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Monday, Aug 04, 2008

  

Preorder WAR, Gain Beta Access & Other Bonuses

IGN reports that preorders are now underway for Warhammer Online: Age of Reckoning, outlining a number of bonuses for those willing to buy before they try the Warhammer MMORPG. Those who preorder will gain access to the game's beta test as well as exclusive in-game items. Additionally, preorder customers will get a head-start on the live game, though it's not specified how much time they will have before the game's official launch to build up their characters.

Battlefield Heroes Beta Key Glitch

The Battlefield Heroes Website has word that demand for beta keys has put their server out of commission, and they are embarking on maintenance to bolster it for future demand:

Turns out there were so many people waiting to win a Beta key that the server basically...up and croaked.

Talk about things going horribly right.

We'll be doing some maintenance over the next day or two; we want to make sure that the site can handle all you Battlfield Heroes enthusiasts.

Apologies for the delay, but don't worry, we'll be back!

Savage 2 Server Reinforcements Coming

The Savage 2: A Tortured Soul Website has word that they are putting more servers for the action/strategy game online this week to handle demand:

Due to tremendous response we have more players than expected. We will be putting more official servers online this week to handle the popularity! Thanks everyone

Fallout 3 Q&A

There's a new Fallout 3 Q&A on Strategy Informer talking with Pete Hines of Bethesda Softworks in a detailed discussion of their upcoming continuation of the post-apocalyptic RPG series. They wrap things up with what seems like the essential question gamers have about this project, which is how a Fallout game that will also appear on consoles will live up to the expectations of hardcore fans of the first two games:

Ultimately, I think it’s up to everybody to make up their own mind about whether or not Fallout is a game they want to play, and whether it’s a game worth playing, and how good or not it is. There’s no one source in this world for “I determine the Fallout-ness of any game in this universe”, nobody gets to do that, everybody has to decide for themselves and even just sitting here I’ve had people say “I have a fan who is a hardcore Fallout fan, and he says what he remembers most about Fallout is X”, and whatever he says ends up being slightly different or completely different to somebody else. Everybody takes something different from every experience. Our thing is we’re going to try to make the best possible fallout game that we can, we believe that it is a game where if you loved the original games, you’ll see lots of things here that will remind you those previous Fallout’s. If you’ve never played Fallout, there’s a lot here to make you become a big fan of this universe.

But we just get to make the game, we don’t get to make that call on how good or not good it is. We just focus on what we’re doing and then guys like you will decide if we were right or not.

Call of Duty: World at War Q&A

Call of Duty: World at War Q&A on GamesRadar talks with Treyarch Studios boss Mark Lamia about Call of Duty: World at War, the next installment in the military shooter series. Topics include new features, what sort of improvements to expect, how the PC edition will differ from console versions (besides the obvious mouse and keyboard support), and more.

Tilted Mill Q&A(s)

The Tilted Mill Q&A Part I and Part II on GameShark each talk with Chris Beatrice and Jeff Fiske of Tilted Mill Entertainment about a variety of topics, including their new push towards independence, their reacquisition of the Children of the Nile property, digital distribution, the upcoming content pack for Children of the Nile, and some details about Hinterland, their recently announced upcoming life sim.

3000AD Patches

A new patch for Galactic Command: Echo Squad SE updates 3000AD's space combat game to version 2.11.02, the version control file outlines what's new and different. Likewise, a patch for 3000AD's Universal Combat Collector's Edition updates the game to version 1.00.08, and here's the version control file for that one. A list of download locations for each patch can be found on the 3000AD Patches Page. Finally, there is also a new demo for Galactic Command: Echo Squad SE, which is now up to that same version 2.11.02. Download locations for the new demo are located on this page.

It Came from QuakeCon 2008, Part 6

Op Ed

Evening Previews

Evening Screenshots

Evening Screenshots

Evening Consolidation

Evening Tech Bits

etc., etc.

Into the Black

Ken Levine: BioShock Rescued the Shooter

2K Boston's Ken Levine is quoted on Eurogamer expressing his opinion that if BioShock had not been successful, it may have ruined the first-person shooter genre, at least in its high-end story-driven form. He adds that many of the publishers to whom they pitched the underwater shooter shared the opinion that it would not be a big seller, and they repeatedly met with a response that was essentially: "sounds like a great idea, you'll sell 150,000 units - next." If Ken's opinion on the topic is correct, then shooter fans should be glad those publishers were wrong, because he thinks a BioShock flop would have crippled the first-person shooter genre: "I can pretty much guarantee to you that if BioShock wasn't successful, there never would have been another game like this."

Carmack: "Steve Jobs Doesn't Care About Games"

The suddenly very quotable John Carmack is quoted on Eurogamer saying Steve Jobs not being a gamer is the reason Apple doesn't "deeply get" gaming, as he commented during his QuakeCon 2008 keynote. The full quote, extracted from a lengthier Q&A, gives a bit more context, while also recognizing that he's probably going to tick off the Apple honcho with his comments: "The truth is Steve Jobs doesn't care about games. This is going to be one of those things that I say something in an interview and it gets fed back to him and I'm on his s***head list for a while on that, until he needs me to do something else there. But I think that that's my general opinion. He's not a gamer."

id Turned Down MMO Quake

id Software turned down offers of "good money" to develop a Quake MMOG says John Carmack in a Q&A tidbit on Shacknews, who adds that id "has no interest in MMO development," and will not be attempting a project like that anytime soon, saying he is "fully cognizant" of the challenges and risks associated with MMO game development. They quote another recent conversation with the id Software technical director where he points out that development of Quake Live is a "significant effort" for the company and they underestimated how difficult it would be to get up to speed on all the website and database backend development such a project entails.

Wrath of The Lich King Graphics & Benchmarks

PCGH takes a look at new graphics the Wrath of the Lich King expansion is bringing to World of Warcraft, using console options for things like Level of Detail and the concentration of foliage to see the impact of the increased density of foliage in the add-on. They have screenshots demonstrating the visuals and benchmarks showing the impact cranking up such options has on framerates. Update: Edited for accuracy.

Blizzard Levels & More Achievements Coming

An interview with World of Warcraft lead designer Jeff Kaplan on MTV Multiplayer from the other day (thanks Mike Martinez and Joystiq) reveals that Blizzard plans on implementing achievements into many games, including Diablo III and StarCraft II, which is not that surprising considering plans for WoW achievements have already been unveiled (story). These achievements will be tied to what are described as "new Blizzard accounts," which will lead to players having a "Blizzard Level." Word is:

“Eventually, our plans are for the Achievement system to become an account-based system,” he explained.

When the new Blizzard Accounts are active, a player’s ‘WoW’ points can be added to an overall score dubbed an account holder’s “Blizzard Level.” “It’s basically a gamerscore,” Kaplan said, when I made reference to Xbox Live’s Achievement system. “For now the points are just a ‘WoW’ character score. As we graduate to that Blizzard Account system, which is right on the horizon, it will switch over to a Blizzard Level.”

He added, “Your ‘WoW’ score would be just one factor that will go into your Blizzard Level. And rather than call it a ’score,’ we just wanted it to be like you’re leveling up on Blizzard games… You’ll have this Blizzard identity, and you’ll be able to see things like ‘Oh, this guy was great at Diablo III, but he never played Starcraft and he was mediocre in WoW.’ That sort of thing.”

Asda Story Open Beta & Fun Guarantee

Gamescampus announces tomorrow night is the launch date for open beta testing of Asda Story (screenshots), their free-to-play anime-style MMORPG. In addition, they unveil the unusual twist of a "fun guarantee" that will pay $30.00 cash to players who achieve level 40 between now and September 4 who are not satisfied with the game. Word is:

The open beta session will commence on August 5, 2008 at 9:00 PM PST and will run through late August at which point the game will officially launch. Gamers are invited to join the open beta by going to the official website at www.asdastory.gamescampus.com where they can create an account and sign up to participate.

"We chose to bring this game to the west because we believe in its potential. The Guaranteed Fun Promotion is our way of showing our belief in the game and is even better than a money-back guarantee because you don't have to spend a penny to play Asda Story," said David Chang, Executive Vice President of Marketing and Business Development for Gamescampus.com. "We are just asking you to invest your time in playing our game, and if after playing for 30 days you don't feel it has been the great game experience we feel it to be, we want to hear your feedback and we'll give you $30.00. It is as simple as that."

In order to ensure players have spent enough time with the game, players must reach level Level 40 by September 4th, 2008 to qualify for the program. Again full details for the program can be found here http://asdastory.gamescampus.com/event/fun.html. The open beta for Asda Story will also be celebrated with many other in-game events that are detailed on the Asda Story site. With the Guaranteed Fun Promotion and in-game events players will have a lot of exciting reasons to be one of the first players to try the game.

Afternoon Consolidation

Dark Horizon Dated

Paradox Interactive announces September 23 as the North American release date for Dark Horizon, and September 26 as the European release date for Quazar Studios' space combat game, which is making its promised Q3 release window with a good deal of time to spare:

NEW YORK - August 4, 2008 Paradox Interactive today confirmed the release date for their upcoming space action combat simulator for the PC, Dark Horizon. Dark Horizon will be released in North America on September 23rd and in Europe on September 26, 2008.

Dark Horizon is a space combat adventure where the player fights for survival through 22 missions of space combat. The title is laced with RPG elements such as original weapon and equipment creation, several modes of combat and advanced ship customization. Dark Horizon also offers joystick support.

Dark Horizon will be available for purchase in stores and for digital download at GamersGate, the leading digital distribution platform creating easily accessible gaming experiences for gamers worldwide.

Ironclads: American Civil War Demo

A playable demo for Ironclads: American Civil War is now available, providing a sample of this game based on the dawn of modern naval combat. The demo is a mere 23 MB download, which is located on AtomicGamer, ComputerGames.ro, FileFront, and Gamer's Hell.

Supernova 2: Spacewar Patch, Updated Demo

A new version 1.0.3 of Supernova 2: Spacewar is now available, updating this resource management game with tweak, bug-fixes, a new stats screen, a new ship customization screen and a new skirmish gameplay mode. The new PC and Mac versions are available on this page as they also serve as trail versions for each platform.

Total Extreme Wrestling 2008 Patch

A new patch is now available for Total Extreme Wrestling 2008, updating this sort-of sports simulation to version 1.1. The 16 MB download is available on the Grey Dog Software Website. Additionally, the site has a recent note about price cuts for the Total Extreme Wrestling 2007 and Total Extreme Wrestling 2005. The download is mirrored on FileFront and Gamer's Hell.

Operation Flashpoint 2: Dragon Rising Trailer

The Codemasters Website offers downloads of an E3 trailer for Operation Flashpoint 2: Dragon Rising (thanks Gamer's Hell). The clip of a tank firing its cannon at night shows off the lighting effect of the muzzle flash, complete with a slow motion replay.

SporEditorial

CNET - Can 'Spore' meet its lofty expectations? Comparing the hype and the game's budget to its sales potential. Don't expect an answer, though, as they don't even pin down those expectations. Includes quotes from a financial analyst and Kotaku's Brian Crecente.

Edited AU Fallout 3 Confirmed

Internode Games Network reports confirming from the Australian Office of Film and Literature Classification the submission of an edited edition of Fallout 3 to hopefully overcome the objections that will prevent the sale of the uncut version of Bethesda Softworks' upcoming RPG sequel. It's not certain what has been changed about the game's depictions of drug use, and there are no guarantees that the revised version of the game will be approved.

Morning Previews

Gatherings & Competitions

Morning Consolidation

Morning Tech Bits

Metaverse

Safety Dance

Hardware Reviews

Out of the Blue

I worked on pruning the base of the evergreen in front of our house and it didn't turn out particularly well. I think I have a new adage to work out, something to the effect of the man who does his own landscaping having a fool for a gardener. I also think I need to consult a professional now... much like someone going to a hair stylist to help them out after screwing up an attempt at cutting their own hair.

Pruned Links: Thanks Ant and Mike Martinez.
Play: Monster Basement.
Science: Cheap Catalyst Could Turn Sunlight, Water Into Fuel. Thanks scorsese.fan.
World's smallest snake discovered.
Images: Then we'll grab a bite at 404 Not Found. Thanks Slashdot.
Hilarious Signage, Part 11.
Media: Superman Grand Theft Auto: San Andreas
CERN Rap. Thanks Julian.
Little EIA kids. Kids do the Darwinest things.
Follow-up: SpaceX Falcon 1 Rocket Blew Up, Fourth Time's the Charm?
Teh Funny: Foxtrot.



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