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Friday, Nov 07, 2008

  

Perfect World II International Beta

In a perfect world, all games would be publically beta tested before release, and true to that, the Perfect World Multilanguage Website is now offering access to open beta testing of the international English, German, and Spanish versions of Perfect World II, a subscription-free MMORPG. Details on the game and the open beta can be found in this press release.

Free Realms Beta

The Free Realms Website is now accepting testers for the North American open beta of this family-oriented subscription-free MMORPG. The game claims it "allows you to do what you want to do, when you want to do it, in a lush, living, 3D world," but before you dream of beheading enemies with chainsaws, be sure to read the rest of the description: "From pet raising to mini-games like soccer and racing, or battling giant spiders and adventuring with friends – there’s something for everyone!"

Mirror's Edge Interview

The Philosophy of Faith- A Mirror's Edge Interview on Gamasutra talks with producer Nick Channon about Mirror's Edge, DICE's parkour-influenced action game. Topics include the use of the first-person perspective, their 2D cut-scenes, more about the first-person perspective, pitching the game, gameplay mechanics, and still more on the first-person perspective.

Alpha Protocol Interview

RPG Vault's Alpha Protocol Interview Part 1 kicks off a multi-part conversation with Chris Avellone of Obsidian about Alpha Protocol, their upcoming espionage-themed role-playing game. They discuss the project's inspiration of the Bourne movies, the modern setting and game locations, character customization, and more.

Need for Speed Undercover Movie

A new "battle trailer" from Need for Speed Undercover provides another look at the next installment in EA's long-running street racing franchise. The whole battle thing is a little overstated, as the clip is another mix of live action footage and in-game driving. The clip is posted on AtomicGamer, FileFront, and Gamer's Hell.

Child's Play 2008 Begins

The 2008 edition of the Child's Play charity drive is underway. Last year Child's Play raised over $1.3 million for children’s hospitals, and here's word on this year's efforts: "This year, we have continued expanding across the country and the globe. With over 45 partner hospitals and more arriving every month, you can be sure to find one from the map above that needs your help! You can choose to purchase requested items from their online retailer wish lists, or make a cash donation that helps out Child’s Play hospitals everywhere. Any items purchased through Amazon will be shipped directly to your hospital of choice, so please be sure to select their shipping address rather than your own."

Gatherings & Competitions

Evening Previews

Evening Screenshots

Evening Consolidation

Evening Tech Bits

Mobilization

Metaverse

Safety Dance

Legal Briefs

etc., etc.

Thanks Mike Martinez.

Into the Black

Sacred 2: Fallen Angel Allows Test Drives

A new Sacred 2: Fallen Angel movie shows off Ascaron Entertainment's upcoming action/RPG. Word is: "In this new video from Sacred 2: Fallen Angel, the upcoming action-RPG for Windows PC and next generation consoles, the mighty Seraphim (a playable character in the game) aids in the defeat of the undead army, and then must face-off against an even more powerful foe - the gargantuan Stone Golem." The clip is posted on FileFront and Gamer's Hell. Also, cdv announces what they are characterizing as a unique offer, to allow owners of Sacred 2 to share the game as a demo for family and friends:

Sacred 2: Fallen Angel Introduces a Unique New "Try Before You Buy" Option

Innovative option allows consumers to share copies of the game with friends and family

November 7, 2008, Cary, NC - Looking to give consumers the most flexibility with their purchases of the Windows PC version of Sacred 2: Fallen Angel, cdv Software Entertainment USA and Ascaron Entertainment are pleased to announce the inclusion of an innovative "Try Before You Buy" system for their upcoming RPG game.

Using this innovative new feature, downloaded or purchased copies of the full game can be shared with friends and family, with these shared copies acting as full-featured demos for the duration of one calendar day. During the demo period the game is completely unlocked for single-player and LAN multiplayer modes. After the demo install expires the consumer has the option of purchasing the full game online, or simply uninstalling it. This, for example, allows consumers who purchased the full game in stores or via digital distribution channels, to share their game with friends, with those subsequent installs acting as time-limited "try before you buy" versions that allow gamers to enjoy almost all features found in the full game.

"We feel that consumers should have a right to choose, and this innovative system offers the perfect purchasing option for gamers," said Heiko tom Felde, Managing Director of ASCARON. "It's a great system for family and friends, allowing everyone the opportunity to try out the game and play together, then making a purchase decision."

"This innovative digital rights management solution raises the bar on how consumers can sample games before they buy them," added Mario Kroll, Director of Marketing and PR for cdv Software Entertainment USA. "Rather than showcasing only a limited character or content selection, as most traditional demos do, gamers can share and enjoy the full game experience, trying out the features that most appeal to them, and getting a true sense of the full game."

Left 4 Dead Split Screen Hack

The Steam Users' Forums have instructions on how to make use of the code for split screen multiplayer in the Windows Left 4 Dead demo, even though support for such a mode was removed before the demo's release. The method described apparently requires the use of an Xbox 360 controller, and of course it is unsupported by Valve, or anybody else for that matter. Thanks Dagok.

Iron Grip: Warlord & Demo Released

The Iron Grip: Warlord Website now offers sales of Iron Grip: Warlord, a game combining first-person shooter and real-time strategy elements. Word is: "In short, this game is all about fun. It features single and cooperative multiplayer modes, low system requirements, small file space, and a unique combination of RTS/FPS gameplay. It immerses the player in an epic scale of total war, set in the Iron Grip universe." You don't have to take their word for it, as there is also a playable demo, which is mirrored on AtomicGamer, ComputerGames.ro, FileFront, and Gamer's Hell.

Pro Evolution Soccer 2009 Patch

A new patch for Pro Evolution Soccer 2009 is in the tubes, updating the soccer/football sequel to version 1.20. According to the patch notes on the game's German forum, you need to understand German to see what this patch does, but according to Babel Fish, which is particularly wacky in translating this one, the patch adds new options to the "Legends" lobby, and the notes also seem to indicate users should be patient if the patch installer seems to hang up for several minutes. The download is available from AtomicGamer, FileFront, Gamer's Hell, and The Patches Scrolls.

FIFA 09 Patch

Here's another football update, as a second patch is now available to update FIFA 09, the latest installment in this soccer series. The new version is available on the Electronic Arts UK Website, where they explain that it increases the difficulty level for online ranked matches, fixes a problem that could saddle players with losses when their opponents quit matches, allows players who've purchased the Adidas Live Season bundle to actually make use of it, and adds a revoke tool to allow the de-authorization of installations of the game, allowing players to make best use of the five installations allowed by the game's DRM. The download is mirrored on The Patches Scrolls.

Watchmen Details Near

EGM Watches the Watchmen in Our December Issue on 1Up reveals Watchmen: The End is Nigh as the cover story on the new issue of EGM, and presumably the magazine will offer details on the video game prequel to the upcoming Watchmen movie. They explain how the guessing game for the cover played out: "The secret behind figuring out the correct cover (which a few of you did) was not to try and discern what the game was based on the posted images, but instead by deciphering based on the way they were posted. Blurred out and mirrored opposite each other, in the manner of a Rorschach blot, the image was a composite Rorschach-style image of the game's star, Rorschach. What's interesting about the Watchmen game (which many purists may view as blasphemy) is the level of care and attention Warner Bros. Interactive Entertainment are putting into the game."

Ghostbusters to Atari Confirmed

Atari to Publish and Distribute 'Ghostbusters: The Video Game' is the press release officially confirming indications that Atari is picking up the Ghostbusters game, saying it will be released for six systems next year. "Atari will release the Ghostbusters: The Video Game for the PLAYSTATION(R)3 computer entertainment system, PlayStation(R)2 system, the Xbox 360(R) video game and entertainment system from Microsoft, Games For Windows(R), Wii(TM) and Nintendo DS(TM). The launch will also leverage Atari's worldwide distribution network to maximize the presence of Ghostbusters: The Video Game around the globe as Sony marks the film's upcoming 25th anniversary."

Arkane's Life After EA

GamesIndustry.biz has word that Arkane Studios (Dark Messiah of Might & Magic and Arx Fatalis) is one of the developers impacted by recently announced cuts at EA. They quote CEO Raph Colantonio looking at the bright side of this situation: "The positive side is that we have the capacity to work on other projects now. To some degree, although it sounds like a bit of a paradox, all these publishers cutting things right now - I think it will eventually benefit the independent developers. Those companies will be looking for projects, and if they're looking, rightly, to lower their costs it makes sense to work with independent companies - they're always cheaper than anything they can produce internally."

Morning Consolidation

Far Cry 2 Fire Interview

How Far Cry 2 's Fire Fuels, Spreads on Gamasutra is a conversation with Jean-Francois Lévesque of Ubisoft Montreal specifically about the way the fire behaves in the shooter sequel. Word is: "I have only one burning desire, let me stand next to your fire, let me stand next to your fire." No wait, that's Jimi Hendrix. Word really is: "I really like chain reactions caused by fire. During development, I often found myself laughing out loud because a small fire I started turned into complete chaos -- blowing up cars and structures, setting trees on fire. The beauty in that is it’s always different. It’s unscripted. I have laid down the rules and the world reacts to them. It causes some surprising and unexpected results."

Demigod Interview

Gas Powered Games talks about Demigod on Big Download is an interview with Mike Marr to discuss their upcoming, what was it again? "Demigod is an action game that uses the core of RTS principles with a heavy blend of RPG elements. You fight and play the game as an RTS, but level up, purchase abilities in a skill tree and buy items like you would in an RPG." Oh yeah, that's right. The conversation discusses this blend of genres, how the idea for the game was formed, and more, though they are still keeping some secrets: "We're keeping the details of our persistent multiplayer mode under wraps for the time being. However, it will include a mixture of Achievements and a grander scale version of ascending to the Pantheon."

World of Goo Interview

World of Goo interview on GameCritics.com chats with Kyle Gabler and Ron Carmel of developer 2D Boy about their just-released game and how it is a metaphor for the development process (you thought it was going to be life, right?). Here goes: "Yep. The overarching story of World of Goo is a big metaphor for the development process - curious and naive little goo balls, encountering a large international corporation and it's global pipe distribution system. Meanwhile, we're a curious and naive new indie studio, eager to explore, encountering large international publishing corporations with their global distribution systems. Or, more generally - hope, ambition, curiosity, etc, collide with a cold bitter reality. World of Goo Corporation, in particular, is a giant metaphor for some of the absurd experiences we've had along the way with publishers so far. I just hope not too many Goo Balls get chopped up by rusty spikes, or fall into infinite death pits."

Op Ed

Gatherings & Competitions

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Forgetting the birthday of a loved one will usually cause big-time backlash. Luckily for me the forgotten occasion in this case was the Gunnar-man, and it seems dogs don't keep careful enough track of these things to cause hurt feelings. Gunnar was born four years ago on the day of the 2004 presidential election, so our excuse for the oversight is this year's election. On the bright side, the Devicers have recently rescued a new puppy (they're pretty sure it is a Great Dane, of all things!), and so Gunnar, Hudson the wonder dog, and I are going to head up there for a play date, which is a better present than anything I could have thought up for the little monster, who cannot get enough of horseplay, or dogplay, as it were.

Playful Links: Thanks Ant and Mike Martinez.
Play: Bubble Tanks 2.
Feudalism II.
Play Ball Drop One. Thanks Jay is Games.
Links: 6 incredible technologies from Michael Crichton stories.
For your ears only. Thanks Digg.
Stories: Attacked jogger takes fox for run. "You screamed and everybody comes a-running."
REAL 'man cave' priced at $900k.
Science: Science in a Post-Bush World.
Images: Just roll already!
Barack Obama in Nanotubes.
Media: Look ma, just hands! Mgestyk Gesture-Based Gaming and more. Thanks Team Mgestyk.



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