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Archived News:
This press
release is the horse that follows the cart of all the Ghostbusters game
information from the past couple of days by providing the official announcement
of the project, which is due next fall: Reading, uk (16th November, 2007)
– Sierra Entertainment, a division of Vivendi Games, announced today development
of Ghostbusters™ The Video Game, based on the classic films that have
transcended and entertained generations of audiences. To deliver a special
gaming experience to the tremendous Ghostbusters’ fan base around the world, the
game will feature the original film cast from the classic Ghostbusters films,
Bill Murray, Dan Aykroyd, Harold Ramis, and Ernie Hudson, back again for the
first time in more than 20 years. Supporting the ghost busting crew are the
talents of Annie Potts, Brian Doyle Murray and William Atherton. Equipped with a
variety of unique weapons and gadgets, players will hunt, fight and capture a
wide range of supernatural villains in a funny and frightening battle to save
New York City from its latest paranormal plague.
Ghostbusters The Video Game, is expected to ship fall 2008.
"Sierra Entertainment is extremely excited to not only deliver fans, old and
new, this next chapter in the Ghostbusters universe, but to allow them inside
the universe for the first time," said Martin Tremblay, president, Worldwide
Studios for Sierra Entertainment. "Our collaboration alongside Terminal Reality
and Red Fly Studios also includes working closely with the team at Sony Pictures
Consumer Products. Together we will create the ultimate Ghostbusters experience,
full of the characters, ghosts and other paranormal creatures so many have come
to adore over the years."
“Ghostbusters is one of Sony Picture's most valued film franchises,” said Mark
Caplan, vice president, Hardlines for Sony Pictures Consumer Products. “In
setting out to develop a game, our criterion was to find a game company who was
interested in keeping true to the Ghostbusters world that talent and filmmakers
had originally created. The team at Sierra Entertainment took the time to prove
to us they had what it takes. From the moment we green-lit the game, we have
certainly seen a lot of passion and commitment coming from Sierra Entertainment
and both development teams. Fans are going to be impressed with the game's
ability to deliver a very authentic Ghostbusters experience, as well as its
capacity to blow out the Ghostbusters universe to new heights.”
Like the films before it, Dan Aykroyd and Harold Ramis will return to scribe the
script and event-driven storyline for the video game that will lead the player
through the trials and tribulations of the world’s leading paranormal ghost
busting team. Ghostbusters The Video Game will create a totally unique
experience and gameplay environment that authentically recreates the whimsical
time period of the film, expanding the lore and supernatural events that
seemingly plague New York City.
The first Soldier of
Fortune: Payback Patch is now available (thanks Hump), updating the
just-released mercenary shooter sequel to version 1.1. Word is: "Here is the
promised patch that fixes the Windows Vista issues and display problems."
The
Hellgate: London Website has details on an upcoming update for Flagships
action/RPG. The note introducing these patch notes says: "We're gearing up to
release what we internally refer to as Patch 0.5. We intend this update to
resolve many of the issues players are having with Hellgate: London." Word is:
"If all goes well, the 0.5 update will be made available to everyone next week."
- Unreal Tournament 3
The
Mark
Rein Q&A on Computer and Video Games talks with the Epic veep about the
next installment in the shooter series. Here's an interesting quote about PC
gaming: "I wouldn't want to be putting out a super high-end Direct X 10 game
today - and nobody's really doing that; even Crisis will run on DX9 - but
you can see that on the horizon, that in a couple of years away you'll be
able to do that."
- World of Warcraft
WarCry's
World of Warcraft Q&A chats with Jeffrey Kaplan, lead designer on
Blizzard's MMORPG, discussing the upcoming Wrath of the Lich King expansion
among other things.
- Command and Conquer 3: Kane's Wrath
The
Command and Conquer 3: Kane's Wrath Q&A on GameReplays.org talks with
Jim Vessella about the upcoming C&C3 expansion, and what's got this Kane
dude so pissed off.
- Silent Hunter 4: U-Boat Missions
The
Silent Hunter 4: U-Boat Missions Q&A on Games32 discusses the upcoming
submarine simulation add-on with lead designer Dan Dimitrescu.
- Shaiya: Light and Darkness
RPG
Vault's Shaiya: Light and Darkness Q&A hears from Eron Garcia and Scott
Sizemore about the upcoming western launch of this online world that offers
mature content.
The Ghostbusters Footage on G4 shows off gameplay from the just unveiled
Ghostbusters game ( story). Though the game is described as a
sequel to the movies, the clip depicts some signature moments from the movies
like ghost trapping, the Stay Puft marshmallow man, and… he slimed me.
Ubisoft announces the availability of Beowulf, the action game based on the
movie of the same name, which is hitting the big screen today: SAN
FRANCISCO – November 16, 2007 – Today Ubisoft, one of the world's largest video
game publishers, announced that Beowulf(TM), the action combat game based on
Paramount Pictures' and Shangri-La Entertainment's Beowulf, the upcoming feature
film from Academy Award®-winning director Robert Zemeckis, is now available on
store shelves.
"Today is an exciting day for Ubisoft as we launch the Beowulf video game
alongside the release of the Beowulf movie,” stated Tony Key, senior vice
president of sales and marketing at Ubisoft. "Working closely with Paramount
Pictures and Shangri-La Entertainment has allowed us to breathe new life into
this ancient tale, creating an amazing gaming experience that will extend
Beowulf's adventures for fans of both the epic poem and the new feature film.”
The Beowulf video game is an interactive experience that captures the spirit and
artistic beauty of the film while offering an even deeper look into the epic
tale of Beowulf. The video game, developed by the award-winning team that
created the original Tom Clancy's Ghost Recon Advanced Warfighter® in Ubisoft's
Tiwak studio, features exclusive content that is unexplored by both the film and
the classic tale, extending the adventure through 30 years of the Beowulf story.
"The Beowulf video game extends and complements the motion picture experience
beyond the silver screen,” said Sandi Isaacs, senior vice president interactive
and mobile for Paramount Pictures. "Our goal has always been to provide fans
with authentic and compelling game play timed to coincide with the opening of
our film, and this game delivers on this promise.”
Key features:
+ Players will delve even deeper into the adventure as they play through 30
years of the Beowulf story not seen in the movie to experience more of Beowulf's
life and mold their own legacy.
+ An authentic adaptation of the film, which includes the voices and likeness of
Academy Award®-winner Anthony Hopkins as King Hrothgar, Ray Winstone as Beowulf,
Brendan Gleeson as Wiglaf and Sebastien Roche as Wulfgar.
+ The mystical world of Beowulf comes to life in stunning fashion. Powered by
the next evolution of the award-winning YETI technology used to create the
critically acclaimed Tom Clancy's Ghost Recon Advanced Warfighter and Tom
Clancy's Ghost Recon Advanced Warfighter 2, Beowulf delivers an unrivalled
graphical experience.
+ Players unlock an army of up to 12 Thanes to unlock as they increase their
heroic experience. Players use the Thane army to their advantage by giving
orders, triggering in-game mechanisms, assigning strategic positions and
tailoring upgradeable weapons to the situation or enemy.
+ Carnal Power allows the use of grapple attacks for visceral hand-to-hand
combat and special weapons. Players use legacy experience points for Carnal
upgrades resulting in increasingly fierce action and brutal attacks.
+ Dynamic combat system including advanced combos, skilful parries and increased
battle proficiency as the player progresses.
The Beowulf video game is available for the Xbox 360® video game and
entertainment system from Microsoft (MSRP: $59.99), the PLAYSTATION®3 computer
entertainment system (MSRP: $59.99), the PSP® (PlayStation®Portable) system
(MSRP: $39.99) and Windows PC (MSRP: $49.99). The game is rated "M” for Mature
by the ESRB.
A
Crysis Chat Log on inCrysis recaps last night's IRC session
( story) with Crytek's Cevat Yerli and NVIDIA's Roy Taylor
discussing the just-released first-person shooter. Technical topics are the
focus, touching on questions about XP performance versus Vista and things like
that. Word from NVIDIA is to expect performance improvements "almost with every
single driver drop and patch of the game," and there's also word from Crytek on
when to expect the first patch for the game: "We are collecting up all the user
feedback now and planning patches that will address as much as possible as fast
as possible. The first patch will be out in 7-14 days."
A new demo is now available for TimeShift, highlighting multiplayer play in
Saber Interactive's 4D shooter. A single-player TimeShift demo first hit the
tubes ( story) in January '06 (when Nickelback topped the pop
charts with Photograph, for you nostalgia buffs) and a three-pack of
updated single-player demos were released earlier this month
( story), but this is the first sample of the game's multiplayer
support. The 1010 MB download is available on
ActionTrip,
ComputerGames.ro,
FileFront,
Fileshack, Gamer's Hell,
and
PixelRage.
FilePlanet
now offers access to a new Pirates of the Burning Sea Stress Test that's
currently underway for Flying Lab Software's upcoming MMORPG (thanks Ant). No
need to stress out if you are not a paid subscriber, as this is open to users
with a free registration. The test is scheduled to end on Sunday.
Pushing the PC
gaming boundaries is a BBC news article about the state of PC gaming (thanks
Mike Martinez). The article discusses the power advantage of top-end PCs versus the
current crop of consoles as well as the price disadvantage this power carries.
It goes on to discuss how game developers like Crytek and hardware developers
like NVIDIA collaborate to take advantage of PC power, and use it to continue to
advance the state-of-the-art.
The implosion of high-flying Web startup DEN on Radar Online (thanks Mike Martinez
and
Boing Boing) is an article primarily focusing on the dramatic failure of
DEN, an online media company that could be a poster-child for whole the
"dot-bomb" era. Included are tales of wasted investor's money, and far more
disturbing, allegations of a pattern of sexual abuse of young people. The story
details some of the legal wrangling this all inspired, which included a number
of lawsuits that have yet to be paid off. The story makes a case for the
theory that DEN founder Marc Collins-Rector is avoiding paying out millions of
dollars in civil judgments by hiding his interest in IGE, the much reviled firm
that specializes in virtual item and currency sales related to online games.
A new patch for Stranger is now available from
Empire Interactive Support. Word is: "This patch updates the Stranger game
to the latest version and helps resolve the issue of the game running slow
(performs like a slideshow) or displays graphical issues when the game is
launched." The download is mirrored on
FileFront, Gamer's Hell,
and The Patches Scrolls.
The European edition of the latest Space Empires V patch is now available,
updating the EU edition of the space strategy sequel to the same version 1.63 as
the recent North American patch ( story). The download is
available from The
Patches Scrolls.
rFactor -
Racing into stores this week is the press release announcing that this
racing simulator is now available in the UK: Sniper and Image Space
Incorporated are pleased to announce that, from today, rFactor is available in
UK stores.
rFactor offers the latest in vehicle and race customization, advanced graphics,
and the height of racing realism. Developed by the creators of EA's Formula 1
and NASCAR Thunder series, and also Sports Car GT (SCGT), rFactor provides
unprecedented flexibility, allowing the series to grow and evolve with mod
community involvement, race club formation, and feedback from users worldwide.
The new boxed version of rFactor includes a completely new multiplayer engine,
built-in race statistics and friends list, dedicated server, and built-in IRC
chat. Developer Pete Knepley says "Factor is built to last. People still play
SCGT and F1C, they will still be playing rFactor for years, I want them to be
able to have internet matchmaking forever… My solution to matchmaking was to
write a lightweight application that could be easily deployed. It runs the
server listings and friends listings with minimal processor, memory and
bandwidth usage. … This was a hardcore multithreaded server app that is the
cornerstone to internet play for possibly thousands of players at once. It took
several prototypes and a couple full rewrites to get it to production quality."
The rFactor series features mixed class road racing with ultra realistic
dynamics, an immersive sound environment and stunning graphics. rFactor is the
racing game you want to play, and will be available on DVD-ROM from the 16th
November 2007.
The Adventure Company announces the North American availability of Next Life, a
third-person point-and-click adventure game: Toronto, Canada. November
16, 2007. The Adventure Company, the leading publisher of adventure games around
the world, is pleased to announce that their adventure-thriller title Next Life
for Windows® is now shipping to retail stores across North America. Releasing
just in time for the holiday season, Next Life is developed by the talented
creators of critically-acclaimed adventure titles Black Mirror and Nibiru: Age
of Secrets, Future Games, and is highly-anticipated by the adventure gaming
community.
With its stunning photorealistic graphics and intuitive third-person
point-and-click gameplay, Next Life offers gamers a compelling and unique story
wrapped up in over 20 hours of thrilling investigation. Players will take on the
role of Adam, a 23 year old technician who ends up in a fatal car accident one
stormy evening – but was it actually fatal? As Adam, you’ll soon awake in a dark
and mysterious world that seems so real it’s scary…
“We’ve got a title on our hands that has a winning combination of an immersive
storyline, fantastic graphics and challenging puzzles,” said Marshall Zwicker,
CEO at The Adventure Company. “Future Games has a great track record for
developing successful adventure titles and we are excited to release another
surefire hit!”
A new
Sins of a Solar Empire movie on GameSpot runs for nearly 12 minutes,
offering gameplay footage from Stardock's upcoming space strategy game,
accompanied by narration from Stardock's Brad Wardell. Thanks Bucky.
- Jumpgate: Evolution
The
Jumpgate: Evolution Q&A The Vault Network chats with Netdevil Community
Manager Nicole Hamlett about the upcoming Jumpgate remake/sequel. Topics
include the evolution of the MMOG, possible console aspirations, competing
with EVE Online, and more.
- Sacred 2: Fallen Angel
The
Sacred 2: Fallen Angel Q&A on Strategy Informer talks with Alan "Girls
Gone" Wild about Ascaron's upcoming action/RPG sequel. The conversation goes
into detail about the project, covering new revelations about gameplay.
Play.com Announces UK Games Show. To be held at Wembley Stadium in March,
2008.
Okay, here's my response to xXBatmanXx's homework assignment from the forum
yesterday. A perfect cup of coffee is easy to accomplish. Start with clean,
filtered water and fresh (whole) beans roasted to taste. Grind the beans in
a burr grinder (not one of those cheapie blade choppers). The generally accepted
formula is a tablespoon of grounds per cup, but this is a matter of taste, as is
how coarsely you grind the coffee (I make incredibly strong coffee myself, so I
use a lot of French roast beans and a fine grind). Boil the water, and make
the coffee in a simple Melitta cone (give the water a couple of seconds to come
off the boil before pouring), which has all the functionality of a coffee maker
with none of the dirt, calcium, and bacteria traps. Transfer the outcome to a
thermal carafe, and it will be hot and fresh for several hours. Enjoy your
coffee.
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