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Thursday, Apr 23, 2009

  

CoH: Tales of Valor Patches

Manual version 2.502 patches for the boxed version of Company of Heroes: Tales of Valor are now available, offering the same tweaks and fixes as yesterday's Steam CoH patch. Downloads of the US English patch are available from ActionTrip, AtomicGamer, FileFront, Gamer's Hell, and The Patches Scrolls. Some or all of the other localized patches are available on AtomicGamer, Gamer's Hell, and The Patches Scrolls.

Left 4 Dead & Counter-Strike Patched

Steam News has word of another automatic patch that's now available for Counter-Strike addressing a couple of bugs in the multiplayer shooter, though the version number remains at 1.6. Also on Steam is news that a new update is now automatically available for Left 4 Dead with some tweaks, bug fixes, and fixes for Survival mode exploits.

FUEL Movie, Date

A new FUEL movie shows off the GPS in the upcoming racing game, something that may come in handy in a 5,000 square mile open world environment. The clip is available on the new Fuel Website as well as on ActionTrip, AtomicGamer, FileFront, and Gamer's Hell. The clip is accompanied by a batch of three new screenshots and word that the game is expected in stores for Windows, Xbox 360, and PlayStation 3 on May 29.

Battlefield 1943 Trailer

A new Battlefield 1943 trailer offers some footage from the Wake Island map for DICE's upcoming installment in the Battlefield series of military shooters. The clip is on display at AtomicGamer, FileFront, Gamer's Hell, and Planet Battlefield.

Evening Consolidation

Evening Tech Bits

Mobilization

Metaverse

Safety Dance

Legal Briefs

etc., etc.

Into the Black

Happy Talk Like Shakespeare Day (thanks Ant). Wordeth to thine mother.

PC Star Trek: D-A-C Plans

Paramount Digital Entertainment officially announces Star Trek: D-A-C, which turns out to be headed to Windows as well as consoles, with the PC release to follow "shortly" after the console editions. Here are some screenshots, and here's the announcement:

LOS ANGELES – April 23, 2009 – Paramount Digital Entertainment, Bad Robot Interactive, CBS and Naked Sky Entertainment today announced the launch of Star Trek®: D-A-C, coming to Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft this May, and to PlayStation®Network and Windows PC shortly thereafter. Inspired by the upcoming “Star Trek” movie from Paramount Pictures, Star Trek: D-A-C is a fast-paced, top-down space shooter where players take the captain’s chair and engage in intense online multi-player or co-op battles. Pick up and play, then lead your team to victory.

“The upcoming ‘Star Trek’ film has ignited interest among a new generation of fans as well as longtime fans of the original,” said Tom Lesinski, President Paramount Pictures Digital Entertainment. “With that same goal in mind, Star Trek: D-A-C was designed to appeal to ‘Star Trek’ fans and gamers alike. The pick up and play arcade-style game play lets fans take the command and boldly go!”

Star Trek: D-A-C allows fans to directly control a variety of ships and pitch battles between Starfleet and the Romulan Empire. Up to 12 players can compete in thrilling team combat. There are three game play modes - single player, online multiplayer and online co-op. For each mode, there are three different game types - Team DeathMatch, Assault and Conquest. Players can choose from three ship types for each faction, including the new U.S.S. Enterprise featured in the “Star Trek” film. Each ship – the powerful Flagship, the nimble Fighter and the devastating Bomber – offers its own unique capabilities for players to master and manipulate as they fight for victory. In addition to featuring the new U.S.S. Enterprise, Star Trek: D-A-C incorporates music and signature sounds taken directly from the new “Star Trek” film.

Star Trek: D-A-C is scheduled to launch May 2009 for the Xbox LIVE Arcade for the Xbox 360, and for the PlayStation Network and Windows PC shortly thereafter. It is rated “E” by the ESRB.

The Chronicles of Spellborn Launches

Acclaim announces the official launch of The Chronicles of Spellborn, the MMORPG they are calling a "Freemium" game, as it has subscription fees, but also offers a free area. Here's word on how that works, including a way to sample the premium area for free and a way to get a discount by using Acclaim Coins:

Los Angeles, CA (April 23, 2009) – Acclaim Games is pleased to announce the official release of The Chronicles of Spellborn MMORPG (Massively Multiplayer Online Role Playing Game). To celebrate the official launch, Acclaim will offer all players a free 2 week premium subscription, along with the introduction of a new credit card payment option for added convenience. With the official release, players are invited to join the fun in one of the most innovative MMORPG’s on the market featuring a unique real-time combat system that truly sets the game apart!

Acclaim now offers a new credit card payment option to easily purchase premium subscriptions online using a major credit card! With the addition of this new purchase option, players have the option of buying premium subscriptions with either a major credit card or Acclaim Coins, the universal virtual currency used for all Acclaim games. Those who purchase with Acclaim Coins can also take advantage of the special introductory discount pricing, offered for a limited time only.

To commemorate the release, a special launch promotion will be available from April 23 to May 7 offering a FREE 2 week premium subscription for all new and existing players giving everyone a chance to evaluate the game and experience the unique real-time combat system of Spellborn. New players must register between April 23 and May 7 to get the free subscription.

“We meet with the gamers every week to discuss Spellborn, they tell us the fighting system is the most amazing thing about the game. The idea being that your ‘moment-to-moment’ control during battle, mixed with your own custom skill deck gives endless possibilities. To see a smart level 5 player take down a level 15 player is something that SHOULD be possible in MMOs, and is something that really good players deserve to be able to do!”, says David Perry the USA Director for the Spellborn Project.

Once players download and install the game for free, they can choose between a PvE (Player vs Environment) server called “Dorzhan” and a PvP (Player vs Player) server called “Deiquonril” for a more intense combat experience.

In all regions, Spellborn will be a “Freemium” game, with a Free to Play zone and a required premium subscription service in order to access the full game past the Free to Play zone. The Spellborn game client is completely free to download and install from the official website. For game updates check the website http://spellborn.acclaim.com or follow the Spellborn twitter at http://twitter.com/tcos

Acclaim will provide Spellborn game service to players in North America, South America, United Kingdom, Albania, Andorra, Australia/New Zealand, Bosnia & Herzegovina, Bulgaria, Croatia, Cyprus, Czech Republic, Estonia, Greece, Hungary, Italy, Israel, Latvia, Lithuania, Malta, Moldova, Poland, Romania, Serbia & Montenegro, San Marino, Slovakia, Slovenia, Spain and Turkey.

Download the game client: http://spellborn.acclaim.com/downloads.html

Battlefield 1943 on Consoles First

DICE announces the Xbox 360 and PlayStation 3 versions of Battlefield 1943 will be released in June, while the Windows edition of the World War II multiplayer shooter will follow in September. They also announce a $15.00 price point for the game, which will be digitally distributed on all three platforms:

Stockholm, Sweden – April 23, 2009 – DICE, an Electronic Arts Inc. studio (NASDAQ: ERTS), today announced that Battlefield 1943™ will be available in June for $15 USD in the Xbox LIVE™ Marketplace (1200 MS Points) or the PlayStation®Store. The action-packed arcade title will also be available for PC in September. Battlefield 1943 is an all-new multiplayer game that offers endless hours of 24-player action in popular maps inspired by Battlefield 1942™, now updated with the Frostbite™ engine. The total destructibility afforded by the Frostbite engine ups the ante and leaves players with nowhere to hide.

In Battlefield 1943, intense battles ensue over three classic and tropic locations; Wake Island, Guadalcanal and Iwo Jima. Gamers play as the US Marines or the Imperial Japanese Navy, competing by land, air and sea. Players have the freedom to pick their path in battle - be it as a rifleman crawling through the trenches, a steel fisted tank commander, or a dog fighting pilot that protects the skies.

“Using the same Frostbite engine that we developed for Battlefield: Bad Company, we are able to take players back to WWII and return to the roots of the Battlefield franchise, but with a new twist – destruction,” said Gordon Van Dyke, Producer on Battlefield 1943. “We want to offer gamers the most accessible online shooter experience and the best value found in any premium download title with Battlefield 1943.”

Torchlight Announced

Perfect World Enters into Publishing Agreement with Runic Games announces Torchlight, an action MMORPG in the works at Runic Games, one of the developers that formed from the ashes of Flagship Studios by Travis Baldree and Max Schaefer of Flagship's ill-fated Mythos. Here's word on the game, which will attempt to bridge the gap between eastern and western tastes in gaming:

BEIJING, April 22 /PRNewswire-Asia/ -- Perfect World Co., Ltd. (Nasdaq: PWRD) ("Perfect World" or the "Company"), a leading online game developer and operator in China, today announced that it has entered into a publishing agreement with Runic Games, Inc. ("Runic Games"), a specialized developer of PC-based entertainment software in the United States, for the exclusive rights and license to publish "Torchlight," an action-packed massively multiplayer online role-playing game ("Action-MMORPG") that's being developed, throughout the world.

Being developed by Runic Games' experienced team of industry veterans, "Torchlight" is an adventure-themed Action-MMORPG. Adventurers set out from the town of Torchlight into the nearby mountains in search of the magic ore that imbues their equipment with power, yet imperils their very existence. "Torchlight" emphasizes a simple and intuitive interface, fast and furious action, and a colorful and compelling game world.

Mr. Max Schaefer, Chief Executive Officer of Runic Games, said, "Runic Games is very pleased to partner with Perfect World. Perfect World's strength and expertise in creating and running MMORPGs and track record of high quality of service to the playing community give us great confidence and hopes for a long and prosperous partnership. With 'Torchlight,' we strive to bring the best of Western and Eastern gaming together, creating a truly global title."

Mr. Michael Chi, Chairman and Chief Executive Officer of Perfect World commented, "We are very pleased to cooperate with Runic Games, whose members have a first-rate track record. Leveraging Perfect World's marketing capabilities and deep understanding of Asian culture and player preferences, 'Torchlight' is expected to be a 'global title,' catering to the tastes of both Western and Eastern players. In addition to our involvement in game development leveraging our extensive experience with MMORPG, we will also strive to demonstrate our excellent game operating ability and to offer players unique and exciting online game experience. We treasure this opportunity to work with the professional team of Runic Games, and look forward to the success of 'Torchlight,' as a cornerstone for the long-term strategic relationship between Runic Games and Perfect World."

F1 Game Plans

MCV outlines Codemasters' upcoming plans for games based on Formula 1 racing, saying sensational world champion Lewis Hamilton will make his game debut in the autumn launch of F1 2009 for PSP and Wii, to be followed next spring by F1 2010, a high resolution game for Windows, Xbox 360, and PlayStation 3. Word is:

This title boasts an ‘authentic’ F1 experience, and makes use of Codemasters’ EGO Engine technology, which powered the BAFTA award-winning Race Driver: GRID.

“Formula One is the pinnacle of motorsport,” said Codemasters chief executive Rod Cousens. “We are producing a series of games that will deliver the passion, glamour and exhilaration that fans deserve and we know how to do that.

Van Caneghem Departs Trion

Joystiq follows up on an anonymous tip they received, saying they have confirmed with Trion World Networks that Jon Van "Canegham" Caneghem "has transitioned out of his role as president and no longer holds any operational responsibilities at Trion. His creative and operational roles have been distributed among the talented senior team." The "inflammatory" tip they received said the Might and Magic and Heroes of Might and Magic designer was let go, but the Trion statement is unclear, saying, "JVC's departure is a part of the natural evolution of the growing company. To manage an ambitious and successful operation, the Company will always rely on its core belief that great teams plus great processes make great games." Last June Trion announced Van Caneghem was designing a fantasy-themed massively multiplayer online role-playing game, and while that project is not referenced, word is: "Trion is well funded, has strong teams with ambitious games in production and its partners are the leading players in the media, technology and finance worlds."

Morning Consolidation

Vampire: The Masquerade - Bloodlines Patch

A new version 6.1 patch is now available for Vampire: The Masquerade - Bloodlines, further advancing the unofficial support for the action/RPG from deceased developer Troika. The new version has bug-fixes, tweaks, balance changes, and adds more restored dialog and art. The patch is available from its exclusive homepage of The Patches Scrolls.

Stalin vs. Martians Pre-Purchase Discount

Steam News announces a pre-purchase discount on Stalin vs. Martians, offering 20% off between now and the release of this unusual RTS game on April 30.

Diablo II Patch & Ladder Reset Plans

The Battle.net Forums outline plans for an upcoming version 1.13 patch for Diablo II that will be accompanied by a ladder reset in Blizzard's MMORPG (thanks Ant and Planet Diablo). Word is:

We’re preparing for a Diablo II ladder reset to coincide with the release of the 1.13 patch that’s currently in development. We don’t have a final release date for the patch yet, but we’re providing early warning as a reset could occur as early as the end of April. We’ll be providing updates with more certain dates once the patch is closer to release.

Please be aware that with a ladder reset all ladder characters are moved to non-ladder. This means that your characters will still be accessible but will no longer have access to ladder-only features and games. In order to play in the new ladder season after the reset you will need to make new ladder characters.

This thread will be updated with more information as it becomes available.

Op Ed

Gameplanet - Five features that changed gaming.
While there is a definitely an argument to be made for open level versus linear level design (after all, it's much easier to give focused experience in a linear game), if it’s done right, an open world game can give you an experience like few others. Fallout 3 and Grand Theft Auto IV are but two examples. Those are large worlds filled with so much to see and do that not only will they keep you busy for hours, but you’ll enjoy most of that time too. And best of all, it’s completely your own experience. In a linear game you can share a great moment with your friends, as you all experienced it. However, in a sandbox world you will all have had a different experience with the game.

Morning Previews

Gatherings & Competitions

Game Reviews

Hardware Reviews

etc.

  • The Left 4 Dead Blog has word that some new L4D items are available in the Valve store…

Out of the Blue

We tend to get lots of thunderstorms around here in recent years, and the BlueTower is pretty prone to momentary power outages during bad weather, but yesterday was a combination of the two I hadn't experienced before. It was a bit stormy, and there was some lightning, but the weird thing was how on three separate occasions the power dipped right as a thunderclap sounded, suggesting there was a direct cause-and-effect. I also think I need to get another UPS in my office for other connections, as there are far too many things that go dead when that happens.

Zapped Links: Thanks Ant and Mike Martinez.
Play: Frontline Defense First Assault.
Impulse J.2.
Links: The 8 Stages Of Alcohol Consumption.
Family Guy's Top 10 Star Trek Moments. Thanks Digg.
Stories: I breastfeed my dad. Thanks Neatorama.
Alaskan Middle School Students Scare Moose to Death. Thanks theAntiELVIS.
Trying a New Sport - Sliding Down a Volcano in Nicaragua. Thanks j.c.f.
Science: Aerodynamics on Land - Aiming for 800 M.P.H. Thanks j.c.f.
Images: Saturn close-up- Sensational cosmic images bring ringed planet to life. Thanks Stadius.
Media: Henson’s 11.
Darth Vader on Britain's Got Talent.
Little Miss Gamer - Adam & Z.



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