Stardock Entertainment and Gas Powered Games have released a hotfix for version 1.1 of their action/strategy game, Demigod today. Available now via Impulse to all registered customers, the hotfix resolves: a crash bug while purchasing skills/items while dead, a fix for choosing the Random demigod option in multiplayer games, and a fix for favor items not being saved between matches.
TORONTO -- French interactive game maker Ubisoft on Monday unveiled plans to open a Toronto development studio, with the Ontario provincial government pitching in $226 million over 10 years to create 800 jobs.
The move follows the Ontario provincial government in May announcing it will invest $20.5 million into the Starz Animation Toronto 3D cartoon studio over the next five years to create and retain high-tech jobs locally.
In its latest digital industry investment, Ontario will help Ubisoft open its fourth Canadian studio in Toronto, alongside existing facilities in Montreal and Quebec City, where the game maker employs about 2,000 people, and another in Vancouver opened this year.
As part of its agreement with the Ontario government, Ubisoft will invest another $500 million in the new Toronto studio over the next decade, after the facility opens its doors in late 2009. Ubisoft Toronto will be overseen by Yannis Mallat, CEO of Ubisoft Montreal, the game maker's flagship development studio.
In this first round of releases, ten fan-favorite LucasArts PC games will be made available Wednesday, July 8 on Steam®, Valve Corporation's delivery and management platform for the PC. Scheduled for release are classic adventure titles like LOOM and The Dig and hit action games including Star Wars Battlefront II and Star Wars Republic Commando.
The complete list of games to be released on July 8 via Steam includes:
Armed and Dangerous™
Indiana Jones® and the Fate of Atlantis
Indiana Jones® and the Last Crusade: The Graphic Adventure
LEGO® Indiana Jones: The Original Adventure
LOOM™
Star Wars Battlefront® II
Star Wars Republic Commando®
Star Wars Starfighter™
The Dig®
Thrillville®: Off the Rails™
“This effort is going to make it possible to introduce a whole new generation of gamers to LucasArts’ classic games,” said Darrell Rodriguez, president of LucasArts. “It also gives more people a chance to play our games by making them available long after they’ve disappeared from store shelves. We hope our fans are as excited as we are about our plans and we can’t wait to share what’s coming next. This is just the beginning.”
This series of launches continues LucasArts’ new mission to revitalize its deep portfolio of beloved gaming franchises.
With the introduction of Microsoft Windows 7, DirectX 11 will be made available both as part of the operating system and as a downloadable update to Windows Vista. Codemasters intends to immediately take advantage of DirectX 11 features that add to the realism of the racing environment. Hardware tessellation will further improve the appearance of water and other surfaces as well as crowd animations.
The shader performance of Shader Model 5.0 (SM 5.0) will aid in creating an even richer 3D experience, enhancing key image quality parameters such as depth of field, ambient occlusion and shadows. These DirectX 11 features, and many others, will add the horsepower needed to improve performance.
I certainly think it's possible that we could do some kind of micro-transaction stuff. Whether or not World of Warcraft ever goes the direction of, I guess like Anarchy Online has gone the direction of going free-to-play with micro-transactions. Whether we ever shift to a free-to-play model is really too hard to say at this point. Anything I say now could easily five years from now end up seeming like, oh my gosh, that was an incredibly dumb thing to say, how naive!
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