Wolfenstein is pretty unlikely, since it was developed at Raven, and published by Activision. There are no firm plans for linux ports of the idTech 5 titles, but it certainly isn’t off the table. I don’t think it will be very difficult to get them running on the binary nvidia drivers, but bringing them up to functionality and acceptable performance on other OpenGL drivers would probably be a more significant undertaking than we could afford.
Mothership Zeta is full of the most high tech weaponry in the game. It includes a Shock Baton for melee fighters, multiple new firearms including an Alien Atomizer, a pistol, and the Alien Disintegrator, a new rifle. There's also a new grenade type, a Cryo Grenade, which freezes enemies for a short period of time. On top of that there are new unique weapons, and a new heavy weapon.
One of the areas that I am personally super interested in right now is how we can do financing from the community. So right now, what typically happens is you have this budget, it needs to be huge, it has to be ten million to thirty million dollars; it has to be all available at the beginning of the project. And then there's a huge amount of risk associated with those dollars so all the game decisions have to be incredibly conservative.
What I think would be much better would be if the community could finance the games. In other words, ‘Hey, I really like this idea that you have and I'll be an early investor in that.' In venture capital there's a concept that your best investors are your customers, because they have 'secondary gain.' If you are successful they not only want a return on their money, but they're incredibly happy if you actually make a great game that they get to play. It would be really great if we could evolve Steam in a way that made it possible so that a developer could say, you know, 'if you want this game to start moving forward, here's the sort of 'seed round',' were people can sort of opt-in and say 'I'll pay thirty dollars and I own a piece of this game going forward.'
The beta has been successful due to the overwhelming amount of community feedback and support. We have received hundreds of balance suggestions, numerous bug reports, and countless suggestions to undoubtedly make Dawn of War II a stronger, deeper, and more balanced game.
The full release of ‘There is Only War’ will be out soon. In addition to the new content and balance updates included with the beta, the full release of ‘There is Only War’ is coming with even more bug fixes and balance updates.
Gameplayer - Do or Die for id Software.
Well there is no doubt that it is time to deliver. We need to see id Tech 5 in full swing. We need to see genuine gameplay footage of the still in development RAGE and the announced but secretive Doom 4. We need to hear of other developers jumping at the chance to get in on its exciting new middleware. We need hope. And you get bet your original sealed box copy of Doom that new owner Zenimax will expect to see results, and see ‘em soon. Because with new stable-mate kicking goals with Elder Scrolls IV and Fallout 3, id are at serious risk of running a distant second at its new home, and furthermore, of watching a whole generation of gamers come and go without ever knowing the true awesomeness of id.Gamasutra - Why The Keyboard Is PC Gaming's Secret Weapon. Thanks Ant and Slashdot.
In the name of saving your fingers a stretch, the same button for jump can also be used to climb ladders, run across walls, and cling to ledges. The confines of the controller dictate how the game plays, on a fundamental level, and it's producing some wonderfully inventive ways of interacting with your games. The opposite, however, is true of the PC. With over 100 keys to choose from (back of the box quotation right there), the possibilities are near endless, if you start to think of shift and control functions altering the purpose of keys. It means that, when the developers start to make their game, they don't have to worry about the limitations of the interface, knowing that, if all else fails, they can always assign the compass to K, even if that's a bit of a stretch to all but the pianists. The keyboard is the friend of ambition, and ArmA 2 is the testament to that, in all its surrealist, broken glory.
Leaping Links: | Thanks Ant and Mike Martinez. |
Play: | Run or Die 2. |
Links: |
10
Gaming Gadgets That Will Make Us Hurt Ourselves. The 10 Geekiest Pieces of Furniture in the Universe. Rare pandas find a new surrogate mum. Thanks Neatorama. |
Stories: |
Report: Abdul's return to 'American Idol' doubtful. Thanks
Digg. Sony Plans Michael Jackson Film. |
Science: |
Strike a Pose, Cyborg! Space station toilet breaks down. Thanks Slashdot. Impact mark on Jupiter. Thanks Slashdot. |
Images: | How to take a joke. Thanks Digg. |
Media: |
Never Gonna
Give Your Teen Spirit up. Thanks
Digg and
nin. Ringwraith statue comes to life. AGAIN. Fox News Guest Makes Really Odd Face. |
Follow-ups: | Astronauts on ISS drink recycled urine for the first time. |
The Funnies: |
xkcd - Estimation. If The Wizard of Oz Got a Gritty Reboot. |