Archived News:

Friday, Sep 19, 2008 Talk Like a Pirate Day. Yarr!

Age of Booty Beta

FilePlanet is now offering access to open beta testing of Age of Booty, Capcom's upcoming pirate-themed real-time strategy game. No subscription is required, as the beta is open to all registered users, but beta keys are being issued on a first come, first served basis, so get your booty in gear.

Far Cry 2 Interview, MP Modes Detailed, Still No Demo

Far Cry 2 LiveText interview on Eurogamer is the transcript of a conversation with producer Louis-Pierre Pharand about Far Cry 2, Ubisoft's upcoming sequel to Crytek's first-person shooter. A wide variety of topics get covered, and they have highlighted a couple of the more significant bits: One excerpt outlines the game's four multiplayer modes: the always popular Deathmatch, Team Deathmatch, and Capture the Flag Diamond, and a mode called Uprising, described as "a modified version of a VIP." The other says there will be no demo for the game because of the difficulties in demoing an open-world environment, which is the exact same thing they reported two months ago (story).

Dark Horizon Movie

Paradox Interactive offers a new video from Dark Horizon, the space combat game planned for release next week. The clip, which they call "a highly classified mission overview." The movie is posted on AtomicGamer, FileFront, and Gamer's Hell.

OpenGL Freed

Linux.com reports that SGI has relicensed OpenGL, saying that up until now the software licenses for the graphics library first released in 1999 were never accepted by the Free Software Foundation or the Open Source Initiative. Now after rewrites of both the SGI Free License B and the GLX Public License, OpenGL is truly open, a development the FSF calls "one of the greatest given to the community by a proprietary company." The background on this is pretty interesting, as the problem with the licenses has apparently been an "open secret" for some time now. Thanks Ant and Slashdot.

Op Ed

Evening Previews

Evening Screenshots

Into the Black

Sept. 19, 1982- Can't You Take a Joke? Thanks Mike Martinez. :-)

Spore's Evolving DRM

MTV Multiplayer has a statement from EA Games president Frank Gibeau about the ongoing controversy over the digital rights management in Spore, learning EA plans to increase the number of activations allowed for each game from three to five, saying "We’re willing to evolve our policy to accommodate our consumers. But we’re hoping that everyone understands that DRM policy is essential to the economic structure we use to fund our games and as well as to the rights of people who create them." Much of the statement is further justification for their stance, but he then relents, showing a newfound appreciation that the DRM is a problem for legitimate customers: "But we’ve received complaints from a lot of customers who we recognize and respect. And while it’s easy to discount the noise from those who only want to post or transfer thousands of copies of the game on the Internet, I believe we need to adapt our policy to accommodate our legitimate consumers." He says in addition to upping the activation limit to five, they will continue to offer channels where additional authorizations can be requested, and will expedite development of a tool that can de-authorize an installation, saying "When this system goes online, it will effectively give players direct control to manage their authorizations between an unlimited number of machines."

EU WAR Login Workaround

Videogaming247 has a follow-up on their report that European users were having trouble logging into Warhammer Online: Age of Reckoning (story), offering a step-by-step guide to accessing the game, updating your client, and getting your account registered.

Gold - Sacred 2

The Sacred 2 Website announces the completion of development on Sacred 2: Fallen Angel, saying ASCARON Entertainment's now-gold action/RPG prequel has also passed Games for Windows certification and is in duplication at this very moment, describing the game's development as "one of the most comprehensive German games productions of all times." They don't specify a release date, but recent reports indicate Sacred 2 is due at the end of this month in North America and in early November in Europe (story). Thanks Gamer's Hell.

Multiwinia Launches, Demo Released

Introversion announces the release of Multiwinia: Survival of the Flattest, the fourth standalone game from this independent developer. Here's how they describe the game: "Multiwinia: Survival of the Flattest is Introversion’s fourth stand-alone title. With a choice of six action-packed multiplayer game modes, and 40 unique maps set in one of the most beautiful, retro-arcade inspired game environs ever created, Multiwinia promises to be the ultimate homage to the halcyon days of gaming. Challenge your opponent to a game of stick-man slaughter, and watch digital-war unfold, as your Multiwinian army struggles to complete a chosen task faster and better than your rival’s. It’s fast, it’s furious, and only the flattest will survive!" The game is currently available from the Introversion store as well as on Steam, and it should soon be appearing in retail stores worldwide. A playable demo for the game is also now available on this page, and mirrored on AtomicGamer, ComputerGames.ro, FanGaming, FileFront, and Gamer's Hell.

Enhanced Edition Patch for The Witcher

The Witcher Website now offers the promised updates for original copies of The Witcher to add the content from the newly released The Witcher Enhanced Edition. This takes the form of three different downloads, a 1 GB patch, a 500 MB language pack, as well as an optional bonus pack that weighs in at about 1.2 GB. They have posted an set of instructions on how to install the update and a The Witcher update FAQ in case any of this raises questions. The update is freely available, and is intended for those who have registered their copy of the game, but with the site getting pounded, they're allowing mirrors, the patch is mirrored on AtomicGamer, FanGaming, FileShack, and Gamer's Hell; and the English language patch is mirrored on AtomicGamer, FanGaming, FileShack, and Gamer's Hell.

The Chronicles of Spellborn in November in EU, Beta Signups

The Chronicles of Spellborn Website announces November 27 as the European release date for The Chronicles of Spellborn, saying the German, English, and French editions of Spellborn International's eponymous MMORPG will go live on that date. In preparation for the launch, a large content patch was released on Wednesday, kicking off a new phase in the game's closed beta testing. They also say that as they near launch, they will be inviting more players into the beta, so European players interested in participating should sign up on this page. This announcement does not cover the North American edition of the game, but it would be surprising if the launch schedule in North America will differ significantly. North American players interested in the beta can signup on Acclaim's Chronicles of Spellborn Website.

Crysis Warhead 64-bit Status

A post on the Crysis-HQ.com Forum by Crytek Community Manager Sven Metzger indicates (in German) that they removed the 64-bit files from Crysis Warhead prior to releasing the first-person shooter follow-up. The reason they were removed is not revealed, but he indicates they have plans to supply them at some future time in a patch. Thanks PCGH.

WWE SmackDown vs. RAW Online to Grapple with PCs

THQ Inc. and JAKKS Pacific, Inc. announce development of WWE SmackDown vs. RAW (working title) for Windows, the first PC installment in this wrestling series. The game is slated for release in 2010 (the year we make contact), and here's the game's official description: "WWE SmackDown vs. RAW Online is a fighting action game that allows players to enter the world of the WWE and play as their favorite Superstar. Players can create their own Superstar to compete and seek virtual wealth and fame in order to achieve the ultimate ranking in the Hall of Fame. Offering single player and multi-player modes, players can earn respect and points to unlock special features, items and level up their rankings. Players can purchase additional items, abilities and themes to enhance and personalize their Superstar in this exciting head-to-head online wrestling experience. The game will offer ongoing content updates and features to enhance the players' experience as they progress through the ranks, as well as season mode. Players will also be able to enter the lobby to challenge opponents, shop or interact with other connected players. WWE SmackDown vs. RAW Online provides the ultimate wrestling experience appealing to both beginner and advanced PC-online players."

Warhammer Online EU Woes Continue?

Videogaming247 reports that some owners of the retail version of Warhammer Online: Age of Reckoning in Europe are finding it difficult or impossible to login and register to play the game. They contacted European operator of the game GOA, who denied there was any issue: "Your information is inaccurate, sorry. These problems stem prior to the launch" The twist is this contradicts their own experience, as VG247 is unable to login to the European servers to register or play either, saying "None of this is being helped by the fact that there’s no customer support available for the game by phone. Only email." This harkens back to difficulties GOA had during the game's beta test (story), and you may recall recent comments by Mythic's Paul Barnett lauding GOA's acumen in this area (story). VG247 says they may have details on a workaround after making contact with a UK PR rep.

Warhammer Online's Cut Content to Return for Free

1Up reports that the cities and classes cut from Warhammer Online: Age of Reckoning during development (story) will be added back to the game as a free update in the future, according to Mythic's Mark Jacobs: "What I've told the users point blank is that we want to give it to you as part of subscription content. We don't have a schedule penciled in for when that will be coming, but we're going to release it without any additional charge to players."

Multiple Spore Screen Names Coming

A post by Maxis to the Spore Forums has word that they are adding the ability to have up to five screen names per Spore account, responding to one of the criticisms of the life simulation (story), though they cannot pin down an ETA for this change. They will only allow one online account per copy of the game, but another post clarifies that this change will allow players using that account to be logged in simultaneously on different computers under separate screen names. The one complication is how achievements will be handled, as they are hoping to allow separate achievements for each screen name, but to begin with, the active screen name will be the one that earns all achievements (the example give is one player logging 99 hours, signing off, then another player on the same account playing one hour and getting the 100 hour achievement). They hope to fix this with a future update. On the other hand, each screen name will have its own My Spore page and each screen name will get separate credit for any creatures created. On forum poster asked why they didn't just allow five accounts per copies of the game, and the response indicated that this would actually be far more difficult for them to implement.

Trials 2: Second Edition Patched

The Trials 2: Second Edition Website announces a new patch is now automatically available to update Red Lynx's motorcycle racing game to version 1.08. The update adds new voice-overs, new multi-language support, new optimizations, and no fewer than 14 new tracks. The patch will be applied when you launch the game.

Battlefield 2 Patch & Battlefield 2142 Server Browser Status

The Battlefield Franchise Website has a status report on the pending version 1.50 patch for Battlefield 2, DICE's modern military shooter. They say they have held back the release of the patch due to the discovery of the existence of third-party exploits for the game that are being used to crash servers and clients and spoof accounts. They have decided to roll their fixes for these exploits into the version 1.50 patch rather than issue that patch and then address the exploits separately. They offer "winter" as an ETA. A separate update about Battlefield 2142 says they have worked with GameSpy and their Ranked Server providers to address an issue that prevented the game server browser from returning a complete list of Battlefield 2142 servers. They say their fixes are working and server lists are returning to normal, though it may take longer in some area to see these results.

UT3 Linux & Mac Ports Live

Ryan Gordon's .plan file seeks to end conspiracy theories about the ports for Unreal Tournament III, as apparently he's been getting mail from folks who think Microsoft is paying to block their releases. As a form of reassurance, he offers a screenshot of UT3 for Linux and another from UT3 for MacOS.

Warhammer 40,000: Dawn of War -- Soulstorm Patch Plans

The RelicNews Forums have word on plans to release a patch next week for Warhammer 40,000: Dawn of War -- Soulstorm, Relic's standalone RTS expansion, offering apologies for how long the game's first update has taken. They explain they encountered issues relating to updating the various digitally distributed editions of the game, and then suffered a further delay when they found additional bugs to fix, which they failed to communicate to the community (they vow to try to do better with this in the future). The post also includes the patch notes, outlining all the bug-fixes and balance changes it will offer. Thanks Akkinokage.

Tabula Rasa Update D12 Live

Richard Garriott's Tabula Rasa Website announces the Deployment 12.5 update is now live for Tabula Rasa, NCsoft's science-fiction MMORPG. This page offers the extensive release notes for the new version. Thanks Massively.

Overgrowth Announced

Wolfire Games announces Overgrowth, an adventure game sequel to Lugaru (story) that will be released for Windows, Linux, and MacOS. Word is: "The game will pick up where Lugaru left off: in a world of anthropomorphic rabbits and wolves who use paws, claws and medieval weaponry to engage each other in battle. With a brand new engine, featuring next generation animation, physics, and amazing rendering technology, Wolfire Games promises to stay true to its tradition of combining high-end graphics with innovative fighting mechanics." The Overgrowth Website has more information and some concept art.

Fallout 3 Website, Videos

The Prepare For The Future Website is an official Flash website for Fallout 3, which has the longest initial load time we've seen since the old 28.8 days, though this may have been a glitch. The site offers videos, including some gameplay footage and more of the creative duck-and-cover PSA-style videos that convey a bit of back story for Bethesda's upcoming RPG sequel.

DC Universe Online Q&A

Geoff Johns- Bringing Seventy Years Of DC Comics To Life on GameInformer is a conversation with the comic book writer about his newly announced (story) role in development of DC Universe Online. Topics include how he became involved in the upcoming superhero MMORPG, his prior experiences with Jim Lee, what he is contributing to the project, and more.

Morning Previews

Morning Screenshots

Game Reviews

Hardware Reviews

etc.

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