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Friday, Jul 11, 2008

  

Hinterland Announced

Tilted Mill Entertainment announces Hinterland, a game that combines RPG and strategic base-building gameplay planned for digital release this summer (The Hinterland, the hinterland, we're gonna sail to the hinterland!). The Hinterland Website is online, offering info, art, a developer diary, and forums, and here's the announcement:

July 11, 2008 – Tilted Mill Entertainment -- independent developers of strategy, simulation and role-playing games – today announced Hinterland, a new PC project for release later this summer. In Hinterland, you build up and lead a small village, populated by simple townsfolk struggling to survive and prosper in the wild back country of a medieval fantasy world. Leading small parties of adventurers drawn from the ranks of the townspeople themselves, you undertake quests outside the village, seeking to conquer various foes, and collect treasure, magic items and knowledge which will, in turn, fuel your village. As your village becomes stronger, you’ll forge your own weapons, manufacture magic items and potions, and tame the wild land. Loot, Level and Build in the Hinterland!

“Hinterland is about ordinary people struggling to overcome their hostile and mysterious environment and building a better life for themselves in a world of fantasy and folklore” said Chris Beatrice, founder and president of Tilted Mill Entertainment. “There are no mighty armies clashing here, just small parties of three or four adventurers, with you at their head, where acquiring your first real sword is a big deal! In Hinterland you’ll experience tactical party-based combat and role-playing, where every split-second decision matters, as well as the strategic planning, building and ‘life simulation’ gameplay our team is known for. Smaller games like Hinterland allow us to focus more on innovation, risk taking and quality of game-play – it’s fast-paced and highly replayable without sacrificing the complex and interesting mechanics of classic RPG and strategy games.”

Hinterland will be available later this summer for under twenty dollars, through digital download. For more information, please visit www.tiltedmill.com/hinterland

No Far Cry 2 Demo

Eurogamer has word from Ubisoft's Clint Hocking that we should not expect a demo version of Far Cry 2, as this is another of those open-world style games the won't readily scale to a sample version: "One reason is, even if we were to give out what you played today - even if we put invisible walls around it and said, here's the demo, you can go anywhere you like inside these walls and play it how you want - that's potentially right there eight-to-ten hours of gameplay. I don't know too many people who are willing to give away a 12-hour game for free."

WAR Feature Cuts & Mythic Name Reverts

The Warhammer Online: Age of Reckoning Mark Jacobs Interview Part One on MMORPG.COM is an article-format conversation with EA Mythic VP Mark Jacobs, who reveals he is now just Mythic VP Mark Jacobs, as they are dropping EA from their name. In part two of the Q&A Jacobs reveals that classes and features have been cut from Warhammer Online: Age of Reckoning, their upcoming MMORPG, as well as how they have partnered with Even Balance to deter cheating with their Punkbuster software. Features being cut include four of the planned six capital cities and four careers/classes: "Choppa (Greenskin) Hammerer (Dwarf) Blackguard (Dark Elf) Knight of the Blazing Sun (Empire)."

New Wolfenstein Details

There's a blurb about the new Wolfenstein game on Tiscali Games with a few details on the new version of the World War II shooter from Game Informer magazine. The only real surprise is that B.J. is getting supernatural powers of his own this time around. The blurb also describes the environment as "one large city, which will open itself up as you progress through given missions and quests" and that there will be "randomly generated content" occasionally blocking your way.

Two Worlds: Epic Edition Announced

SouthPeak Games announces they will release Two Worlds: Epic Edition next month, combining the original version of this open-world RPG with its Tainted Blood and Curse of Souls expansions:

MIDLOTHIAN, VA - July 11, 2008 – SouthPeak Games today announced its open-world role-playing hit game will get a new release on PC with the upcoming Two Worlds: Epic Edition. The expanded game will be available in August 2008.

“Two Worlds has seen unprecedented popularity, not only upon its original release, but in the months since it has gained even more fans,” said Melanie Mroz, CEO of SouthPeak Games. “Epic Edition collects everything available for the world of Antaloor into one package so those who have yet to explore its rich and vibrant lands can now do so in its entirety.”

Two Worlds: Epic Edition will contain the original game and the add-ons “Tainted Blood” and “Curse of Souls”, putting the massive world of Antaloor and countless hours of adventuring into one tremendous package. The original Two Worlds gave players a huge world and hundreds of adventures to undertake. The expanded content of Epic Edition adds over 70 online quests, eight new multiplayer maps, an innovative player-versus-player challenge where opponents battle to control magical orbs within a variety of arenas, and introduces the town of Tharnburg where players can train their warriors in various skills and challenge other players to combat in the Gladiator District’s huge arena.

Two Worlds: Epic Edition is rated M for Mature and will have a retail price of $19.99. For more information about Two Worlds or SouthPeak Games, please visit www.2-worlds.com or www.southpeakgames.com.

New Evochron Renegades

The Evochron Renegades Website offers a new version 1.888 of this freeform space combat and trading simulation, which also serves as an updated trial version of the game. Word is: "The main improvements in this update include fixing remaining minor bugs, more options for modding, and enhancements for TrackIR."

Battle of Britain II: Wings of Victory Patch

The A2A Simulations Website offers a new version 2.08 patch for Battle of Britain II: Wings of Victory, saying: "This update has been brought to you by the freeware BDG (BoB Developers Group) team. We hope you enjoy the continued enhancements for what has been a real labour of love over a number of years now."

Brothers in Arms: Hells Highway Movie

The E3 trailer from Brothers in Arms: Hells Highway shows off Gearbox Software's upcoming World War II shooter sequel. The clip is available on AtomicGamer, FileFront, and Gamer's Hell.

Spore Q&A

The Spore Q&A on Gamasutra talks with Soren Johnson about Spore, and his transition to working on EA Maxis' upcoming evolution game after years of working on the civilization series at Firaxis. They discuss his part in helping craft the game's strategy elements and the care being taken to maintain a broader appeal than an RTS game.

Evening Q&As

  • Far Cry 2
    Far Cry 2 Developers Blog now offers a video of Ubisoft creative director Clint Hocking answering a number of questions about Far Cry 2 submitted by members of the community. They also offer a link to submit questions for another such session they will record next week during E3.
  • Mercenaries 2
    Joystiq interview: Mercenaries 2 senior producer Jonathan Zamkoff is a chat about the upcoming open world combat sequel, along the way contrasting the project with the original: "The overall scope is remarkably bigger; this includes asset complexity, world size, draw distance, number of vehicles and airstrikes, missions, game length, etc. And of course there's the drop-in-and-out anytime Co-op, which is a first for any open world game."
  • On Midcore Gamers
    Riot's Merrill On Targeting The 'Midcore' Gamer on Gamasutra (thanks Mike Martinez) is a Q&A with developer Riot Games about the niche they seek to fill: "What I mean by that is that we're focused on what we'd call the 'mid-core' audience. We want to develop content for this kind of gamer, that isn't satisfied by Diner Dash or Bejeweled, but on the other end of the spectrum, they're not really interested in getting into a deep hardcore that's going to require a massive time commitment to pay off."
  • On Casual Gamers
    Nolan Bushnell: What The Game Industry Misses on Gamasutra lets the Atari cofounder once again sound off about how badly the punk kids have taken the video game industry off track.

It Came from E3 2008, Part 4

Evening Previews

Evening Screenshots

Gatherings & Competitions

Evening Consolidation

Evening Tech Bits

Mobilization

Metaverse

Safety Dance

Legal Briefs

etc., etc.

Into the Black

Flagship Shake-up - Hellgate Takeover Attempt?

First the confirmed story: Layoffs Confirmed At Hellgate Developer Flagship on Gamasutra has word that a Flagship rep has confirmed that "staff at both the Flagship development team as well as online services subsidiary Ping0 were let go." They also report contact from "source close to Flagship" that the company has been "going through internal turbulence." Now for the part that's less clear, in what may or may not be related news: Hellgate Guru has a report based on a translation of a Korean news story saying that Korean operator of Hellgate: London, HanbitSoft, claims co-ownership of the Intellectual Properly for the game, and is looking to take full control of the IP to "properly manage and develop Hellgate: London into a good game with proper content." Their report quotes HanbitSoft's statement on their reasoning: "It is hard for us to accept Flagship Studios’ requests for continued support in capital and funding any longer and because Flagship was being difficult." They also have a response to the story from Flagship Studios calling the story an "outright lie," except they don't appear to be refuting the accuracy of the Korean news story, but rather HanbitSoft's rights to take over the IP, seemingly indicating that such an attempt may actually be underway. According to Flagship:

This story is an outright lie. We have no idea where they are getting their information from and have asked legal counsel to pursue the issue. We are mystified by Hanbitsoft’s conclusions and any attempt to take over the IP will be met with a strong and swift response, to “illegally take over the IP”. All right title and interest in Hellgate; London resides in Flagship Financing, LLC a wholly-owned subsidiary of Flagship Studios. We are outraged that Hanbitsoft would attempt to completely tarnish the reputation of its most vital developer. Hanbitsoft’s new management clearly does not understand the terms of its relationship with Flagship.

Crysis Warhead Preorders Reveal Crysis Wars

Crysis Warhead preorders are now being accepted at The EA Store, confirming the recently revealed $29.99 price point for Crytek's upcoming first-person shooter follow-up (story). The product description for the game reveals the inclusion of Crysis Wars, "an expanded new multiplayer experience with new online modes and 21 maps including seven all-new maps to battle it out against other players" (thanks inCrysis). Here's the whole feature list, which does not offer a footnote to correspond with that asterisk:

        • Pulse-racing new installment from 2007's PC Game of the Year*: Play as Sergeant Sykes and experience a whole new side of the battle. A standard combat mission behind enemy lines becomes critical when you discover your enemies have captured something of vital importance to the ensuing war. It’s down to you to retrieve the cargo, at any cost.
        • More explosive and dynamic minute to minute game play: new customizable weapons, new vehicles, new photorealistic locations to explore, and a fully interactive war zone to dominate.
        • Enhanced human and alien AI: Intelligent enemies, bigger challenges, and all-new ally squad support.
Includes Crysis Wars®, an expanded new multiplayer experience with new online modes and 21 maps including seven all-new maps to battle it out against other players.
        • Crysis Warhead is a standalone release and does not require ownership of Crysis to play.

Warhammer Online Guild Beta Begins

EA Mythic announces the launch of the Guild Beta for Warhammer Online: Age of Reckoning, paving the way for the launch of the MMORPG in the fall:

FAIRFAX, Va.--(BUSINESS WIRE)--Mythic Entertainment, an Electronic Arts studio (NASDAQ:ERTS), today announced that the Guild Beta for Warhammer® Online: Age of Reckoning™ (WAR) has begun. Over 10,000 guilds applied and those selected will have the chance to experience the game’s most expansive beta phase yet.

An historic 750,000 applicants have signed up for the opportunity to enter WAR’s closed beta, and the selected guilds will join tens of thousands of new participants as the game enters the final phase of its closed beta test. Guild members, many with long histories playing a multitude of massively multiplayer online games, will test WAR’s recently added Guild and Heraldry features, as well as Public Quests™, new dungeons, Scenarios, user interface updates and more as the MMORPG advances towards its launch later this year.

“WAR’s Guild Beta is here and some of the world’s most experienced MMO players will now get a chance to play one of the most anticipated MMOs of all time,” said Mark Jacobs, vice president and general manager of Mythic Entertainment. “We look forward to seeing them beat, bash and burn their way through the world that we have created for their enjoyment. It’s going to be a lot of fun and it’s going to be glorious!”

Based on Games Workshop’s epic and longstanding tabletop fantasy war game, Warhammer Online: Age of Reckoning features revolutionary Realm vs. Realm™ (RvR) gameplay that immerses players in a world of perpetual conflict. Warhammer Online: Age of Reckoning is scheduled for launch on the PC in the fall of 2008.

Code of Honor 2: Conspiracy Island Demo

A demo for Code of Honor 2: Conspiracy Island is now online, sampling the upcoming counterterrorism-themed shooter sequel where the player once again takes up arms for the French Foreign Legion (presumably "to forget"). The demo is a 515 MB download, which is available from AtomicGamer, ComputerGames.ro, FanGaming, FileFront, and Gamer's Hell.

Ships Ahoy - Galactic Dream: Rage of War

At long last, Strategy First Announces the retail launch of Galactic Dream: Rage of War (thanks Gamer's Hell), the science fiction RTS game that had its first demo release back in 2005 (story), though the most recent demo came out just a couple of months ago (story). The game is available for purchase and download from the Strategy First Website, and here's the announcement:

MONTREAL, Quebec – July 10, 2008 -- Strategy First Inc. a leading developer and worldwide publisher of entertainment software for the PC and a wholly-owned unit of Silverstar Holdings (NASDAQ:SSTR), and Evolution Vault are pleased to announce the release of Galactic Dream: Rage of War.

About Galactic Dream: Rage of War They say fate controls our lives and that the future is already written. It is also said that life is a blessing from the Gods above. For hundred of years we have searched for the answer to an eternal question: "Are we alone?” The question was left unanswered throughout time. When the Terrans were finally forced to leave the Colonies and venture far into space, many challenges and dangers awaited them. Out there, in the dark, the watchful eye of the Argo - an alien species set for destruction of all sentient life - keeps a close eye on them. No matter where they go...

For more information and to order your copy now, please follow the link: http://www.strategyfirst.com/en/games/GalacticDreamROW/

Children of the Nile Patch

The Immortal Cities Children of the Nile Website finally offers the version 1.3 patch to update Children of the Nile to the Enhanced Edition of the city building game that was recently released via Steam (story). The new version includes new features, bug fixes, Windows Vista compatibility, and more. The patch is mirrored on AtomicGamer, FileFront, Gamer's Hell, and The Patches Scrolls.

John Tiller’s Campaign Series Patch

Matrix Games announces what they are calling a "mega-update" for John Tiller’s Campaign Series, saying: "The update addresses many longstanding community issues especially dealing with the dynamic campaign feature and the “Cave bug” found in Rising Sun. A few of the many new notable features include 16 new scenarios to West Front, 8 new scenarios to East Front, varying visibility factors (including night and day operations), massive OOB expansions and revisions, new units for the US Army, Germans, and Soviets, and new engineer capabilities (bridging, mining, construction). Also included are new, more realistic assault rules. The update is quite large (214MB) and it is recommended that all Campaign Series owners install this great new update." This version 1.03 patch is available on this page, and the complete change notes are in this forum post.

Operation Flashpoint 2: Dragon Rising Movie

The Operation Flashpoint 2: Dragon Rising Website now offers the promised (story) trailer from this upcoming military shooter sequel. The clip runs about two minutes, depicting a special ops mission that quickly escalates into a full-blown firefight using "footage created from rendered game models."

Far Cry 2 Movies

GameSpot has another new movie showing off more of Far Cry 2, the upcoming shooter sequel in the works at Ubisoft. The "deception walkthrough" introduces ways to deceive you opponents, which, rest assured ultimately results in them being in no position to complain about any artifice you may have used. The clip is accompanied by some new screenshots. Thanks Far Cry 2 Game. There is also a new (English) Far Cry 2 interview video on German site PC Games that discusses the game and show off more in-game footage, some of it set in the dark of night.

New X-Plane

The X-Plane Website has another new beta of this flight simulator, which is now up to version 9.20 Beta-5 for Windows, Mac, and Linux. Thanks Gamer's Hell.

It Came from E3 2008, Part 3

Good Old Games Q&As

More interviews about yesterday's Good Old Games announcement (story), as Tom Ohle explains the concept of the game revival site with both GameBanshee and GameCyte.

Gatherings & Competitions

Screenshots

Thanks Gamer's Hell.

Morning Consolidation

Morning Tech Bits

Game Reviews

Hardware Reviews

etc.

Out of the Blue

Sometimes I'll see a piece of heavy equipment like a backhoe parked on a street and I'll still have that childhood thought about how much fun it might be to take it for a spin, which is why they invented locks. As I recently mentioned, there's a sidewalk replacement project currently underway in our village, which is why I spotted an unattended bit of hardware yesterday that renewed this sort of thinking: one of those buzz saw dealies used to cut through asphalt for road work. I've never seen one of these bad boys sit unattended, and again, while it surely was locked, I could not help but speculate about the kind of havoc a teenager or two (or adults, for that matter) could cause controlling such a thing.

Sawed Links: Thanks Ant and Mike Martinez.
Play: The FPS Video Game Quiz. Only got 36.
Sling Jumper 2.
Link: Leave Jack Thompson Alone!
Science: Apples beat pears on crunch issue.
Cow farts collected in plastic tank for global warming study. Please, no open flames.
Images: Who's the winner now?
Tetris Ice-cube Trays.
Media: Google Moon (Part II of The Googling).
Stop Motion Spaghetti.
Elephant Poops on Tourists. Worst narration ever?



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