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Monday, Mar 03, 2008

  

THQ Director Blames Piracy for Iron Lore Closure

GamesIndustry.biz reports on a post on the Quarter To Three Forums by THQ director of creative management Michael Fitch venting his frustrations with the state of PC gaming following the closure of Iron Lore Entertainment (story). The lengthy post outlines concerns about rampant piracy, how Titan Quest's reputation suffered when pirates reported crashes (which were caused by failure to properly crack the game's DRM), complaints about hardware vendors creating compatibility issues, stupid users and bad reviewers. He concludes trying to look at the bright side: "Alright, I'm done. Making PC products is not all fun and games. It's an uphill slog, definitely. I'm a lifelong PC gamer, and hope to continue to work on PC games in the future, but man, they sure don't make it easy."

Dexter Game Planned

IGN reports on plans for Marc Ecko Entertainment to create a game based on Dexter, the recursive serial killer Showtime series. The games will be based on a series of Dexter novels, but details such as target platforms are not provided at this time.

Galactic Command: Echo Squad SE Gold

This press release announces that Galactic Command: Echo Squad SE is gold, and the episodic installment in the Galactic Command series will be available digitally later this week, and in North American stores next month.

Phil Harrison Joins Infogrames

Next Generation reports that Phil Harrison is the new president of France-based Infogrames, following his departure from Sony Computer Entertainment Worldwide Studios (story), confirming indications reported by GamesIndustry.biz.

Section 8 Website

A new Section 8 Website is online as home to TimeGate Studios upcoming armor-clad first-person shooter. The site offers newsletter sign-ups and a new behind-the-scenes trailer. A new Dev Update offers a final status report on the project.

Evening Q&As

  • Mark Rein
    An Interview with Epic Games' Mark Rein on Tom's Games talks further with Epic exec Mark Rein about the new PC Gaming Alliance: "At Epic Games we have our narrow view of PC gaming. We make these high-end action-movie type games that really push hardware. That's our whole raison d'ętre. Our view is pretty narrow so you have to take it with a grain of salt but we're interested in preserving the ability to ship those high-end shipped-on-a-disc super high-end experiences that... I said 'high-end' twice. That's how high-end; double high-end. That's our goal: to preserve the ability to ship those kinds of action-movie type games on the PC."
  • Assassin's Creed
    IGN's Assassin's Creed PC Q&A hears from Charles Beauchemin about the upcoming PC version of Assassin's Creed. Among other things, he says the AI will be more I.
  • Fallout 3
    Fallout 3's Lead Unlocks Vault 101 on Next Generation is an article format Q&A with Fallout 3 lead designer Emil Pagliarulo about the continuation of the series.
  • Introversion
    Rock, Paper, Shotgun's Introversion Interview talks with Chris and Mark Delay about their indie development studio, and plans for projects like Multiwinia and Subversion.
  • Silkroad Online
    RPG Vault's Silkroad Online: Legend II - Fortress War Q&A talks with Joymax about the recent update that added new content and a third title to this online RPG.

Evening Previews

Evening Screenshots

Op Ed

Evening Gatherings & Competitions

Evening Consolidation

Evening Tech Bits

Evening Mobilization

Evening Metaverse

Evening Safety Dance

Evening Legal Briefs

etc.

Into the Black

Revised Gears of War Patch

A revised version of Gears of War patch #1 is now available, offering performance improvements and a fix for a Games for Windows LIVE update issue (which somehow doesn't seem to qualify this as patch #2). Word is: "This update is only compatible with the North American, South American, and Western European versions of Gears of War. If you are running the Russian or Eastern European versions of Gears of War then you will be unable to install the update. The Eastern European versions of the game include the Polish, Czechoslovakian, and Hungarian language versions of Gears of War for Windows. This has no impact on single- or multiplayer gameplay/connectivity." The download is available on AtomicGamer, Gamer's Hell, The Patches Scrolls, and PixelRage.

Ships Ahoy - LOST: Via Domus

Ubisoft announces LOST: Via Domus can now be found for PC, Xbox 360, and PS3, which I can personally verify as I saw copies of the TV series tie-in on shelves in Best Buy this morning. Here's word:

SAN FRANCISCO – March 3, 2007 – Today Ubisoft, one of the world's largest video game publishers, in collaboration with ABC Entertainment and ABC Studios, announced that LOST: Via Domus is available on store shelves for Xbox 360® video game and entertainment system from Microsoft, the PLAYSTATION®3 computer entertainment system and Windows-based PC. Based on the award-winning television series, LOST: Via Domus allows players to experience an untold adventure of "Lost” in an immersive, interactive world. The game is rated "T” for Teen and has an MSRP of $59.99 for Xbox 360 and PLAYSTATION®3 system, and $29.99 for Windows.

"'Lost' is a remarkably captivating television program that has built a loyal set of avid viewers,” said Tony Key, senior vice president of sales and marketing at Ubisoft. "It was a natural progression to bring the 'Lost' universe to a video game and we are thrilled to allow fans a new way to immerse themselves in the story of the island and the survivors of Oceanic flight 815.”

"After many months of collaboration with Ubisoft and the series' producers, we are excited to bring such a truly unique gaming experience to the marketplace,” said Bruce Gersh, senior vice president, business development, ABC Entertainment and ABC Studios. "Through the gameplay, fans of the series will have an abundance of opportunities to dive deeper into the mysteries and intrigues of the series.”

"Lost” series executive producers Damon Lindelof and Carlton Cuse said, "Playing the game, you really feel like you're on the island. The graphics are fantastic, and the game gives players a chance to explore on their own the places and mysteries of the island that they've seen for the last three years on the show.

Ships Ahoy - The Lost Crown

Got Game Entertainment announces The Lost Crown: A Ghost-hunting Adventure is now available in North American stores, offering "realistic" ghost-hunting, featuring "actual" E.V.P. (Electronic Voice Phenomena). Who you gonna call? Ghost hunters:

Weston, CT – March 3, 2008 - Got Game Entertainment LLC today announced that the “The Lost Crown: A Ghost-hunting Adventure” has shipped to North American retail. Created by adventure gaming legend Jonathan Boakes (“Dark Fall”, “Dark Fall II: Lights Out”) and his Darkling Room team, this highly anticipated suspense-adventure game for the PC combines a dense, rich, spine-tingling story inspired by classic ghost stories with today’s modern ghost-hunting techniques. With an intuitive interface which allows players to wield the tools of a paranormal investigator, an impressive cast of 3D characters, actual E.V.P. (Electronic Voice Phenomena) recordings, and photographs of unexplained entities captured by Boakes while researching the game, “The Lost Crown: A Ghost-hunting Adventure” brings a frightening story to bone-chilling life.

Inspired by the works of Charles Dickens, M.R. James, Arthur Conan Doyle, and E.F. Benson, “The Lost Crown: A Ghost-hunting Adventure” finds ghost-hunters Nigel Danvers and Lucy Reubans investigating a tale of horror and haunting along England's fog-shrouded coastline, famed for its legends of smugglers, pirates, and ghosts. In a cinematic, richly detailed interactive world, part black and white, part vivid color, and against a dramatic backdrop of wind-swept coastlines and crumbling crypts, players are captivated, taunted, and teased by mind-bending puzzles and interactions with the town locals, earthly and otherwise. Skills at ghost-hunting and detecting paranormal activity directly affect how the game continues. While there are those who seek to prevent the disturbance of that which is buried, for those players with nerves of steel, and wits to match, discovery of long lost secrets, previously known only to the dead, awaits.

“A classic ghost story, whether old or new, should have us believe that something ‘unexplainable’ surrounds and influences us,” said creator Jonathan Boakes. “And, if we are lucky, it should scare us into realizing that there truly are ‘more things in heaven and earth’ than the absolute skeptics would like us to believe.”

“The Lost Crown: A Ghost-hunting Adventure” includes the following features:

        • Spine-tingling ghost story
        • Realistic ghost-hunting, featuring actual E.V.P. (Electronic Voice Phenomena)
        • Photographs of unexplained entities captured by creator Jonathan Boakes while researching the game
        • Chilling original soundtrack Point and click gameplay with both first and third person interaction
        • Cast of virtual actors to share your paranormal adventure
        • Local legends to investigate, interrogate, and observe
        • Realistic and integrated puzzles

“The Lost Crown: A Ghost-hunting Adventure” makes its retail debut at $29.99 (USD) and is rated “T” for Teen by the ESRB for Alcohol Reference, Blood, Mild Language, and Violence.

Penumbra Black Plague Patch

Paradox Interactive offers a new patch for Penumbra Black Plague, updating the horror sequel to version 1.0.1, specifying that this patch is not for the GamersGate version of the game. Changes are described on the Frictional Games Website. Thanks The Patches Scrolls.

Windows LIVE Boycott

Boycott Games for Windows - Live Website hopes to inspire a boycott of Microsoft's online gaming service, beyond the de facto embargo of the service caused by general user apathy. At the root of the campaign is vexation over charging for services previously free for PC gamers, the large number of countries where LIVE gold accounts are not available for purchase, Windows Vista exclusives, and complaints about DRM and customer service woes that don't seem directly related to LIVE. Their vision of a boycott is quite broad, and seems a bit impractical, as beyond specifying games to avoid, they also outline an extensive list of developers to avoid and a suggest that LIVE-supported titles not be reviewed.

Morning Q&As

Morning Previews

Morning Screenshots

Op Ed

Morning Gatherings & Competitions

Morning Consolidation

Morning Tech Bits

Morning Mobilization

Morning Metaverse

Morning Safety Dance

Morning Legal Briefs

Monday Game Reviews

Monday Hardware Reviews

Out of the Blue

I never did follow-up on my story about failing the Endless Set List in Rock Band a while back, but I did eventually go back and knock it off by singing while playing guitar instead of bass. It was pretty easy to beat that way, it is a little odd I was able to pass the second solo in Green Grass and High Tides on guitar but not on bass. Thing is, now if I play a quick play band online I inevitably have to explain why my microphone icon is gold. I wish I had a local band mate who could beat expert mode; it might make answering those questions more worthwhile if that icon was platinum.

R.I.P.: Canadian blues guitarist Jeff Healey dies at 41. His icon was definitely platinum.

Iconic Links!: Thanks Ant and Mike Martinez.
Play: Mastermind.
Links of the Morning: Truck Spills.
Bringing Back the Hat.
Stories: Skywalkers in Korea Cross Han Solo. Thanks Digg. Headline of the decade.
Hells Angels sought to kill Jagger.
Science!: Nanomagnets 'could target cancer'.
Living snowflakes: bacteria important to snow formation.
U.S. study shows why winter is flu season.
Images: Cool in the 80s.
It's behind you! It's in the ocean!!!!
Media: Drunk Knight Rider Season Finale. NSFW.
Driving through 500 fluorescent bulbs. The thrill of victory.
Follow-up: Green sports car set for launch.



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