Archived News:
The Red Orchestra: Ostfront 41-45
Website announces the availability of the MinionWorkz Vehicle and Map Pack
adding free content and an updated objective system to the World War II shooter.
In addition to the original pack there is a subsequent beta update with more new
stuff.
A patch for the Call of Duty 4: Modern Warfare tools updates this set of
resources for mod authors to version 1.1.
This
Infinity Ward Community Wiki offers information on how these tools can be
used to create custom content for the military shooter sequel. The 2.5 MB hotfix
is available from
AtomicGamer and Gamer's
Hell.
A new update for Team Fortress 2 is available automatically via
Steam,
offering a new Capture the Flag map as well as some changes and fixes:
Updates to Team Fortress 2 have been released. The updates will be
applied automatically when your Steam client is restarted. The specific changes
include:
Team Fortress 2
>> Added new capture the flag map CTF_Well
>> Added Spanish map descriptions
>> Added new option to auto-save a scoreboard screenshot at
the end of a map to the Multiplayer->Advanced dialog
>> Added more particle optimizations for mid range and low
end hardware
>> Updated CP_GravelPit to fix all known exploits and changed
the scoring method to score per capture rather than per round
>> Updated "nextlevel" CVAR to trigger a changelevel at the
end of the current round (not mini-round)
>> Fixed SourceTV demo recording problem
>> Fixed mp_stalemate_enable not preventing Sudden Death mode
on some maps
>> Fixed a couple cases where player stats were not being
recorded correctly
>> Fixed some log entries being truncated
>> Fixed crash caused by trying to import a custom player
spray
>> Removed the "Reset Stats" button from the Player Stats
screen
RPG Vault's Fantasy
Wars Wrap Report is a postmortem of 1C: Ino-Co's fantasy-themed strategy
game written by project lead Alexey Kozyrev and designer Max Bodrikov. They
discuss the project's goals, the development team, the game engine, challenges
they faced, the game's strengths and weaknesses, how the project was received,
and more.
A new StarCraft II Community
Website is live, offering a home to the coming real-time strategy sequel,
providing information, images, a link to the
StarCraft II Forums, and other relevant goodies. Thanks
Voodoo Extreme.
Shacknews points the
way to a new Fallen Empire: Legions video showing off more of that (can you
guess?) "Tribes-like" combat in GarageGames' upcoming web-based teamplay
shooter.
Conflict.com and
this Eidos Conflict: Denied Ops
Demo Page feature a playable demo for Conflict: Denied Ops. The 953 MB
download offers a English, French, Italian, and Spanish sample of both the
single-player and the cooperative multiplayer aspects of Pivotal Games' co-op
shooter that's due for release next month, while a separate 834 MB demo is for
the German language only. Word is: "Conflict: Denied Ops puts you in command of
two hardened CIA paramilitary operatives in intense missions set across South
America, Africa and Siberia. Experience ruthless real-world action. Go loud, go
stealthy. Switch between your two-man squad under intense crossfire or join a
buddy in the 2 player co-op campaign. Take cover as your surroundings are blown
to pieces in massively destructible environments featuring Puncture Tech™." The English, French, Italian, and Spanish demo is
mirrored on AtomicGamer,
ComputerGames.ro,
FileFront,
FileShack,
Fragland, and
Gamer's Hell. The German demo is mirrored on
AtomicGamer and
Gamer's Hell.
The Imperium Romanum Website is
now live as a Flash-heavy home to this imminent city-building game set in the
glory days of Rome. The site offers info, screenshots, a gameplay trailer, and
word the game is expected for release on February 22.
The Savage 2: A Tortured Soul
Website announces the release of a new patch to update the recently released
action/strategy sequel to version 1.1.0 (thanks Gamer's Hell).
This change log
outlines the numerous fixes and changes in the new version, which is available
via the in-game auto-update function.
The Sims 2: Kitchen & Bath
Interior Design Stuff offers word on a new expansion for the lifestyle
simulator that offers new appliances, fixtures, and decorations for your virtual
kitchens and bathrooms along with corresponding new outfits. We imagine this may
well be followed by a shoes and socks pack.
MCV
quotes Infogrames executive Mathias Hautefort who offers the latest in a series
of predictions of a turnaround for the troubled parent company of ATARI. Word
is: The group received a €150 million financial boost last week courtesy
of BlueBay Asset Management. It is hoped a more aggressive publishing drive on
more platforms will help secure its position alongside the forefront of the
global market, putting to rest the financial troubles that have dogged both
publishing brand Atari and umbrella firm Infogrames in recent years.
“[Infogrames has] plans to greatly reinforce its publishing business this year,”
Mathias Hautefort, executive vice president of publishing and production at
Atari told MCV. “We are expecting to double the number of Group products between
2007 and 2008. We will be offering more than 15 group projects on
next-generation platforms. The Group is planning to harness the market’s
metamorphosis, that is to say new platforms and new gamer categories.”
As well as launching a revamped push into more traditional, hardcore genres,
casual games will also receive a greater focus – and the Group intends to expand
its affiliate development community to accommodate this growth.
“The Group will spend the coming few months developing – and indeed focusing on
– mainstream, gamer friendly and fun titles, as well as groundbreaking and
trendsetting concepts,” added Hautefort. “We will be offering several mass
market licences for DS and Wii platforms and, in certain cases, casual online
versions.
- The Magi Website offers a version
1.3 patch for this magic-themed strategy game and a corresponding updated
playable trial version…
- The Wonderful End of the
World is now available, offering offbeat gameplay where you are a giant
puppet who absorbs all he touches. A trail version is available…
Dark Horizons
offers more details on Quantum of Solace (thanks Ant). I am greatly
looking forward to this, though I am disturbed by the characterization of
Casino Royale as a "change of pace." This is not because it wasn't, as it was a
clear departure from the earlier Bond films, but because of the implication that
upcoming movies will be different. They even say Bond 22 will be more of a
"classical Bond movie. There's a touch of Ken Adam (the production designer
behind the giant villain lairs of the early Bond films) and '60s spy movie."
This has me recalling it wasn't long after Tim Burton's Batman attempted to
return a darker and somewhat more realistic feel to the character that Robin
reared his wimpy head, and next thing we were watching Batgirl and Bat-cycles
and the whole mess (one more movie and it would have said "POW!" on the screen
every time someone got punched). Now I'm worried it's inevitable that we'll soon
have Bond spewing puns as he runs around a fortress hidden inside a volcano
while a heavily accented voice counts down to the world's imminent destruction.
T minus seven minutes and counting…
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