Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
San Diego, CA 08/21

Regularly scheduled events

Archived News:

Monday, Jun 02, 2008

  

Duke Nukem Forever Trailer Soon?

Crackle.Com teases the launch of The Jace Hall Show "in the coming weeks," a video podcast featuring game developer, film producer, and The King of Teh Monstars Jason Hall joined by "celebs like Christina Milian and Wilmer Valderamma" for a look at the world of video games. They claim the first episode will feature "an exclusive trailer to the long-anticipated Duke Nukem Forever game." That's the extent of the details available at this time. Feel free to speculate wildly about this.

Jon Van Caneghem MMOG

Trion World Network Announces First Game in Development has word that this developer/publisher has unveiled their first project, a fantasy-themed MMORPG by famed designer Jon Van Caneghem (Might and Magic and Heroes of Might and Magic). Details like a title and release date are not offered in the press release, which does reference the sci-fi channel deal from the next story:

REDWOOD CITY, Calif.--(BUSINESS WIRE)--Trion World Network, Inc. (Trion), the publisher and developer of connected games and entertainment, has announced their first title, a fantasy-themed massively multiplayer online role-playing game. Jon Van Caneghem, Computer Gaming Hall of Fame member best known for creating the long running RPG and strategy franchises Might and Magic and Heroes, is the creative force behind the project currently being developed internally at Trion’s Redwood City studio. The game represents the initial first-party title on the Trion Platform, and will be published by Trion in both North America and Europe.

Gamers will enter a seamless, persistent fantasy world, where they will significantly affect the gameplay experience through dynamic events. Battles of enormous scale will create epic moments that an unprecedented number of players can participate in. All of this will be powered by Trion’s revolutionary server-based architecture, which is uniquely designed to enable massive scalability, dynamic content evolution, and cross platform development.

“This game is designed on the philosophy of putting players at the center of the game world,” said Jon Van Caneghem, co-founder, President and Chief Creative Officer, Trion. “By building an extensive event system and a server architecture that allows for dynamic change, we are creating completely new opportunities for creative game design. The game will live and change along with the players, evolving in response to their actions and the creativity of our design team.”

Trion's first title, led by Jon Van Caneghem, is another step that underscores Trion’s momentum in building a premium publisher and developer of server-based games. Today Trion also announced a publishing agreement with Sony as well as a major co-development deal with Sci-Fi Channel. With a world class team lead by industry veterans, publishing agreements across platforms, new IP titles being developed in the Trion studios, backing from financial and media giants, proprietary groundbreaking technology and operations in key locations, Trion World Network aims to define the future of interactive entertainment.

Crossover TV MMOG Plans

Sci Fi Channel is game to join the virtual world has word on the Sci-Fi Channel's plans to partner with Trion World Network (the same developer as in the story above) to create an MMOG that ties directly in with a television series (thanks Mike Martinez and Kotaku), a plan they had originally hoped to implement with the Battlestar Galactica series. No title is revealed for the project, which is targeted at a summer 2010 release, though it has been revealed gameplay would be set around 80-100 years in the future, unsurprising since this will presumably carry a science-fiction theme. Here's a bit:

Lars Buttler, co-founder and chief executive of Trion, said that the game will live entirely online and that vistas will open as the television series takes the characters throughout their world. The game will continue to grow, and "footage" of players in battles or other mass gatherings will be incorporated into the series. The TV show will match the game in its look, with a green-screen hyper reality, much like the film "300," Howe said.

Buttler's company is partnered with Hewlett Packard and has raised $30 million from investors such as Time Warner and General Electric. He said the focus of the company is to pounce on the concept that discs and downloads are being left behind and that online games are the "clear future."

The virtual world that pulls in fans of the show will also give Buttler and his team hard data about which characters, settings and story lines stir the most interests. He said that will help the show's producers bend their story lines to audience tastes -- a notion that might not sit well with some purists who think a drama should be guided by decisions of art rather than market research. Clearly, though, the very nature of television programming is in flux, and Howe said fans have an appetite for a new level of participation and tailored entertainments.

"This will be a state-of-the art game and it will be a strong television show, and watching how those two things interact will be fascinating," he said.

Huxley Western Publishing Deal

This press release reveals that Huxley has found a North American and Western European publisher, with NHN USA Inc. to bring the MMOFPS game westward via the ijji portal by the end of this year.

Free Return to EQ & EQII

The Living Legacy section on the EverQuest/ EverQuest II Website outlines programs where inactive accounts are being reinstated for both games to enable former subscribers to play once again (thanks Laffman). Word is: "Inactive EverQuest subscribers and trial accounts can play Secrets of Faydwer at no cost until July 25, 2008" and "Free Rise of Kunark gameplay for inactive EQII subscribers and trial accounts at no cost until July 31, 2008." Each offer includes a free bundle of in-game items upon log-in.

Free Fallout & More on GameTap

GameTap announces an expansion of their distribution deal with Interplay that will bring Fallout, Descent, and MDK to the free-to-play area of their game portal:

ATLANTA – June 2, 2008 – GameTap, the first-of-its-kind broadband entertainment network from Turner Broadcasting System, Inc. (TBS, Inc.), announced today an expanded partnership with Interplay Entertainment Corp. (OTC BB: IPLY) that now includes multi-year worldwide rights for the company’s titles to be available for digital download in its online store and for subscription play. Under the new agreement, Interplay titles will also be made available for free play on GameTap’s ad-supported website www.gametap.com.

“Interplay has been and continues to be a great partner of GameTap,” said Ricardo Sanchez, vice president of content and creative director for GameTap. “By expanding on our previous deal, GameTap will now feature more of Interplay’s top titles including their widely successful Fallout titles.”

As part of this expansive agreement, GameTap will now feature additional Interplay titles, including the critically acclaimed Fallout, Descent and MDK. New and previously featured titles, such as the Earthworm Jim series, will be added to the subscription service, GameTap’s ad-supported website, and also sold in GameTap’s online digital retail storefront.

Spore Tribal Movie

Another new Spore movie is now available, this time to show off the Tribal phase in the upcoming evolutionary simulation from EA Maxis. The clip is narrated by Lauren McHugh, who describes the two ways a tribe can flourish, either by cooperation or conflict (refuting the musical point that "When two tribes go to war, a point is all that you can score"). The clip is available on the EA FTP server and mirrored on AtomicGamer and Gamer's Hell.

Op Ed

Evening Previews

Evening Screenshots

Gatherings & Competitions

Evening Consolidation

Evening Tech Bits

Thanks Mike Martinez.

Mobilization

Metaverse

Safety Dance

Legal Briefs

etc., etc.

Into the Black

Prince of Persia Subtitle: None

The Prince of Persia Q&A on Eurogamer discusses the upcoming return of the Prince of Persia with Ben Mattes (thanks Mike Martinez), who describes the project as a return to the roots of the series. As such the game will not carry a subtitle at all, presumably putting to rest previous rumors (story and story), a move Mattes calls a "bold statement" that differentiates the new game from the Sands of Time trilogy and the upcoming Disney movie. The Q&A goes into this PoP having a greater emphasis on exploration than the recent games, with the goal of reconnecting with what he calls the "DNA" of the series, but clarifying that Sands of Time is part of that double helix:

You controlled a young, powerful, acrobatic hero who saved the world in collaboration with a beautiful girl. There was a balanced mix of combat, acrobatics, and puzzles, with a great story and great characters. That's the brand DNA, that's what Prince of Persia is.

So as long as when you're doing acrobatics it has amazing flow, and when you're fighting enemies it looks super-cool, and there's a great story about the hero and the world and the supporting character... As long as we're truthful to all of that, I think we can paint the walls whatever colour we want.

To people who aren't convinced by that, I would say this game is more true to the magic of Sands of Time than either Warrior Within or The Two Thrones. And I was the producer on Two Thrones. It was my intention to bring the trilogy back in the direction of Sands of Time, which was just spectacular. For this game, we're doing that even more.

So yes, it's bold. Yes, it's risky. But I'm pretty confident that when people see all of these claims in action they're going to say, 'Okay, I get it, and he's right.'

Saints Row 2 PCs

A new Saints Row 2 German Product Section is online (thanks Gamer's Hell), which lists the PC as one of the target platforms for the upcoming open-world action sequel. We were not previously aware that a PC edition of the game, which was announced for Xbox 360 and PS3, is in the works, but the PC is also listed on the game's English product section, and there are e-tailer listings for a PC SKU on sites like Amazon.com and GameStop.com.

Sword of the Stars: Born of Blood Patch

Lighthouse Interactive announces the release of a new patch for Sword of the Stars: Born of Blood, updating the 4X space strategy expansion to version 1.5.2. They say: "Update 1.5.2 allows current owners of Born of Blood to play on custom maps created by others, and engage in multiplayer action with those who are playing the recently released version included in Sword of the Stars: Collector's Edition. The Update however does not contain many of the robust features that are exclusive to the Collector's Edition, such as the ability to share custom maps or create stand-alone servers." The download is mirrored on FileFront, Gamer's Hell, Strategy Informer, and The Patches Scrolls.

Total Extreme Wrestling 2008 Demo

Grey Dog Software now offers a new playable demo for Total Extreme Wrestling 2008, offering the chance to get a grip on what this sports simulation sequel is all about (thanks Gamer's Hell). Word is: "Phoenix, AZ June 1, 2008 – Grey Dog Software, a Phoenix based developer of sports management simulation software for personal computers, today announces a limited-time Demo of Total Extreme Wrestling 2008. Beginning today, players will be able to download and try out the entire game and be permitted to continuously repeat one month of game time. A sequel to the critically acclaimed TEW 2007, Total Extreme Wrestling 2008 is scheduled to be available for digital download exclusively through Grey Dog Software beginning June 8, 2008."

New Trash Patch, Editor

The Trash Forums offer a new patch for Trash, updating Inhuman Games' real-time strategy game with a number of bug-fixes (thanks Gamer's Hell). Word is: "This patch just has bug fixes. A side effect of this patch is that EVERYONE will need to re-activate their serial key." There is also an updated version of the game editor that addresses a couple of bugs.

Eternal Silence Beta Server

The Eternal Silence Website now offers downloads of the dedicated server files for beta 3.0 of this Half-Life 2 modification, paving the way for the upcoming release of the corresponding client, which they expect to make available on Friday.

Site Seeing

Thanks Gamer's Hell.

Morning Screenshots

Morning Consolidation

Morning Tech Bits

Game Reviews

Hardware Reviews

etc.

Out of the Blue

I stopped taking the antihistamines over the weekend (thankfully, as event the mild ones have their side effects) and seem to be doing okay, event though pollen counts remain high around here. I'm still not clear on whether this was a bout with allergies or illness; the former seems more likely, except for the fact that it has gone away. I guess as long as it stays away I won't sweat it too much.

R.I.P.: Fashion icon Yves Saint Laurent dead at 71.

Relieved Links: Thanks Ant and Mike Martinez.
Play: Daymare Town 2.
Stories: Disney and Pixar - The Power of the Prenup. Thanks j.c.f.
Drivers putting less gas in tank, then running out.
Universal Studios blaze burns sets, video vault.
Science: Banana R.I.P.
Robotic arm of Mars spacecraft leaves 'footprint'. One small step for robot…
Does Time Run Backward in Other Universes?
Media: Baboons Doing Cartwheels.
Teh Funny: UserFriendly. Thanks Mox.
xkcd.



Blue's News logo