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Saturday, Jan 31, 2009

  

Savage 2 Patch

The Savage 2: A Tortured Soul Website announces that the promised patch is now available to update S2 Game's action/strategy hybrid to version 1.7.8. This forum post fosters discussion of the new version, as they solicit feedback on the balance changes.

Iron Grip: Warlord Patch & Demo

A new patch is now available for Iron Grip: Warlord, updating this strategy/shooter hybrid to version 1.11. In addition to the patch, an updated version 1.11 demo is now available. The patch is available on AtomicGamer and Gamer's Hell, and the updated demo is available on AtomicGamer and Gamer's Hell.

Kharkov Patch & Plans

Matrix Games offers a patch for Kharkov: Disaster on the Donets that updates this World War II strategy game to version 1.1 with a number of engine improvements. The accompanying update also outlines plans for the future of the game system: "Specifically, SSG plans to updates [sic] its older battles to the new game system on which Kharkov: Disaster on the Donets is based. This system, called Decisive Battles on the Eastern Front: 1941-1945, will initially accommodate a remake and update of Across the Dnepr to this new system. There are also plans to release Operation Husky, Operation Avalanche, and Operation Shingle from Battles in Italy as free scenarios based on this new game system."

Far Cry 2 Postmortem

Beyond Far Cry 2 - Looking Back, Moving Forward on Gamasutra is an extensive conversation with Patrick Redding of Ubisoft Montreal discussing the shooter sequel. They discuss the reception the game met with, the ups and downs of open-ended gameplay, realism (and lack of aliens), the narrative, and much, much more.

Wanted Movie

A new developer diary movie Wanted: Weapons of Fate shows off the upcoming game based on the action movie, accompanied by commentary from the developers at GRIN about what we are seeing. The clip is available on AtomicGamer, Gamer's Hell, and MyGameTrailers.

Zeno Clash Interview

There's a Zeno Clash interview on Rock, Paper, Shotgun chatting with ACE Team cofounder Edmundo Bordeu about this first-person melee combat game. They discuss the background of ACE Team, the game development scene in their native Chile, the unusual and ambitious elements of their game design, the story, working with the Source engine, the challenges of depicting melee combat from the first-person perspective, and more.

Global Agenda Interview

The Global Agenda interview on MassiveFPS talks with Todd Harris and Nathan Knaak of Hi-Rez Studios with the agenda of learning more about the game play and features in their upcoming espionage-themed MMOFPS. While the game is a shooter, they make it clear it's not just going to be running and gunning: "We’ve taken inspiration from all the modern shooters, but teamwork is a huge part of Global Agenda, so it's much more important to work together in taking an objective than trying to rack up a huge kill count. Tactics are more important than twitch."

F.E.A.R. 2: Movie

An Intel Briefing Movie from F.E.A.R. 2: Project Origin offers about the entire back-story for Monolith's upcoming shooter sequel and outlines your assignment, offering the reassurance that taking on Alma is a task for which you haven't actually been trained (so, um, lock and load!). The clip is posted on ActionTrip, AtomicGamer, and Gamer's Hell.

Saturday Consolidation

Op Ed

IGN- Is Casual Gaming Destroying the Industry? Thanks Ant.
"But is that good or bad for games? It can be looked at any number of ways, really. On one hand, you could make the argument that in these trying economic times videogames need to appeal to as wide an audience as possible. Perfectly logical statement. But on the other hand there's this galley of hardcore, diehard videogame fans that feel slightly alienated by 'dumbing down' games."

Could WoW Be Considered a Religion. Thanks Mike Martinez and WorldofWar.Net.
"The radical newness of cyberspace lies in its ability to make time and space relative. The network of computers all over the world is always present, is attainable seemingly everywhere and offers a new mediation to experience. When we conduct a spiritual quest as we search for a framework to live with, cyberspace offers endless possibilities for searching, finding, and searching further."

Metaverse

Game Reviews

Hardware Reviews

etc.

Out of the Blue

I've never been a huge fan of the two-week gap before the Super Bowl, I think the change in schedule is one of thing things that leads to sloppy play as teams lose their normal rhythm. Another thing that bothers me is how late the game runs, since much partying is done in conjunction with the game. So I'm thinking the solution to the latter problem may be in the former complaint: If they are going to wait an extra week for the game, why not have it on Saturday night, rather than Sunday? Moving the game up a day wouldn't harm preparation, as the teams would still have 13 days to prepare, but it would give partiers a Sunday to recover before resuming the work week, and a better excuse to allow youngsters to stay yup late to watch with no school the next day. I'm guessing this could never happen, if for no other reason than the term "Super Bowl Sunday" is almost a brand at this point, but I think playing the game today rather than tomorrow would be a move in the right direction.

Saturday Links: Thanks Ant and Mike Martinez.
Play: Escape From Kilmainham.
The Tower Flash Games.
Links: Games You Wished Existed.
Stories: Clots Thicken Neolithic Murder Mystery. CSI: Bedrock.
January 31 the year's biggest night for first dates.
Science: Tadpoles may hold cancer clue.
Mammoth-killing comet questioned.
Rising Acidity Threatens Oceans.
Media: Batman gets pwned.
Can you belieeeeeeeeeeeve we get paid to play video games.
Bunch of kittens riding Roomba (and falling off).
Follow-ups: 'Green' light bulb fears rejected.
New Look at Food Safety After Peanut Tainting.
Cloned Pets- Looks Can Be Deceiving.



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