposedly are. This report seems to present pretty strong conclusions on the topic, going to far as to attempt to define a distinction between play and playing video games, characterizing the latter as "play like activities." Here's a bit from this "science like study":

Dr Brian Primack, from the University of Pittsburgh School of Medicine, suggests that many video games are different enough from original forms of play that they may be better defined as "play-like activities."

He said: "There are noteworthy differences between the oldest forms of play - for example chase games - and today's 'play-like activities.'

"These play-like activities may stimulate the right centres of the brain to be engaging.

"However, the differences between today's 'play-like activities' and original forms of play may illuminate some of the observed health-related correlates discovered."

Dr. Primack said the greatest challenge will be maintaining the balance.

He added: "How do we simultaneously help the public steer away from imitation play-like activities, harness the potentially positive aspects of video games, and keep in perspective the overall place of video games in our society?

Gatherings & Competitions

Morning Previews

Morning Screenshots

Morning Consolidation

Morning Tech Bits

Morning Mobilization

Metaverse

Legal Briefs

Game Reviews

Hardware Reviews

etc.

Out of the Blue

We visited some friends in the country yesterday, which was very pleasant, as we got to enjoy a little nature along with the company of our friends and their neighbors. On the way home we were making a wonky turn from one country road to another when we heard a sound we thought came from bottoming out, until a little while later when we could detect the effect of rolling on a rim, because we actually had a flat tire. This was a first for me, but I've helped change tires before, and was pretty comfortable with the job. After getting the car jacked up on the included mini-jack and removing the lug nuts, however, it became apparent that the rim was pretty stuck on the hub, perhaps from the short distance it was driven with the flat. At this point I decided to get the dogs out of the car so they wouldn't overheat (in retrospect, I'm not sure why I left them in there while working on the tire), and a bit after getting them out, the car actually fell off the jack, presumably from closing the door after the dogs. After getting past the image of what could have happened if I had been working on the tire when the car fell, I noticed that at least this had loosened the stuck rim, and after getting the car jacked up again (this time with a real jack from a passing good Samaritan), and were able to get home safely as that car puttering along in the slow lane riding on one of those undersized spare tires.

Spare Links: Thanks Ant and Mike Martinez.
Play: Pyro 2.
Fantasy Kommander.
Links: Explosions and Boobs.
Top Ten Sexually Awkward Video Game Moments.
Story: Motorist gets a lift in Sturgeon Bay. Thanks Digg.
Science: Can Game Theory Predict When Iran Will Get the Bomb?
Media: Gentlemen Broncos.
Triumph Dog Hotel Remote pt.1.
European drivers tearing off train gate after train gate.
The Funnies: xkcd - Branding.
ActionTrip Comic Strip- Top Executive Humor.



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