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Saturday, Oct 04, 2008

  

Deus Ex 3 Details

Computer and Video Games offers the promised (story) first detail on Deus Ex 3, as the shooter/RPG sequel is previewed in the 200th issue of print magazine PC Zone, which has begun reaching subscribers in advance of its release on newsstands this Thursday. The game is under construction at Eidos Montreal with Deus Ex writer Sheldon Pacotti consulting on the project, and while Harvey Smith and Warren Spector are not involved, word is it has their "blessing." According to the article, Eidos Montreal is aware of complaints about Deus Ex: Invisible War, promising to redress "mistakes" like ammo type limitations. On the other hand, changes are described that further depart from Deus Ex canon, and make the project sound more like Gears of War, including combat relying more on player aim than stats, a cover system for stealth (rather than skulking in shadows), and an auto-healing system for damage. Thanks Jonas.

Dynasty Warriors 6 Demo

The Dynasty Warriors 6 Website now offers a playable demo for the PC edition of Dynasty Warriors 6, the latest installment in Koei's hack-and-slash action series. The website also offers a system checker to see how well your system can handle the demo, which is a 321 MB download, which is mirrored on ComputerGames.ro and Gamer's Hell.

Vampire: The Masquerade - Bloodlines Patch

Another unofficial patch for Vampire: The Masquerade - Bloodlines updates the source-engine action/RPG from defunct developer Troika to version 5.7. The download can be found on the official home of these unofficial updates, The Patches Scrolls.

Console MMOGs Rising

MTV Multiplayer has a Q&A with SOE president John Smedley about the future of massively multiplayer online gaming. On the subject of expanding the reach of the MMO scene, they discuss genres other than RPGs, attracting more female players, and MMOGs on consoles, with Smedley saying all SOE's future MMOGs will also appear on consoles. He is less certain about the business model they will settle on for this, saying it's possible this will be an area where the subscription-free model will be the norm. He also discusses efforts at expanding MMOGs onto handheld devices. Thanks Verno.

On Conflicts of Interest

Gaming news and PR- can one man run both at the same time? This is a question raised on Ars Technica based on some investigation of gaming site GameCyte by Joystick Division that uncovered what may constitute conflicts of interest. It turns out that GameCyte is owned by the same individual who owns TriplePoint, a public relations firm that works with, yup, the game industry. Former and current employees of the PR side also operate as "journalists" on the gaming site, and their gaming coverage has includes current PR clients like EA and Nyko and former client Telltale Games, a company in which TriplePoint owner Richard Kain is an investor. Joystick Division interviews Kain, who both acknowledges the appearance, and denies the existence, of conflict of interest, defends this situation by citing other cases that could be considered conflicts as well. As a result of these investigations, GameCyte now offers better disclosure of these potential conflicts. The question of how much potential conflict of interest is acceptable in the world of gaming news coverage is an interesting one as more big players get involved, for example, MTV now develops games and has a gaming blog and Fox owns both IGN and GameSpy, two sites that review games that use GameSpy middleware and are sold via IGN's Direct2Drive. This is a serious topic around here: When loonyboi first joined on back in the old days to make this a site with a staff, we established a firm policy prohibiting anyone here from being an investor in any game-related stocks.

On Game Credits

Giving Credit Where Credit Is Due on Gamasutra solicits comments from Mythic's Mark Jacobs, the IGDA, Valve's Doug Lombardi and others about issues surrounding properly crediting game developers that recently boiled over into a bit of controversy surrounding the credits in Warhammer Online (story, story, and story). Topics include aspects of game development that complicate the crediting process, and the possibility a standard for game credits could be adopted, which doesn't sound likely from the responses they receive.

Saturday Previews

Saturday Screenshots

Saturday Consolidation

Saturday Tech Bits

Mobilization

Metaverse

Safety Dance

Legal Briefs

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Okay, it turns out the glitch with font sizes folks were experiencing here that I mentioned yesterday was not on the server end, but rather the client end. If you have a problem with giant fonts on the headlines, please try a forced refresh of your browser (control-F5, I believe). So far anyone experiencing this has found this simple step has solved their problem.

Refreshing Links: Thanks Ant and Mike Martinez.
Play: The Heist.
Roll The Rock.
Link: The Grenade Mouse: uncomfortably similar in appearance to all your other desktop grenades
Stories: Star Trek Writers Brace for Impact.
Harrison Ford says George Lucas in 'think mode' on another 'Indiana Jones' film. Thanks Digg.
Chinese shopping mall selling Mao's jet. Thanks brother19.
Science: Plant Tweak Could Let Toxic Soil Feed Millions.
NASA Spacecraft Finds the Sun is Not a Perfect Sphere.
NASA spacecraft closes in on Mercury, looking for ice.
Images: LEGO-land of the Dead.
Angry queen ant photo from Wildlife Photographer of the Year Competition.
Media: Space Invaders, Scrubs Style.
Trophy Fail.
Star Wars Film Strip (thanks Neatorama) and Robot Chicken Star Wars (thanks Kxmode).
Auction: Woman Bought Home For $1.75 on eBay. "It took me four days to hitchhike from Saginaw..."
The Funnies: xkcd.



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