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Thursday, Apr 17, 2008

  

Spider-Man: Web of Shadows Announced

Spider-Man: Web of Shadows Announced on IGN has word on a new Spider-Man game in the works at Shaba Games and Treyarch for PCs and consoles for release in the fall of this year. They have a teaser trailer and some screenshots, and this Yahoo! Games story about the game clarifies that this is purely based on the comics and not the movie series (which is, of course, based on the comics). Here's the bit from the IGN report that brings GTA to mind:

Although it wasn't ready to say too much about the action-adventure game, Activision did tell us that Web of Shadows will be set in a free-roaming, open-ended New York that combines web slinging with customizable superpowers. There will be the traditional combo attacks on the ground, but the game will also feature a brand new emphasis on vertical combat as gamers take Spidey to the skies and duke it out with bad guys.

However, it might not just be foes who are getting socked in the jaw. According to Activision, Spider-Man's latest adventure will let players choose how they want to play -- if folks want to be the friendly neighborhood superhero, they can, but they can also ignore missions and be the anti-hero who is only looking out for himself. Marvel heroes and villains will pop up in the adventure, and gamers will have the ability to change sides as they see fit.

Brothers in Arms: Hell's Highway in August

The Gearbox Software Community Portal offers a new Brothers in Arms: Hell's Highway "face stab" trailer showing off the upcoming World War II shooter sequel (thanks Gamer's Hell). The game was announced with a Holiday 2006 release date (story), which was later pushed back to Q1 2007 (story) before being postponed to sometime this year (story). This trailer concludes by narrowing that release window to August 2008, generously allowing us to once again roll out our joke about release dates paving the highway to hell with good intentions. The trailer is also available on Ubisoft's FTP directory in .flv (Flash) format.

Age of Conan Beta Nears

Funcom announces open beta testing for Age of Conan will commence through IGN beginning May 1:

Durham, USA – April 17th, 2008 – Funcom, Eidos and IGN are proud to announce that Open Beta for Age of Conan will start on May 1. The Open Beta will be hosted exclusively by IGN’s popular game download site, FilePlanet.com, as well as being offered through partner IGN sites such as Gamespy.com, Tentonhammer.com and Warcry.com. The application pages at FilePlanet.com are now open for registrations, and gamers from across the world can sign up. As 50.000 gamers prepare their Hyborian assault, rivers of blood are about to flow, and it’s exclusively available through FilePlanet and IGN partner sites.

“When we started development of Age of Conan four and a half years ago we truly wanted to move away from the standards of the MMO genre. We wanted to bring something new, exciting and fresh to the gamers,” said Gaute Godager, Game Director on Age of Conan. “As we get ready to show everyone what Conan’s savage world is all about, we need final stress testing. Teaming up with the Beta Masters at IGN was a perfect opportunity for us! We simply couldn’t ask for a better partner for this crucial stage of our Beta.” “The IGN and FilePlanet audience has consistently told us that Age of Conan is one of their most anticipated games of the year, and we are very pleased to partner with Funcom and Eidos on the Open Beta,” says Senior Vice President of Consumer Products at IGN, Jamie Berger. “The Funcom team has developed a truly unique, visceral gaming experience that players will have to see to believe.”

Funcom would like to point out that the primary function of the Open Beta is to stress test Age of Conan prior to launch. This means that Funcom will not make the entire game available to the Open Beta testers, and a level 13 cap will be applied. The Beta experience will still give hours and hours of entertainment, and complete class and culture variety, while at the same time giving Funcom the needed focus for an Open Beta.

You are required to be a FilePlanet member in order to sign up for the Open Beta. Preloading of the client will start prior to the launch of the Open Beta, and applicants will receive more information should they receive a beta key. The Open Beta will start on the 1st of May at 1500 GMT / 0900 EST.

id Tech 5 Q&A

id Software's Kevin Cloud Talks QUAKE Wars, id Tech 5 on Shacknews talks with the id Software lead artist and co-owner about the aforementioned topics. Here's a bit of his answer about Tech 5, id's next game engine:

Things are moving along great. We're currently preparing it for licensors to take a look at it, and it's in a good position. The SDKs have to be put together obviously can't just put together the code and have them figure it out. There's work done on that level.

I don't want to step outside of my range and discuss things that some people are better suited to answer, but right now with the type of technology solution we've developed for id Tech 5--for one thing, it's a great cross-platform solution because texture streaming solutions just allows you to create one set of content.

ArmA II Presentation

Tiscali Games has ShakyCam™ videos showing off a presentation of ArmA II by Bohemia Interactive at an event to show off their military shooter sequel. The quality of the clips shot off the monitors is so-so, as is the audio, but the developer commentary is in English (the site itself is Czech), so if you are interested in this game, your patience with these shortcomings should be rewarded.

Pirates of the Burning Sea Q&A

PotBS Server Mergers Explained on WarCry Network tracks down Flying Lab Software CEO Russell Williams to learn the reason seven of the eleven Pirates of the Burning Sea servers are being closed (story). While Russell admits the game's Spanish launch was disappointing, he is otherwise upbeat about the game's reception, saying the server closures are because they erred on the side of over-capacity for launch, though he does refer to strategic imbalances that result in low population density, and kicks off the conversation by admitting this about the sudden move: "Companies are so afraid of any negative publicity that they basically wait until the game is on life support."

TrackMania Postmortem

The Making of Trackmania on Rock, Paper, Shotgun is a retrospective on the first installment Nadeo's stunt racing game based on a conversation with Florent Castelnerac.

EA/Take-Two Update

The Late Show

  • Warhammer: Mark of Chaos - Battle March
    A new trailer from Warhammer: Mark of Chaos - Battle March shows off more of the upcoming Warhammer real-time strategy expansion. ActionTrip, AtomicGamer, FileFront, Gamer's Hell, and MyGameTrailers.
  • LEGO Batman
    A new LEGO Batman trailer is online, word is: "Riddle me this, riddle me that… how will these plastic foes stack up against a crime-fighting bat? See for yourself… you’ll find the latest gameplay clip featuring The Riddler and Catwoman as they threaten to destroy everything the DYNAMIC DUO has served to protect!" The trailer can be found on AtomicGamer, FileFront, FileShack, Gamer's Hell, and MyGameTrailers.com.

Gatherings & Competitions

Op Ed

Evening Previews

Evening Screenshots

Evening Consolidation

Evening Tech Bits

Evening Mobilization

Evening Metaverse

Evening Safety Dance

Evening Legal Briefs

etc., etc.

Thanks Mike Martinez.

Into the Black

CITIES XL Announced

The CITIES XL Website is online as home to a new urban planning simulation from Monte Cristo that they plan to release sometime next year. The site offers newsletter sign-ups, game information and screenshots. Here's the announcement:

PARIS, France. April 17, 2008 - Monte Cristo is pleased to announce CITIES XL™ for Windows today. In this next-generation take on the city building genre, realism will be pushed to the limit with cities that are bigger, more realistic and more sophisticated than ever before. CITIES XL™ will expand upon all the features that make city builders fun and interesting, while also letting players take their game online, as they interact with others in a massive online environment.

CITIES XL™ allows gamers to develop cities on realistic 3D maps using an incredible collection of unique structures and monuments based on American, Asian and European-influenced architectural styles. The maps feature a variety of environments: mountains, hills, canyons, beaches and islands, all set in different climates from tropical to desert, Mediterranean to temperate. Players must create the right combinations of social services, leisure activities, special events and other job opportunities within their cities in order to feed, clothe, employ and entertain their citizens. Be it planning and building a new zoo, public park, residential neighborhood or transit system - there's always a fresh and exciting challenge for would-be city managers and mayors in CITIES XL™.

"We believe that the level of detail and realism brought to CITIES XL™ answers the needs of city-builder fans," said Jérôme Gastaldi, COO of Monte Cristo. "We believe fans of the genre will definitely enjoy CITIES XL™ and many of those fans have provided us with feedback on our development so far. We are really proud to have such a cool and proactive community."

The game's online features and services will allow players to create interconnected cities on virtual and persistent planets. Mayors can share and trade with one another, specialize their economy and team up with befriended cities to create sprawling metropolises. Life on the planet will be punctuated by events and competitions - a concert held in one town may, for example, be attended by visitors from other areas who can also enjoy a walk around the city to admire the urban creations of multiple players. By combining a fantastic single-player game with the social and multiplayer aspects of an MMO, CITIES XL™ will shape the future of the genre by offering more variety, bigger cities and multiple gameplay layers.

For more information about CITIES XL™, which will ship in 2009, please join the continuously growing community at www.citiesxl.com

Let the Rising Eagle Soar

The Rising Eagle: Futuristic Infantry Warfare Website announces this multiplayer first-person shooter is now a free game. Word on this page is the Rising Eagle release includes all maps, full multiplayer features, and unrestricted online play. The 1.5 GB download is also available from ComputerGames.ro, FanGaming, and Gamer's Hell.

Kung Fu Panda Demo

A playable demo for Kung Fu Panda is now available, sampling this game that proves captive panda bears are more capable of learning martial arts than they are of reproducing. The 528 MB download is available from AtomicGamer, ComputerGames.ro, FanGaming, FileFront, Gamer's Hell, Internode Games Network, and PixelRage.

Savage 2 Patched

The Savage 2: A Tortured Soul Change Log has word on a new version 1.47 patch for S2 Game's action/strategy sequel. The new version addresses a number of login and authentication issues.

Win2K C&C3 Patches

The Windows 2000 Patch For Kane's Wrath And Tiberium Wars on the DerelictStudios Forums offers unofficial patches a user has hacked together for the benefit of Windows 2000 users trying to play Command & Conquer 3: Kane's Wrath and Tiberium Wars. Thanks Ant and Command and Conquer DEN.

Precursors Trailer

The Precursors Website features a second trailer from Precursors, Deep Shadows' upcoming space combat game. Word is: "This video shows game action with variety of vehicles, weapons, space battles and many more." The download is also available on AtomicGamer, FileShack, and Gamer's Hell.

New Zombie Panic: Source

A new version 1.25b of the Zombie Panic undead modification for Half-Life 2 is now available. This ForumPlanet post outlines what's changed in the new release. Thanks Ant.

Op Ed

Spore Q&A

Thomas Vu explores Spore on Play.TM chats with the producer on Spore, EA's upcoming evolutionary adventure game: "Taking a microscopic cell and evolving it into an intergalactic space-faring race, while interacting with thousands of creations along the way is conceptually a monumental undertaking. Ultimately, Spore is going to be consumed by the fans, and the fans and the community will be apart of its evolution and development, populating and pollinating each others’ universes and also ours."

Morning Q&As

Morning Previews

Morning Screenshots

Morning Consolidation

Morning Tech Bit

Thursday Game Reviews

Wednesday Hardware Reviews

etc.

Out of the Blue

The Knicks season is over, which means the Isaiah watch has begun. Here's hoping the team will return to being watchable within the next couple of years.

RIP: Edward Lorenz, father of chaos theory, dead at 90. No butterflies or velociraptors involved.

Chaotic Links: Thanks Ant and Mike Martinez.
Play: Axyl.
Links of the Morning: The Dancing Kitty.
Oprah Launches Own Reality.
Sticks to Stools: 7 Random Objects Sold as Exercise Machines.
Stories: National Call For Reducing Screen Time During Turnoff Week.
Maybe Money Does Buy Happiness After All. Thanks j.c.f.
X-Files movie finally titled.
Science! Earth's Hum Sounds More Mysterious Than Ever. Thanks zombie69.
Limit TV, Video Games, To Two Hours A Day To Reduce Childhood Obesity, Study Suggests.
Images: Food artist recreates famous works using children's chocolate favourite.
Media: Tetris - The Movie.
Rock Band TV Ad.
Michael Winslow does sound effects for Star Wars IV. NSFW. Something to do waiting for Police Academy 8.



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