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Monday, Jun 22, 2009 Anniversary of Quake's Release (1996)

  

Command & Conquer 4 Details?

A post on CNC Generals World has word on an "official EA survey" they believe gives indications on new directions being considered for Command & Conquer 4, the next installment in the RTS series. A subsequent post makes it clear that this is not 100% confirmed, but they are confident in the survey's veracity (thanks Ant and Planet Command & Conquer), and Shacknews has the link to the online survey itself. Here are the parts that have everybody speculating:

Play in the first RTS game with MMORPG like player progression in which you are rewarded every time you play. Every unit you kill in single player, multiplayer, or skirmish gives you experience points that allows you to level up your abilities and unlock new units, powers, and upgrades to your arsenal.

Introducing the first mobile base in RTS games: The Crawler. Focus on the action as the Crawler becomes your all-in-one base, which can be deployed and redeployed anywhere on the battlefield for even more strategic options

Play with all new, bigger and badder, units from GDI and Nod, including the Crawler, the first ever mobile base in RTS games

Dive into an all-new story written by a new scriptwriting team and told through trademark C&C cinematics taken to the next level with grittier, stylized FMVs in the vein of Minority Report.

Play in the first ever class-based C&C game – a new challenge for C&C and RTS players to master

Play the campaign on your own or tackle it with a friend, as co-operative campaigns return

Play in epic 5 vs 5 online multiplayer with all new objective-based game modes

THQ's New Austin Digs

Kotaku has word that THQ is opening a large new office in Austin, TX that will serve as home to their Vigil development studio, which is currently working on two projects. Vigil's two projects are Darksiders, a console action game due next year, as well as a Warhammer 40K MMORPG. According to the report, the offices will occupy an impressive 33,000 square feet.

Dark Void Diary Movie

A new video diary from Dark Void straps on the jetpack with the developers at Airtight Games about the emphasis on vertical combat in the upcoming action game. They discuss how this concept came about, and the ways gameplay changed once they had their vertical inspiration. The clip is posted on ActionTrip, AtomicGamer, and Gamer's Hell.

Transformers: Revenge of the Fallen Movie

A Transformers: Revenge of the Fallen cinematic launch trailer sets the stage for tomorrow's release of the game tie-in with the new Megan Fox movie. The movie is available on AtomicGamer and Gamer's Hell.

Evening Previews

Evening Screenshots

Evening Consolidation

Evening Tech Bits

Mobilization

Metaverse

Safety Dance

Legal Briefs

etc., etc.

Into the Black

Link of the Evening: Trailer for HBO's "The Pacific".

3DRealms "Continues" DNF Development

Shacknews has an article based on the 3D Realms/Take Two countersuit mentioned below. They find some clarity on the topic of Duke Begins, as this project sounds like it is not cancelled, but significantly delayed, which is an apparent bone of contention for 3D Realms. As for Duke Nukem Forever, there is a surprising note that though 3D Realms has "released the majority of its employees working on the development" of Duke Nukem Forever, the company "admits that it has continually worked on the development of the DNF for many years, and continues to do so."

Max Payne 3 October Date Denied

Joystiq follows up on e-tailer indications of an October release date for Max Payne 3 by talking with Rockstar, who say that no specific date for the next installment in the third-person shooter series has been set.

Duke Begins Revealed

GamePolitics reports on plans for an unannounced game in the Duke Nukem series "being developed in parallel by a separate well-known game developer under contract with Take-Two," after digging through court documents (Adobe Acrobat format) from a countersuit Take Two's Lawsuit against 3D Realms over Duke Nukem Forever. Their subsequent story on the topic adds further detail, as digging deeper reveals the title of this game to be Duke Begins, and the developer as 2K Games, but the statement by Apogee/3D Realms makes it sound like this project may have already been cancelled:

On October 22, 2007, Apogee, Take-Two, and 2K Games entered into an agreement in which Apogee granted 2K Games the exclusive right to develop and publish a new videogame based upon Apogee's Duke Nukem franchise... The new game was given the working title of "Duke Begins" and is not the same game as the DNF game...

The original development schedule for the Duke Begins game provided that the game was to be completed and commercially released by mid-2010...

Take Two and/or its subsidiary 2K Games halted or otherwise cancelled all development work by the third-party game developer on the Duke Begins game in April 2009... without Apogee's approval or consent...

When Apogee confronted Take-Two and 2K Games about the... cancellation of the Duke Begins development work... Take-Two and 2K Games simply denied it... Take-Two and 2K Games are taking such actions with a goal of pressuring Apogee to sell the Duke Nukem franchise rights to Take-Two for less than their true value.

Empire: Total War Patch & DLC

Steam News announces the automatic availability of the promised new update for Empire: Total War, which brings the real-time strategy sequel to version 1.3. Also now available is the Empire Total War: Elite Units of the West DLC for the game, which adds 14 new units to single player and multiplayer games for a $3.49 price tag. The patch also adds 14 new units for free, which replace their generic equivalents that came with the game. Also included in the patch are bug fixes, balance changes, and promised performance improvements, as described here: "This update includes the implementation of multi-threading in the game for multi-core processors and many optimizations that will also help increase performance on single core machines. Players will see huge benefits through increased frame rates particularly in land and naval battles."

ARMA II Demo Nears

A post from last week on the Bohemia Interactive Forums says we can expect a playable demo for ARMA II this week. The sample of the now-gold military shooter sequel as early as today (thanks Ant and Joss). Word is:

Demo will be released next week, I expect monday or tuesday. We are now testing it, as we cut a lot of data and landscape it's quite difficult to not forget anything. Size will be around 2 GB.

World in Conflict Patched

Massgate announces update 11 is now available for World in Conflict, updating the real-time strategy game to version 1.011. The update can be applied automatically from within the game, and this page links to manual downloads for the various language editions for the retail edition or the Trymedia version, and the Update Notes outline what's new and different. Also, the Massgate.net Downloads Page also offers updated versions of the Broadcast Tool and the Dedicated Server package for the game. Finally, they have also released the first in a series of behind-the-scenes videos about the game's development, which can be streamed via the YouTube or downloaded from their website. The various language manual patches are also mirrored on The Patches Scrolls.

ARMA II in NA Next Month

Bohemia Interactive and Got Game Entertainment announce July 7 as the North American release date for ARMA II, the military shooter sequel that was just released in Europe. Here's the deal:

Prague, Czech Republic, June 22nd - Bohemia Interactive, creators of award winning military simulation Operation Flashpoint* and ArmA: Combat Operations and Got Game Entertainment, US leading publisher of interactive entertainment games, announced today their partnership for the North American retail release of ARMA II, one of the most anticipated PC Game of 2009. The two companies have partnered together to bring the game to most major retail outlets throughout North America this July.

Bohemia Interactive once invented the genre of realistic military sand-box games and it aims now to re-define that genre with its upcoming game ARMA II, the ultimate military simulator, powered by the 3rd generation of their original Real Virtuality engine that's also used to train soldiers in numerous countries from Australia to the United States.

"North America is one of the most powerful and important markets in terms of a game's marketing and distribution," said Marek Spanel, Bohemia's CEO. Spanel continues "We were looking for responsible and credible partners who will focus on ARMA II with the kind of drive and enthusiasm that this huge project deserves. We feel Got Game Ent. will be the right partner for us and I believe together we will make ARMA II a success in North America."

"We are very excited to bring ARMA II to the North American market," said Got Game Entertainment President Howard Horowitz. "This caliber of game brings Got Game Entertainment to a new level of excellence and certainly ushers in a new era for our company."

ARMA II will offer the ultimate realistic combat simulation experience in a modern day setting. With unprecedented freedom of movement, actions and tactics, unbeatable detailed weapons and military hardware, easy-to-use built in mission editor and one of the most dedicated online communities around. The game will allow players to immerse themselves into the battle as never before.

ARMA II is scheduled for an in store Date of July 7th, 2009. For more information please visit the official homepage at www.arma2.com and www.GotGameEntertainment.com

Max Payne 3 on October 30? - Updated

A listing on Play.com for Max Payne 3 has an October 30, 2009 release date for Remedy's upcoming shooter sequel. A follow-up on LivePlayStation has a confirmation, for what it's worth, from Play.com who tell them this comes from "the developers of the game," though publishers are usually the ones who handle release dates. We shall see. Thanks Gamer's Hell. Update: Joystiq has the expected follow-up from Rockstar indicating that an official release date has not been specified, and the game is still expected this winter.

Championship Manager 2010 in September

Beautiful Game Studios announces Championship Manager 2010, saying the next installment in the soccer/football series is due this September:

Monday 22nd June/...Beautiful Game Studios today announces the latest edition of its classic franchise; Championship Manager 2010™ will be available in stores September 2009.

Championship Manager 2010™ is the definitive football management game and the first football title available for the 2009/10 season. This new version of the game has been in development for over two years and will be released just after the start of the new football season.

Championship Manager 2010™ features a host of unique, cutting-edge technology including a bespoke 3D match engine with over 500 individual player animations, a Set-piece creator giving users the chance to create their own unique free kicks and corners, Scouting Networks allowing users to set-up local networks in countries around the world and grow local player knowledge and Practice matches helping users select their perfect team or trial new players.

Championship Manager 2010™ will also feature real player data and information for the 2009/10 football season in a completely new gameplay innovation called CM Season Live™.

In what is a first for football management games, CM Season Live™ is an additional monthly update that lets players download the real-world 09/10 football season data, at that point in time, and then take charge of their chosen club. All of the scores, competition standings, player transfers, player stats, bookings, major injuries etc. from the ten leading countries in Europe, downloaded directly on a monthly basis throughout the season - full updates of 49 major leagues and competitions. CM Season Live™ starts on October 15th and is available at monthly intervals for 6 months.

“With this game we are genuinely looking to change the face of football management games and raise the bar for consumers through bringing innovative brand new features to the PC football management genre,” said Roy Meredith, General Manager of Championship Manager™. “CM Season Live™ is the most exciting innovation in football management games since they began with the original Championship Manager™ game. This is the closest fans will get to ‘actually’ managing their team, fighting the relegation or promotional battles, dealing with the big name injuries or transfers as they unfold in the real world, throughout the real season.”

Championship Manager 2010™ will be fully localised into French, Italian, Spanish, Turkish and Polish allowing fans in some of football’s biggest countries to enjoy the game in their native language.

“Today’s announcement is one of the most significant in this much loved franchise’s history and we aim to continually improve and innovate on this each year.” continued Roy Meredith, “Everyone should continue to expect huge announcements from Championship Manager™, 2009 is going to be a big year for us.”

WW2: Time of Wrath Announced

Matrix Games announces WW2: Time of Wrath, a World War II turn-based strategy game in the works at Wastelands Interactive that's the sequel to WW2: Road to Victory. The new game includes several improvements over the original, and Matrix will be offering it for free to customers who have already purchased WW2: Road to Victory. A product section offers info and screenshots for the game, and here's a bit from the announcement:

Concentrate precious industrial resources on building, training and upgrading a wide variety of combat units from airborne soldiers and armored divisions up to nuclear weapons! Historical leaders enhance the performance of your armies and hundreds of historical events like the Molotov-Ribbentrop Pact, Lend-Lease and more give you choices that can change the course of history. WW2: Time of Wrath is fought across turns that vary in length by season and 25 km hexes with divisions and corps, giving the player a broad strategic picture of the war while still leaving enough room for operational decisions.

Morning Previews

Morning Consolidation

Morning Tech Bits

Game Reviews

Hardware Reviews

Out of the Blue

Happy birthday to QUAKE, as id Software kicked off Operation Counterstrike on this date in 1996 with the release of the debut game in the first-person shooter series. 13 years! Where does the time go? Something to think about while playing QUAKE LIVE today.

QUAKING Links: Thanks Ant and Mike Martinez.
Links: Celebrities Who Own Private Islands.
5 Worthless Droids. Thanks Neatorama.
The 7 Most Baffling Criminal Defenses (That Sort of Worked).
Stories: Pilot buries helicopter crash survivor in sand. Thanks brother19.
FBI Tried in Vain to Stop 'Deep Throat' Film. Thanks theAntiELVIS.
Science: Steering wheel. F1 steering wheels.
Media: The Stig Revealed! Top Gear.
The Funnies: Dilbert.
ActionTrip Comic Strip: Dragon Age: Getting Bloodier by the Minute.



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