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Wednesday, Apr 08, 2009

  

CoH: Tales of Valor on Impulse & Steam

Impulse is now offering digital distribution of Company of Heroes: Tales of Valor, offering North American customers first crack at the standalone World War II RTS expansion that's scheduled for release tomorrow. Update: The expansion is now also available on Steam. The add-on is currently on sale for $2.00 off the $29.99 price. Word is: "Users can purchase, download, and keep up their copy of Tales of Valor up to date using the Impulse client and install it on multiple machines without hassle thanks to its use of the new Impulse Game Object Obfuscation technology (Goo) that associates a game with a person rather than a machine." Here's a bit on Tales of Valor, which does not require the original game to play: "Tales of Valor contains three campaigns based on historical events from World War II. There are a great many stories to be told from the war, and these campaigns each tell a unique and intimate tale that is translated into gripping tactical combat."

Section 8 Lawsuit

TimeGate Studios has another lawsuit brewing over Section 8, about a year after forcing ABC to rename a TV series from using the name of their upcoming first-person shooter. Now Paramount Digital Entertainment and Paramount Pictures are the target of their legal ire, as TeamXbox reports that TimeGate is suing to protect the name again, while alleging that some underhanded dealings were involved (thanks Joystiq):

In the lawsuit, TimeGate reveals both companies had meetings regarding "potential business ventures" and to discuss TimeGate’s Section 8™ game. After a couple of meetings and showcase demos of the game, TimeGate received a voicemail from the assistant of Paramount’s Vice President of Interactive Development stating that a meeting for later that day was canceled without explanation and with no follow-up communication thereafter.

TimeGate explains that three days after Paramount’s executives canceled their meeting to see and play TimeGate’s Section 8, Paramount Digital Entertainment announced via a press release that it had partnered with a foreign entity for its latest project—Section 8. TimeGate found out that Paramount plans to release an interactive web series called Section 8 in which the audience engages specific characters and participates in plot development.

TimeGate alleges that "essentially, Paramount’s Section 8 is nothing more than an interactive game."

Black Prophecy Forums & Trailer

Reakktor Media announces the launch of the Black Prophecy Community Forums as well as the first gameplay trailer from Black Prophecy, their upcoming space/action MMOG, saying: "The trailer provides a first look at parts of Black Prophecy’s game-play like the user interface, the mission system and the modular ship design." The trailer is posted on AtomicGamer, FileFront, Gamer's Hell, and MyGameTrailers.

EQ2 Paid Character Changes

Sony's Station Marketplace now offers items for purchase to allow players to change the name, gender, and/or appearance of their toons in EverQuest II. In case you were worried that Sony doesn't appreciate the implications of allowing players to cast off identities that may have negative associations, the bundle of the name change potion and gender/appearance change potion together is named the "Norrathian Witness Protection Pack." Thanks IncGamers.

Stupid Fun Club Interview

Maxis' Lucy Bradshaw on Will Wright's Stupid Fun Club and the Future of Spore on GameDaily is a Q&A with the GM at Maxis about Will Wright's new venture with EA. As for Spore, she sees it living on: "One of the things Maxis has is a wealth of very strong creative individuals. They collaborated with Will on his vision for Spore through its fruition to becoming a product. It is a very interesting platform to continue to evolve."

Evening Consolidation

Evening Tech Bits

Mobilization

Metaverse

Safety Dance

Legal Briefs

etc., etc.

Into the Black

Happy Passover to all who are celebrating, as tonight is the first night of Pesach. This has me off to a Seder with my step-family, hence the early update.

Company of Heroes Patches

New patches are now available to update Company of Heroes and the Opposing Fronts and Tales of Valor expansions for Relic's World War II RTS game to version 2.500 and 2.501, adding a number of changes and fixes, including multiplayer support (the Tales of Valor expansion is actually not expected in stores until tomorrow). These patch notes outline all the changes, while this page has links to download the various localized patches via bit torrent. Manual versions of the patches are also starting to show up, mirrors of some or all of the localized patches can be found on AtomicGamer and The Patches Scrolls.

New ATI Catalyst Drivers

The ATI Drivers & Tools Page now offers new version 9.4 Catalyst reference drivers for ATI accelerators, though the headline still refers to version 9.3. The new drivers include a new ATI Overdrive auto-tune application "to estimate the over-clocked engine and memory values for ATI Overdrive supported ATI Radeon accelerators," clear up a flickering issue in World of Warcraft, fix an artifact problem on Age of Conan DX10, and more. New Linux drivers are promised "soon."

Will Wright & EA Partner Up

GameDaily reports that Will Wright is parting ways with Electronic Arts, and the designer of The Sims and Spore will now concentrate on running Stupid Fun Club. The association with EA is still there, however, as not coincidentally, this press release announces EA is making an equity investment to partner with Wright in the Stupid Fun Club. Word is:

EA and Will each own equal percentages of Stupid Fun Club and are the principal shareholders. In addition, EA has the right to develop game concepts that spring from Stupid Fun Club projects. Will Wright is represented by Creative Artists Agency.

"The entertainment industry is moving rapidly into an era of revolutionary change," said Will Wright. "Stupid Fun Club will explore new possibilities that are emerging from this sublime chaos and create new forms of entertainment on a variety of platforms. In my twelve years at EA, I've had the pleasure to work alongside some of the brightest and most talented game developers in the industry and I look forward to working with them again in the near future."

"We believe in Will's vision for Stupid Fun Club and we're looking forward to partnering with Will and his team long into the future," said John Riccitiello, EA's Chief Executive Officer. "Will is a great designer and he's been part of a great legacy of globally recognized game franchises like The Sims, SimCity and Spore. The teams that have been leading those franchises in recent years have a lot of exciting content coming."

Dragon Age: Origins Tools Beta

BioWare announces they are seeking beta testers for the toolset for Dragon Age: Origins, the SDK that will allow user-created content in their upcoming MMORPG. Registered members of their community can sign-up for the beta through this page, and here are the details:

BioWare, makers of the highly anticipated video game Dragon Age: Origins, has created a powerful toolset that will allow gamers to easily create their own Dragon Age: Origins levels and adventure modules to share online with the world. Applications are now being accepted for this rare opportunity to test the Dragon Age toolset and help BioWare fine tune it before its release later this year.

To select beta testers, BioWare is seeking a wide range of computer systems, testing experience and technical expertise. It doesn’t matter if a gamer has never used a toolset before – BioWare is looking for testers with different levels of experience, as well as fans who are simply curious about building their own adventures for the first time.

Dawn of War II Patch Plans

A post to the Dawn Of War 2 Community Website from last week outlines plans to patch Relic's sci-fi RTS game going forward (thanks Akkinokage). Here's word on fixes, balance tweaks, and a new multiplayer map:

Many of you have been awaiting information on upcoming patches and changes to the game, and we have some to share with you today.

We have a small code patch that is currently undergoing the certification process, which we hope to have finalized in the near future. Since there’s always a chance that something can go wrong during the certification, we’re unable to give an exact release date, but as soon as that date firms up, we’ll let you know.

Code changes to look forward to in the next patch include:

     -A final code-based fix to the Population Cap issue. This will also resolve the problems with Space Marine upkeep costs.
     -A change to retroactively grant achievements to those people who rightfully earned them in the Single Player Campaign, which also prevents this from occurring to new players.
     -We’ve made some adjustments to the matchmaking system to provide better quality matches based on TrueSkill™ Rankings.
     -Squashed a bug that was allowing players to instantly win in Ranked matches after modding local files.

In addition to the code changes, we’re hoping to include some balance changes at the same time. Issues addressed include:

     -Several changes to how energy shields work, making them less overpowered.
     -A melee damage debuff added to Tactical Marines when they use “And They Shall Know No Fear”.
     -Tactical Sergeant’s melee attack is less potent.
     -Reduction of Warrior Adrenal Gland vehicle damage.
     -Spore mines won’t be able to enter Ravener tunnels or Webway gates.
     -Warp Spiders will do more damage.
     -The build cost for the Carnifex increased.

Last but not least, we’re releasing a new 3v3 map, (6p) Tiber Outpost, for both ranked and custom matches!

The above isn’t an all-inclusive list, it’s still subject to change, and it’s certainly not the last time we’ll be doing balance changes.

Beyond this, we have another, larger patch in the certification pipeline that addresses even more issues, but is still several weeks out. Once again, as details firm up, we’ll let you know.

GTR Evolution & RACE 07 Patches

The GTR Evolution Website now offers a new patch to update SimBin's racing game to version 1.2.0.1, while the RACE Website has the corresponding patch for RACE 07 to update the official WTCC Game to version 1.2.0.1. These patches do not apply to the editions of each game released through Steam. The GTR Evolution patch is mirrored on The Patches Scrolls and the RACE 07 patch is mirrored on The Patches Scrolls.

ARMA II Vehicle Details

The ARMA II Website has word that some new vehicle details have been declassified for ARMA II, Bohemia Interactive Studios' upcoming military shooter sequel. The new info can be found on the ARMA II Vehicles page, where over 50 vehicles are profiled. Word is: "Vehicles in ArmA 2 come in unsurpassed numbers and variety: civilian cars and boats, military cars and trucks, wheeled and tracked armored personnel carriers, tanks or aircraft; all of them created with strict attention to detail. Every vehicle in the game can be controlled by both players and AI alike and provides features authentic to each vehicle." Thanks Dodgy Man.

Stalin vs. Martians This Month

Mezmer Games announces Stalin vs. Martians will be released digitally worldwide on April 20th, and if the quirky nature of the game is any indication, the 4/20 release will probably occur at 4:20. Here's word on the project:

New York City – April 8th, 2009 Mezmer Games today announced that the arcade RTS game Stalin vs. Martians will be released world-wide through all major digital games retailers on April 20th. Stalin vs. Martians is a blazingly fast real-time strategy game developed by an alliance of three independent studios: Black Wing Foundation, Dreamlore and N-Game.

The announcement and earlier videos from Stalin vs. Martians has triggered a huge interest in the game from the public, with hundreds of thousands of views of the videos on YouTube.

Tom Söderlund, executive producer at Mezmer Games, explains:
“One contributing factor to the success could be the high level of historical accuracy, that is completely missing from the game.”

BodyCount & Other Trademarks

Three posts on superannuation reveal new game-related trademarks, pointing out that Codemasters has registered BodyCount with the USPTO, once for Electronic game software and the like, and again for "Online entertainment, namely, games, music, news and information relating to games," etc. They also point out Konami has registered JUKABEAT as a game software trademark and that Apogee has filed a trademark request for Balls of Steel, even though they released their first pinball game using that title in 1997.

Night at the Museum: Battle of the Smithsonian

This press release announces Majesco Entertainment's plans for a game tie-in with Night at the Museum: Battle of the Smithsonian, the upcoming fantasy movie sequel. The game is planned for release on Windows, Xbox 360, Wii, and DS on May 22 to coincide with the debut of the movie. Word is: "In Night at the Museum: Battle of the Smithsonian, players assume the role of Ben Stiller's character, Larry Daley, former night guard of New York's Museum of Natural History. Larry must rescue Jedediah and his other friends from Akhmenrah's brother who captured them while stealing a powerful Magic Tablet that can raise the Army of Horus to take over the world."

Far Cry 2 Still Broken

WARNING- Far Cry 2 is still a broken game on GamesRadar is an article discussing the outstanding bugs that still plague the first-person shooter months after its release. They outline some of the issues with the game, and offer a painful history of Ubisoft's promises to issue Far Cry 2 patches that have not yet been fulfilled. They conclude by suggesting review scores, including their own, should be adjusted downwards based on this situation: "But something else is fishy here: how come the reviews (including our very own score of 9) don’t mention any outstanding bugs like those mentioned? To be honest, we're willing to bet everyone who reviewed the game never experienced the bugs we mentioned. And to be fair, the bugs don’t occur in every single copy of the game. But based on these findings we propose a post-launch reduction of the score across all platforms and all publications."

PROTOTYPE Dates

Activision announces PROTOTYPE will ship in Europe on June 5 and in North America on June 9, following-up on their previous announcement that the open-world action game would be released in June. The PROTOTYPE Website (which features the kludgiest 5-step age-gate ever contrived) celebrates the news with some new content, including the first half of the game's cinematic trailer. Here's the official party line on the game: "PROTOTYPE lets gamers feel the power of being the ultimate shape-shifting weapon. You are the PROTOTYPE: Alex Mercer – a genetically mutated man without memory, armed with amazing shape-shifting abilities, hunting to discover what created you and determined to make those responsible pay. As Alex, gamers tear through a densely populated contemporary New York City moving with Parkour-style fluidity, consuming anybody that gets in their way…assuming their physical form, memories and abilities. Fueled by a three-way war between Alex, the Blackwatch (military) and a viral outbreak known as the Infected, players venture into a deep, dark conspiracy 40 years in the making!"

Crysis Wars Patch Crisis Fixed

MyCrysis has word that Crytek has addressed a problem with the auto-patcher for Crysis Wars that was partially responsible for a diminishing player population in multiplayer Crysis games. Crytek also grants that attrition may be part of this equation as well, a situation they hope the free Crysis Wars trial that kicks off tomorrow and next month's retail release of Crysis Maximum Edition will change:

As a few of you have noticed recently the numbers in Crysis Wars have seemed to rapidly decrease. After some investigation of the communities concerns we have ascertained that there was an issue with the prompting message from Patch 1.3 to 1.4. Unfortunately due to a mix up, the wrong version was being forwarded.

We've now solved this issue and all people remaining on Patch 1.3 will now be forwarded to Patch 1.4 and therefore we expect the numbers to pick up somewhat. We are also aware that this is not the only reason for concern, as some of you have been quite disappointed by the dropping numbers in Crysis Wars recently. As we obviously want to make sure you guys, and everyone that plays our games is able to hop straight in to their favourite server with plenty of others, we're offering the Spring Trial Period starting tomorrow.

Along with this fix and the trial, Crysis Maximum Edition hits the shelves on May 5th, which should also be help in revitalizing the numbers. We thank those of you that have stuck with us for so long for your continued support, and we want to asure you once again that we're definitely going to be producing some great stuff in the near future to make sure that playing Crysis Wars, never gets dull!

Ships Ahoy - World of MMA 2

Grey Dog Software announces World of Mixed Martial Arts 2, their sports management sequel, is now available via digital distribution. A playable demo was released earlier this month, and here's word on the game: "World of Mixed Martial Arts 2 is a PC-based management simulator set in the world of Mixed Martial Arts. You are the match maker! Adam Ryland's, World Of Mixed Martial Arts 2 allows you to take control of an MMA company and run it the way you want; amongst other things, you get to decide who to hire, what matches will take place, and who doesn't make the cut! Can you make it to the top of the industry?"

Grand Turismo PC?

VG247 posted a story a couple of days ago with quotes from SCEA about the possibility that the Grand Turismo series of racing games may be shifting gears, and heading onto other platforms. They combine this with previous indications the series may have a PC release in China to work up hopes that the PC is one of those platforms. The specific provocative quote is this: "But we look for that franchise to continue on as many platforms as possible." Thanks Ant and Digg.

Six Days in Fallujah Backlash

UK paper Mail Online quotes the father of a soldier killed in Iraq expressing his feeling that Six Days in Fallujah is "crass," and this recently revealed game set in the Iraq War should be banned, "if not worldwide then certainly in the UK." They go on to quote him saying: "These horrific events should be confined to the annuls of history, not trivialised and rendered for thrill-seekers to play out, over and over again, for ever more. It's entirely possible that Muslim families will buy the game, and for them it may prove particularly harrowing. Even worse, it could end up in the hands of a fanatical young Muslim and incite him to consider some form of retaliation or retribution. He could use it to get worked up and want to really 'finish the game'." Thanks GamesIndustry.biz.

PES 2010 Announced

MCV has word that Konami has officially announced Pro Evolution Soccer 2010, not that there was much doubt that they would kick off a new installment in the sports simulation series. The new version of the European Football game is expected for Windows, Xbox 360, PS3, PSP, and mobile phones this fall, and here's a bit on what to expect:

The publisher claims to have listened to feedback from both core and casual gamers as it looks to take its series forwards, and claims the result is “the most challenging, realistic and satisfying PES to date”. It also expanded the PES development team.

Gameplay wise, zonal defending enhancements will force players to constantly work harder to find space, whilst the AI and abilities of both keepers and referees has been reworked. In fact, Konami claims the series has now returned to its simulation roots, with midfield and defenders working more closely together.

Morning Consolidation

DOOM 3 Source Patent Issue

The Doomworld Forums have an interesting follow-up to the fact that DOOM 3 made use of a "zfail" method of rendering shadows that is patented by Creative Labs (thanks Ant). Recalling this, they asked id's John Carmack how this might impact plans to release the DOOM 3 source code under the GPL at a future date. Sure enough, this situation could potentially result in patent infringement:

When we release the code (no date set), anyone that uses it would potentially be infringing. There are workarounds at a modest performance cost.

World of Warcraft Interview

Games On Net chats with Blizzard's Tom Chilton is an interview with the World of Warcraft lead designer about the upcoming version 3.1 content patch for Blizzard's MMORPG. The conversation goes into a great deal of detail about new high-level content and new PvP play.

Op Ed

Gamasutra - Kicking The Dog At The Game Critics' Rant.
"But a dearth of cultural maturity -- and the social maturity that tends to go with that -- is a long, long way away from a lack of manhood. Okay, many game developers may be culturally unsophisticated, but challenging their human adulthood and masculinity is a really low blow. And blaming men's fabled "fear of intimacy" for just about everything is a chestnut as old as, well, Lord of the Rings."

Gameplayer - Gaming Flips the Power on Film.
"Dante’s Inferno is the catalyst of this subtle, yet powerful tremor that is rippling through the games industry and whose aftershocks are set to be felt well into the future. It is flipping the relationship we have seen between film and games on its head. Our eyebrows were first raised in November of last year when it was revealed that four major motion picture companies were in a bidding war for the rights to a video game that had yet to be properly announced. Rights eventually won by Universal Pictures."

Gatherings & Competitions

Game Reviews

Hardware Reviews

etc.

Out of the Blue

So we have this package of trail-mix from BJ's that says it contains pistachio nuts, which have been in the news lately due to a product recall. We were planning on tossing them out, as the warnings on this were general enough that it didn't seem worth playing with. Then we got a letter from BJ's telling us that throwing the mix out was indeed warranted, and they would send us a refund if we called them about it. Normally I tend to look at the downsides of so many places tracking our buying habits through various means, and this is the first time it occurred to me (me being slow and all) that there could be benefits to this as well.

Public Links: Thanks Ant and Mike Martinez.
Play: Battlefield Heroes - The Mini-Game #2. Thanks Planet Battlefield.
Kingdomy.
Cogitate.
Links: Close Range Game.
7 Least Practical Controllers.
Stories: 'Battlestar' actor to star in 'Riverworld'.
GM and Segway’s P.U.M.A: City Vehicle of the Future or Next-Gen Golf Cart? Thanks Slashdot.
Images: PhotoshopDisasters- Star Trek- She'll noo take it, Captain!
Where Photography Meets Illustration. Thanks Loonybomber.
Media: TF2 Top 10 Plays of the Week.
Turbo - A Visually Striking Video Game Movie, Shot For Under 100k. Thanks Destructoid.
Chia Obaba Dropped. Thanks theAntiELVIS.



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