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Friday, Jul 10, 2009

  

Alpha Protocol Preorders: PC Screwed Again

Sony of America announces preorder bonuses of in-game weaponry for Alpha Protocol at both GameStop and Game Crazy, but like yesterday's Splinter Cell preorders, this only applies to consoles. The PC listing for the espionage-themed RPG carries no bonuses, though PC gamers can take solace in their version costing $10.00 less, besides the other obvious advantages of the platform. Alpha Protocol is due for release on October 6.

Mass Effect 2 Movie

The Mass Effect 2 Exclusive Reveal Dev Diary on GameTrailers.com offers a look at BioWare's upcoming RPG sequel in a clip carrying this description: "Prepare to be hunted by assassins and hounded by duty on an impossible suicide mission." The clip includes gameplay footage and developer commentary reflecting on what they showed of the game at E3. They go into detail that could be considered spoilery about the game's story and gameplay, including a discussion of more physics-oriented combat, the cover system, heavy weapons, an "interrupt system" for ending tedious conversation, richer locations to explore, and more.

Section 8 Movie

A new Section 8 Exclusive Burn In Dev Diary on GameTrailers offers gameplay footage and narration from several of the developers at TimeGate Studios discussing gameplay in their upcoming shooter. Topics include their "burn in" method of insertion into the battlefield, load out customization, jet packs, and more.

Dante's Inferno Diary Movie

A new Dante's Inferno developer diary video delves into the creation of "Lust," the second ring of hell. If this doesn't sound hellish enough, you should view the gruesome clip from the game, which they admit is designed to be disturbing. The lusty clip is available on AtomicGamer and FileFront.

Left 4 Dead 2 Interview, Comic Con Plans, Screenshot

The Left 4 Dead 2 interview on Kikizo gives Valve's Chet Faliszek yet another chance to explain the reasons for making Left 4 Dead 2 so soon after the original Left 4 Dead. Along the way they discuss what's different in the sequel, including daylight, the whole boycott petition situation, and the possibility, or lack thereof, that cross platform play between the PC and Xbox 360 will be supported (thanks Mike Martinez). Valve also announces plans to show off the "Swamp Fever" campaign from Left 4 Dead 2 at San Diego's upcoming Comic Con, and provide a new L4D2 Swamp Fever screenshot as well. Here's the Comic Con plan:

Valve today announced that Left 4 Dead 2 will be shown and playable during the upcoming Comic Con in San Diego, CA.

After debuting "The Parish" campaign (set in the New Orleans' French Quarter) at E3, the Comic Con showing will unveil "Swamp Fever", the second of the five campaigns shipping with L4D2 this fall. The game will be playable in the EA Gaming Lounge Presented by Xbox 360 from 2-9 pm Thursday-Saturday, and 12-5 pm on Sunday. The EA Gaming Lounge will be located in the Hilton San Diego Gaslamp Quarter Hotel, 401 K. Street.

In addition to the new campaign, Valve is also planning to unveil a few more of the 20-plus new items coming this November when the title launches worldwide on the Xbox 360 and PC. For more information, please visit www.l4d.com

On Sale

In addition to the weekend sales mentioned yesterday, Steam now offers GRiD for 50% off the regular price for Codemasters' racing game. They also announce a lowered price for Europa Universalis: Rome GOLD.

Evening Previews

  • Left 4 Dead 2 on IGN. Left 4 Dead 1 & 2 Compared. Thanks Ant.
  • Star Wars: The Old Republic on the Official Website. Outlining "one of the largest voice-over projects in entertainment history."
  • World of Warcraft on Ten Ton Hammer. Patch 3.2 overview.

Evening Consolidation

Evening Tech Bits

etc., etc.

Into the Black

Link of the Day: Train vs. Tornado - Spectacular! Thanks nin and Dubious Quality.

Nuclear Dawn Dawns

A new Nuclear Dawn Website is online, heralding the coming of this commercial Source-engine game from InterWave Studios based on what was once a modification for Half-Life 2. The site includes screenshots and concept art, and a placeholder for a trailer that's currently occupied by some streaming music from the project. They also offer developer blogs, an overview of the game, a timeline of events leading to the game's setting in 2049, and a profile of various factions. More updates are promised as they ramp up to get the word out.

Eidos & Arkham Asylum Reviews [Updated]

A post on The RAM Raider alleges more review score shenanigans from Eidos, already notorious for the GameSpot/Kane & Lynch Fiasco and attemting to delay negative Tomb Raider reviews. According to their report, Eidos UK has embargoed reviews of Batman: Arkham Asylum until the end of the month, and while there is nothing unusual about that, the problem comes in their offer of how to get around this, as they have allegedly offered to allow magazines to print their reviews early, provided they feature the game on their cover and guarantee a review score of at least 90%. The site concludes with a guide to spotting questionable (they use a stronger term) reviews: "This means that if you see a mag turn up within the next few weeks (ding!) that features Arkham Asylum on its cover (ding!) and gives it at least 90% (ding ding ding!), you have a winner." Update: Kotaku has comment from Jon Brooke, Head of UK Marketing, Eidos, denying any wrongdoing: "With regards an article posted on RamRaider alleging that Eidos has fixed review scores for Batman: Arkham Asylum, we want to state that no discussions have been held about review scores with any magazines. In short there is simply not one shred of truth in this article, except for the title of the game."

Savage 2 Patched

A new version 2.1 is now available for Savage 2: A Tortured Soul, S2 Games' cross-platform action/strategy game. The new version was actually released a few days ago, and this forum post describes all the changes. Thanks Ant and LinuxGames.

Pro Cycling Manager 2009 Patch

The Pro Cycling Manager Website has a new patch for Pro Cycling Manager 2009 updating this sports management sequel to version 1.0.3.3. The new version addresses a handful of bugs, and the download is mirrored on The Patches Scrolls.

Darkest Of Days Movie

There's a Darkest Of Days E3 Overview movie on the YouTube showing the E3 presentation of this time-travelling first-person shooter in the works at 8Monkey Labs. The clip is narrated by Aaron Schurman, who offers details on how gameplay involves travelling back to participate in historic events like the American Civil War and World War I while not adversely impacting the course of history. The camerawork is tripod steady, but all the gameplay footage is second-hand, shot off of a monitor. Thanks superannuation, who obviously need a refresher on what the artist formerly known as Cliffy B looks like.

New Evochron Legends

The Evochron Legends Website has a new version 1.108 of this freeform space combat trader and mercenary simulator. Their news page outlines the changes and improvements in the new version, and their downloads page is where to find the new version. As always, the new version also operates as a playable demo. There is also an accompanying updated dedicated server and a new customizing kit is now available to take advantage of the game's new modification options.

StarCraft II in 2010?

A subscriber-only article on the hotbed of gaming that is the Wall Street Journal quotes Sterne Agee analyst Arvind Bhatia's theory that Blizzard may push the release of StarCraft II into next year, apparently based on delays to the launch of the game's beta test. The sci-fi RTS sequel does not have a firm release date, but comments by Blizzard have been widely interpreted to assume a release this year. Thanks GamesIndustry.biz, who report that Blizzard has declined to comment on this story.

Funcom on AoC's Turnaround

GamesIndustry.biz talks with Funcom's Trond Arne as the CEO of the Norwegian developer cops to the problematic launch of Age of Conan, but saying they have "turned most if not all of this around and we have corrected these issues through a series of massive updates. For us it was never an option to drop the game despite the challenges we faced." He says the game was losing subscribers for a while, but their efforts have reversed this, "I can say that we have seen very positive trends in subscription longevity and server activity, and I think this is proof that we are turning around the fortune of Age of Conan. He also explains this is an ongoing process: "It's a long, multi-step process that we've been going through since launch where we have planned every update in utmost detail to make sure we're pushing the game in the direction that both our players and we as developers want it to go."

Zenimax/id Interview

Pete Hines of Bethsoft talks about the Id Software Merger and the future of Quake, Rage, and Doom on Skewed & Reviewed is an interview with the Bethesda Softworks spokesperson about the recent acquisition of id Software by Bethesda parent ZeniMax. They cover a lot of familiar territory, receiving reassurances in response to many concerns, including that id will continue to develop cross-platform games, they would still have a say in deciding "when it's done" in their game development, and that QuakeCon will continue on as before.

Op Ed

Thanks Mike Martinez.

IndustryGamers - Who Killed PC Gaming?
However, when we talk about the "death of PC gaming" anyone who follows the industry should know what we mean. On retail shelves, less and less space is allocated to PC titles. Increasingly, multi-platform developers are treating the PC like a secondary priority. The PC used to get many games before consoles, and now it's often the other way around. And then there are games like Gears of War 2 which won't even be coming to PC at all. Core gaming on the PC isn't what it once was, and the situation isn't likely to get much better with time. According to NPD, PC games totaled just $701 million in 2008, which is down 14 percent from 2007.

GameTopius - Nothing Wins The Justice: Video Games, The First Amendment, and Obscenity.
This question is a tough one for the very good reason that no video game developer or publisher has ever been prosecuted for obscenity related to video games. As we have seen, if the medium of video games are held to the same standard as literature and film then, presumably, they can also be held to be obscene. One of the reasons for the lack of obscenity prosecution against video game developers and publishers is that the courts have limited obscenity to sexual content only. In fact, the courts have gone so far as to specifically reject calls to alter the definition of “obscenity” to include violent content in video games.

Edge Online - Simulacra And Simulacrap.
The idea of simulation – the closest approximation of reality in digital form – really suits certain genres. Racing a car, for example, where the player’s possible interactions are limited to a couple of pedals, a gearstick and wheel, can be modelled closely. So too can flying an aeroplane, where the number of possible inputs via a keyboard resembles the bewildering number of switches at the disposal of a pilot. But the vicissitudes of human behaviour have yet to be captured. ArmA 2 gives it a go, all the same. Yet, as Bohemia Interactive’s war sims have scaled up the choices available to the player to a level more closely resembling that available to a squad leader and even general, so its level of realism has fallen away.

Kotaku - Why It's Hard To Make Today's Games Funny.
What separates games from movies or books is the gameplay, and developers have to take that gameplay into consideration. They aren't simply riffing to a bunch of people sitting in a darkened bar. They're trying to entertain someone who just finished slaughtering enemy forces or solving a difficult puzzle. That requires someone possessing not only a strong grasp of humor, but an understanding of how games and gamers tick.

Gatherings & Competitions

Morning Consolidation

Morning Tech Bits

Mobilization

Metaverse

Legal Briefs

Safety Dance

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Last night's episode of Penn & Teller: Bullshit! on Showtime on the theories that playing video games leads to teen violence was even better than expected. I thought there'd be a clip online to link to by this morning, but I haven't seen one yet, but I'm sure one will show up sooner or later. Anyway, it was nice to see this dealt with in the light of reality, rather than propaganda and deception. If you haven't seen it, I warn you that once you hear Penn's take on Jack Thompson's shtick you'll have trouble ever deleting the clip from your TiVo.

Debunked Links: Thanks Ant and Mike Martinez.
Play: Qrossfire.
Dragon Flame 2.
Links: 5 of the Most Hated Games From Top Franchises.
The Seven Types of Employees You Meet at Best Buy.
20 Totally Overused Words in Game Names.
Stories: Drunken man shocks Spain with his generosity. Thanks ^Drag0n^.
Historic Atom Smasher Reduced to Rubble and Revelry.
Teacher Gives Sex Tape to 5th Graders. Thanks Acleacius.
Science: Scientists create human sperm from stem cells. Thanks ^Drag0n^.
Tests raise life extension hopes.
Language 'predicts dementia risk'.
Images: Tell them we said "lol", too.
Media: Video Game Girl.
Red vs. Blue Recreation Trailer. Thanks Merdoc.
Metal Gear Solid, retold as a children's fairytale.



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