Gamesindusty.biz - Going Live.
"However, even overlooking the technological problems (frankly, broadband
networks in most places simply aren't up to the task suggested here, and
that's even if the video compression works as well as advertised), OnLive's
business model simply doesn't add up. Videogames remain cutting edge,
technologically, because the cost of new hardware is spread out among
consumers. Pooling that entire cost into a gigantic datacentre, an IT
engineering feat beyond anything previously attempted, and then trying to
pay for it through an ongoing subscription system is an idea which may sound
great - but making it work economically is very, very hard."
Gameplayer - Gays in Gaming.
"In the past 30 years gays and lesbians have broken out of the closet in
spectacular style. Before the 1980s it was hard to find any openly gay
characters in popular entertainment, but in the last 10-15 years it has been
hard to avoid homosexuals in films and on TV. From Academy Award winning
films such as Brokeback Mountain and Milk - not forgetting one of
Australia’s most popular films Priscilla: Queen of the Desert - to
prime-time TV shows such as Will & Grace, gays are here, they’re happily
queer and everyone else is getting used to it. However in gaming it seems
the closet door is still closed."
Philadelphia Gaming News Examiner- IGN shows us how NOT to inform.
"As it stands now, the article is somewhat of a bait and switch. The sales
figures and potential profits of an independent game is an article that I
actually wanted to read. What I got instead was not that but instead an
advertisement to download crap on Direct2Drive and a reminder why IGN can
lick my balls."
Well, I can connect to the internet wirelessly here, but it's far from optimal,
but since I am in the middle of the woods in Maine, I am pretty impressed with
my connectivity nonetheless. I will be back in the BlueTower tomorrow.