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Monday, Oct 29, 2007

  

Mutant Demo

Napoleon Games now offers a playable demo version of Mutant, an arcade-style third-person shooter with a particular emphasis on action that features a character that can shoot a different weapon with each of his four hands (did I mention he's a mutant?). The 100 MB download is mirrored on ComputerGames.ro and Gamer's Hell.

More Hellgate: London Subscriber Details

The Hellgate: London Website has a post with a general outline of what is described as the "TONS of new content for subscribers" to Flagship's coming action/RPG (thanks Voodoo Extreme), saying paying subscribers will get access to additional weapons, monsters, and even character classes, among other things. This additional subscriber content is one of the topics in the Q&A with Bill Roper on Shacknews, an article-format conversation about premium content, as well as changes being made to the game based on feedback from the beta.

ET: QW SDK Details

The Enemy Territory: QUAKE Wars Website has a preview of the SDK that's nearing release for Splash Damage's teamplay shooter. The update offers an illustrated preview of the contents and capabilities of the tools being created for modification authors, and concludes with a help wanted for a Junior Tools Programmer.

Evening Q&As

Evening Preview

Evening Consolidation

Evening Mobilization

Evening Metaverse

etc., etc.

Into the Black

Links! Thanks Ant and Mike Martinez.
Play: Ice Road Truckers. Thanks User Friendly.
Stories: Cops say man drove drunk, without pants. Thanks Devicer.
Media: The Day The Routers Died.... Thanks tibor.
Still alive FPtje's way. Thanks Producer.
Important Public Safety Announcement About Poison Sockets.
Follow-up: Meteorites get little action at auction. Thanks Neutronbeam.

Gold - Crysis

EA and Crytek announce that Crysis is gold, and the science fiction first-person shooter will be in stores as expected on November 16:

The year’s biggest PC game has just gotten that much closer to hitting store shelves. Crysis, Crytek’s next-generation first person shooter for the PC has gone gold and will be on store shelves everywhere November 16, 2007.

“We are extremely proud of what we have been able to accomplish with Crysis,” said Cevat Yerli, CEO of Crytek. “We wanted to push the boundaries both visually and with open-ended, non-linear gameplay and we believe the end result delivers that vision.”

The current single player demo, available in DX10 and DX9, has given gamers their first taste of the immersive, non-linear Crysis experience. Highlighted by Crytek’s open-ended level design and the game’s Nanosuit gameplay mechanic, which challenges gamers to analyze and approach every individual encounter before acting, Crysis delivers a completely new and refreshing FPS gameplay experience.

Of course, the single player demo also features the stunning, award-winning graphics powered by Crytek’s revolutionary CryENGINE 2. Assistance from key partners such as NVIDIA, Intel and Microsoft have helped make Crysis one of the most anticipated PC games of all time.

“Crytek and EA are rewarding PC gamers with the world’s most technologically advanced video game,” said Roy Taylor, vice president of content at NVIDIA. “Our programmers are intensely proud to have helped Crytek push the boundaries of interactivity and immersion. The game was developed and tested on NVIDIA, and we recommend GeForce 8800-Series graphics cards for the best experience.”

For more Crysis news, stay tuned to www.nanosuit.com.

Crysis DX9 Demo Tweak

DX 10 Features in Windows XP - MUST SEE on the Crysis Forums offers a tip on improving the visuals in the Crysis demo under DirectX 9, saying the game can be coaxed into looking more like the game running under DirectX 10 without using Vista (thanks ActionTrip). On that topic, there are DirectX 9 and 10 comparison screenshots on this page (thanks Ant and Digg). Here's word on the tweak, which is obviously going to require pretty good hardware to run smoothly:

If you tweak the configuration files in \CVarGroups\ by copying and pasting the "very high" settings (1st paragraph) IN PLACE of the "high" settings (last paragraph) the game will load the highest possible settings even though the drop-down menus display "high."

HISTORY CHANNEL: Great Battles of the Middle Ages Announced

The History Channel: Great Battles Video Game Series Continues announces HISTORY CHANNEL: Great Battles of the Middle Ages, a new next installment in this television-branded gaming series planned for release next year:

Following the success of THE HISTORY CHANNEL Great Battles of Rome video game, THE HISTORY CHANNEL and Slitherine Strategies announce the development of a new title in the series, THE HISTORY CHANNEL Great Battles of the Middle Ages. The game will feature a new engine optimized for next generation consoles and will be released in 2008.

“The huge commercial success of our first release has pointed us in the right direction,” said Iain McNeil, Director of Slitherine. “For us it’s a fresh challenge to develop a game that will embrace new audiences of the next-gen consoles. It’s also an opportunity to listen to the community of thousands of players we established with THE HISTORY CHANNEL Great Battles of Rome. We are sure we will match their expectations with the release of our next title.”

The new title is based on the story of the Hundred Years War and will release next year. It will feature a completely new graphic engine and a totally new game play system that will allow the player to be in complete control of massive armies. From the thunderous charge of the knights to the men-at-arms fighting for their lives in hand-to-hand combat, the game will recreate the epic feel of medieval battles, featuring thousands of characters simultaneously.

THE HISTORY CHANNEL Great Battles of the Middle Ages will integrate film clips from THE HISTORY CHANNEL programming library.

"The success of THE HISTORY CHANNEL Great Battles of Rome was the result of close collaboration between Slitherine Strategies and THE HISTORY CHANNEL," added Carrie Trimmer, Director of Licensing at A&E Television Networks, parent company of The History Channel. ”The combination of an innovative game engine and contextual programming content made for truly experiential gameplay. We anticipate even greater success with this new title.”

"Our licensing relationship with THE HISTORY CHANNEL allows us to maintain focus on the accurate historical detail that we always aim for," said JD McNeil, Business Development Director of Slitherine. "We know how difficult it is to create a game that is not only accurate from a historical perspective, but also allows players to enjoy exciting and compelling game play. With a decade of successful launches, we’re confident that we can give players the gaming experience they require from us."

The game follows on the release of THE HISTORY CHANNEL Great Battles of Rome earlier this year which has topped the charts in 5 European countries on the PlayStation® 2, PSP® and PC DVD Rom formats.

Bionic Commando Movies

Four new Bionic Commando gameplay movies are now available, showing off Capcom's upcoming cyborg remake. The clips can be found on FileFront and Gamer's Hell.

CSS SCI FI for Half-Life 2

The CSS SCI FI Website is home to the CSS SCI FI modification for Half-Life 2, which includes the SMOD modification for Half-Life 2 to create new combat missions for the Counter-Strike: Source maps.

Morning Consolidation

Morning Tech Bits

Morning Mobilization

Morning Mobilization

Morning Metaverse

Thanks Mike Martinez.

Morning Legal Briefs

Monday Game Reviews

Monday Hardware Reviews

Looks like a double-NDA expiration day:

Out of the Blue

It was interesting watching the Giants play in England yesterday, though a soccer pitch is an odd place to play the other kind of football, as the intentionally slick nature of the grass on a pitch combined with the rain to create a bit of a circus. The weirdest thing, however, was the fans all blowing whistles; from the cheering, the British audience clearly understood the nuances of the game, but seemed unfamiliar with how whistles have an official role in the game. There were more than a couple of instances where players seemed to stop before the play was over, presumably due to the whistles.

R.I.P.: Country star Porter Wagoner dies at 80.

Pitched Links! Thanks Ant and Mike Martinez.
Play: Extreme Hangman. Thanks Neatorama.
Stories: Video puts Canadian part of falls in US.
Idea Lab - Gender - Names.
Science!: Reimagining the Automobile Industry by Selling the Electricity.
Auction: Space rocks go under the hammer.
Images: Team Fortress Classic Halloween Costumes. TF2. Thanks Flying Penguin.
WoW Pumpkin Makes Us Say WOW.
Portal Pumpkin. Different one.
Media: More amazing can tossing.
Best of Conan O'Brien.
Follow-up: Lunar rover flies, then falls. The latest on Armadillo.
Teh Funny: ActionTrip Comic Strip: A Design Too Sophisticated to Comprehend.



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