Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
San Diego, CA 08/21

Regularly scheduled events

Archived News:

Tuesday, Sep 02, 2008

  

Ships Ahoy - Nikopol: Secrets of the Immortals

The newly launched Nikopol: Secrets of the Immortals Website now offers online sales of this new point-and-click adventure from Benoît Sokal’s White Birds Productions based on the works of Enki Bilal. The site also offers a new trailer promoting the game, and while there is also a link that says "Play Demo," the playable demo is not yet available.

CellZenith Announced

The CellZenith Website is online, revealing the debut title from Faramix Enterprises, an action/arcade game planned for release on September 30 of this year. The about CellZenith page has details on the game's story and gameplay; here's the short form: "Lead your team of advanced combat craft against legions of deadly enemies in CellZenith, complete with 35 different ships, 15 powerups, 19 secondary weapons, 4 addictive minigames, and much more." The Gallery has screenshots and a brief teaser movie.

New WicEd

The Massgate Website now offers the promised new version 1.2 of the WicEd editor for World in Conflict. Here's word on what the updated WicEd can do for those looking to create their own maps for the real-time strategy game: "The new WicEd update adds lots of new features to the tool, including new editors for the bloom and mood systems, new sleeker interface solutions and a brand new resolution editor." Complete details can be found in this wiki article, and the new editor can be found on this Downloads Page.

SourceForts for Half-Life 2

Half-Life Fallout offers version 1.94 of the SourceForts modification for Half-Life 2 Deathmatch. Here's the deal on this project: "Players build bases and other structures with blocks and plates in the "build phase" to protect themselves and their team's flag (which is actually a ball), and then fight it out and try to capture the enemy's flag in the "combat phase". Once the combat phase has ended, it's back to build, where players can repair, improve, and change their creations to ready them for the next combat phase." Thanks Ant.

Op Ed

Evening Previews

  • Call of Duty: World at War on Games32.
  • Crysis Warhead on GameSpy.
  • Dead Space on GameSpy.
  • Defense Grid: The Awakening on IGN.
  • DC Universe Online on IGN.
  • Fallout 3 on IGN.
  • Legendary on IGN.
  • LEGO Universe on IGN.UK.
  • Penny Arcade Adventures: Episode 2 on 1Up.
  • Pure on GameSpot.
  • Rise of the Argonauts on 1Up.

Evening Screenshots

Evening Consolidation

Evening Tech Bits

etc., etc.

Into the Black

Spore-Mania

So you're saying to yourself, Spore is due in days, why haven't I heard more about this game? That is what you're saying, right? Well you're in luck, as a new Spore Galactic Edition trailer is now available, promoting the value-added edition of Maxis' strategy game. The clip can be found on ActionTrip and FileFront, but remember, it's not a commercial, it's marketing. There are also some new Spore screenshots on FileFront. Also, Voodoo Extreme reports some Australian stores may have broken the game's street date. And if Will Wright is worried the game is being hyped too much (story), he probably doesn't want to see this: More Than 50 Creative Celebrities Test the Limits of Their Imagination with EA's Spore, a press release listing the luminaries who have created creatures using the Spore Creature Creator. The list is an odd mix of actual celebs, unknowns, game industry types, has-beens, gazillionaires, and Will Wright himself. Speaking of Mr. Wright, he will be appearing in Oxford Street tomorrow for fan Q&A. Finally, EA announces Spore is a game where you create mammals, so it is featured this weekend on The Discovery Channel.

Prince of Persia Preorder Upgrade, Comic Plans

Ubisoft announces that for a limited time, customers who preorder the upcoming Prince of Persia remake will have their order upgraded to a limited edition version of the upcoming return of the platformer prince. The Limited Edition will include "collectible" packaging, a "making of" feature, a digital mini-strategy guide, a digital art book, the game's Inon Zur-composed soundtrack, and "much more." They also announce a partnership with Penny Arcade to produce a full-length comic book based on the game. Word is: "The comic book will also give readers a unique knowledge of the new Prince of Persia game as well as an enhanced understanding as to the relationship between Elika and the Prince." There's no word on when or how the comic will be distributed.

Three Cards To Midnight Website, Media

A Three Cards To Midnight Website is online as an official home to this upcoming game from Chris Jones and Aaron Conners, co-creators of the Tex Murphy series. The site offers a teaser trailer, screenshots, an audio interview with Jones and Conners, and more info on the game's Tarot card-themed mystery. Thanks Gamer's Hell.

Beyond Protocol Preorders

Beyond Protocol Website is now accepting preorders for Dark Sky Entertainment's upcoming MMO RTS game, a marketing move that seems a bit unusual for a company's first project. Those who preorder Beyond Protocol will gain immediate access to the game's closed beta test, a 24 hour head start on the game's launch, and a special in-game item.

Perfect World International Open Beta

The Perfect World International Website has launched open beta testing for this subscription-free MMORPG that is already online in some areas. Here's a description of the game: "'Perfect World International' is the English-based, international version of Perfect World II, one of the most successful 3D MMORPGs worldwide. With its expansive feature set and unique artistic elegance, 'Perfect World International' offers an immersive online world that players can enter free of charge, earning in-game currency to upgrade their character and further enhance their game play experience. The game features one of the most in-depth character creation interfaces seen in any game to date, numerous quests full of lore and depth, and an extensive selection of items and fashions. Unique MMORPG features such as Territory Wars will delight gamers and increase replay value as they explore and battle across the ever-expanding game world."

Adam Syndrome Delayed

Strategy Informer reports learning from developer Dark Motif of a delay for Adam Syndrome, their upcoming adventure game (story). Word is that in spite of being described as "a dark mystery of novel-like size and depth," the game was originally envisioned as a budget title, but its design and funding have been enhanced to make for more of a full-scale game. Adam Syndrome was announced with a Q3 2008 release date, but it is now expected in Q3 2009.

Afternoon Consolidation

Blizzard Interview

There's a Q&A with Blizzard's Frank Pearce on GamesIndustry.biz is a sit down with the Blizzard veep at the recent Games Convention. Topics include progress on StarCraft II, plans to further the Blizzard community, supporting three franchises in parallel, eSports, the exhausting aspects of WoW's success, and more.

The Agency Video Interview

The Agency Video Q&A on RPG Vault places SOE's Hal Milton under the hot lights of the camera to answer questions about The Agency, the upcoming spy-versus-spy MMOFPS. He discusses the dearth of persistent world shooters and espionage-themed games in the current market, rewards and challenges in The Agency, character advancement, specifics about missions, and more. As with so many recent videos, the clip's video quality far exceeds its audio quality, but the sound is still better than most.

Champions Online Interview

Talking with Champions Online's content lead, Zeke Sparkes on Massively recaps a PAX conversation with Zeke Sparkes, content lead on Cryptic's upcoming superhero MMORPG. They discuss Champion Online's open power system, character creation, PC versus Xbox 360 controls, the process of creating a zone for the game, and more.

Jumpgate Evolution Interview

Hermann Peterscheck interviewed on all things Jumpgate Evolution on Massively tracks down NetDevil producer Hermann Peterscheck at PAX to discuss Jumpgate Evolution, the upcoming return of the space-based MMORPG. Hermann answers "Next year, yeah" to the question about whether the game is still on track for launch in Spring (it's not clear if he's specifying that it's spring of next year, or that it's next year, but not necessarily spring) before going on to answer questions about the UI, customization the mod scene, zones, and more. There seems to be a problem with page two of the text transcript, but the audio version of the interview is available for your listening pleasure.

Diablo III Video Interview

Diablo III Video Interview on Ten Ton Hammer speaks with Jay Wilson, Lead Designer on Blizzard's highly anticipated action/RPG sequel. The video offers gameplay footage from preciously released trailers and the conversation covers gameplay changes, Battle.net improvements, and more. The audio is pretty bad, but by no means the worst case of intrusive ambient noise from a show floor we've heard this convention season.

Ultrasound Haptics

Ultrasound to give feel to games describes a breakthrough by some Japanese researchers in the world of haptic technology, as they are able to convey a sense of touch via an ultrasound interface without using gloves or other mechanical devices. Word is: "The team's prototype system includes a camera which tracks the position of a user's hand and shifts the output from the transducers to move the focus around with the hand. The result is a feeling of tracing the edge or surface of the virtual object." Advantages of this approach include the ability to "touch" an object with both hands and the ability for multiple users to interface with virtual objects. Disadvantages include the limited amount of feedback they are currently able to generate and how their current prototype only works on a vertical plane. Thanks Mike Martinez.

Multiwinia Movie

Yesterday marked another of those Multiwinia Mondays that the Bangles sang about back in the day. Word is: "This week we’ve been taking a closer look at Rocket Riot – a mode which pitches you against other Multiwinian armies in an epic Space Race, where you must fuel, man and launch your rocket before your enemies." As such, the Multiwinia Media Page offers a new batch of screenshots from Introversion's imminent multiplayer game and a new "rocket riot" movie showing off this game mode. The release of Multiwinia is planned for a September 19.

StarCraft II in 2009?

StarCraftWire.net has word from the Activate Asia Pacific event where Activision Blizzard's Philip Earl said their next year's offerings "should include" StarCraft II. There has been speculation that the sci-fi RTS sequel would be a 2009 release, but this is a bit more concrete than that, but by no means definitive, given Blizzard's long history of shifting release dates to allow for further development.

DeathSpank in 2009, Trailers

DeathSpank shows off at Penny Arcade Expo on Sir Arthur's Den reports on the Penny Arcade Expo showing of DeathSpank, Ron Gilbert's upcoming action/adventure game. The article describes the rough reception the idea met with before Ron hooked up with Hothead Games, but does not offer much on gameplay. Likewise, while there are three teaser trailers posted with the story, none of them depict gameplay either, though they do suggest the project will contain that signature Gilbert humor. They quote Gilbert saying the game is due sometime next year. Thanks Mike Martinez and Slashdot.

Battle.net 2.0 Article

Definite Battle.net 2.0 Features on IncGamers is the middle installment in a three part series on Blizzard's Battle.net service that began with a look at the service's history in Part One. Now Part Two gathers the little that's known about the upcoming launch of Battle.net 2.0, offering a brief outline for each of the planned features. Since this is a mystery wrapped in a riddle inside an enigma, an upcoming Part Three will offer speculation and rumors.

Shadow Harvest Movie

Shadow Harvest Media Page now features the GC 2008 trailer for Shadow Harvest, Black Lion Studios' upcoming third-person stealth game. The clip is made using all in-game footage, and it is accompanied by a batch of new screenshots. Thanks Gamer's Hell.

ARMA 2 Website

A new ARMA 2 Official Website is live as home to Bohemia Interactive's upcoming military shooter sequel. The site offers info, screenshots, and forums, with the promise for more to follow. ARMA 2 is currently slated for release in Q1 2009. Thanks Dodgy Man.

Divinity 2 Q&A

Divinity 2: Ego Draconis Q&A on Game Banshee is a chat with Swen Vincke about Larian Studios' upcoming RPG sequel. They talk about how Divinity 2 ties into its predecessors, a bit on how gameplay will work, and how this whole transforming into a dragon thing works.

EVE Online Economy Q&A

The EVE Online Q&A on Strategy Informer talks with Dr. Eyjolfur Gudmundsson, the Lead Economist for EVE Online and Arend Stührmann, CCP Associate Producer, to discuss the mechanics behind the player-driven economy in the science fiction MMORPG.

Op Ed

Gatherings & Competitions

Morning Previews

Morning Consolidation

Morning Tech Bits

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Mr. Tambourine Man!! Mr. Tambourine Man!! Sorry, just channeling my inner Shatner.

Inner Links: Thanks Ant and Mike Martinez.
Play: Momentum missile mayhem 3.
Link: Hollywood's 5 Saddest Attempts at Feminism.
Story: Malaysian man gets nut stuck in delicate place. Thanks Digg.
Star Trek: The Experience closing down. Thanks Slashdot.
Science: Can You Spot the Chinese Nuclear Sub? Thanks j.c.f.
Image: Prince of Persia Movie Set. Thanks Dark Horizons.
Media: Basement Jaxx vs Qbert - Broken Dreams.



Blue's News logo