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Archived News:
Monolith has issued a list of details about Project Origin, their upcoming
F.E.A.R. sequel: Intense close-quarters action and paranormal suspense
combine in the sequel to the 2005 smash hit, F.E.A.R. Incredibly smart enemies
and over-the-top FX bombard players as they race to save what’s left of the city
of Auburn from Alma’s ghostly rage.
Story: Beginning shortly before the ending of F.E.A.R., a Special Forces squad
is on a routine mission when the city of Auburn is rocked by a supernatural
explosion. Alma, a girl with immense power and a thirst for revenge, has
unleashed her wrath upon the city and thrown it into chaos. The squad must
combat enemy forces and the supernatural as they struggle to find a way to stop
Alma and uncover the mysterious forces arrayed against them before it’s too
late.
Key Features:
• Strategic environmental combat opportunities available to
both you and your enemies
• Slow time using your character’s enhanced reflexes
• In your face close-quarter action in a variety of indoor
and outdoor environments
• Battle all-new enemies that employ advanced combat
tactics
• Test your nerves and face your FEARS as you battle new
characters and unravel a terrifying mystery
• Utilize the world interaction enhancements to create
instant cover or remove obstacles
• Play with and against friends in multiplayer competition
• Enhanced graphics engine takes action horror to new
heights through enhanced visuals and effects
• Enemies behave realistically and use the environment
against you through vastly enhanced enemy Artificial Intelligence
• Maintains the authenticity of the Alma storyline and
players will know this is the only place to continue the saga
Gamasutra - Redefining Game Narrative Ubisoft's Patrick Redding On Far Cry 2
offers an extensive conversation with the man responsible for the narrative
design in the coming shooter sequel, discussing interactive storytelling as it
advances beyond the cutscene.
Thanks Mike Martinez and Ant.
EA Customer support has links to a
SecuROM Command and Conquer file to patch version 1.01 of Command & Conquer 3: Kane's Wrath
to hopefully address crashing issues caused by the copy protection scheme, where
explorer would crash on right-click on program icons and executables. Thanks
Ant.
Blizzplanet has
word that closed beta testing for World of Warcraft: Wrath of the Lich King
is about to get underway. They have word on what potential testers should expect
as far as receiving beta key email and when things should get underway. They
also have patch notes for the beta client, which are likely to be of interest
even to those not involved in the test.
The Mythos Forums
and Hellgate:
London Forums now reflect the troubled state of Flagship Studios, as there
are unceremonious announcements on each that the forums are being closed. The
same announcement appears on each: On Friday, July 18th at Midnight (CST)
the forums will be shutting down. We would like to thank everyone for being a
part of this wonderful community and we hope to see you all again soon.
Battlefront.com now offers a new patch for Strategic Command 2: Patton
Drives East, updating the World War II turn-based strategy expansion to version
1.01. Here's word on the new version: "This patch is packed full of new
improvements to the main game and editor. It also includes a new Video
Acceleration setting to help those with slow map scroll speeds. The patch is 171
Megabytes in size." The new patch for the retail edition is accompanied by an
updated version 1.01 demo incorporating the changes in the patch. The patch can
be found
on this page and it is also mirrored on
AtomicGamer,
FileFront, and Gamer's Hell. The
new demo, which includes three turn limited (one game year each) playable
campaigns, can be found
here, also mirrored on
AtomicGamer,
FileFront, and Gamer's Hell.
Matrix Games announces the availability of Kharkov: Disaster on the Donets,
the new installment in the Decisive Battles series that will allow you to rock
off with your Kharkov. Word is: Seize the Initiative and Secure Victory!
Kharkov: Disaster on the Donets is the latest strategy title from the
award-winning team at Strategic Studies Group. A synthesis of the very best
elements of two critically acclaimed and top-rated game systems, Decisive
Battles and Battlefront, and a successor to both, the new Kharkov: Disaster on
the Donets brings to life a campaign of epic scale and dynamic battles on the
Eastern Front of World War II.
The
Command & Conquer 3 Support Forums have an update from APOC where the
community manager offers reassurances that Command & Conquer 3: Kane's Wrath will
indeed get another patch in the future (thanks Ant), though after the version
1.01 debacle, no timeframes are provided: Many of you are already second
guessing our efforts and hypothesizing/assuming we will not patch Kane's Wrath
ever again. I will say our attitude is quite the contrary.
I will not promise any sort of timeline for the next patch for Kane's Wrath, but
I will say I am already making huge strides to gauge what a Kane's Wrath patch
1.02 would include, and work with our Live Team Director to figure out the best
process to get it done down the road.
So the simple answer right now, yes, we have every intent to patch Kane's Wrath
again, but no intent to do that this week, next week, this month, or have an
exact set timeline. We just started our ladder season and patching in the middle
is not wise for balance purposes.
Second, despite some bugs that some of you think are red-hot-fix, I have not
seen anything yet that warrants an emergency, but if something arises, I will
absolutely make a case. I've heard some comments about the AI in skirmish not
performing, I will look in to this but have not seen any significant amount of
traffic around this supposed issue. And of course everyone has their own opinion
about balance, but this is nothing new in RTS world =)
So to conclude, I would ask that you enjoy/deconstruct/play the patch which we
just gave you and when I have information down the road about our next plans to
patch Kane's Wrath, I will come with concrete details. I make no promises when
that will be, but this is certainly not the last Kane's Wrath patch.
That is why Mike Verdu really spoke from the heart in his blog posting the other
week about the efforts we'd like to make in the future. That was a very real
statement.
Hopefully the above is reassuring, and the fact you have a very big solid patch
right now for Kane's Wrath should be a breath of fresh air and reassuring as
well.
For now, discussing patch 1.02 is just to help give us ideas for the future, but
ideally, enjoying the current patch (if you'd like), enjoying the game,
participating in the ladder season, and discussing cool constructive topics on
our boards here is the most important and fun thing to do right now.
Well, the Dark Knight debuts today, and I could not be more eager to see it.
Unfortunately, I am apparently not the only one, as it is sold out all over, and
I have not secured tickets in advance. This means it may be a while before I
can manage to see it, so if you see me walking around humming with my hands over
my ears it's because I am trying to avoid spoilers.
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