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Archived News:
The Enemy
Territory: QUAKE Wars Website announces the release of the first patch for
Splash Damage's teamplay shooter, one day before the game's planned release in
Europe and Australia, and five days before its North American debut.
This forum
post offers the change list, which includes updated Linux client
compatibility, a fix for the performance drop of soft particles on some graphics
cards, and more.
Steam News
has word on a new version of the Team Fortress 2 beta that's now automatically
available via Steam. The update adds Team Fortress 2 events and cameras to
SourceTV and addresses three bugs. Also now automatically available via Steam
are the new
Company of Heroes patch and an update for
Threadspace:
Hyperbol.
SCi reveals lower revs, new Hitman, Tomb Raider on GameSpot reports on the
game plans revealed amid the losses reported in the financial statements of
Eidos Parent SCi Entertainment. They offer this quote from chief executive Jane
Cavanagh that reveals the return of Tomb Raider and another installment in the
Hitman series, which makes sense with the Hitman film on the way: We are
looking forward with much anticipation to the sequels to Just Cause and
Battlestations: Midway, which are already in development, and new versions of
world-leading franchises Tomb Raider and Hitman.
The
Command & Conquer 3: Tiberium Wars Forums offer notes from the upcoming
version 1.09 patch for the RTS sequel (thanks Ant and
Command and Conquer DEN). A
subsequent post points out that
this page
offers a new UI files pack for mod authors that's up to date with version 1.08
as well as a pair of "cleaned" UI screens for modding convenience. That post
also has word that tonight will mark the debut of a second episode of Battlecast
Primetime on Command & Conquer TV,
though that is not yet live as of this writing.
The official PROTOTYPE Website
is online, offering a home to this open-world game in the works at Radical
Entertainment that's due in summer 2008. Also, the
Beowulf Website is
live, as a subsection of the Official
Website for the Beowulf Movie (thanks
Gamer's Hell). The website for the game base on the movie offers a movie
based on the game, which can also be downloaded from
the
Ubisoft FTP server (direct link).
- Warhammer Online
WarCry
Network's Warhammer Online Q&A asks five questions of the development
team on the upcoming MMORPG. Topics include public quests, equipment slots,
line of sight issues, and more.
- Vanguard: Saga of Heroes
Vanguard:
WarCry Interviews The Team is a Q&A with the "Vanguard Dev Team" about
the current state of Vanguard: Saga of Heroes, SOE's MMORPG. They discuss
whether changes planned by Sigil are still in the works, the impact on the
game's economy of gold duping, server merges, trying to earn back the faith
of their customers, upcoming raid content, and more.
- RACE
RACE
07 - The WTCC Game Q&A on GameSpot goes around the track with SimBin's
Diego Sartori about the motorsports game. The talk about added content,
comparisons with last year's version, new community features, online versus
solo play, and more.
- BigWorld
The
MMO Gamer's BigWorld Technology Q&A talks with Gavin Longhurst about
this MMOG middleware.
- Record of Lunia War on
RPG Vault.
Diary #3.
- Supreme Commander: Forged Alliance on
GameSpot. Profile Preview - Aeon Faction.
- Tabula Rasa on
GameSpot. Designer Diary #4 - Character Cloning System.
- Universe at War: Earth Assault on
GameSpot.
A demo for Heroes of Might & Magic V: Tribes of the East is now available,
offering a sample of the second add-on for the turn-based strategy sequel that's
due next month. The 901 MB download is available on
3D Downloads,
ComputerGames.ro,
FanGaming,
FileFront,
FileShack, and Gamer's
Hell.
A new patch for The Settlers: Rise of an Empire is now available, updating the
sixth installment in the strategy series also known as Die Siedler 6: Aufstieg
eines Königreiches to version 1.1. The patch is available on
The
Patches Scrolls along with a complete change list. The download is now also
available on
3D Downloads,
ActionTrip,
FileFront, and Gamer's
Hell.
Apparently orange is the new gold, as
GameDaily BIZ
reports The Orange Box is gold, and that Valve's shooter bundle should be
available for PC and Xbox 360 on October 10. The Orange box bundles Half-Life 2:
Episode Two, Team Fortress 2, and Portal along with Half-Life 2 and Half-Life 2:
Episode One, offering owners of the previously released titles the chance to
gift someone with redundant games.
Cant install OF
patch (error code 10104) - any other Australians getting this? on the RelicNews
Forums (thanks Stephen) is an extensive thread on issues folks in Australia
are having patching their edition of the new Opposing Fronts expansion for
Company of Heroes, Relic's RTS game. At issue seems to be an older executable in
the AU edition of the game, and word is a fix is in the works.
The Loki Forums
offer a link to a new patch to update Cyanide's action/RPG to version 1.0.6.7.
The patch, for the DVD edition of the game, consists of bug fixes and balance
tweaks, and the download is mirrored on The Patches Scrolls, who found this news, and other
mirrors are on
3D Downloads and Gamer's
Hell.
Steam News
has details on an updated client that's now available for the Team Fortress 2
beta. A number of bug fixes and tweaks are included in the changes, including
fixes for a couple of issues that could cause crashes and other significant
problems.
This Press Release
announces the availability of Scallywag: In the Lair of the Medusa Chronic
Reality's single-player "dungeonstomp," as well as a playable demo for the game
on this
page: Hampstead, NC, 27 September, 2007 The hour has arrived!
Adventurers, now is the time to go forth into the dank darkness overgrown with
bizarre flora, and face untold horrors in a quest for fame, fortune, glory, and
ale! No, we're not talking about your computer room (although cleaning up those
fuzzy gray Taco Bell wrappers may not be a bad idea), but the deadly catacombs
found in Scallywag: In the Lair of the Medusa, now shipping worldwide!
Scallywag: In the Lair of the Medusa, developed by Chronic Reality and published
by Shrapnel Games, is a single-player dungeonstomp that hearkens back to good
ol' days of dungeonstomping. There are no bothersome NPCs with their tales of
woe and FedEx fetch quests, no need to worry about whether you need to play
Lawful Stupid to get the "good" ending, nor will you need to pick up a $19.95
strategy guide to actually figure out the level layouts. No, Scallywag: In the
Lair of the Medusa is all about hacking and slashing your way through eighty
randomly generated levels, collecting loot and power on your quest to lay the
smack down on the final boss monster. Remember, don't think, just kill!
Scallywag: In the Lair of the Medusa is available for Windows based PCs for only
$29.95. Currently shipping and only available as a physical product, it will
also be available for download very soon if you would prefer that method of
delivery. We should point out that the non-label side of the physical CD makes
an excellent mirror for when you encounter a medusa in real life, potentially
saving you from an eternity in a rock garden. That alone should be reason enough
to grab a copy, but maybe you want to hear more.
Scallywag: In the Lair of the Medusa is essentially two products in one. The
first product is the exciting adventure quest of the game's title which players
can immediately dive into once installed. Players take on the role of Rapius, as
he battles his way through eight different underground worlds, all randomly
generated with each new game, as he attempts to save his beloved ShrOOm ale
supply. Oh, and as a byproduct of that save the good citizens of his valley.
Hey, a hero needs to have his priorities in order!
Play at four levels of increasing difficulty, and battle an army of monsters
each with their own unique strengths and weaknesses. Discover the weird and
wacky effects of mushrooms, ales, and more. Collect items and combine them to
create even more powerful items, and always be on the prowl for more oil. Only
your lamp keeps the darkness at bay. Too bad it doesn't keep the monsters away,
too. And then there are the "mutators"; numerous conditions that can be imposed
on the player, which can also stack for really interesting combinations.
The second product is the Random Adventure Game engine, or RAGe. RAGe powers
Scallywag: In the Lair of the Medusa and is completely open to players. The
adventure never has to end, never grow stale! Literally everything and anything
in the game can be easily modded by users. The level of modding is entirely up
to the individual, but regardless of whether you're just changing out an item's
properties or dropping in new art and sound, it's a snap to do! Most modding can
be done with basic Windows applications everyone already has access to, although
you can get down and dirty with a shot or two of C++ if desired (but definitely
not required for the majority of mod making). Be sure to stop by the Shrapnel
Games forums to share tips on modding, and check out the possibilities that RAGe
provides.
Scallywag: In the Lair of the Medusa is part game, part toolkit, but all
unlimited entertainment potential. Battle in the depths against the Medusa, or
battle against your own creations! Make the adventure you want to play! Years of
possibilities, all for only $29.95!
To order Scallywag: In the Lair of the Medusa please visit:
www.gamersfront.com/xcart/Scallywag-In-the-Lair-of-the-Medusa-pr-16179.html
To sample the game download the demo at the following link. Some limited modding
is allowed in the demo, but it pales in comparison to what the full game allows.
www.shrapnelgames.com/chronicreality/scallywag/6.htm
- Star Trek Online
The
Star Trek Online Q&A on
Multiplayer Online Games Directory is an article based on conversing
with Daron Stinnett about the Star Trek MMORPG. Topics include how ships are
earned, the size of the game's development team, that they are about a year
from launch, music, PvP, and group sex, no wait, that last bit is on group
size, sorry.
- Young John Young
Upshift
Strikeracer Q&A on Multiplayer Online Games Directory talks with John
Young about this combat racing game, discussing gameplay, differences
between the North American and Korean versions of the game, and the
viability of the micro-transaction business model.
- Young Clive Barker
Can
Video Games Be Art? on Digital Trends is a podcast featuring an
interview with Clive Barker in which the author comments on debate over
whether video games can be considered art, a topic stirred by statements
that they cannot by film critic Roger Ebert. Of course opposing opinions on
topics like this cannot be tolerated, and
a story about
the podcast on GameDaily BIZ highlights the fact that Barker calls Ebert
"a pompous, arrogant old man, and he's not going to stop us from making
games or enjoying them or... making them art." For the record, old-timer
Ebert is eleven years older than young Mr. Barker.
- StarCraft Board Game
GameShark's
StarCraft Board Game Interview discusses the upcoming board game based
on the science fiction RTS game.
Had an outage here this morning, sorry about that. I guess this just follows the
trend lately here, hopefully a corresponding streak will follow when everything
goes perfectly (of course they happen all the time, it's just harder to
appreciate smooth sailing than it is to get seasick when the waters get rough).
As Lloyd Bridges once put it, looks like I picked the wrong week to give up
drinking.
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