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Friday, Oct 17, 2008

  

Syndicate to Return?

Computer and Video Games reports a rumor that EA is at work on a remake of Syndicate, vaguely referring to their source as "source," "secret agent," and their "deepthroats." Interestingly, this news comes just a week after Peter Molyneux mentioned the cyberpunk, espionage-themed RTS game as one of his projects he'd like to revisit (story). They speculate that Starbreeze might be the developer, recalling the announcement of the game codenamed Project RedLime (story) was described as a revival of "one of EA’s most acclaimed classic franchises."

Gold - Space Trader

Meridian 4 Games announces that Space Trader is gold, and Hermitworks' science fiction-themed game of combat and commerce will be available in stores "in the next couple of weeks." Word is: "As a Trader, you will attempt to amass a fortune beyond your wildest imagination, buying and selling commodities and taking up arms against the oppressors or even accepting bounty missions, hunting down crime bosses and their thugs." It is not clear, however, whether this will allow you to make the Kessel run in under 12 parsecs.

Dark Horizon Patch

The second patch for Dark Horizon is now available, addressing two different bugs in Paradox Interactive's recently released space combat game. The download is available on AtomicGamer, FileFront, and Gamer's Hell.

Turbine's PC Commitment

Turbine Talks Multiplatform Initiatives And The Future Of PC Retail on Gamasutra chats with Turbine CEO Jim Crowley about their ambitions to expand their offerings to consoles. This does not mean they still don't feel strongly about PCs, as he says: "And the PC platform is an incredible platform, and one we will be dedicated to forever. At the same time, as both a business and as a creative force as well, we want what we create to be consumed and shared on as large a population as possible." He goes on to observe that a reduced PC games presence in retail stores is an issue going forward, but one that they are prepared for: "Things are shrinking there -- but that’s the decision of the retailers… it’s not for me to judge those. But I would highlight that within the MMO space, there is an incredible ability to just drive your product digitally, and when appropriate."

WAR Status

There's a State of The Game post on the Warhammer Online Website where Mark Jacobs looks back at the first month of operation for Mythic's MMORPG and discusses plans for the future. The update is pretty lengthy, here's a small portion on plans for RvR enhancements: "Moving on to some more good news for our RvR players; we have brought additional resources to bear on, and augment, our RvR gear and overall itemization. In 1.1 (and beyond) we will be doing a myriad of things for our RvR players, including improving gear drops, increasing drop rates, and implementing an RvR-influence system to compliment the current PvE-influence system. We will also be giving players more incentive to engage in open RvR by improving the rewards for both assaulting and defending in RvR. WAR is an RvR-centric game and we will continue to do whatever is necessary to encourage people to join in RvR and reward them when they do so." Thanks Mick. Also, GamesIndustry.biz has quotes from Jacobs about competing with WoW: "This is the beginning of a rather lengthy battle with the guys at Blizzard. We’re in this space to be successful and, when you have a competitor that is as successful and important to the games industry as WoW has been, you don't go into this space unless you're willing to spend money and spend time and really compete against them. It's a marathon, not a sprint. We've got a lot of stuff going in, not only this fall but then there's spring and then after that."

Red Orchestra Mods on Steam, Game on Sale

Steam News announces Steam is now hosting Red Orchestra mods, and that the World War II shooter is on sale for $4.99 through the weekend in celebration. The first mod on tap is Mare Nostrum, which "adds three new nationalities to the game including the British, Australians and Italians as well as adding the German Afrika Korps."

Red Faction: Guerilla Trailer

A new Red Faction: Guerilla "End of MP Beta" trailer offers another look at Volition's upcoming groundbreaking shooter sequel. The clip shows off maps, weapons, various backpacks, and of course, environmental destruction. Find the movie on AtomicGamer, FileFront, Gamer's Hell, and MyGameTrailers.

Evening Previews

  • Bully: Scholarship Edition on GameSpot.
  • Left 4 Dead on 1Up.
  • The Lord of the Rings Online: Mines of Moria on IGN.

Evening Screenshots

Evening Consolidation

Evening Tech Bits

Mobilization

Metaverse

Safety Dance

Legal Briefs

etc., etc.

Into the Black

X3: Terran Conflict Patch

A patch for X3: Terran Conflict updates EGOSOFT's space combat sequel to version 1.2. The new version adds a new mission, enables mouse control for external views, improved boarding functionality, UI enhancements, and more. The download is available from AtomicGamer, FanGaming, FileFront, and Gamer's Hell.

NFS: Undercover Movie

A new movie from Need for Speed: Undercover is now available, showing off a "Highway Battle," which in this case is a no-holds-barred street race where a Lexus inexplicably keeps up with a Lamborghini. The clip is posted on ActionTrip, AtomicGamer, ComputerGames.ro, FileFront, and Gamer's Hell.

Warhammer Online Tank Plans

It's tanks for the memories, as Mythic Entertainment announces plans to add two heavily armored classes to Warhammer Online: Age of Reckoning, one for each Realm:

LET THE TANK RUSH BEGIN! Mythic Entertainment today announced that two new careers, the Empire’s Knight of the Blazing Sun and the Dark Elf Black Guard, will be added to Warhammer Online: Age of Reckoning this winter. They may be on different sides of the war, but these two heavily armored warriors have one thing in common: they can take as much punishment as they deal out on the battlefield!

The Knights of the Blazing Sun are devoted to the cult of Myrmidia, goddess of warfare and protector of civilization. These frontline combatants specialize in Battlefield Commands, using applied tactical knowledge to outmaneuver their enemies and lead their allies to victory.

Dark Elf Black Guard, on the other hand, care little for tactics or guile. The embodiment of hatred and disdain, they make up the elite of the Witch King’s soldiers. Equipped with the finest armor and sharpest blades, the Black Guard is an indestructible wall of hate against which all foes are crushed.

CCP Games & The Economy

GamesIndustry.biz has reassurances from CCP Games CEO Hilmar Petursson that the company and EVE Online, its flagship MMORPG, are both safely insulated from the uncertainties caused by the current worldwide financial crisis, which has hit CCP's home of Iceland particularly hard. Petursson says the diverse international audience for EVE Online helps protect them from local financial woes, and that they have taken further steps "with various financial institutions around the world, giving us the agility needed to manage our global operations around the effects of the credit crunch." I guess we should expect no less from a company with its own in-house economist (story).

Blizzard on DRM & Their Next MMOG

Mike Morhaime on DRM, WoW and the Next MMO on Wired.com is a conversation with the Blizzard CEO and co-founder conducted during BlizzCon that covers a range of topics, including those highlighted in the article's title. On DRM for Diablo III and StarCraft II, Mike says this: "Those are things we’re still evaluating, but we do wanna make it pretty easy for players to play the game, wherever they are. Nowadays people have multiple systems. They shouldn't necessarily be able to play the game ... they shouldn’t be able to log in multiple times on as many computers as they have without buying multiple copies of the game. Like, you can play WarCraft III, or World of Warcraft even, from multiple locations. I think you should be able to do that." As for their secretive "other" MMORPG. Mike lays to rest rumors that this will be a World of Warcraft sequel: "So let’s just say it’s going to be different and it’s not going to be a sequel to World of Warcraft. It will be different. We’re not trying to replace World of Warcraft with this new MMO. We’re trying to create a different massively multiplayer experience, and hopefully World of Warcraft will still be going strong when that one is released."

LOTRO: Mines of Moria Movies, and More

Three new videos for The Lord of the Rings Online: Mines of Moria are now available to show off more of the upcoming MMORPG expansion. Two of the clips introduce new classes, one for The Warden and the other for The Rune-keeper. The third clip highlights The Foundations of Stone, a new area to be added to the game. All three clips are available from FileFront and Gamer's Hell. There's also a new Mines of Moria Q&A on Gaming Nexus discussing the add-on, including those topics of Rune-Keepers, Wardens, and the Shadows of Angmar. There's also a Legendary Items Page on the LotRO Website (thanks Massively), with detailed information about the new legendary items system in the add-on.

Newell: Gamers Smarter than Publishers

Ripten has a quote from the new print issue of Game Informer Magazine, where the Valve boss complements the acumen of the typical gamer: "It seems by and large that gamers are incredibly smart,” he said. “The average gamer seems to know more about what makes a good game than the average person at a publisher." Hear hear! Thanks Edge.

Morning Consolidation

Zeno Clash Delay

ACE Team announces that Zeno Clash is delayed until early next year, after originally planning to release this Source-engine action/fighting game sometime this year (story). They are shooting for a February release, saying: "The bright side of the delay is that the additional time we’ll spend on the game will ensure that we deliver a quality experience, true to the expectations of our fans. Being an independent studio has allowed us to develop this game without external pressures, so we chose not compromise the game’s quality by releasing this year." They also announce they will be entering the game into the Independent Games Festival, and accompany these announcements with three new screenshots.

Left 4 Dead Interviews

2404's Left 4 Dead Interview talks with Chet Faliszek about Left 4 Dead, Valve Software's multiplayer zombie shooter that's due for release next month. They discuss the various unusual aspects of the game, and get a concise explanation of how the game's procedurally generated content will work. There's also a Left 4 Dead Interview on Shacknews where Doug Lombardi answers questions about the game, saying the Xbox 360 edition is in certification, and the PC edition is nearly complete, as well, "The PC version, we're just putting the finishing touches on it. You know, doing final testing, putting polish on the matchmaking, and getting ready to go. We announced the pre-orders today on Steam. So yeah, we're getting down to those last little.. putting polish on stuff, getting the demo ready."

Champions Online Interview

The Champions Online Q&A on Gaming Nexus hears from Chris Lena, Senior Producer on Champions Online, Cryptic's upcoming super-powered MMORPG. One answer touches on the lesson learned from City of Heroes/Villains: "One aspect in super hero games that is much stronger than other genres is personal identity. Being able to create the exact character that you have in mind is extremely important to a lot of people. This is why we are putting so much emphasis on customization: costume, power choice, animation stance, nemesis, etc."

Crysis Warhead Postmortem

The Crysis Warhead Post Mortem Q&A on The Armchair Empire is a chat with Crytek Producers Bernd Diemer and Eric Lagel looking back at development of Crysis Warhead following the release of the shooter follow-up. One answer explains how seriously they took feedback about the original Crysis when they designed Warhead: "We do try to pay attention to all feedback; no matter of where it comes from it is very valuable for us. When we started working on Warhead, we spent a lot of time going through forum posts, reviews and emails to identify the major gripes people had with Crysis, and tried to find solutions for them- Alien AI, performance, vehicles and the gameplay shift in last third of the original game received the most focus. Feedback stings if it is negative, but it is extremely valuable and important to look at it. After all it comes from the players, and one general rule of game design is that the player is always right."

Pirates Of The Burning Sea Q&A

Isildur on AvCom Changes on Pirates Of The Burning Sea Vault is an interview with Kevin "Isildur" Maginn about plans to change avatar combat in Pirates of the Burning Sea, Flying Lab Software: "What I've done is moved balance to a model that's closer to our ship combat. In this analogy, your health is similar to structure, and your Guard is similar to armor. As you lose Guard, more and more of an attack's damage goes through to your health. And particularly effective attacks can bypass your Guard entirely, dealing direct health damage. The major reason for this change -- and there were a lot of minor reasons, as well -- was brought up in the discussion thread on my devlog."

Morning Chuckle

An update on the Team Fortress 2 Website by the Valve writing staff offers a humorous postmortem on their "Meet the Sandvitch" trailer, explaining "how something we'd boasted would be 'our magnum opus,' 'over four hours long' and 'make Citizen Kane look like something dumb a complete idiot would make,' ended up being one un-dramatic minute spent inside a refrigerator."

Morning Previews

Gatherings & Competitions

Game Reviews

Hardware Reviews

etc.

Out of the Blue

More tweaking to things around here by the tireless Frans has been underway. There are some behind-the-scenes things that clear up some HTML errors and inconsistencies. He also revived the ability to send email to forum users who enable this option for themselves that was disabled somewhere along the way. We're not sure how much use such a feature will get, but who knows?

Revived Links: Thanks Ant and Mike Martinez.
Play: Talesworth Arena: Death Watch. Thanks Jay is Games.
Assembler.
Zombie Survival Outbreak.
Links: Exceptional Halloween Decor to Inspire your Haunted Projects.
Replica Atari 2600 Style USB Joysticks.
Stories: Last Titanic survivor sells mementoes to pay for care.
Man making kebabs next to corpse.
Battlestar Galactica return date- It's here!
Science: Vials From Miller-Urey Experiment Offer New Hints on Origin of Life.
Auction: Original Mad Magazine cover art set for auction.
Images: New ‘Star Trek’ Movie Photo and More Star Trek Images. Thanks Mark.
Media: Fatal Decision.
Follow-up: James Bond’s wrecked Aston Martin DBS bought for $350,000.
The Funnies: UserFriendly.



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