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Saturday, Feb 07, 2009

  

Fallout 3 DLC Delay

GameSpot reports setbacks for the second and third DLC packages for the PC and Xbox 360 editions of Fallout 3, learning from Bethesda Softworks' Pete Hines that, "The next DLC for Fallout 3, The Pitt, will be out in March," and "Broken Steel will be out the following month, in April." No reasons for the delays are offered. On a related note, Bethesda’s Jeff Gardiner speaks in-depth about Fallout 3 DLC on GameZone is an interview about the downloadable content for the post-apocalyptic action/RPG, though this is concerned with the content and goals of the DLC itself, rather than any changes in release schedules.

World of Hurt

Executive Pursuits - Turning Whimsy Into a Video Classic. Maybe is a New York Times article recapping a reporter's visit to Eidos Montreal to learn about video game production. He got to participate in some prototyping for a project called World of Hurt: Boom or Bust as they explored the possibilities of a game based on dealing with the current global financial crisis, and some of the moral implications of balancing greed and conscience.

New Eternal Silence

A new version of Eternal Silence is now available on Steam, a free download for owners of any retail Source engine game. If you aren't familiar, here is the official description of this acclaimed project: "Eternal Silence is a science fiction mod that pits two capital ships against each other in a seamless blend of space warfare and tactical infantry combat. Pilots coordinate strikes with invading infantry in order to take down the behemoth capital ships from both the inside and out."

Godfather Game Suit Settled

The AP reports a settlement of the lawsuit over the Godfather game(s) filed last year by Anthony Puzo, son of Godfather novelist Mario Puzo. Terms of the settlement are not revealed, but you can be sure Paramount made the Puzo estate an offer, well, you know.

No Brighter Minds Layoffs

The Escapist reports that no layoffs are currently planned at Brighter Minds, in spite of the recent Chapter 11 filing by the World of Goo publisher. They quote representative Mia McPherson saying the company has: "no plans to lay anybody off as we have a great team that is going to do great things." She goes on to express confidence the company will successfully emerge from reorganization: "If anything, this will allow our business to go stronger, and we are moving forward with several new projects that we're very excited to share with the gaming community." Thanks Joystiq.

The Agency Interview

The Agency interview part one on The Agency HQ interrogates Hal Milton, Lorien Gremore, Steve Kramer, Chad Haley, and Corey Dangel about The Agency, SOE's upcoming espionage-themed MMORPG. Topics include how weapons will not be restricted by role (but skills will be), more on abilities and roles, unlockable weapons, and more.

DC Universe Online Interview

DC Universe Online interview on GameDaily talks with comic vet Marv Wolfman about him joining the development team for DC Universe Online. Here's Marv's role in production of the superhero MMORPG in his own words: "Geoff Johns did a masterful job of creating an overview concept for the DC Online game. My job is to take what Geoff did and expand on it. Giving story to the overview, moving the characters and gameplay forward and essentially creating a larger document that I and other writers can create the nitty gritty details around."

Op Ed

TechSpot Blog - Why even pay for software? A declaration against poorly implemented DRM.
"Every time I change a major piece of hardware I end up with a warning message informing me that I have two days to reactivate my copy of Windows. Okay, that’s not so bad. Just click re-activate then shall we. Hang on, that didn’t work, and now I have to ring the Microsoft support center based on India and try to communicate a 60+ digit code to someone I can barely understand. After that process is done I can finally use my computer again. Yay! Well… at least until I need to change/upgrade something again."

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