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Wednesday, Jul 08, 2009

  

Singularity Delayed

Shacknews reports a delay until March 2010 for Singularity, the upcoming first-person shooter from Raven that had been expected this fall, a date that's still listed on the Singularity Website. According to Activision this is to avoid conflicting with the release of Modern Warfare 2: "The level of excitement for Infinity Ward's Modern Warfare 2 coming out of E3 well exceeded our expectations and therefore we have decided to move Raven's upcoming sci-fi first person action title, Singularity, from 2009 to Q1 2010," says the publisher. "We believe that the March quarter will provide a better opportunity to establish the new cutting-edge action IP as a "must-have" title and clears the way for Modern Warfare 2 to dominate this holiday season."

Lost Horizon Announced

This press release on Gamer's Hell announces Lost Horizon, a point-and-click adventure game from German developer Animation Arts (Secret Files: Tunguska) planned for release next year. Apparently this was announced as an untitled project last year. Here's the storyline for the game: "1936: Nazi henchmen are traveling the world over, searching for occult weapons to help with plans for further conquests – and for a key artifact to unlock the mythical Shambala. When Fenton Paddock, a former British soldier and hapless smuggler, is asked to find a lost expedition in Tibet, he has no idea that his search is going to lead him through three continents, and eventually to a secret that could turn the whole world upside down..."

Dragon Age: Origins Trailers

No fewer than three new gameplay videos (and no more, for that matter) are now available from Dragon Age: Origins, BioWare's upcoming Baldur's Gate-inspired RPG. There's a July Tour Sloth Fight trailer on ActionTrip, AtomicGamer, FileFront, and Gamer's Hell. There's also a July Tour Sloth Mage Battle trailer on ActionTrip, AtomicGamer, FileFront, and Gamer's Hell. Finally, there's a July Tour Wynne Fight trailer on ActionTrip, AtomicGamer, FileFront, and Gamer's Hell.

Evening Previews

Evening Screenshots

Evening Consolidation

Evening Tech Bits

etc., etc.

Into the Black

Link of the Day: Ghostbusters: The Video Game review on Zero Punctuation. NSFW, but you probably knew that already. Thanks Ant.

Champions Online Open Beta in August

VG247 has word that beta testing of Champions Online will open to the general public beginning on August 17, and will run around the clock. This accompanies an update for participants in closed beta testing of Cryptic's upcoming MMORPG that beta hours are being extended to cover full weekends, and that they will have their level cap raised for the session scheduled for July 17-20.

CoH Sells Story Slots

While the new Mission Architect function in City of Heroes offers the chance to add user-created content to the MMORPG for free, NCsoft has announced a way to monetize this by selling additional story slots to players who need additional room to offer additional content. According to a report on IncGamers, prices are $5.99 for one slot, $9.99 for two, or $19.99 for five slots.

C&C4 Sort of Announced

EA follows up their recent apparent accidental revelation of Command & Conquer 4 with another accident, as Joystiq reports EA tweeted that the announcement of the RTS sequel is now available on their press site, only it is not. Presumably these accidental revelations indicate a more substantial announcement is near.

LucasArts Gets Steam Heat

The Steam Website now offers the promised digital distribution of some classic LucasArts adventure games (thanks nin). The first round of releases includes ten titles:

The Dig for $4.99
Star Wars Starfighter for $4.99
Star Wars Republic Commando for $9.99
LEGO Indiana Jones: The Original Adventures for $19.99
LOOM for $4.99
Armed and Dangerous for $9.99
Star Wars Battlefront for $19.99
Indiana Jones and the Last Crusade for $4.99
Indiana Jones and the Fate of Atlantis for $4.99
Thrillville: Off the Rails for $19.99

Dante's Inferno Movie

A new trailer from Dante's Inferno is now available offering both cinematics and gameplay from the upcoming hellish action/adventure based on the first cantica of Dante Alighieri's acclaimed Divine Comedy. The clip is posted on ActionTrip, AtomicGamer, and Gamer's Hell.

Return to AoC Program

Funcom announces a "return to Hyboria" program to celebrate the first anniversary of Age of Conan, their MMORPG that launched in May of last year. They have launched a new section of the AoC website to outline what's changed and improved since the game, and are offering free access to check out the game in its current form for the next two weeks to anyone with a closed account in good standing, and word is: "There are no costs associated with this offer or any subscription obligations. It is also important to note that the free trial campaign will temporarily be closed to ensure the best play environment for all returning players." They also announce giveaways of free copies of the game at Eurogamer and MMORPG.com, and here's the outline of how the game has evolved since launch:

Since launching last year ‘Age of Conan’ has been lovingly improved by a dedicated development team who has launched several major updates to the game. These updates have all added a wealth of new content such as the massive outdoor area of the giants known as Ymir’s Pass, the huge dungeon Xibaluku, and the vast new cityscape of Tarantia Commons among others. All of these areas have added countless hours of adventure through new quests, enemies, and rewards. New features have also been implemented such as an extensive player vs. player notoriety system that allows players to become murderers and hunt each other down for exclusive rewards, improved DirectX 10 graphics technology that allows for some spectacular visuals, and a massive revitalization of the core role-playing system.

“It has been quite a journey for the entire team getting to where we are today,” says Game Director on ‘Age of Conan’ Craig Morrison. “I think that players have always seen the great potential in ‘Age of Conan’ and we have put a lot of effort into realizing that potential. The game has improved tremendously since launch and we look forward to having players come back and seeing the changes for themselves!”

German Counter-Strike LAN Ban

A story from a few days ago on GotFrag eSports indicates that anti-gaming backlash in Germany is continuing, as they report the German government has prohibited playing Counter-Strike at public LAN events. According to the story, this has resulted in the cancellation of multiple ESL Friday Night games, and the Convention-X-Treme tournament, and a translation of the German-language Convention-X-Treme Website discusses how this decision came down, and their efforts at meeting with the powers-that-be to discuss the situation. Thanks Ant and Planet Half-Life.

DDO Unlimited Next Month

Turbine announces August 6 is the launch date for Dungeons & Dragons Online: Eberron Unlimited, the subscription-free version of the D&D MMORPG, with VIP access beginning two days earlier:

Turbine, Inc. announced today Dungeons & Dragons Online®: Eberron Unlimited™ (DDO Unlimited), a free digital upgrade for Dungeons & Dragons Online®: Stormreach™ will launch on August 4, 2009 in North America. DDO Unlimited will raise the level cap, introduce a new player class and add major new content, as well as make the game free to play for everyone. The new DDO Unlimited delivers heart-pounding game play featuring the industry’s best combat system, a massive world with state-of-the-art graphics and gameplay, and a rich set of features that until now could only be found only in premium subscription-based MMOs. DDO Unlimited will introduce an innovative new pricing model that allows players to download and play for free, purchasing adventure packs, items, and account services a la carte from the new DDO Store, or to subscribe to get unlimited access to all of the game’s content. Turbine will provide DDO VIPs early access to the game beginning August 4, 2009 and will provide free, unlimited access to everyone on August 6, 2009.

“The DDO Unlimited Beta has been a huge success and we want to thank all of our players who have participated to help us make this the best free-to-play game on the market,” said Fernando Paiz, Executive Producer of DDO Unlimited. “On August 6th we are going to change what it means to be free-to-play with the most immersive, action-packed and full-featured MMO that provides players with a choice in how they play and pay for the game.”

DDO Unlimited delivers the best combat of any MMO and the most heart-pounding action this side of a keyboard, plus a lot more!

» Brand New Content & Features – DDO Unlimited will deliver a new class – favored soul, increase the level cap, introduce new adventure packs including a new 12-player raid, major combat improvements and more!

» The Fiercest Combat – DDO Unlimited features an extraordinary heart-pounding combat experience that requires players to fully engage in the battle by relying on their wits and reflexes in real time. No more clicking skills and watching the action from the sideline.

» Mind-blowing Visuals – Explore a vast and dangerous online world that features the most advanced graphics in the industry and is stuffed with the legendary monsters, glorious treasures, devious traps, mind-bending puzzles and endless adventures from the world’s best known RPG.

» Full-featured MMO – Experience sophisticated systems found only in the best games including auctions, NPC hirelings, arena death matches (Player versus Player), crafting, and powerful social tools for finding a group, forming a guild or planning an epic raid!

» Easier Than Ever! – DDO Unlimited gets you playing in minutes instead of hours, using new proprietary Turbine technology. Creating a new character is incredibly simple with guides and templates that speed you through the process. Features an all-new new player experience that gives gamers their first taste of excitement quickly while teaching them how to play solo or with a group of fellow adventurers.

The Witcher 1.5 Patch

The Witcher Official Website offers the release of the promised patch for The Witcher to bring CD Projekt's action/RPG to version 1.5. The new version requires the game be updated to version 1.4 with the Enhanced Edition content, and after updating to 1.5 the game's DRM will be removed, and some new user content will be added. The download is mirrored on ActionTrip and The Patches Scrolls, and here's word:

We are happy to inform that latest patch version for The Witcher is now available to download!

Here are the features of patch 1.5:

Modifications: - copy securities (DRM) are removed - playing the game no longer requires the game disc in the drive - patch solves problems with EAX and blurred graphics

Additionally: - 5 bonus adventures made by the Witcher community: ‘Deceits’, ‘Blight of the Bogs’, ‘Wraiths of Quiet Hamlet’, ‘The Wedding’, ‘Merry Witchmas’.

In order to install patch 1.5 correctly, original Witcher game upgraded to 1.4 (i.e. The Witcher: Enhanced Edition) should be installed.

You might also want to download the new game-difficulty modification, "Flash Mod", prepared by our community member Andrzej "Flash" Kwiatkowski. Now surivivng in the world of The Witcher will be much more challenging than ever before!

Ships Ahoy - ARMA II

Developer Bohemia Interactive Studios and publisher Got Game Entertainment announce the North American release of ARMA II, the military shooter sequel that's also available digitally. A playable demo is available, and here's the deal:

ARMA II FOR PC SHIPS TO STORES NATIONWIDE

Bohemia Interactive And Got Game Entertainment Announce The North American Retail Release Of One Of The Most Anticipated Games Of 2009

Prague, Czech Republic, July 8, 2009 - Bohemia Interactive, creators of award winning military simulation Operation Flashpoint* and ArmA: Combat Operations and Got Game Entertainment, US leading publisher of interactive entertainment games, announced today that the highly-anticipated PC game, ARMA II, has now shipped to retailers nationwide for a suggested retail price of $49.99.

Bohemia Interactive, a pioneer of the realistic military genre, brings ARMA II to the PC, with the ultimate military simulator powered by the 3rd generation of their original Real Virtuality engine. The engine is so realistic that it's also used to train soldiers in countries all over the world.

"It's very exciting to add such a strong title to Bohemia's line of successful ArmA games," said Marek Spanel, Bohemia's CEO. "The North American audience has been anticipating this game and we are confident they will find it worth the wait."

"Bohemia's developement expertise and strength in realistic military games ensures that ARMA II translates into a captivating ultra relalistic military gameplay experience," said Got Game Entertainment President Howard Horowitz. "We're excited to bring this game to the North American market and are proud to offer such a high-quality title to gamers all over the country."

ARMA II offers the ultimate realistic combat simulation experience in a modern day setting. With unprecedented freedom of movement, actions and tactics, unbeatable detailed weapons and military hardware, easy-to-use built in mission editor and one of the most dedicated online communities around. The game will allow players to immerse themselves into the battle as never before.

ARMA II is now available at retailers nationwide for a suggested retail price of $49.99 and carries an ESRB rating of M for mature. For more information please visit the official homepage at www.arma2.com.

Tales of Monkey Island Demo

A demo is now available for Launch of the Screaming Narwhal, the just-released first episode of Tales of Monkey Island, the episodic adventure sequel from LucasArts and Telltale Games. The 175 MB download is available on ActionTrip, AtomicGamer, ComputerGames.ro, and Gamer's Hell. Also, the game is now available for digital distribution on Steam.

Google's OS

Predictions that Google's aspirations include creating their own operating system were accurate, as Google has revealed plans to create an OS based on Linux. Here's a bit:

So today, we're announcing a new project that's a natural extension of Google Chrome — the Google Chrome Operating System. It's our attempt to re-think what operating systems should be.

Google Chrome OS is an open source, lightweight operating system that will initially be targeted at netbooks. Later this year we will open-source its code, and netbooks running Google Chrome OS will be available for consumers in the second half of 2010. Because we're already talking to partners about the project, and we'll soon be working with the open source community, we wanted to share our vision now so everyone understands what we are trying to achieve.

Speed, simplicity and security are the key aspects of Google Chrome OS. We're designing the OS to be fast and lightweight, to start up and get you onto the web in a few seconds. The user interface is minimal to stay out of your way, and most of the user experience takes place on the web. And as we did for the Google Chrome browser, we are going back to the basics and completely redesigning the underlying security architecture of the OS so that users don't have to deal with viruses, malware and security updates. It should just work.

Google Chrome OS will run on both x86 as well as ARM chips and we are working with multiple OEMs to bring a number of netbooks to market next year. The software architecture is simple — Google Chrome running within a new windowing system on top of a Linux kernel. For application developers, the web is the platform. All web-based applications will automatically work and new applications can be written using your favorite web technologies. And of course, these apps will run not only on Google Chrome OS, but on any standards-based browser on Windows, Mac and Linux thereby giving developers the largest user base of any platform.

Zenimax's id Mortgage

VentureBeat has a detail from Zenimax's acquisition of id Software that was not revealed when Bethesda's parent picked up the Mesquite, TX-based developer. It turns out Zenimax issued convertible notes and promissory notes to raise $105 million to complete the sale, as revealed in SEC filings that also indicate id President and former CEO Todd Hollenshead has joined the ZeniMax board of directors. This $105 million figure may not represent the final purchase price for id, however, as ZeniMax also raised $300 million in private equity funding in 2007 (which means that after TARP, it's possible that American taxpayers paid part of this tab).

CITIES XL Distribution Plans

Newly formed Namco Bandai Partners announce they will be the distributor for CITIES XL in the UK, Nordic countries, Iberica, Italy, Australia, and New Zealand. Developer Monte Cristo will handle the game's distribution over the rest of Europe. If you are interested, the CITIES XL Website has word on how to get your hands on a beta key to help test the urban-planning game.

Mac Worms 2 Planned

OS X Reality has the news that Team 17's Worms 2: Armageddon is being ported to Mac OS X, though the only release date they have for now is "eventually." They also link to a new video on the YouTube showing Worms on the iPhone, as the squirmy turn-based strategy sequel is eventually going mobile as well.

Mythic to Help on The Old Republic

BioWare's Dr Greg Zeschuk Interview on Eurogamer chats with one of BioWare's docs about the upcoming release of Dragon Age: Origins, life after the EA acquisition, and more. He also tells them that Mythic Entertainment, the other half of EA's new MMO/RPG group, will "without a doubt" help with development of Star Wars: The Old Republic, saying there are "absolutely opportunities to share and learn" from each other.

Assassin's Creed II Diary Movie

An Assassin's Creed II diary movie looks at the stealth sequel in the works at Ubisoft Montreal for release this holiday season. The clip features commentary from several of the developers outlining the background of the game's new assassin, stressing his noble background, his nobility, and now noble he is, and the live-changing event that changes the course of his life to become a badass hoodie-clad killer. The clip is hosted on ActionTrip and AtomicGamer.

Op Ed

Ten Ton Hammer - The Dilemma of Level vs Skill - How Old Became New Again.
Among all the developers, it seems like allowing for player choice is an important aspect to their development philosophies, although the importance of those player decisions seems to be something that varies from studio to studio. Those that give players the option to choose their own skills rather than simply setting them on a level-based appear to have the belief that giving players the options to determine their own future - for better or worse - is the correct course to take.

Morning Previews

Gatherings & Competitions

Morning Consolidation

Morning Tech Bits

Mobilization

Metaverse

Legal Briefs

Safety Dance

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Happy 07/08/09! Be sure to mark the occasion at 10:11:12.

Consecutive Links: Thanks Ant and Mike Martinez.
Play: Warfare 1944. Thanks Jay is Games.
Phage Wars 2.
Collector - New Order.
Stories: Kasem’s Last Countdown.
Running of the bulls kicks off in Pamplona, 4 hurt. The Sun Also Rises.
SWAT team called in over landscaping flap. Thanks Digg.
Science: Ham Operators Shoot the Moon.
Images: LEGO Luigi will turn Mario Red with Anger. Thanks Dan.
Media: Portal in ASCII.
TP and an Airplane Toilet. Science marches on!
Ninja Fast Goggie. Doggie even.
The Funnies: xkcd - 2038.



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