Video game giants
in $18bn merger is a surprising Sunday news blockbuster with word that
Activision and Blizzard are merging to form what they call "the world's most
profitable games business." Here's what's being announced:
Activision and Blizzard have said they will form "the world's most
profitable games business" in a deal worth $18.8bn (£9.15bn).
US-based Activision also makes hit console games such as the Tony Hawk series
and Guitar Hero.
Nine million people pay a monthly subscription to play World of Warcraft.
Blizzard is the biggest player in online gaming and Warcraft is the global
market leader of what are known as massively multi-player online role-playing
games, or MMORPGs.
It is currently owned by the French media group Vivendi.
As part of the merger plan, Blizzard will invest $2bn in the new company, while
Activision is putting up $1bn.
The merged business will be called Activision Blizzard and its chief executive
will be Activision's current CEO Bobby Kotick. Vivendi will be the biggest
shareholder in the group.
Jean-Bernard Levy, Vivendi chief executive, said: "This alliance is a major
strategic step for Vivendi and is another illustration of our drive to extend
our presence in the entertainment sector.
"By combining Vivendi's games business with Activision, we are creating a
worldwide leader in a high-growth industry."
The two firms are hoping that their different strengths will combine to form a
business which is powerful on every gaming platform and in every territory.
Blizzard is strong in Asia, where its Starcraft series has proved hugely
popular.
Starcraft, a strategy game first released in 1998, is played by millions of
South Koreans in gaming cyber-cafes, and by professional gamers on television.
Activision has developed a presence on all three new generation game consoles -
Microsoft's Xbox 360, Sony's PlayStation 3 and the Nintendo Wii - with
franchises such as Spider-Man and X-Men.
The games software industry has been through turbulent years, with companies
changing ownership and going in and out of business in rapid succession.
Activision was formed in 1979 and went through bankruptcy and a series of
alliances and mergers before becoming successful.
Blizzard had been through a number of owners before ending up in the hands of
Vivendi in 1998.
Interplay
MMOG Q&A on GameBanshee talks with Troika cofounder Jason D. Anderson about
his return to Interplay and what can be revealed about his current project,
which is presumably the Fallout MMOG that Interplay retains the rights to
create. Actually he's not able to reveal anything about the project, but he does
seem to confirm the Fallout MMOG in his answer to a question about whether
Interplay is at work on an unannounced MMOG that is not Fallout Online, saying:
"Interplay is working on one MMO. It has not been 'formally' announced, so I am
not able to talk about it yet."
GameReplays.org now offers the CnCLab modification for Command and Conquer
3: Tiberium Wars. Word is: "CnCLab stands for "Command and Conquer Laboratory",
and it's a balance and gameplay enhancement project for C&C3 developed by the
GameReplays.org seasoned balance team, some of which took part in the C&C3 beta
testing and are regular contributors to the EA Los Angeles Studio. Differently
from simple modifications, CnCLab had a tried and true methodology applied to
its development, in order to achieve high level balance while increasing the
usability and fun factor of all gameplay aspects of the game. CnCLab is also
meant to be a test ground for changes that can be adopted in an official patch,
under the discretion of the EA LA team evidently, and as such it doesn't include
far-fetched changes that would better fit in a total conversion."
Wow, we got actual snowfall last night. This sure sign that winter is upon is a
bit confused by all the leaves that have not yet dropped from the trees, which
is of course, a sure sign that autumn isn't over.