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Sunday, Aug 10, 2008

  

Runic Rises from Sunken Flagship

Runic Games announces they've formed in the wake of the closure of Flagship Studios, hoping to continue in the MMO action/RPG direction they were following with Mythos:

Seattle, Washington - August 8th, 2008 - The former Flagship Studios Seattle team is proud to announce their reformation as Runic Games (www.runicgames.com). As the team responsible for the highly-anticipated Mythos at Flagship Studios, Runic Games intends to continue to use their expertise in the Action-RPG MMO genre to create the best games in this market.

The studio is headed by Travis Baldree and Max Schaefer. Travis served as Project Director for Mythos at Flagship Seattle, and previously created the bestselling Action-RPG FATE. Max was the Executive Producer for Mythos, and one of the original founders of Blizzard North, the creators of the bestselling Diablo franchise. He was also one of the founding members of Flagship Studios.

Announcements about Runic Games' forthcoming projects will be made in the coming days.

BioShock Interview

Thinking BioShock From Tech to Philosophy converses with 2K Boston technical director Christopher Kline about their "terrible secret" (they're not actually located in Boston), as well less terrible topics, "such as getting gamers interested in seeing the sequel (and thus driving publisher interest) to the hard philosophies of technology use, UI design, and respect for the audience. "

Op Ed

Gatherings & Competitions

Sunday Screenshots

Consolidation

Tech Bits

Gatherings & Competitions

Mobilization

Safety Dance

Legal Briefs

Hardware Reviews

etc.

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