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Archived News:

Monday, Aug 10, 2009

  

2K Boston's Shooter

A 2K Boston Job Listing spotted by superannuation reveals the next project for the BioShock development studio is another shooter, as it calls for "a talented, experienced game designer to be the driving force behind the combat experience in on our next big project, an unannounced shooter." They also point to an old GearboxSoftware Job Listing from about a year ago that may be from that Duke Begins project with which Gearbox has been connected, as it sought an environmental artist to work on an "unannounced shooter based on one of the most famous shooters ever created." So while it may not have been Duke, we're pretty sure it was for a shooter.

On Bullfrog Revivals

Why there's hope for classic Bullfrog IP returning on Kikizo revisits the hopes that some of Bullfrog's old IPs may some day be revived by EA, who owns their rights. "For me, I love the old Bullfrog IP, it got me really passionately into games, and I'm really proud that Bullfrog is part of the heritage of Bright Light", Harvey Elliot of EA Bright Light Studio tells them. "I'm personally a huge fan of Populous and Theme Park, they were some of my favourite games - many years ago, obviously - and I'd love to see both of those remade." He also says they may still have members of the Bullfrog team on staff, but what's really got them speculating a Bullfrog revival may be in the offing is his description of a project they had been working on "based on an old IP that EA has" that's since been passed on to another studio. From other comments, however, it doesn't sound like this is actually a Bullfrog game, as he says: "It's become one of those projects we've started a few times over, and it's like what I was saying about the classic Bullfrog IP; I loved the game when I was growing up." and when they come out and ask if this was a classic Bullfrog IP he says: "No, I'd say it was an EA IP." Thanks Mike Martinez.

Creeper World and Demo Released

Knuckle Cracker Games now offers Creeper World, a real-time strategy/tower defense game for both Windows and MacOS. Word is: "Creeper World promises to change the nature of the bad guys we all know and love/hate. Imagine the player's base surrounded by an organic blanket that creeps and flows through valleys and around hills. No longer is the opponent just another army of discrete and individual units. Instead, the enemy flows and creeps across the map like a thick and destructive sludge." A playable demo is available, and retail purchases include both the Windows and Mac editions of the game.

RailWorks Patched

Steam News announces a new patch is now automatically available for RailWorks. The new version of the transportation simulation adds a bonus Foliage Pack, adds air brakes to steam locomotives, and addresses some bugs.

DC Universe Online Interviews

DC Universe Online interview on MMORPG.COM chats with famed comic artist Jim Lee about creating the upcoming PC and PS3 superhero MMORPG, while this interview talks with long time comic writer and editor Marv Wolfman about the project.

InstantAction Interview

Why Lou Castle Left EA for InstantAction on IndustryGamers is an interview with Lou Castle about his departure from EA to head up InstantAction. In an interesting bit of logic, Castle is now king of a company some of the subjects understand better than he does: "So I had an opportunity to join a company that was already proficient in the parts I frankly don't have as much experience with." This is not an issue for Castles boss Barry Diller: "As the first major native web video game publisher that brings together developers, gamers, web publishers and consumers, InstantAction needs a leader who can seamlessly integrate all of these components and continue to push the boundaries in 3D browser-based gaming," says Diller. "Lou Castle has the right combination of skills to do exactly this. He is not just a proven business leader, but also an accomplished story-teller, visionary, artist and inventor."

Global Agenda Interview

A Q&A with Todd Harris on Ten Ton Hammer talks with the executive producer of Global Agenda at the conclusion of this weekend's closed beta testing of the espionage-themed MMORPG. They discuss PvP, PvE, and co-op play, and from Todd's responses, the testing went pretty well: "Things that were maybe pleasant surprises were the really positive response to group PvE, specifically. We knew people were going to love the PvP because we’ve been testing that ourselves for some time. The PvE is newer for us because we worked backwards from the devices that were balanced for PvP and then adopted the PvE systems around that. And as you guys know, we just introduced that fairly recently at E3. We had a lot of the building blocks in place over the past 4 years but we put it together for missions around the E3 timeframe. Since people really responded well to group PvE, that’s where we’re going to be working on more content in the short term."

Evening Previews

Evening Screenshots

Evening Consolidation

Evening Tech Bits

Evening Mobilization

etc., etc.

Into the Black

Link of the Day: Harrison Ford on Family Guy. It didn't seem that funny until I saw this this YouTube clip. Thanks Ant.

CryENGINE 3 Movies

The Crytek Presentations Page has materials from Crytek's presentation at a SIGGRAPH 2009 session on advanced real-time rendering. They offer slides in a Adobe Acrobat-format document and a PowerPoint presentation, as well as a pair of AVI-format movies showing the power of their upcoming CryENGINE 3. Thanks inCrysis.

DiRT 2 PC "Best-Looking Racing Game"

The PC edition of DiRT 2 will be the "best-looking racing game ever" thanks to its DirectX 11 support, Ralph Fulton of Codemasters tells VideoGamer.com at a recent event in London. It was recently announced that the PC edition is being delayed for DirectX 11 support, and Ralph is confident this will pay dividends: "And that was a decision we took, to delay the PC version, to take advantage of DX11, purely because we weighed it up and said, look, what it allows us to do is make the best-looking racing game that has ever existed. Not just of the year or on PC, but has ever existed, because we were the first with an already cutting-edge game to take advantage of this technology, so it would definitely be worth putting it back."

Two New WoW Races?

WoW.com reports rumors of plans for two new races to be added to World of Warcraft by the coming Cataclysm update, saying this information comes their way through "multiple sources close to the situation" (remember, standing too close to a situation can cause situation burn). The two new rumored races are the Worgen for the Alliance and the Goblin for the Horde, leading them to say: "This information has been speculated upon by multiple places, and we're pleased that everyone's speculation has turned out to be more or less true." Thanks Joystiq.

Ships Ahoy - Hearts of Iron III

Hearts of Iron III is now available in US stores, following the digital release of the World War II real-time strategy sequel. A playable demo is also available as well as a version 1.1 patch. Here's the word on the release:

The battle has begun. Paradox Interactive has released the third installment of its popular World War II strategy series, Hearts of Iron III.

Featuring in-depth simulations of World War II battles, veteran soldiers and new recruits alike will find much to satisfy their appetite for strategic planning in Hearts of Iron III. Set in the wartime period of 1936-1948, Hearts of Iron III retains the popular core gameplay of previous installments in the series, and adds brand new features such as a huge game map with more than 14,000 land and sea provinces.

Battle it out and take the reins of larger superpowers such as Russia or the United States, or build up smaller nations such as Costa Rica. Hearts of Iron III enables strategy fans to choose the outcome of one of the grandest wars of all time. The power, responsibility and decision-making process of a nation at war all lies within your hands.

Hearts of Iron III is available for purchase in US retail stores and all major digital-distribution channels.

Gaming's Retail Decline

Video Games Are Dead – Part 1 on Players Only is a video interview with game journalists, developers, and industry analysts commenting on the impact of the economy on gaming, reasons for declining retail sales (here's the latest sour news on that front), how the industry has been stumbling, and what the future holds. There seems to be a consensus that games being sold at retail will continue to decline in the face of digital distribution, leading Oddworld's Lorne Lanning to say "when we look at the future of games at retail we don't see it," and to suggest that finding games in stores in five years will be as rare as finding music on vinyl.

DCS: Black Shark Patch

The Eagle Dynamics Website now offers a new patch for DCS: Black Shark to update the combat helicopter simulation to version 1.0.1. This page has the complete change list, and it is warned that the new version is not online compatible with the shipping version 1.0 and tracks from 1.0 version will not play correctly in 1.0.1 version.

Company of Heroes Online Beta for All?

There's a Company of Heroes Online Update on the Company of Heroes Website talking about progress on bringing Relic's World War II RTS online in China. The update is by Tim Holman who introduces his successor Greg Wilson as Tim takes a new role at THQ, and the new CoH producer at Relic offers further hints that this project may not be hidden behind the Great Wall of Chine forever, as they will soon be opening beta testing to the rest of the world: "I’ve been at Relic for about a year ago now and am honoured to be a part of this amazing franchise. These are exciting times indeed! The entire Studio is eagerly awaiting the Commercial Launch of COHO:China and we would like to invite COH fans around the world to join up and tell us what they think. Stay tuned for details on how to play the COHO Open Beta."

Lead and Gold: Gangs of the Wild West Announced

Fatshark AB announces Lead and Gold: Gangs of the Wild West is in the works at their Swedish development studio for digital distribution. This third-person shooter emphasizes team-based multiplayer and co-op, and will be built using GRIN's Diesel Engine (Bionic Commando, Bionic Commando Rearmed, and Tom Clancy’s Ghost Recon Advanced Warfighter). A trailer for the game debuted last week on GameTrailers, and word is: "Lead and Gold: Gangs of the Wild West catapults the player straight into the dramatic crescendo of the Western myth. Relive the high-noon duel on the main street of a frontier town or the intense firefight during a bank heist. Immerse yourself in gameplay drawing from a perfect mix of cool-headed player skill and the brutal close quarter brawl of the classic Western shoot out."

The Filmmaker Demo

A playable demo is available for The Filmmaker, a first-person puzzle game following a horror theme from independent developer Unimatrix Productions. From what we can see on The Filmmaker site, this was actually released a couple of months ago, but this is the first we've heard of it. Word is: "This demo features the first 5% of the full game. Much of the opening cinematic has been removed, due to file size, and some hotspots have been altered to make a more cohesive demo. Very little of the story is revealed in the demo itself. Instead, the demo focuses on exploration (about 50% of the theater can be explored) and puzzle solving (6 puzzles are available in the demo), to give gamers a taste of the "feel" of the full game." The demo was released on Adventurespiele.net and FilePlanet (registration required) and now new mirrors are available on AtomicGamer and Gamer's Hell.

LucasArts VC Games

Computer and Video Games has what may be the old school LucasArts announcement teased Friday. Update: It is, as confirmed on Twitter. They are announcing three games coming to the Nintendo Virtual Console, saying Super Star Wars may be available even as these words are written. Word is: "Super Star Wars: The Empire Strikes Back and Super Star Wars: Return of the Jedi will be added later and all three (which were originally released for SNES) will set you back 800 Wii Points each."

Square Enix Losses

Edge Online has quarter financial reporting from Square Enix, with the Japanese developer reporting drops in sales, operating income, and net income compared to the same period last year, obviously partially influenced by their takeover of Eidos, though sales are up in the gaming segment. Word is: "Year-on-year Square’s game segment saw sales rise 7.2 per cent to 8.152 billion yen ($83.9m/£50.3m), but recorded an operating loss of 922 million yen ($9.5m/£5.7m), compared to an operating profit of 1.665 billion yen for the same quarter last year."

Darkest of Days Demo Tomorrow

Phantom EFX promises a playable demo for Darkest of Days tomorrow, offering the chance to travel back in time to influence history by your actions in famous historical battles in 8Monkey Labs' first-person shooter. Here's word:

Cedar Falls, Iowa – August 10, 2009 – Phantom EFX, a leading developer and publisher of entertainment software, with independent game development studio 8monkey Labs confirmed today the PC demo of Darkest of Days, a free-to-play version of the highly anticipated historically-based first person shooter, will be available on August 11, 2009.

“Custer's infamous last stand at the Battle of Little Big Horn, and the Battle of Antietam, the bloodiest day in American history… these are just a few of humanity’s darkest days, and you can dive into both of these in the Darkest of Days demo,” said Aaron Schurman, Chief Executive Officer at Phantom EFX. “This hour-long demo lets players experience unrivaled carnage and to experience what it’s like to use futuristic weapons in period settings and see what happens when you alter history while fighting against hundreds of enemies during some of man's greatest struggles in History!”

The demo features some serious action, throwing players into the middle of raging battles, while also giving players great hands-on time with a variety of weapons. To get a more in-depth look at the rich weapons loadout, check out the weapons training video at Gametrailers.com.

Just Cause Film Plans

Variety has details on plans for a film adaptation of Just Cause, the open world action game from Avalanche Studios. Word is film rights have landed with Liongate to be adapted for the big screen by Adrian Askarieh, producer of the Hitman movie who is also part of efforts to create film adaptations of Kane & Lynch and Spy Hunter. Word is:

Askarieh is looking to produce "Just Cause" independently and has been working with Creative Artists Agency to package the property and put together roughly $30 million in independent financing for the pic.

It has not yet been submitted to a studio.

Red Orchestra 2 Details

1C Company announces it will be the European publisher for Red Orchestra 2: Heroes of Stalingrad, Tripwire Interactive's upcoming World War II shooter sequel (this is the first we've seen of the "2" in the title). Word is the game will be shown off next week at Gamescom 2009 in Cologne, Germany, and the announcement also has a new feature list, reproduced here in all its glory:

RO multiplayer taken to new heights: In addition to the award winning Territory gametype from RO, all new gametypes such as Firefight and Countdown add greater diversity, replayability and fun.

Persistent Stats Tracking and Player Progression: Grow in rank, earn medals, improve abilities, and become a Hero - all visible to the complete online gaming community and embedded within the game.

Heroes: Obtain the ultimate goal and become a Hero online. Players with hero status inspire troops around them and cause fear in their enemies. Heroes have access to the best and rarest weapons and equipment, and will stand out visually from the rest of the soldiers.

Stalingrad Campaign: The Stalingrad campaign will feature the multiplayer maps used in a campaign layout recreating the battle for Stalingrad from both the German and Russian sides.

First person cover system: Experience the ultimate firefights that a cover system allows, from the immersion of a first person view. Peek or blind fire over and around cover and more.

Squad Command: Command fire teams on the battlefield using an easy to use first person interface.

WWII weaponry redefined: true to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, photo-real graphics and more.

Co-op: Players can connect with their friends and battle the AI in multiple game types including the Stalingrad Campaign, Skirmish Mode, and more.

Morale: Experience what it is like to be a soldier in one of the bloodiest conflicts in history and the importance of a soldier's state of mind and how it can turn the tide of battle.

Gatherings & Competitions

Morning Previews

Morning Screenshots

Morning Consolidation

Morning Tech Bits

Metaverse

Legal Briefs

Safety Dance

Game Reviews

Hardware Reviews

etc.

Out of the Blue

We had a preseason tackle football sighting this weekend. If me getting excited about the NFL getting back underway sounds odd in August, then you are probably not a Mets fan like I am.

Preseason Links: Thanks Ant and Mike Martinez.
Link: If Star Wars Was Rea. Thanks Neatorama.
Stories: ‘Star Wars’ canon is finally shooting itself in the foot.
Can Jazz Be Saved? Thanks Digg.
Aussie Sex Party approved.
Science: A Biochemical Way to Reduce Drug Side Effects. Thanks j.c.f.
An Iron Key to High-Temperature Superconductivity. Thanks j.c.f.
Surprises from General Relativity- "Swimming" in Spacetime. Thanks j.c.f.
Auction: My Little Pony Silent Hill Custom- Pyramid Head. Thanks Kxmode.
Images: Portal: The Motion Picture Poster.
Media: AVGN's NES Game Collection.
The TGIF Paradox.
Giant Waterslide Jump.
Follow-ups: Autopsy: Cocaine contributed to Billy Mays' death. Thanks jimnms.



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