PLYMOUTH, Michigan – September 18, 2007 – Stardock Entertainment and Ironclad Games announced today that the upcoming Beta 3 of Sins of a Solar Empire, which begins on September 20th, will introduce multiplayer functionality and a host of other new features to the RT4X space-strategy game. Gamers who pre-order before September 26th will gain immediate access to Sins of a Solar Empire Beta 3, allowing them to vie for galactic supremacy with their friends via LAN and Ironclad Online (ICO). Players can pre-order Sins of a Solar Empire now via the world’s most user-friendly digital-distribution service, TotalGaming.net.
Scheduled for release in February 2008, Sins of a Solar Empire is one of the year’s most anticipated PC games. Hailed by GameSpot as “remarkably original” and “an elegant take on space strategy,” Sins of a Solar Empire puts players in charge of one of three distinct factions as they explore star systems, expand their empire, exploit conquered planets and exterminate their rivals, all in an intuitive real-time environment. The game’s unprecedented scale allows players to zoom from a view of multiple solar systems right down to a single fighter in the midst of a massive space battle, while the sophisticated interface ensures they’re not overwhelmed by their vast empire. Stunning visuals and remarkable artificial intelligence are among a massive number of features that help immerse players in this innovative strategy game that had PC Gamer warning its readers to “Expect to play into the wee hours of the night (and enjoy it).”
Features of Sins of a Solar Empire Beta 3 include:
• Multiplayer for up to 10 players via LAN or Ironclad Online (ICO), as well as 14 custom maps to accommodate various multiplayer game types
• New artifact/planet exploration system allowing players to spend resources to have analysts and scientists survey a planet's geography, indigenous wildlife, and core industries to determine how best to exploit the natural wealth of the planet
• Introduction of the ominous Pirate Base, all new pirate ships and new pirate behavior allowing players to influence pirate factions by economic means through new additions to the Bounty System
• New environmental features, including space anomalies, a new planet type and planetoids that factor heavily into players’ tactical choices and overall strategies
• The revolutionary Smart Zoom to Cursor camera, upgrades to the cultural system that allow players to intimidate enemies with capital ships, improved research mechanics, tons of new artwork, and many more improvements, updates and fixes
For more information about Sins of a Solar Empire, visit http://www.sinsofasolarempire.com.
Pre-order Sins of a Solar Empire now at http://www.totalgaming.net.
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LOUISVILLE, CO – September 18, 2007 – NetDevil, an independent game company and leading developer of massively multiplayer online games (MMOs), today announced it is launching its revolutionary new title called Warmonger, Operation: Downtown Destruction, an apocalyptic, first-person shooter (FPS) powered by the AGEIA(TM) PhysX(TM) processor. Unlike other FPS titles, Warmonger features a unique, piece-by-piece destruction system and is designed to deliver stunning fluid and cloth-based effects unlike anything seen before. Warmonger will be available on October 16, 2007 to PC gamers via digital download and from leading edge hardware makers selling PhysX-based cards and gaming PCs. New assets, screens, and information may be found at: www.warmongergame.com.
Utilizing the AGEIA PhysX processor, Warmonger allows for dynamic game play to emerge from the results of combat. Destruction is enabled procedurally, rather than with standard pre-canned animations that are found in most games today. In Warmonger, destruction can also be used as a tactical tool or a weapon. Safe cover is no longer a forgone conclusion. For example, a sniper can blow up the stairs behind him to block access, but a rocket blast to the floor beneath him can also hasten his own untimely end. Explosives, rockets, indirect fire, and vehicle combat can literally blow away walls, obliterate ceilings and open up new pathways to totally change the flow of the game.
High performance FPS action is also delivered in rich and stunning detail through the PhysX-enhanced Unreal Engine 3 from Epic Games. This powerful game engine has allowed the NetDevil team to enable Warmonger's environments and special effects with a depth and feel that reflect the cutting edge of gaming visuals and physics.
“First person shooter environments have remained largely static for years. AGEIA PhysX has changed all that, and changed it profoundly,” said Scott Brown, president of NetDevil. “New rigid body technology and procedural destruction of game environments set the stage for dynamic content creation that will literally transform the way people think and play.”
"We’re pleased to see what a forward thinking game developer can accomplish with our card. By incorporating PhysX, NetDevil brought to life some of the most compelling game experiences ever seen in a game,” said Manju Hegde, CEO of AGEIA. “Warmonger’s real-world, real-time properties offer gamers a whole new dimension in gameplay they can enjoy over and over again. They will have a blast discovering new terrains, sniper positions, and other game elements they’ve never had a chance to try out before.”
Key features: - Players have a choice of five different weapons, including a grenade firing assault rifle, an RPG launcher, and shielded and mountable mini-gun and more. - There are six different maps including Sink or Swim, an underground staging area, The Approach, an old western “showdown”, Knee Deep, an abandoned shopping center, Black Adit, an abandoned subway station, Car Collector, a wrecked parking garage, and Needle’s Eye, an old industrial sector.
“Warmonger offers a unique environment for fans of FPS games, where no place is safe, and seeking good cover is a challenge rather than a given,” said Chris Sherland, lead producer on Warmonger. “Test sessions leave a player with a strong emotional reaction to this… it's downright scary to play!”
MONTREAL, Quebec, Canada – September 18, 2007 – Meridian4 announced today that Rebelmind’s PC action-RPG, The Chosen: Well of Souls, has gone gold and will ship to stores on October 1. The Chosen: Well of Souls will be available in a wide range of retail stores and at select online distributors like TotalGaming.net for a suggested price of $19.99.
Choose your hero and journey forth in the ultimate action role-playing quest that pits you against an army of demons and devils like no other. Hellbent and determined to take over the world, the powerful sorcerer Marcus Dominus Ingens has recruited the souls of ancient alchemists to aid in his destruction. Get ready for an unparalleled action role-playing experience that combines gruesome, action-packed battles with a deep, involving storyline set at the turn of the 19th century. For many years the Mystery Guards Fraternities have trained hunters to fight Evil. Hard-bitten, well trained in magic and alchemy, they traverse the world fighting against the powers of darkness. Now, the mightiest have returned to face Marcus’s army of infernal beasts. The life of God’s Envoy and the world order are at stake. Who will be The Chosen?
Draw your sword against evil to save your people’s souls and the future of your world!
Features of The Chosen: Well of Souls include:
• 3 original playable characters, each with their own distinct skills and abilities
• Over 200 different types of armour, weapons and magic items
• Over 12 blood-curdling quests with hordes of werewolves, zombies, vampires and demons
• Modify skills and allocate experience to develop your hero
• Seizing demons during battle allows you to use them to fight for you
• Improve weapons strength and effectiveness through ancient magic
• Call upon mystical creatures to help battle the forces of evil
For more information about The Chosen: Well of Souls, visit http://www.meridian4.com/games/TheChosen.
SAN FRANCISCO — September 18, 2007 — Today Ubisoft, one of the world's largest video game publishers, announced that Blazing Angels® 2: Secret Missions of WWII for the Xbox 360(TM) video game and entertainment system from Microsoft and PC has released and will be arriving at North American retailers this week.
Blazing Angels 2: Secret Missions of WWII is an intense action-adventure air combat game that takes place during World War II. The players lead an elite undercover squad of pilots secretly created by the American government to execute Operation Wildcard. The squad's mission is to sabotage and destroy the Third Reich's evil plans to create a weapon of mass destruction. During this mission, players discover that the enemies also have an elite team of their own. In an attempt to disarm the enemy, players engage in dramatic and movie-like spy missions in some of the world's most exotic locations, using experimental weapons and flying never-before-seen prototype aircraft.
Key features of Blazing Angels 2: Secret Missions of WWII include:
Over-The-Top Action – Engage in 18 high-stakes missions where you will bomb bridges, steal secret weapons, destroy zeppelins and more.
Fly Never-Before-Seen Aircraft – Pilot over 50 authentic planes and prototypes including the Gotha Go 229, DH Vampire F Mk 1, Me-163 "Komet”, Meteor and many more.
Unusual Experimental Weapons – Get the advantage in combat by using experimental WWII weapons including High Velocity Cannons (such as the German Mk 103), Self-Guided and TV-Guided missiles.
Exotic WWII Setting – Engage in epic battles in some of the world's most captivating environments such as Cairo, the Himalayas, Moscow's Red Square, Rome's San Pietro Basilica, the Swiss Alps, the Baltic Sea Coast and China.
Next-Gen Graphics – Discover fully rendered environments and 3D aircraft models designed for next-generation gaming. Experience improved depth of field, jaw-dropping cinematographic lighting and outstanding sound effects.
Fast Paced Multiplayer Action – Challenge up to 16 players in free-for-all, co-op and squad-based missions, including the all-new Epic Battle and Capture the Flag modes.
Epic Boss Battles – For example, go up against a giant German zeppelin over the pyramids of Cairo. Take out its nine gun turrets while you expose its vulnerable underbelly.
Developed by Ubisoft's Romania studio, Blazing Angels 2: Secret Missions of WWII is rated T (Teen) and has a MSRP of $39.99 for the PC and $59.99 for Xbox 360 system.
For more information on the game, please visit the official Web site at: www.blazingangels2.com
Warhammer 40,000: Dawn of War -- Soulstorm
An exclusive first look at the third expansion to Relic Entertainment's future-warfare real-time strategy game. The new expansion introduces a new race to the fold: the Dark Eldar.
Midway Games, Inc. today announced that Stranglehold™ for the PC is now shipping to retail outlets in North America. After last week's release of the highly anticipated Stranglehold PC demo, available via fileplanet, the cinematic action video game featuring duel-wielding, stunt-laden gameplay, incredible environmental destruction and an intense online multiplayer experience is available on the PC for a U.S. suggested retail price of $49.99. The Xbox 360 version is currently available for a U.S. suggested retail price of $59.99, and $69.99 for the collector's edition. Stranglehold is scheduled to be available for the PlayStation®3 computer entertainment system on October 29 for a U.S. suggested retail price of $59.99. The PS3 collectors' edition will feature the game and a full-length version of John Woo's critically acclaimed action film "Hard Boiled" both on the same high-capacity PlayStation 3 Blu-ray disc, for a suggested retail price of $69.99.
New York - September 18, 2007 - IAC (Nasdaq: IACI) and GarageGames today announced the creation of InstantAction.com, the first Web-based videogame network. Using GarageGames’ industry-leading game development tools, InstantAction.com will provide compelling original action games through a standard Web browser. IAC has acquired a majority of GarageGames’ equity, and GarageGames’ management team will continue to lead the business as it builds out the InstantAction network.
InstantAction will also launch a Game Development Fund aimed at fostering a new generation of game development for the internet. Introducing new technology which allows graphically rich, networked games to run in popular web browsers with no download installation, InstantAction.com will enable easy access to singleplayer and multiplayer games with core-oriented mechanics and high-end visuals.
“We've been looking at the video game sector for years and it wasn't until we found GarageGames and their idea for InstantAction.com that we believed IAC could participate in a true internet innovation in online gaming,” said Barry Diller, CEO of IAC.
GarageGames’ CEO and CTO Josh Williams appointed Andy Yang of IAC to spearhead the InstantAction network earlier this year. GarageGames was founded in 1999 and created the Torque Game Engine, the leading platform for independent game development. GarageGames also created Marble Blast Ultra and its industry veteran founders led the development of the popular team-based action game Tribes.
“Working with IAC, we are now able to truly fulfill our vision to enable developers both large and small to deliver innovative ideas on an exciting new accessible platform for gamers,” says Williams. “The InstantAction Fund will invest in talented teams who want to bring high-quality action gaming to everyone in the world through the internet.”
The InstantAction.com site is now live and accepting registrations for early access to its private beta and is expected to launch to the public in early 2008. Its initial portfolio of original core-oriented games from high-profile studios and newly discovered game development talent will be announced in the coming weeks.
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