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Tuesday, Nov 18, 2008

  

The Chronicles of Spellborn Delays

Acclaim announces a delay to the editions of Spellborn International's MMORPG The Chronicles of Spellborn they are publishing in North America, United Kingdom, Australia, New Zealand, and South America. The game was to launch in North America on November 27, the same day as the game's European launch, but the new plan calls for closed beta testing in all those territories to begin on that day, to go live at some point in January 2009: "When the European countries go live on November 27, Acclaim will simultaneously start Close Beta testing in its territories and then go live in January 2009. Both launches will have the exact same product versions featuring identical Freemium models but with a different release date to accommodate additional testing for a smooth official release. Extensive testing of the game will ensure players receive the highest quality gaming experience at launch."

Midway's Unreal Engine 3 Woes

Midway: What went wrong on Variety.com is an interesting analysis of the perpetually troubled game producer, where interviewing some ex-employees throws some blame at the decision to license the Unreal Engine 3 for the company's woes (thanks BeyondUnreal):

"The mistake we made was, instead of just taking the base Unreal 3 engine that 'Gears of War' was made on and building games off of that, we let our tech and product development guys try to really modify the engine to add all these diff things," one ex-employee told me. "It was a ton of new technology which they just weren’t capable of doing. It put all the games way behind schedule."

Even though Midway invested millions in building a common tech base for all its studios, apparently they all had to adapt UE3 for each project, which meant they couldn't share resources in a timely manner, so none of the promised benefits materialized. Making the code work for PS3 was particularly hard, sources said, and so games just weren't coming out. Look at the first half of 2007, when all Midway shipped was "Lord of the Rings Online" for Turbine, or the first half of this year, when all it shipped was "Unreal Tournament III" for Epic.

EA Folds Blueprint

Variety.com reports that Electronic Arts has shut down Blueprint, observing this means we may never know what it was:

As Neil Young, who started Blueprint mid-2007 and led it for around a year before leaving this spring to head an iPhone gaming company, told me at GDC, Blueprint was intended to be a new way to develop fresh properties across multiple media. In fact, it was originally called Transmedia internally before adopting the name Blueprint.

In addition to its charter to work on new stuff, Blueprint also got ownership of several existing projects at EA, most notably the three games being developed by Steven Spielberg, which makes sense since Neil Young spearheaded that deal. ("Spore" was also under the Blueprint aegis for a short while) It was part of the EA Games label, with Young reporting to label president Frank Gibeau.

It seems there were around a dozen people working on Blueprint and their mission was to change the development process so that individuals or small teams could work together from disparate locations without necessarily being employed at an EA studio. "Using distributed people and leveraging technology in a significant way would allow us to break the high-priced model of game development where everybody is on sight, hired as a full-time regular employee," the former Blueprint staffer told me.

Ships Ahoy - CSI: NY – The Game

Ubisoft announces that CSI: NY – The Game has shipped to store shelves, offering the chance to solve crimes using forensics, just like in the CSI series of television series. If you've ever dreamt of looking like Gary Sinise but were not willing to take the required hammers to the face, this is your big chance: "For the first time in the CSI video game series, CSI: NY – The Game will allow you to play as actual characters from the hit TV show. The video game features a brand-new graphic novel art style, interactive mini-games and interrogations, as well as original cases crafted by writers from the "CSI: NY” television series. Additionally, Golden Globe® winner Gary Sinise, Melina Kanakaredes and the rest of the show's primary cast have all contributed their voice and likeness to the video game, adding to the authenticity of the interactive adaptation of CBS's "CSI: NY” television series."

Ships Ahoy - Worldwide Soccer Manager 2009

SEGA announces the release of Worldwide Soccer Manager 2009, saying the sports management game is now available via Steam and Amazon for North Americans, following the release of the international version titled Football Manager 2009 earlier this week. Word is: "Soccer management fans rejoice! The next chapter in the Worldwide Soccer Manager franchise is available today exclusively from Amazon.com or via digital download via STEAM. Worldwide Soccer Manager 2009 features a brand new 3D Match Engine – The famous Worldwide Soccer Manager™ match engine can now be viewed in full 3D where you'll be able to view players from multiple camera angles on the pitch and rewind or fast-forward to key plays. With this customizable view you can also choose the information you would like to see during the match, be it the latest scores or player performance stats for the match. Fully updated for the new 2008/09 soccer season with all the latest league, club and player data, Worldwide Soccer Manager 2009 features over 5,000 playable clubs from over 50 countries, and around 350,000 players and staff from around the world, drawn fresh from the famous Sports Interactive database."

Steamships Ahoy - Call of Duty: World at War

Steam has word that Call of Duty: World at War is now available on Valve's online service: "Call of Duty: World at War, the latest release in the best-selling action game franchise is now available to gamers around the world via Steam. This installment of Call of Duty casts players in historical and fictional World War II battles set in the Pacific and Eastern European regions. CoD: World at War features both single and multiplayer gameplay modes."

Neverwinter Nights 2 Patch

Neverwinter Nights Forums have word that a new version 1.21 of Neverwinter Nights 2 is now available for your role-playing pleasure. The patch notes are semi-complete, listing a "majority of fixes and features" in the new version, though in a considerate move, "All spoilers for Storm of Zehir have been removed from this list." Thanks Neverwinter Nights 2 Vault.

Prince of Persia Interviews

There are interviews with Prince of Persia producer Ben Mattes on both Joystiq and PlayStation Universe, discussing the return of the acrobatic regent. The conversations discuss other games, and interestingly, Guitar Hero comes up more than once in the Joystiq Q&A: "In many ways, we actually consider Prince of Persia to be a rhythm game in its platforming sequence, because when it works well, you get into the same sort of Zen-like state when you're platforming that you have in Guitar Hero. The world just shuts down and it just washes over you; you're completely lost in the experience. You're not picking out things like, "I have to press 'A' to do this," or "I have to press 'B' to do that" – just like you're not thinking, "I have to use this finger to hit the green key." Anyone who's played Guitar Hero for a couple of weeks ... they're not even thinking anymore about what their fingers are doing."

Op Ed

Evening Preview

Evening Screenshots

Evening Consolidation

Evening Tech Bits

Mobilization

Metaverse

Safety Dance

Legal Briefs

etc., etc.

Into the Black

Ships Ahoy - Tomb Raider: Underworld

Eidos Interactive announces the release of Tomb Raider: Underworld, saying the latest installment in the action/platformer series is now available in North American stores for Windows, Xbox 360, PlayStation 3, Wii, and DS. The game is expected in Europe on Friday, the PlayStation 2 edition is to follow early next year, and for those seeking a sample, a playable demo is also available. While the game won't let you go to hell in a handbasket, word is it will let you visit the underworld on a motorbike: "Tomb Raider: Underworld(TM) seamlessly blends exploration, grand scale puzzle solving and combat, taking players on an archeological journey to the ancient nether worlds of the Mediterranean, Thailand, Mexico, the Arctic Sea and more. As fearless adventurer Lara Croft, gamers uncover proof of the existence of the Norse underworld and the mythical Hammer of Thor, and embark on a perilous journey towards a forgotten power that, if unleashed, could lay waste to all of civilization. Lara's latest adventure introduces scores of new capabilities and state-of-the-art gear, including an active sonar map, multi-purpose grapple and an all-terrain motorbike. With fresh moves that are more intuitive and realistic than ever before, players must master these in order to navigate through treacherous environments and defeat a range of hostile enemies."

Crysis Wars Patch

A new patch is now available for Crysis Wars, offering the promised new version 1.2 of the multiplayer portion of Crysis Warhead, Crytek's first-person shooter follow-up. The patch is on the EA FTP server, where they also have the patch notes for the new version, outlining balance changes, bug fixes, and the addition of nanosuit shortcut keys. Downloads of the patch can also be found on AtomicGamer, ComputerGames.ro, FileFront, Gamer's Hell, and The Patches Scrolls.

Ships Ahoy - Need for Speed Undercover

EA and Black Box announce that Need for Speed Undercover is now racing onto North American store shelves, and the latest installment in this street-racing series is now available for Windows, Xbox 360, PlayStation 3, Wii, PlayStation 2, and PSP, while the game's release in Europe is scheduled for Friday. Word is: "Need for Speed Undercover is an action-packed game whose story of pursuit and betrayal takes players back to the series’ roots with break-neck cop chases, spectacular highway battles and an expansive open-world."

Sins of a Solar Empire Patch Tomorrow

The Sins of a Solar Empire Website has word that the version 1.1 patch for Ironclad's space strategy game planned for release today has been pushed back until tomorrow. Word is Stardock and Ironclad are taking some extra time to line up additional servers: "We've had to make a slight reschedule of the version 1.1 update for Sins to Wednesday (November 19th). We're using this extra time to setup some additional download servers so that everyone's update is fast. We apologize for the delay but feel the extra time will be well worth it."

Good Old Games Gets Unreal

GOG.com, the online home of good old games, announces the addition of part of Epic's Unreal series to their DRM-free marketplace. They start things off offering Unreal Gold and the Unreal Tournament Game of the Year Edition, and they will eventually be adding Unreal II: The Awakening Special Edition, and Unreal Tournament 2004 Editor's Choice Edition.

Deus Ex 3 Concept Art & Plot

Gamereactor has a few pieces of concept art from Deus Ex 3, the upcoming action/RPG prequel in the works at Eidos Montreal. There's an interior shot, and exterior shot, and a third shot with a close-up of either the player character or the 21st century Marlboro man. They also offer a brief plot synopsis: "The game takes place in the year 2027 and the main character Adam Jensen is a security guard at a biotech company called Sarif. One day the offices are stormed by men in black and almost everyone is killed... almost. Jensen survives and makes it his business to find out what has been going on." Thanks Kotaku.

Crytek Korea

GamesIndustry.biz has word that Crytek is planning a subsidiary in South Korea to help their expansion into Asian markets. The new office in Seoul will focus on their engine licensing business, and will include a dedicated engine support team. They quote managing director of Crytek Faruk Yerli saying: "Establishing an office in Seoul was the logical step to expand our business in Korea as well as giving our engine licensees in this region the best possible support, through direct access to a dedicated local team."

National Geographic Games

National Geographic getting into video games reports the formation of a spin-off of the nonprofit National Geographic Society called National Geographic Ventures that will create PC, console, and handheld video games based on National Geographic's nature-themed television shows and its distinctive yellow-bordered magazine. Their first title is Herod's Lost Tomb, a hidden objects game that's already available for Windows and iPhone. NatGeo stresses that they are offering "entertainment with substance," but that these are games, not teaching materials. Word is: "Other upcoming titles include 'Rain Forests' and 'Greencity,' slated for next year from National Geographic, as well as 'National Geographic: Africa,' available next month from Sony."

Brash Lawsuits

Following recent reports that Brash Entertainment is closing, Variety is reporting the publisher is being sued by 7 Studios and Zootfly, two independent developers who are seeking money they claim they are owed for projects they were creating for Brash. US developer 7 Studios says it is due $468,000 for work on 9, a tie-in with an upcoming animated film being produced by Tim Burton and an additional $113,000 for the Wii and DS mini-game collection Six Flags Fun Park. For their part, Slovenian studio Zootfly says Brash owes them $748,000 for work on Prison Break, the tie-in for the Fox television series that may be "dunzo."

LOTRO: Mines of Moria Launch, Login Issues

This week's MMOG-mania continues, as the Mines of Moria expansion for The Lord of the Rings Online is now live. The Mines of Moria Release Notes on The Lord of the Rings Online Forums outline the changes in the new version, offering links to the downloadable updater and the (Adobe Acrobat-format) user manual. The game's official forums have word that some folks may be having trouble logging in, and they are asking for patience: "Mines of Moria is now live and all servers are open, but we are experiencing issues with our login servers. If you are seeing your server as closed or down, or getting an error message, please be patient and wait for the launcher to update. Our engineering staff is actively looking into the issue. Thanks for your patience!"

EQ2: The Shadow Odyssey Launches, Code Help

EverQuest II: The Shadow Odyssey launches today, expanding SOE's MMORPG sequel. The EverQuest II Website has a launch trailer for the expansion, and there is a post on the game's forums with tips for those having problems with their activation codes. Here's a bit on the add-on: "In an age long passed, a band of extraordinary heroes embarked on a journey to free Norrath from the clutches of a shrouded threat. Their quest would take them to the far reaches of the globe, delving deep into the most dangerous dungeons and undertaking many daunting trials. This was the Shadow Odyssey, and the heroes were known as the Ethernauts. In their time, this epic quest came to an end, and Norrath was saved. But now, history is repeating itself. It is time for a new generation of Ethernauts to retrace the steps of their honored predecessors through the ruined, unforgiving and twisting regions of Norrath to rid the world of the invading scourge and destroy the renewed evil of the Shadowmen."

Square's Western Plans: Acquisitions Possible

Square Building U.S. Development Studio in LA on Gamasutra is an article from yesterday that should have been mentioned here at the time. The Gama-gang spotted a post on the career section of Square's Website revealing plans for a new El Segundo studio: "Square Enix is building a studio from the ground up. We are making an action-oriented original IP game here in sunny Los Angeles. We are looking for motivated master programmers to lay the foundation for a solid development team." The listings make it sound like a console game, but with the Supreme Commander 2 deal, they are clearly broadening their horizons in multiple ways. There's further evidence of this on GamesIndustry.biz, where they quote Square Enix president and CEO John Yamamoto saying they are taking an "aggressive approach to expansion in North America and Europe, and we are not ruling out additional partnerships or the possibility of acquisitions, should they fit into our growth model," but that RPGs will remain their main focus.

Morning Consolidation

Left 4 Dead 4U

As noted in last night's anticipatory announcement on Steam, today is the release date for Left 4 Dead, and according to the gold announcement from a few days ago, the game should unlock on Steam in a matter of 60 seconds: "Those who pre-order the game via Steam save 10% off the regular price and may pre-load the game so they are able to play at 12:01 am EST on November 18, 2008 when the game is made available."

Mac LEGO Indiana Jones This Month

MacNN has a release date for the MacOS edition of LEGO Indiana Jones, saying the think different edition of the brixilated Indy homage will whip into stores on November 28. Word is: "The game is expected to cost $40, and run on Intel Macs with a 1.8GHz CPU, a 128MB graphics card, and Mac OS X 10.4.10 or later." Thanks Ant.

Gatherings & Competitions

Game Reviews

Hardware Reviews

etc.

Out of the Blue

The problem I mentioned with my antivirus software seems to be all cleared up, a thank you to link machine Ant for alerting me to the fact that a patch was now available that did the trick. The software is the new Norton antivirus, which I was using to see if its new non-bloated version lived up to their claims of a lighter footprint. I'd been very pleased with it right until the point when it started crapping out on me, but that is sort of a deal-killer, so hopefully I won't have a recurrence.

Non-Bloated Links: Thanks Ant and Mike Martinez.
Play: Phantom Mansion II: The Black Sea. Thanks Jay is Games.
Red Code.
Link: The Top 10 Most Blood-Soaked Video Game Weapons.
Stories: Vermont city is healthiest in U.S., CDC says.
Sheikh 'planned Jackson revival'.
Science: New honeycomb tire is 'bulletproof'.
Fujitsu Laboratories Develops Real Time Wraparound Views For Vehicles.
Media: The Big Bang Theory - Concerns at the DMV.
Homemade Guitar Hero Drum Kit/Guitar.
Star Trek Movie Trailer. Thanks Neutronbeam.
Follow-up: Hadron Collider repairs cost £14m.



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