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Archived News:
Inconceivable! The Princess Bride
Website has word that this game based on the fractured film fairy tale is
due for release tomorrow. There's a new gameplay trailer on
the game's blog, and word
is: "The Princess Bride Game combines spectacular animation with the best of
casual, narrative and adventure games. Help Princess Buttercup and Westley
manage life on the farm, outsmart Vizzini in Battle Of The Wits, use teamwork to
survive The Fire Swamp, find hidden objects with Miracle Max, and collect
inventory to storm the castle. The game, rated E for everyone, features original
cast voices from Mandy Patinkin, Robin Wright Penn and Wallace Shawn. "
Microsoft announces the debut trailer for Call of Duty: World at War will show
up on Xbox LIVE Marketplace June 21-22. On a related note, Spike TV announces
GameTrailers TV with Geoff Keighley (GTTV) will "unveil an exclusive first look
at in-game footage" from the next Call of Duty game as well, though it's not
clear if this is the same clip as on Xbox LIVE. They say the show will air
"Friday night, June 20th, at 1:00am ET/PT in HD." Not to confuse things, but
that actually means early Saturday morning June 21st at 1:00am ET/PT.
The Team
Fortress 2 Meet the Sniper Movie is now online, offering words of wisdom
from the sniper to his mates on the career prospects of being an assassin.
Brad's Impulse Launch Review offers an overview of Impulse, Stardock's newly
launched replacement for Stardock Central. The program offers a set of functions
similar to Valve's Steam, including an online store, game patches, social
networking features, and more. Impulse
Driven is the web home to the program, and
this press release
announces Stardock is currently working with companies like Epic Games, THQ,
AVG, iolo, Gas Powered Games, Hothead Games, Ironclad Games, Meridian4, and more
to bring their products to the platform, and Hothead announces Penny Arcade
Adventures: On the Rain-Slick Precipice of Darkness, Episode One is now
available on Impulse.
Blizzplanet has
word that a new patch for Diablo II is now automatically available when
logging into Battle.net. The patch for the vintage action/RPG removes the game's
CD check, and kicks off the promised ladder reset.
Paradox Interactive announces that Supreme Ruler 2020 is shipping in
North America, and that the first patch for Battlegoat Studios' strategy sequel
is also now available. A playable demo for the game was released last week
( story), and the patch can be found on
AtomicGamer,
FileFront, and
Strategy Informer. Here's the announcement: New York, USA (June 17, 2008)
Paradox Interactive would like to remind the budding leaders of the world, that
– Supreme Ruler 2020 - from Battlegoat Studios is shipping to stores across
North America from today.
Set in the fast approaching world of tomorrow, this geo-political simulator
invites gamers to take the helm of, one of the world's nation-states. Assume
direct control or assign priorities to your AI controlled cabinet, in order to:
• Administer the domestic economy
• Foster international relations
• Establish foreign trade
• Conduct research advancement programs
• Manage military arms
Join the fractured 'Global Village' in the ultimate race to become the Supreme
Ruler.
As announced here,
the promised PC and Mac editions of the Spore creature creator are now
available as both retail releases and free trial versions to pave the way for
the release of EA Maxis' evolution game in September. The full versions and free
trials can be found on
the Get Spore Website, and there's a
FAQ with details on the release. Downloads of the PC trial version are
mirrored on
ActionTrip,
AusGamers,
ComputerGames.ro,
FanGaming,
FileFront,
FileShack,
Gamer's Hell, and
Strategy
Informer. Here's the announcement: REDWOOD CITY, Calif.--(BUSINESS
WIRE)--Prepare to test the limits of your imagination! Maxis, an Electronic Arts
Inc. (NASDAQ:ERTS - News) studio, today released the Spore™ Creature Creator, an
introduction to the highly-anticipated and groundbreaking video game, Spore™
which will ship worldwide this September.
Available today for both PC and Mac, the Spore Creature Creator is a stand-alone
product and creativity toy box where players create their own unique creatures,
bring them to life with entertaining animations, and share them online with
friends around the world. The full version of the Spore Creature Creator will be
available for $9.99 at retail stores or by visiting
www.spore.com. A free trial version of the
Spore Creature Creator is also available today at
www.spore.com. The trial version features 25% of the creature-making parts
from Spore and lets players shape, paint and play with their custom-created
creatures. Creatures made in the Spore Creature Creator can also be imported
into the full Spore game, allowing players to populate their own galaxies when
the game ships worldwide later this year.
The Spore Creature Creator lets players create their own creatures, take them on
a test drive, snap pictures, and make movies of them. Sharing pictures or videos
with friends is as easy as the click of a button. Players can also share their
creations with others by uploading to the Sporepedia™ at
www.Spore.com. The Sporepedia is an
extraordinarily vast online destination where people worldwide can search for
and share Spore creations, comment on other player’s designs, check out
celebrity creature creations and much more.
EA-Take Two
deadline passes on MCV reminds us that yesterday was the second deadline for
EA's takeover bid for Take-Two Interactive, which once again passed without
incident. Undeterred,
this press release
(thanks Gamer's Hell) announces EA has extended their offer for another month, until
July 18, and contrary to some indications, they have not chosen to sweeten the
offer at all. Take-Two has not wasted any time in reacting, issuing
this response,
saying this continues to undervalue their company, as evidenced by the number of
shares EA has so far collected under the offer, approximately 7.9%, more than a
little short of a controlling interest.
IGA Worldwide announces
the results of a survey
conducted by Nielson that they claim indicates consumers like in-game
advertising, a surprising conclusion that's the latest example of why folks
distrust statistics: One of the most important factors confirmed by the
Study is that most consumers reacted positively to in-game ads: 82 percent felt
games were just as enjoyable with ads as without. In addition, there was an
average 61 percent increase in consumers’ favorable opinions of products
advertised in-game post-play.
“The growth of in-game advertising, both current and projected, makes it an
attractive medium for brands looking to reach hard-to-reach consumers,” said
Elizabeth Harz, EA’s Senior Vice President of Global Media Sales. “This study
solidifies what many in the industry have known for a long time: in-game ads are
effective and well-received by the gaming community.”
Tom Clancy's H.A.W.X. cleared for takeoff with amBX has word that the Tom
Clancy-themed aerial combat game will support the colored lighting, force-feedback, and wind
effects of Phillip's amBX environmental peripherals. The article also mentions a
price-drop on the amBX line, which is
previewed in this article, and here's a bit from the announcement:
Tom Clancy’s HAWX uses an Enhanced Reality System to turn novice gaming
aviators into the elite fighter pilots of the future, featuring weapons systems,
interception trajectories, incoming missile detection, anti-crash systems,
damage assessment, tactical maps and the ability for pilots to issue orders to
their squadron and other units– all of which will be radically enhanced through
amBX. The Philips amBX PC Gaming Peripherals range, including RGB LED lights
capable of 16 million different colours, variable speed desktop fans capable of
up to 5000 RPM and the variable rotation speed wrist rumble strip, will create
all kinds of spectacular air combat lighting, air movement and rumble effects,
taking the gameplay out of the screen and into the real world.
Thanks Gamer's Hell and Mike Martinez.
We keep wanting to grill, but have been thwarted a few times by the
ever-more-regular rainstorms we are getting around here. I suppose some sort of
rain shelter could be constructed over the grill, but that just seems like a
recipe for disaster. Another rainy evening and the ground beef I got will have
to become meatloaf instead of hamburgers.
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