Archived News:
Steam News has details on
a new patch that's now automatically available for Team Fortress 2,
Valve's teamplay shooter. The new version adds a "Discard" button to the item
pickup panel, adds a backstab custom death animation to the Heavy, changes the
Dead Ringer so it can be activated while carrying the flag, and more. The notes
also include an entry about a Day of Defeat: Source server crash that's
fixed.
The X-Motor Racing
Website announces a new version 1.13 of this independently developed racing
simulation, is now available, along with a new version 1.13 demo for the game.
For registered owners, the new version can be acquired through the in-game
update menu, while new users can download the demo from
AtomicGamer and
Gamer's Hell. Changes
since version 1.12 include physics, network code, graphics code, and replay
optimizations as well as support for "all screen resolutions."
The Story Thing: BioWare's David Gaider Speaks on Gamasutra is an interview
with the BioWare writer about his career. They discuss how he came to be a
writer in the games industry, and also one of BioWare's current
projects, furthering the suggestion that Dragon Age: Origins will be the
spiritual successor to Baldur's Gate: "Mass Effect is great -- it's more
cinematic -- whereas with Dragon Age, we're definitely going to something that's
a little more traditional. There's nothing wrong with traditional. We're looking
at our Baldur's Gate roots. I know they whip that out in the marketing a lot,
but Baldur's Gate II was my first game. I think nothing compares to your first.
For me, it was this wonderful experience where we were working with a tried and
true engine, which is a great place to be because you can start creating content
and test it right from the beginning."
Champions Online
exklusives Interview mit Bill Roper on GBASE is a German-language interview
with Cryptic's Bill Roper about their upcoming MMORPG. English speakers fear
not, as "Das Originalinterview in englischer Sprache" is
also available here
for your reading pleasure. They ask the Executive Producer on the project a
number of questions about how the game will play and how servers will operate on
the back-end. On a related noted Cryptic has released four new
Champions
Online screenshots.
A new Overlord II trailer shows off the benefits of a career in
Overlording in the upcoming minion-happy sequel from Triumph Studios. Word is:
"A range of subjects are covered: from brightening up your dark and foreboding
fortress with a few feisty maidens to making the most of your downtime after a
hard day covering a range of subjects. (In a shower of molten lava or large
rocks, usually.)" The clip is available on
ActionTrip,
AtomicGamer,
FileFront, and Gamer's
Hell. There's also a third clip in this "Minionstry of Information" series
on Gamer's Hell.
Thanks Ant and Mike Martinez.
The
Warhammer Online: Age of Reckoning Forums announce the postponement
of the combat and career changes planned for the upcoming version 1.3 patch for
Mythic's MMORPG (thanks
IncGamers).
According to producer Adam Gershowitz some of their planned changes turned out
to be controversial, and they are being removed from the patch in order to
concentrate on the new Land of the Dead zone, and they will begin testing career
changes anew once the version 1.3 patch is released. Here's an excerpt:
Version 1.3 introduces numerous positive career changes, such as the
ongoing Archmage / Shaman revamp, reductions in AoE effectiveness, and smaller
targeted improvements to the Rune Priest, Zealot, Marauder, Magus, and White
Lion careers; however, we have also found a number of changes to be
controversial within the community, including the adjustments to Stat Factors,
Healing Effectiveness, and concerns about the Warrior Priest and Disciple
careers. Due to the complexity of the changes, it becomes very difficult to
simply separate out specific items from the patch without altering other changes
in unexpected ways. As a result of this, and to ensure the very best possible
patch content, we have decided to split the Career balance changes out of our
1.3 patch. This will allow us to continue working with our Public Test community
to further shape the upcoming career adjustments into a more stable,
understandable, and fun experience for all.
Career balance changes will be removed from our PTS server starting in Phase 3
of version 1.3 testing, allowing players to focus on testing and feedback for
our new Land of the Dead zone. We plan to re-open balance testing for career
changes shortly after the release of our 1.3 patch so that we can continue
working with the community on these changes and improvements to WAR.
A new diary on the Star
Wars: The Old Republic Website is titled "Happiness is a Warm Gun," as
Principal Lead Combat Designer Damion Schubert invokes The White Album in
discussing creating the Trooper class in the Star Wars MMORPG. Also,
as noted here the
eighth issue of
Threat of Peace is live, offering the latest installment in this online
comic series providing the back story for the game.
Mod DB
now offers the debut release of Action Half-Life 2, a new installment in
the "Action" series of modifications that enjoyed incredible popularity back in
the day. Word is: "Since it's a first release, beta, etcetera etcetera, yada
yada, you know this talk: It's by no means done, polished or complete. It's
rough around the edges and in various other places, but so far we've been having
a massive blast playing it, and we hope you will too." Thanks Ant.
If you missed it, yesterday we attempted to the round up the PC
game coverage from the show:
Someone asked about the name of the show I saw on D-Day, and since I looked it
up for him I thought I'd share it here in case anyone else is interested. It was a special on
the Smithsonian Channel (who knew they had a channel?) called Timewatch:
D-Day: The True Story of Omaha, and it was a fascinating, if grim,
explanation of the way the invasion of Omaha Beach unfolded.
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